Help fguring out feats for a paladin


Advice

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So I have a paladin, leveling to 10, and I've realized that my selection of Step-Up, Following Step and Step-Up and Strike are likely going to go to waste in the campaign I'm in. My DM has said that I can swap 1 feat at level-up, so now I'm posed with trying to figure out where to go from here.

Currently, my stats and feats are:
Str 19
Dex 14
Con 12
Int 8
Wis 8
Cha 16

Power Attack
Battle Blessing (Complete Divine: allows paladins to cast their standard-action spells as swift actions; essentially a free Quicken for paladin spells)
Improved Critical: Scimitar
Step Up
Following Step
Step Up and Strike

I've been fighting with S&B and Scimitar.

I don't have enough Dex currently for TWF, and likely won't be able to get the entire shield bash line swapping feats at leveling due to the ordering of prerequisites. I prefer the S&B style, so I'm not likely to swap out of it to a dedicated 2-hander. Thus, the feats I'm looking at (and looking to pick up as I continue to level) are:

Missile Shield
Shield Focus
Dodge
Critical Focus
--Staggering Critical or Bleeding Critical
----Stunning Critical
Extra Mercy (Sickened, Staggered, Nauseated so far)
Cleave
Weapon Focus

I have one feat to swap now, 2 more to swap at levels 11 and 12 (though not for anything with a high BAB requirement) and feats to still get at 11 and 13 (not sure how far this campaign is going).

Given that, which feat would you recommend my grabbing now, to replace Step Up and Strike, and which 2 at level 11 (one to replace Following Step and one as the lvl 11 feat)?

I think I'd value Dodge over Shield Focus, since the former adds to touch AC, although that will be pretty low in any case.


My personal opinion is you can never go wrong with dodge. Not only does it add to your touch AC but your CMD as well, and it stacks with everything, even other dodge bonuses. I don't think there is a single more useful feat.

Grand Lodge

How're you casting spells with an 8 wis? Also I don't see how you're not getting use out of step-up and strike. It works great against casters.

If your DM is allowing 3.5 material I would suggest taking Extra Smite. Always worth it.

Also cleave isn't all that great for PCs. Great for monsters, but not players. I'd suggest ignoring it entirely. Also from what I've seen of the critical feats they're not all that great. Weapon Focus is always a good feat. A +1 to hit is never anything to sneeze at.

I have a question though. Did you go with a mount or the sword enhancements? The mounted combat feat tree is always good.


Madclaw wrote:
How're you casting spells with an 8 wis?

Paladin spellcasting is CHA based in pathfinder.

Grand Lodge

Diskordant wrote:
Madclaw wrote:
How're you casting spells with an 8 wis?
Paladin spellcasting is CHA based in pathfinder.

Oh ok. Finally. I guess I missed that when I read through the entry. Huh.

Paizo Employee Developer

Furious Focus can be a good time. You can also take critical focus for the chance to grab some critical feats as you level. Those can be nasty with a scimitar.

The dodge option is also good, though.

Shield Focus with the plan to grab Missile Shield, also a nice option, if you want to be more defense-oriented.


Madclaw wrote:

How're you casting spells with an 8 wis? Also I don't see how you're not getting use out of step-up and strike. It works great against casters.

If your DM is allowing 3.5 material I would suggest taking Extra Smite. Always worth it.

Also cleave isn't all that great for PCs. Great for monsters, but not players. I'd suggest ignoring it entirely. Also from what I've seen of the critical feats they're not all that great. Weapon Focus is always a good feat. A +1 to hit is never anything to sneeze at.

I have a question though. Did you go with a mount or the sword enhancements? The mounted combat feat tree is always good.

Uh, I appreciate the attempt to help, but it looks like you need to go back and read more of the Pathfinder stuff.

Paladin spellcasting relies on Cha now.

Cleave was changed to a standard action attack that gives you a second attack at your highest BAB vs. an adjacent target if you hit with your first attack, and imposes a -2 AC penalty for the round. Basically, if you are losing your full attack from moving, and have two adjacent enemies, it's a worthwhile feat.

