The dragon's hoard contains a tire iron...


Homebrew and House Rules

The Exchange

1 person marked this as a favorite.

This thread is liable to get absurd, or at least wacky. Avert your eyes, Keepers of Canon Purity!

So you say, "The dragon's hoard also includes a tire iron," and all your players stop talking about last night's TV shows and are suddenly paying strict attention. Now admittedly you wouldn't want to see that sort of thing pop up in a straightforward high-drama epic campaign - but I can't help wondering what other GMs think of such a brain-jarring anachronism.

I'll acknowledge that it does hurt the suspension of disbelief. That said, the characters certainly aren't going to rest until they've discovered how such a strange object came to be where it was. Is the resultant "sense of wonder" worth it

A) if you have a rock-solid explanation (which may involve dimensional travel, lost high-tech ages or a "white hole" that keeps spitting people from Kansas into the dragon's lair, much to its delight)

B) if you as the GM put the tire iron there because you were up til 2am the previous night, struggling to complete the adventure, and suddenly realized you hadn't statted out the dragon's hoard

or

C) if one of the characters insists on taking EWP (tire iron)?


Lincoln Hills wrote:

This thread is liable to get absurd, or at least wacky. Avert your eyes, Keepers of Canon Purity!

So you say, "The dragon's hoard also includes a tire iron," and all your players stop talking about last night's TV shows and are suddenly paying strict attention. Now admittedly you wouldn't want to see that sort of thing pop up in a straightforward high-drama epic campaign - but I can't help wondering what other GMs think of such a brain-jarring anachronism.

I'll acknowledge that it does hurt the suspension of disbelief. That said, the characters certainly aren't going to rest until they've discovered how such a strange object came to be where it was. Is the resultant "sense of wonder" worth it

A) if you have a rock-solid explanation (which may involve dimensional travel, lost high-tech ages or a "white hole" that keeps spitting people from Kansas into the dragon's lair, much to its delight)

B) if you as the GM put the tire iron there because you were up til 2am the previous night, struggling to complete the adventure, and suddenly realized you hadn't statted out the dragon's hoard

or

C) if one of the characters insists on taking EWP (tire iron)?

Wouldn't the Tire Iron have the same qualities and stats as a normal Crowbar? You get a bonus to open doors... thats it


Many of Ed Greenwood's articles about the Forgotten Realms were written as if Elminster himself had visited Ed at his home and relayed the information directly to him. So suggesting a connection between our modern world, or one like it, to a fantasy realm is not out of the question. I believe the exact spell he used was called World Walk, maybe?

Personally, as a character, I would see if I couldn't sell it to some wealthy collector as a gnomish boomerang.


Depends on how you describe it. If you flat out call it a tyre iron then yeah, sounds a little odd. If you describe its shape and structure, maybe they could fathom out its use, then work out where something could be used. The wheel still exists, and that has to be secured to the axle somehow. Still sense of wonder...


Reminds me of that layer of Acheron in Planescape that was basically the "lost-sock dimension".

Good stuff. If your campaign could handle Expedition to the Barrier Peaks or, you know, Numeria then it can handle this.

Not everyone's cup of tea, but then it's a game right? Not a novel. Not a film. Not even a crappy syndicated TV series.

The Exchange

Evil Lincoln wrote:
...Good stuff. If your campaign could handle Expedition to the Barrier Peaks...

I always treated Expedition to the Barrier Peaks as canon for my Greyhawk campaign, although it was set years after said Expedition - all the good stuff was long gone & the site had been consecrated to Greyhawk's god of stars and navigation. The closest the PCs ever came to any of that tech was while they were visiting the Tent of Oddities at Dr. Barnabulus' Fabulous Traveling Show. There, they saw a chunk of machinery with a button that beeped when you pushed it. Dr. Barnabulus was offering 100 gp to anybody who could figure out what the heck it was supposed to do... but like thousands of others before them, the PCs couldn't make it do anything but go 'beep'. (Hint: It beeped because it was out of ice.)

Contributor

You check your history:

tire iron

noun
a short length of steel with one end flattened to form a blade, used as a crowbar for removing tires from wheel rims.
Origin:
1850–55

Since a tire iron dates back to the mid-19th century, you say that it comes from the mana wastes of Alkenstar which is adrift in mid-19th century tech. If you want, you can also put a penny-farthing velocipe, aka boneshaker bicycle, in the dragon's hoard. If you want to, give it the same enchantments as a Broom of Flying with the bonus that if you're flying through the skies of Alkenstar and suddenly encounter a dead mana zone, you feather fall to the ground and continue on your merry way via the handy pedals, which is far more useful than just suddenly standing in the middle of the scrublands holding a useless broom.

