Help me pimp my battle cleric


Advice


hi, our group is playing RotRL in the forgotten realms and im a C/N ranger 2/cleric 4/windalker of shaundakul 2 right now i need some advice on spell combos and feats from now on, i was thinking about improved crit at lvl 9, any advice wil lbe apreciated

stats:
str 14
dex 12
con 12
int 12
wis 18(20)
cha 12
(weird i know)

feats: lightning reflexes, weapon focus greatsword, shield of swings, track (b) power attack (ranger style)
domains wind (apg) travel

the rest of the party is a grappler barbarian, a 2W fighter, a halfling monk and an enchanter/red wizard


I don't like Improved Critical too much... you could just get a Keen weapon.


Improved Critical is solid. In case you lose your weapon, you won't lose your ability to dish out damage!

Another feat that's worthwhile is Furious Focus. Ignores the penalty to PA on your first swing with two-handed weapon.

Your wis is really high for a battle cleric =/


utsutsu wrote:
I don't like Improved Critical too much... you could just get a Keen weapon.

i was thinkingabout making my greatsword holy, but if i make it keen i could get furious focus too

ps: i forgot, i have vital strike too


Ismodai wrote:
utsutsu wrote:
I don't like Improved Critical too much... you could just get a Keen weapon.

i was thinkingabout making my greatsword holy, but if i make it keen i could get furious focus too

ps: i forgot, i have vital strike too

Keep in mind the following: with Improved Critical, no matter what greatsword you're using, you'll crit 10% more often.

With Furious Focus, your first attack will hit 10% more often. I'm a firm believer in the idea that attack is generally better to push up, since if you miss, you do 0 damage.

I haven't done the math, but my gut feeling is that Holy + Furious Focus is better from a DPR perspective.

10% more hits, and on average +7 damage.


problem is, i dont know how or when am i gonna be able to get a holy weapon, i dont want to spoil/be spoiled but seems kinda difficult to enhance a weapon where we are right now, anyway, if i can manage to get one, i could get furious focus at lvl 9 (so i can move n hit with vital strike and power attack without penalty) then at lvl 11 get improved crit.
im trying to power up 1 single attack, since i dont have high BAB, tho, the windwalker prc has fighter bab so i may have to change my tactic
what about heavy armor prof? is not very "Shaundakul" but the boost could come in handy


Not familiar with FR, sorry.

Maybe Craft Magical Arms and Armor then? :) Make your own stuff! and if you lose the greatsword, you can enchant a new one!


well once again, we dont have much time inbetween adventures...
any other suggestions?

Shadow Lodge

Ismodai wrote:

well once again, we dont have much time inbetween adventures...

any other suggestions?

i would drop the great sword and grab a Nodachi (UC)if allowed.18-20 crit range with improved crit would be better then a great sword but is a martial weapon so i dont know if you're just chosing to play a favored weapon or not. are you planning on going fighter at all?

Cheapy wrote:


Your wis is really high for a battle cleric =/

one good thing about having a high WIS over a high STR is that using domain powers gives you massive bonuses to damage and to hit. so say for instance hes going with the strength(ferocity) and the war domain. in one hit he can add 1/2 cleric level to hit and his cleric level to damage on one attack. couple that with vital strike and its a big chunk of damage at low levels. and makes up for the lack of strength for 8 attacks per day.

**after rereading your multi class fighter wouldn't fit very well, and ranger would give you access to martial weapons. are you trying for a ranged melee balance, or heavy melee battle cleric?


I'm not too keen on shield of swings. Any chance you could get channel smite and then guided hand to get your Wis modifier to attack?


im asking for advice based on that character, im not gonna multiclass, or change weapon, we dont play optimized warmachines.
i will get a BAB of fighter from here to the end of the campaign since the prc is like that. i used shield of swings a few times and it works ok, mixed with power attack and the guide ranger "smite". What i need mostly is a guideline of feats from now on, i may retrain shield of swings, and i need a little advice on spells, since my DC is kinda low


Ismodai wrote:

What i need mostly is a guideline of feats from now on, i may retrain shield of swings, and i need a little advice on spells, since my DC is kinda low

Dude, your DC is at max, I'm not sure how much higher you can get it... Especially since you are supposed to be a battle cleric, those guys buff themselves and start kicking ass, not throw spells from the sidelines.

Anyway, if the greatsword is your deity's weapon (as I think it was for Shaundakul), consider going for channel smite / guided hand. Your wisdom is currently quite a bit higher than your strength, so I think it might work out fairly well, even if channel smite doesn't do that much for you due to the multiclassing. However, the added +3/4 (more if you have wis-boosting gear) to attack should pay off. You will also have some more synergy with your wisdom score, as it will buff out your save DCs too.

BTW, ranger doesn't give the track feat in PF (that feat no longer exists), just a bonus to tracking. As far as other feats are concerned, Improved Critical is certainly handy too, especially if you then get a feat putting another effect on a critical. Furious Focus, as other mentioned, is also decent. Given that neither your HD nor your toughness modifier is stellar, even the good old Toughness can be handy. Actually, what race are you? I notice that you have listed 3 non-bonus feats - LR, WF and shield of swings. If you are a non-human, you should have one more at level 7; if you are a human you should have another one.

