Bladebound staff magus...


Homebrew and House Rules


So I really like the imagery of a magus with a glaive-type blade(without reach) on a quarterstaff. Would it be unbalance to blend the bladebound and staff archetypes...
1. Heirloom weapon trait...
1. Allowing quarterstaff master feat to work with the short glaive
2. Making short glaive a double weapon- d6(bludgeon x2 on 20)/d8(slashing x3 on 20)
3. Blackblade is the blade end and all enhancement applies only on the blade end
Blunt end can be enhanced normally at cost
4. Use tripping staff feat with the glaive/staff
5. And finally is it feasible to enchant the glaive/staff as a magical staff using craft staff/magicalweapons? To give the glaivestaff staff-like charges and spells

Seems like a really cool character concept with great combat imagery
I humbly submit the idea to the community for ideas/destroying

RPG Superstar 2013 Top 8

Sandbox wrote:

So I really like the imagery of a magus with a glaive-type blade(without reach) on a quarterstaff. Would it be unbalance to blend the bladebound and staff archetypes...

1. Heirloom weapon trait...
1. Allowing quarterstaff master feat to work with the short glaive
2. Making short glaive a double weapon- d6(bludgeon x2 on 20)/d8(slashing x3 on 20)
3. Blackblade is the blade end and all enhancement applies only on the blade end
Blunt end can be enhanced normally at cost
4. Use tripping staff feat with the glaive/staff
5. And finally is it feasible to enchant the glaive/staff as a magical staff using craft staff/magicalweapons? To give the glaivestaff staff-like charges and spells

Seems like a really cool character concept with great combat imagery
I humbly submit the idea to the community for ideas/destroying

I'm going to be useless and just say that I like it.


Shameless bump...

Dark Archive

this is what i already was wanting to do as a house rule myself. down to the letter. and yes, i'd let it be enchanted as a staff

alternatively you could grant the "spinning halberd master" feat from complete warrior. it lets a halberd be a staff effectively for twf and such


I just made a character (without reading this) tonight that is bladebound/staff master. He's only level 2 and we were playing around with gestalt (dual classes) in pathfinder, so it's not the best example but he plays well.

Course, my other class was druid, so melee isn't my strong point. Being able to dish out a spell/staff attack in one round is awesome. Of course, when I get the black blade it'll be better.

Dark Archive

I'd say no. The Staffed Magus archetype is balanced by the fact that quarterstaffs are bad.


Quarterstaffs are bad.

Unless they're also some bad ass spell-staves. Oh look, I'm not only hitting you and beating you in melee, I can also cast meteor swarm. Good game.

Dark Archive

Jadeite wrote:
I'd say no. The Staffed Magus archetype is balanced by the fact that quarterstaffs are bad.

when all is said and done your just getting a d8 over a d6, and a x3 crit over x2. its not the most horrible thing ever.


d6-d8 and x2-x3 sounds like it's worth a feat, to me.

Dark Archive

Mortuum wrote:
d6-d8 and x2-x3 sounds like it's worth a feat, to me.

Like Exotic weapon Prof? yes.under normal circumstances.and i completely agree anyone should have the option of the weapon.

Exotic d8x3/d6x2 counts as a staff for all intents and purposes (feats, abilities, whatever)

but the trait Heirloom weapon gives you prof (and =1 to hit). with 1 specific weapon (but not others of its kind, just that particular one). In this case the weapon is your unbreakable, teleports to your hand, intelligent, black blade, counted as a 1 handed weapon via staff mastery at 1st level as a class freebie .


I was thinking more like you get your glaive and take a feat, which would not be a proficiency, to use as though it's a staff with a blade on the end.


- Nothing prevents you from creating a more powerful staff:
1) Battle Staff (Martial Two-Handed Weapon): 15gp - 1d8/1d8 - 20 - B
2) Dire Staff (Exotic Two-Handed Weapon): 30gp - 1d10/1d10 - 20 - B

(Basically, bumping the damage increases the weapon's class, 1d6 simple to 1d8 martial to 1d10 exotic)

- Nothing prevents you from applying the bladebound rule to any weapon of your choice, like a staff... or even a dagger, for that matter.


JiCi wrote:
- Nothing prevents you from applying the bladebound rule to any weapon of your choice, like a staff... or even a dagger, for that matter.

Except you know... the rules.

"A black blade is always a one-handed slashing weapon, a rapier, or a sword cane."


there is another issue with this. how can the black blade be your heirloom weapon, given that you do not obtain the black blade until 3rd level?


Didn't think of that. I really dislike that rule, actually.
I intend house rule it so you start with an ancient and dormant black blade which is severely worn and counts as a normal weapon of it's kind. As it feeds of your energies/ stirs from its rest in the presence of a potential hero/ whatever, it heals and grows in power.
At 2nd level it counts as masterwork and looks clean and new.
At 3rd level it wakes up and gets all the normal 3rd level black blade stuff.

Grand Lodge

Banatine wrote:

there is another issue with this. how can the black blade be your heirloom weapon, given that you do not obtain the black blade until 3rd level?

Actually the rule is is that it does not REVEAL itself as a black blade until 3rd. It can be a weapon that you've had longer but simply never activated itself until now. As to the main question itself, I would not allow it. I'm a very hard sell when it comes to combining archetypes even when in the rules, and this one is clearly not intended to be by the designers.


Talynonyx wrote:
JiCi wrote:
- Nothing prevents you from applying the bladebound rule to any weapon of your choice, like a staff... or even a dagger, for that matter.

Except you know... the rules.

"A black blade is always a one-handed slashing weapon, a rapier, or a sword cane."

I meant as a house rule.

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