The critical feats I expect to end up working pretty well on a 15-20 weapon.

I actually have gone with one of the paladin archtypes with the Divine Bond tied to my armor instead of my weapon. I'd been hoping to change revert that decision, since I've discovered that I haven't used it, and likely rarely will in the future, along with the archtypes other special ability of spending a standard action for a small boost to AC, saves and CMD to all within 10 feet.

Extra Smite would be awesome, but many on the PF boards feel that it's too powerful a feat for the PF Paladin, given how ridiculously strong their smite is and their ability to spend 2 smites in order to give their other party members smite for a minute. And my group has a lot of martial characters, or martial hybrids who would all benefit greatly from being able to smite.


Alorha wrote:

Furious Focus can be a good time. You can also take critical focus for the chance to grab some critical feats as you level. Those can be nasty with a scimitar.

The dodge option is also good, though.

Shield Focus with the plan to grab Missile Shield, also a nice option, if you want to be more defense-oriented.

I had been looking at Furious Focus, but that's only with a 2-hander, right? I guess I could put the shield away and swing the scimitar with 2 hands on occasion, but I don't know how often I'd end up doing that. If it could be used while going S&B I'd definitely grab it.

Crit Focus + 1 or 2 crit feats are likely for future feats, but don't address what to drop the Step Up chain for.

I do like to be somewhat defensive.

As for why I haven't found it useful...there are a few reasons. One is that this adventure apparently features many fights with brute-type monsters that prefer to stand around and full attack, and because the combats for my group often end up turning into packed melees, even in largish rooms, and many of the fights we've had, and look to have, are going to be in smallish rooms and corridors. As for casters, of the two I've been present to fight, one spent the entire battle flying out of reach and until I get some method of flight, no melee ability is going to aid me there.


yeti1069 wrote:


Currently, my stats and feats are:
Str 19
Dex 14
Con 12
Int 8
Wis 8
Cha 16

Wow, and 8 on both Int and Cha? Why does everyone on this site build characters like this? With those scores, your Paladin is mildly retarded, and barely has the willpower to get out of bed every morning. How about you rework your stats as well, and maybe have the intelligence and awareness of a normal, functioning human.

Paizo Employee Developer

yeti1069 wrote:


I had been looking at Furious Focus, but that's only with a 2-hander, right? I guess I could put the shield away and swing the scimitar with 2 hands on occasion, but I don't know how often I'd end up doing that. If it could be used while going S&B I'd definitely grab it.

You are correct. I missed the "using two hands" portion for 1-handed weapons. My mistake. Yeah, nix furious focus then. Doesn't work for sword and board. The Shield Focus to Missile Shield is nice, though. Deflecting arrows is often a great way to infuriate enemy archers who finally land a hit on the heavily armored character.


Jordan73 wrote:
yeti1069 wrote:


Currently, my stats and feats are:
Str 19
Dex 14
Con 12
Int 8
Wis 8
Cha 16

Wow, and 8 on both Int and Cha? Why does everyone on this site build characters like this? With those scores, your Paladin is mildly retarded, and barely has the willpower to get out of bed every morning. How about you rework your stats as well, and maybe have the intelligence and awareness of a normal, functioning human.

Unhelpful troll is unhelpful.


You didn't explain why the feat-chain isn't useful to you. Nor did you explain what kind of paladin you play, and what god(dess) you follow. These things are relevant.

Unless of course Jordan73 is right and you're not in it for the roleplaying. In which case you can look at Dazing Assault which is the bomb (at level 11).


Jordan73 wrote:
yeti1069 wrote:


Currently, my stats and feats are:
Str 19
Dex 14
Con 12
Int 8
Wis 8
Cha 16

Wow, and 8 on both Int and Cha? Why does everyone on this site build characters like this? With those scores, your Paladin is mildly retarded, and barely has the willpower to get out of bed every morning. How about you rework your stats as well, and maybe have the intelligence and awareness of a normal, functioning human.