Also, what are your traits? Did you get the one increasing your caster level by +2 to compensate for the ranger levels?


im a half elf sorry, i put skill focus on survival for rolepplay reasons true, track is not a feat i forgot, i got power attack from the 2 weapon fighting style from the apg
lvl/feat

ranger1_lightning reflexes
ranger2_power attack (fighting style)
cleric1_weapon focus
cleric2_----
cleric3_shield of swings
cleric4_----
windwalker1_vital strike
we dont use traits because of the bonus regional feat from forgotten realms

also, where is that guided hand feat?


Oh, you have vital strike, right. I'm not sure if it's worth it for a mostly full BAB combo, but ok. Guided strike is from Ultimate combat, requires being able to channel energy, being proficient in your deity's chosen weapon (all clerics are) and the channel smite feat.

What was your regional feat, btw?


forester i thin its named (i dont have my char sheet here) it gives me bonus to sneak/perception in forest terrains-also roleplaying wise)

guided strike seems to use wis only to the roll, not to dmg, plus my channel is only 2d6, and since im getting full BAB from now on and i got the guide ranger "smite" (so i get a +2 to hit +2 to dmg on 1 enemy i choose)i was thinking on powering up the dmg a little, thats why i was thinking about crits or furious focus (if there is any other way to enhance my dmg id like to know ;P )


Ismodai wrote:
im asking for advice based on that character, im not gonna multiclass, or change weapon, we dont play optimized warmachines.

Perhaps I could interest you in skill focus: Profession (Baker)?

Seriously, if you're asking for non optimized feat choices then you're asking for really subjective advice of questionable value. Here is my opinion, having been through ROTRL:

Lighting reflexes is junk, almost every single time you're going to take a lot of energy damage (reflex saves) that I remember, the module took about six opportunities to warn you about it (You see a dragon circling!). We always had resist energy up for those purposes and it dominated those fights. The times we got no warning was a trap, and I assure you cleric reflex + that feat will make no difference in those situations.

You feel your save DCs are low because that modules monsters have high saves if I recall correctly. Our 20 int wizard landed glitterdust only 20% of the time or so.

Shield of swings is better replaced by other feats as well. Personally I'd have gone with a 16+ str, 14 wis (max) and 13 cha (14 if you can) and the rest in Con. At first level I'd go with selective channel. Sometimes in a fight you have the opportunity to lay a ton of healing on the party and stand a guy or two up who went down, it really pays to not heal the badguy IMO. The other feat would be heavy armor proficiency, that will give you roughly the shield of swings AC without losing the to hit bonus.

From there you can pretty much go where you want. Vital Strike isn't terrible with a greatsword... but I've found cleave to be outright better in most situations. Really though you need extend spell by that level, so I'd go with that.


i do hate having lightning reflexes but it was a prerequisite for the prc, maybe i should have started saying that we started the campaign in 3.5 n then we moved to pathfinder. the GM is a fan of low points = true fun, and thinks that 20 points in pathfinder is like building elminster si i hado to go with that, what i menat with the not optimized machines is that i wont get a fancy weird japanese weapon just for the stats when im supposed to be a greatsword fighter. i try to optimize the best i can while keeping it real (we dont play int n cha 7 fighters or str 7 wizards)
ill talk to the master about the availability of ewapon enhancement and il ltry to build my char up from there , al lthis ideas kinda pointed me in a fun direction :)


Ismodai wrote:

i do hate having lightning reflexes but it was a prerequisite for the prc, maybe i should have started saying that we started the campaign in 3.5 n then we moved to pathfinder. the GM is a fan of low points = true fun, and thinks that 20 points in pathfinder is like building elminster si i hado to go with that, what i menat with the not optimized machines is that i wont get a fancy weird japanese weapon just for the stats when im supposed to be a greatsword fighter. i try to optimize the best i can while keeping it real (we dont play int n cha 7 fighters or str 7 wizards)

ill talk to the master about the availability of ewapon enhancement and il ltry to build my char up from there , al lthis ideas kinda pointed me in a fun direction :)

20 point buy I'd go with 16str (with racial), 14 con, 14 wis, 14 cha. I've found melee clerics use channel a lot and cast very little (aside from buffs). You can dump con to 10 if you feel comfortable doing so, and put it into wisdom (would take it to 16) or strength (with racial you'd go to 18), but I'd not recommend it. Good luck.


Yes, but he's a multiclassed cleric likely to continue with windwalker levels, so his channel doesn't improve. Unless some form of the Divine metamagic/power/whatever buff feats are used, there's little use for a high charisma for that player. The DM might have tweaked the PrC a bit for Pathfinder (i.e. giving it 6+int skill points like what rangers had in 3.5 and PF), but unless it improves channel energy, charisma is not a prime concern imo.

Generally, high strength is definitely good for a battle cleric, but I doubt the DM would be very keen on players radically changing stats in the middle of a campaign. With the current stats imo the Guided Hand feat can substitute somewhat, and reduce the MAD. This is why I recommended it, even if the channel smite prerequisite would (here) be fairly useless. If it's possible to change vital strike for channel smite and take Guided hand at 9th, it could imo be worth it - it would effectively give a +3 to all attacks with the greatsword.


I think the OP is asking for advice on his existing character, not on a new build.

Is Power Attack paying off? I can't imagine. I play a cleric of Kelemvor (level 10) with a strength of 18 (+3 bastard sword), no power attack, and I still have a hard time hitting opponents. With Divine Favour/Divinne Power up I will hit them, but adding Power Attack I would most likely not.

So to take Furious Focus is a good advice imo, because it nicely combines with vital strike. Full attacks seem to be subpar with this character.

Try to convince your dm to get a belt of giant strength +4 as soon as possible.

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