Riding a velocipede through the skies is also much more steampunky which is better for Alkenstar.

As for the tire iron, how else are you meant to change the tires?


Pathfinder Adventure Path Subscriber

"The dragon kept all his gold, silver, and platinum in one lump sum."

Literally. The dragon melted all the precious metals in his horde into a single bar. The PCs must now figure out a way to transport a multi-ton metal brick that's to large to lift and to big to fit into any of their Haversacks or Bags of Holding.

Contributor

Son of the Veterinarian wrote:

"The dragon kept all his gold, silver, and platinum in one lump sum."

Literally. The dragon melted all the precious metals in his horde into a single bar. The PCs must now figure out a way to transport a multi-ton metal brick that's to large to lift and to big to fit into any of their Haversacks or Bags of Holding.

This is why you always keep a scroll of Fabricate on hand to mint the hoard back into smaller denominations.


1) The world your playing on is future earth, after corporations took over and the elves came back out of hiding and everyone implanted themselves with explosive abs society, oddly enough, collapsed and rebuilt.

2) They mean a tire iron, an iron that went around the rim of a wagon wheel.


I think we once got bored and our GM said that among the possessions of a king we had vanquished was an adamantine Slap-chop. He was near Numeria so...

I think he also had a complete set of Gods of Golarion dishes.

Sovereign Court RPG Superstar 2009 Top 32, 2010 Top 8

Well Necromancer Games Book of Artifacts had the King's Pepper Grinder as an artifact.

I once had a Saphire dragon who had a dragon sized cheese grater and a wheel of cheese.

Spoiler:
Had a new player who I was trying to get into a 'big damn hero' moment. One of the other players, playing a drow, set off the portal instead. Well I didn't want to up and kill her character (Saphire Dragons love Drow... they find them delicious) so the psionic dragon is 'chasing' the drow around the lair with a pot, a large knife slicing carrots into the pot, and a wheel of cheese being shredded, all being moved by telekinesis. Meanwhile the rogue player still got her big damn hero moment by finding the secret passage to the lair...

Something like that would be funny, and with paranoid enough players, and adventure seed. "Why does the dragon have a pepper grinder? Why did the orc chieftan have a complete set of China?" etc.

The Exchange

Matthew Morris wrote:
"...Why did the orc chieftan have a complete set of China?" etc.

So that he and his dolls can play tea party. But don't tell anybody. Turns out there are things a CE monster can be ashamed of. ;)


Reuben Hood wrote:
Many of Ed Greenwood's articles about the Forgotten Realms were written as if Elminster himself had visited Ed at his home and relayed the information directly to him. So suggesting a connection between our modern world, or one like it, to a fantasy realm is not out of the question. I believe the exact spell he used was called World Walk, maybe?

Actually, according to FR cannon, Elminster used one of four magic portals that were located in his secret metal sphere "hideout" which in turn was located at the heart of the gaseous/rocky planet Coliar within the Forgotten Realm's crystal sphere. The four portals, IIRC, led to four specific destinations: Elminster's tower in Shadowdale, the elven island of Evermeet, Wyoming's Yellowstone National Park in the year 1894 and Ed Greenwood's own study in Ontario Canada. Make of that what you will.

Amongst some of the hideout's anachronistic objects was a case of german beer and an old Frigidaire air conditioner which helped to keep the place cool seeing as how the hideout was located so near the sun.

This place was fully detailed in the old Realmspace Spelljammer supplement.


One of my favorite NPCs from years gone by, was a Wizard that dressed as a cowboy. 10-gallon hat; duster; boots; bandana around his neck; jeans; button down shirts. He kept a wand of magic missile in a holster on his right hip, and a staff of lightning in a saddle sheath on his trusty horse. The wand was carved to resemble a 6-shooter, and the staff? You guessed it: a Henry Repeater. So while operationaly he was run within the rules, his look and manner were not suited to a fantasy AD&D game.

Scarab Sages

Lord Tsarkon wrote:
Wouldn't the Tire Iron have the same qualities and stats as a normal Crowbar? You get a bonus to open doors... thats it

I would also argue for the ability to steal things that are nailed down.


Lincoln Hills wrote:

This thread is liable to get absurd, or at least wacky. Avert your eyes, Keepers of Canon Purity!

So you say, "The dragon's hoard also includes a tire iron," and all your players stop talking about last night's TV shows and are suddenly paying strict attention. Now admittedly you wouldn't want to see that sort of thing pop up in a straightforward high-drama epic campaign - but I can't help wondering what other GMs think of such a brain-jarring anachronism.