I LOVE KITTENS!


yeti1069 wrote:
Jordan73 wrote:
yeti1069 wrote:


Currently, my stats and feats are:
Str 19
Dex 14
Con 12
Int 8
Wis 8
Cha 16

Wow, and 8 on both Int and Cha? Why does everyone on this site build characters like this? With those scores, your Paladin is mildly retarded, and barely has the willpower to get out of bed every morning. How about you rework your stats as well, and maybe have the intelligence and awareness of a normal, functioning human.
Unhelpful troll is unhelpful.

I'm not trolling, I really want to know why people do that. You must do no amount of role-playing whatsoever, and just show up to roll dice in combat. Your GM should make you play out your Int and Wis accordingly. Your character would not be able to deal with new situations as they arose, he would stand around and wait until someone told him what to do.


Jordan73 wrote:


I'm not trolling, I really want to know why people do that. You must do no amount of role-playing whatsoever, and just show up to roll dice in combat. Your GM should make you play out your Int and Wis accordingly. Your character would not be able to deal with new situations as they arose, he would stand around and wait until someone told him what to do.

Well I am his dm for this particular character, and we do roleplay I dont know how a slightly bellow average intelligence or wisdom makes him unable to deal with situations. 10 is a normal person, in terms of roleplay I really dont think it is a dms place to enforce restrictions or penalize players for anything within the 8-12 range, that is in my opinion the range for a relatively normal person. If he had a 5 int or wisdom then you might have a point, not with 8.

Paizo Employee Developer

Jordan73 wrote:


I'm not trolling, I really want to know why people do that. You must do no amount of role-playing whatsoever, and just show up to roll dice in combat. Your GM should make you play out your Int and Wis accordingly. Your character would not be able to deal with new situations as they arose, he would stand around and wait until someone told him what to do.

To indulge your thread-jack (which I shouldn't do), an 8 is not a vegetable. An 8 Int is a bit slow. An 8 Wis is a bit absentminded or preoccupied. By your argument my Paladin, who started with 8 DEX, would have been unable to walk around.

Heck, these aren't even 7... or 5, and I've seen dwarves with 5 CHA.

You've never been at the table with the OP. You do not know whether or not he plays his scores. Do not call someone a bad roleplayer if you've not seen them play.

He asked a question. You offered an insult. You are a troll.

Start your own thread if you wonder about the RP viability of low mental stats. Stop jacking this one.


Alorha wrote:
Jordan73 wrote:


I'm not trolling, I really want to know why people do that. You must do no amount of role-playing whatsoever, and just show up to roll dice in combat. Your GM should make you play out your Int and Wis accordingly. Your character would not be able to deal with new situations as they arose, he would stand around and wait until someone told him what to do.

To indulge your thread-jack (which I shouldn't do), an 8 is not a vegetable. An 8 Int is a bit slow. An 8 Wis is a bit absentminded or preoccupied. By your argument my Paladin, who started with 8 DEX, would have been unable to walk around.

Heck, these aren't even 7... or 5, and I've seen dwarves with 5 CHA.

You've never been at the table with the OP. You do not know whether or not he plays his scores. Do not call someone a bad roleplayer if you've not seen them play.

He asked a question. You offered an insult. You are a troll.

Start your own thread if you wonder about the RP viability of low mental stats. Stop jacking this one.

if 10 int = 100 iq, then 8int = 80 iq. Technically a retard. Not a vegetable. He should be more interested in playing with blocks than fighting evil to save the world or whatever. An 8 dex you should be stumbling and bumbling on a regular basis. An 8 wis you shouldnt be able to extrapolate cause and effect beyond action = pain or similar. I'm sorry but i have to agree that an 8 isnt in the 'norm' and the char should be handicapped in some way.


yeti1069 wrote:

Given that, which feat would you recommend my grabbing now, to replace Step Up and Strike, and which 2 at level 11 (one to replace Following Step and one as the lvl 11 feat)?

I think I'd value Dodge over Shield Focus, since the former adds to touch AC, although that will be pretty low in any case.

