
tiago cristiani |
Hey guys.
My question is very simple: Can I assign any kind of magic in an item (a Ring, for example)? If the answer is YES, how to price it fairly?.
Let me put it this way: Can I craft or buy a ring with Shield, and another with Mage Armor ? In this case a player could reach a high AC(+ 8). Sounds like cheat...

Lathiira |

Yes, you could do these things. There are rules for creating nonstandard magic items in the Core rulebook. But if you think it sounds like you're cheating, you have two potential options:
1) Make your item, price it, and come here and let your fellow Paizonians help you out with it.
2) Consult your GM. Not exclusive from number 1 above. He can still veto anything you want to create, or help price it, or whatnot.
Really, when you think about it, every item was nonstandard once....

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This question comes up quite a lot, and the previous poster is correct: Post it here and GM approval required.
Any, and I mean ANY, non-standard item is by definition nonstandard and thus needs GM approval. The item creation rules are guidelines, and if we're being perfectly honest they are not exactly the best-written section of the book; even if they were, the rules are still trying to fit literally anything a magic item can be or do into about 10 pages - there will be holes.

tiago cristiani |
ok. Thanks for your answer Lathiira. Thinking better about it, if we apply the rules for creating items, for a ring that increase +4 in AC the price (folowing the Core Rulebook) would be : (4^2)*2000=32000 gp, 64k for both rings, which is a lot of money.
ooops
actually the core rulebook recomends, to items with Spell Effects:Use-activated or continuous || Spell level x caster level x 2,000 gp
to Shield the price would be just 2,000?

Lathiira |

The PostMonster General wrote:ok. Thanks for your answer Lathiira. Thinking better about it, if we apply the rules for creating items, for a ring that increase +4 in AC the price (folowing the Core Rulebook) would be : (4^2)*2000=32000 gp, 64k for both rings, which is a lot of money.ooops
actually the core rulebook recomends, to items with Spell Effects:Use-activated or continuous || Spell level x caster level x 2,000 gp
to Shield the price would be just 2,000?
Let me give you a hint. Please raise your sarcasm shields, I'm going to spew a bit :)
Your "ring of shield" at 2000 gives +4 to AC, shield type bonus, and deflects magic missiles. My +1 shield costs slightly more (I have to pay masterwork costs after all), gives less AC, uses up a slot that could hold a weapon or help hold a weapon for more damage, and won't stop magic missiles. Does this sound quite right to you?
/sarcasm
This is a recurring idea, comes up here on the boards every month or so I guess. A ring of shield isn't one you will get away with for 2000 with many GMs. You also should compare it to a ring of force shield, because one of the best things to do when making items is figure out what item is closest to yours in ability and look at its price. Think about it a bit, and also in this case poke around the boards here. There are threads that deal with this exact item; I'd try "ring of force shield" for an expression to dig up in the search engine (left of my first post in this thread). All the appropriate arguments have been previously covered. I'll end this by saying that price of 2000 is definitely too low, and the pricing model you used was likely meant for things like, oh, a cape of the montebank or somesuch.

VonGonda |

With either of those you will need to cast two spells before you can start combat. That means your window for good CC is over, and the fight is more or less over.
Plus if you have a wizard and craft wand you can make 6 at the price of 2250gp. That is 150 charges of both spells so the price is not all that bad.
If you want something that is truly continuous than you need to pay for the + 4 Amulet of Natural Armor that will run you 16,000gp.

Drejk |

If your ring actually casts shield when activated then it would be 2,000 gp (1st level, usable usable five times per day). However it it was to give continous shield effect or even usable at will I think that priority would go to pricing constant effects - i.e. +4 (shield) bonus to AC should cost at least 16,000 gp (AC bonus squared, x1,000 as it would be similar in effectivness to armor bonus) plus some extra for immunity to magic missiles plus extra for using nonstandard slot for shield bonus to AC. Which, I think would render ring of constant shield between 18,000 to 34,000 gp depending upon GM pricing of those two traits.
The same applies to mage armor. Item actually casting that spell for a limited number of times per day could cost 2,000 gp. Item granting constant effect or even allowing unlimited casting of the spell should be priced as bracers of armor with some extra for using nonstandard slot.