SNIP

Doesn't bother me any. Of course I gave my players a magi-tech UFO to play with for a few sessions. They blew it up as I expected but they had a lot of fun in the mean time.

Tire Iron however is a simple weapon, treat as a light mace. Optionally you can treat it as a martial weapon and allow it to do blunt or slash damage with the pry bar end

The 4 way irons (shaped like a cross) ought to be treated as Starknife doing 1d6x2 blunt damage instead

And to what Valkir said, I agree it can disrupt more purist games but this kind of crossover stuff has been part of D&D since the earliest days, Blackmoor has high tech stuff , Expedition to the Barrier Peaks is a much loved module and a cowboy turned Quasi-Deity Murlynd is the creator of the canon magic item Murlynds Spoon now called the Sustaining Spoon


You said tire iron, but my brain told me crowbar. I did not even catch it until I read further along. I would treat the tire iron as an improvised club, and not make them spend a feat on it. If they wanted to use it I would eventually give them prof in it. Some things are not worth a feat.


I think one obvious anachronism adds a little bit of intrigue. Where's it from? What should we do with it? Is there any significance? Etc.


Lincoln Hills wrote:
... So you say, "The dragon's hoard also includes a tire iron," and all your players stop talking about last night's TV shows and are suddenly paying strict attention ...

I would have done the opposite. I would have described this unusual iron object in great detail. Then I'd wait to see how long it took them to figure out it was a tire iron i threw in there because i was bored.


Pathfinder Adventure Path Subscriber

Bonds, deeds, paper money. Unfortunately, due to the PCs previous accomplishments in property destruction and/or regime change it's all worthless.

Sovereign Court RPG Superstar 2009 Top 32, 2010 Top 8

Kydeem de'Morcaine wrote:
Lincoln Hills wrote:
... So you say, "The dragon's hoard also includes a tire iron," and all your players stop talking about last night's TV shows and are suddenly paying strict attention ...
I would have done the opposite. I would have described this unusual iron object in great detail. Then I'd wait to see how long it took them to figure out it was a tire iron i threw in there because i was bored.

Sorry OT, but this reminds me of a high point in frakking with the party DMing.

Spoiler:
PArty is in Averoigne which I was running like a Ravenloft France. They see across a field two musketeers getting ready to burn an elf at the stake.
Knight: I charge!
Me: Ok, the two men seem shocked to see a knight come out of the woods, charging across the 100' of field. They pick up their strange staves of metal and wood.
Knight: I keep charging!
Me: With their expressions changing to amusement, they level their staves at you.
Knight: Still charging!
Me: *rolls dice* With a clap of thunder and a puff of smoke, you feel as if a hammer slammed you in the chest, take 22 points of damage.
Knight: Oh $#^#$^#$&^$%&$! They've got guns!


Lincoln Hills wrote:

This thread is liable to get absurd, or at least wacky. Avert your eyes, Keepers of Canon Purity!

So you say, "The dragon's hoard also includes a tire iron," and all your players stop talking about last night's TV shows and are suddenly paying strict attention.

I didn't go so much for anachronism, but just weird. They found a sack with exactly "23 complete kitten skeletons." They spent weeks trying to figure out what the skeletons were for and finally decided the dragon was going to create a army of animated kitten skeletons for...some purpose...

I just threw it in as a gag. Paid of great for me. Even weeks after that they were going over their treasure horde and one of the players yelled out 'Don't forget we've still got the kitten skeletons!' 8)


Gerrinson wrote:
I didn't go so much for anachronism, but just weird. They found a sack with exactly "23 complete kitten skeletons." They spent weeks trying to figure out what the skeletons were for and finally decided the dragon was going to create a army of animated kitten skeletons for...some purpose...

Step 1: Acquire, kill and animate kittens

Step 2: ???
Step 3: RULE THE WORLD!!!

Scarab Sages

Reuben Hood wrote:

Many of Ed Greenwood's articles about the Forgotten Realms were written as if Elminster himself had visited Ed at his home and relayed the information directly to him. So suggesting a connection between our modern world, or one like it, to a fantasy realm is not out of the question. I believe the exact spell he used was called World Walk, maybe?

Personally, as a character, I would see if I couldn't sell it to some wealthy collector as a gnomish boomerang.

I enjoyed the one where Elminster invited Raistlin and Mordakin to join him and Ed had to hide in a suit of armor while they talked.

Community / Forums / Pathfinder / Pathfinder First Edition / Homebrew and House Rules / The dragon's hoard contains a tire iron... All Messageboards

Want to post a reply? Sign in.
Recent threads in Homebrew and House Rules