Another option for a defense feat is Extra Lay On Hands. You could then be more carefree about Swift Action healing yourself. In all likelihood, the extra amount you can heal yourself per day will more than equal the amount of damage prevented with +1 AC from Dodge.


By the way yeti, you dont have mercies, the Divine Defender archtype you took replaces them with Shared Defense.

As for recommendations shield focus and missile shield arent bad, but I personally like the critical feats, particularly when using a high crit weapon like a scimitar.

And ofcourse like others say you cant go wrong with dodge.

Paizo Employee Developer

BigCrunch wrote:
if 10 int = 100 iq, then 8int = 80 iq. Technically a retard. Not a vegetable. He should be more interested in playing with blocks than fighting evil to save the world or whatever. An 8 dex you should be stumbling and bumbling on a regular basis. An 8 wis you shouldnt be able to extrapolate cause and effect beyond action = pain or similar. I'm sorry but i have to agree that an 8 isnt in the 'norm' and the char should be handicapped in some way.

The 1 INT = 10 IQ was a 3.5 FAQ response. I've seen nowhere in pathfinder that it works out that way. An 8 is playable. There are mechanical drawbacks. There are RP drawbacks, but it is playable.

Also, I assume you meant no insult, but you clearly know no one with mental handicaps. Think twice before tossing out words like "retard" and cracks like that playing with blocks bit. Again, I don't think you meant it to be the level of offense it was, but that's an awful thing to say. Don't.


Kolokotroni wrote:

By the way yeti, you dont have mercies, the Divine Defender archtype you took replaces them with Shared Defense.

As for recommendations shield focus and missile shield arent bad, but I personally like the critical feats, particularly when using a high crit weapon like a scimitar.

And ofcourse like others say you cant go wrong with dodge.

I meant to put that in as something I was considering. I tend to not use up all of my LoH in a day's worth of fighting, but I could also stand to use more of them.


Alorha wrote:
BigCrunch wrote:
if 10 int = 100 iq, then 8int = 80 iq. Technically a retard. Not a vegetable. He should be more interested in playing with blocks than fighting evil to save the world or whatever. An 8 dex you should be stumbling and bumbling on a regular basis. An 8 wis you shouldnt be able to extrapolate cause and effect beyond action = pain or similar. I'm sorry but i have to agree that an 8 isnt in the 'norm' and the char should be handicapped in some way.

The 1 INT = 10 IQ was a 3.5 FAQ response. I've seen nowhere in pathfinder that it works out that way. An 8 is playable. There are mechanical drawbacks. There are RP drawbacks, but it is playable.

Also, I assume you meant no insult, but you clearly know no one with mental handicaps. Think twice before tossing out words like "retard" and cracks like that playing with blocks bit. Again, I don't think you meant it to be the level of offense it was, but that's an awful thing to say. Don't.

I've not seen any indication that its any different in pathfinder.

Perhaps my vernacular is outdated, and the comparison was exaggerated.


Kolokotroni wrote:
By the way yeti, you dont have mercies, the Divine Defender archtype you took replaces them with Shared Defense.

Yeah, I had posted that in between asking you about Mercy and getting a response. Figured I could put it in as something to consider if that changed, and disregard it if not.

Quote:


As for recommendations shield focus and missile shield arent bad, but I personally like the critical feats, particularly when using a high crit weapon like a scimitar.

And ofcourse like others say you cant go wrong with dodge.

Yeah, possibilities.


BigCrunch wrote:


Start your own thread if you wonder about the RP viability of low mental stats. Stop jacking this one.
if 10 int = 100 iq, then 8int = 80 iq. Technically a retard. Not a vegetable. He should be more interested in playing with blocks than fighting evil to save the world or whatever. An 8 dex you should be stumbling and bumbling on a regular basis. An 8 wis you shouldnt be able to extrapolate cause and effect beyond action = pain or similar. I'm sorry but i have to agree that an 8 isnt in the 'norm' and the char should be handicapped in some way.

That is a rather significant IF, does a wizard with a 28 Int have a 280 IQ? It has been a long time since int has accurately directly related to IQ.

