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Hey guys,
When a wizard gets a new level, how many spells he knows from this new level?


suppose a Rogue in 3rd level: she can deal +2d6 extra damage(Sneak attack).
But what if she has the feat "two-weapon fighting"? In this case she could deal +2d6 for each hand? Or it doesn't depend on the number of hits?


If a rogue fight with two weapon, he can make a sneak attack to each hand? Or just one?


The PostMonster General wrote:
ok. Thanks for your answer Lathiira. Thinking better about it, if we apply the rules for creating items, for a ring that increase +4 in AC the price (folowing the Core Rulebook) would be : (4^2)*2000=32000 gp, 64k for both rings, which is a lot of money.

ooops

actually the core rulebook recomends, to items with Spell Effects:

Use-activated or continuous || Spell level x caster level x 2,000 gp

to Shield the price would be just 2,000?


ok. Thanks for your answer Lathiira. Thinking better about it, if we apply the rules for creating items, for a ring that increase +4 in AC the price (folowing the Core Rulebook) would be : (4^2)*2000=32000 gp, 64k for both rings, which is a lot of money.


Hey guys.
My question is very simple: Can I assign any kind of magic in an item (a Ring, for example)? If the answer is YES, how to price it fairly?.

Let me put it this way: Can I craft or buy a ring with Shield, and another with Mage Armor ? In this case a player could reach a high AC(+ 8). Sounds like cheat...