And even if that is the case, there is a fair amount of controversy on what the name actually means. A quick look at the IQ reference chart page of wikipedia says that one method says 84-116 is normal intelligence, and 68-84 is dullness. The second chart on the page has 80-90 as 'dull normal'. And 110-120 bright normal. Both charts have 'borderline' bellow 80. But again, you are still trolling. The OP asked for advice on feat choice, not a lesson in roleplay. (I am also laughing a fair amount because the player in question is probably the one who most values roleplay in our group).


Alorha wrote:

An 8 Int is a bit slow. An 8 Wis is a bit absentminded or preoccupied. By your argument my Paladin, who started with 8 DEX, would have been unable to walk around.

Heck, these aren't even 7... or 5, and I've seen dwarves with 5 CHA.

You've never been at the table with the OP. You do not know whether or not he plays his scores. Do not call someone a bad roleplayer if you've not seen them play.

Yes, an 8 Int is slow, which is exactly what I said. I never said anything about being a vegetable. Just like an 8 Dex would make absolutely make you clumsy, not a complete cripple. Use some logic here.

A 5 Cha is a different story altogether; that just means you're ugly and/or unpleasant to be around.

Lastly, I didn't call anyone a bad roleplayer. For all I know, he may roleplay the hell out of that 8 Int. I just doubt it.

Don't attribute things to me that I didn't say.


BigCrunch wrote:
Alorha wrote:
BigCrunch wrote:
if 10 int = 100 iq, then 8int = 80 iq. Technically a retard. Not a vegetable. He should be more interested in playing with blocks than fighting evil to save the world or whatever. An 8 dex you should be stumbling and bumbling on a regular basis. An 8 wis you shouldnt be able to extrapolate cause and effect beyond action = pain or similar. I'm sorry but i have to agree that an 8 isnt in the 'norm' and the char should be handicapped in some way.

The 1 INT = 10 IQ was a 3.5 FAQ response. I've seen nowhere in pathfinder that it works out that way. An 8 is playable. There are mechanical drawbacks. There are RP drawbacks, but it is playable.

Also, I assume you meant no insult, but you clearly know no one with mental handicaps. Think twice before tossing out words like "retard" and cracks like that playing with blocks bit. Again, I don't think you meant it to be the level of offense it was, but that's an awful thing to say. Don't.

I've not seen any indication that its any different in pathfinder.

Perhaps my vernacular is outdated, and the comparison was exaggerated.

Dramatically so. I've worked with mentally handicapped individuals. Most are simply a bit slower to adjust to incoming information, but are capable of putting together rather complex ideas. I've tutored some such students who were reading Shakespeare and who weren't, in some ways sadly, very far behind the "normal" students that were in my literature classes.

In any case, the RP consideration is entirely separate from the point of this thread. I wasn't requesting help figuring out how to role-play my paladin, but in what to do about my feats. That's it. Responding with anything else, as Jordan73 did, is simply trolling. If you want to discuss the role-playing ramifications of a slightly below normal Int and Wis, start up another thread and I'll pop over there. Otherwise, please decline to comment or restrict your comments to addressing the requested input for this thread topic, namely, which feats to take.

I'll say this much: the "slow" students I've tutored probably would have understood the expressed point of the thread and replied to such.


yeti1069 wrote:
BigCrunch wrote:
Alorha wrote:
BigCrunch wrote:
if 10 int = 100 iq, then 8int = 80 iq. Technically a retard. Not a vegetable. He should be more interested in playing with blocks than fighting evil to save the world or whatever. An 8 dex you should be stumbling and bumbling on a regular basis. An 8 wis you shouldnt be able to extrapolate cause and effect beyond action = pain or similar. I'm sorry but i have to agree that an 8 isnt in the 'norm' and the char should be handicapped in some way.

The 1 INT = 10 IQ was a 3.5 FAQ response. I've seen nowhere in pathfinder that it works out that way. An 8 is playable. There are mechanical drawbacks. There are RP drawbacks, but it is playable.

Also, I assume you meant no insult, but you clearly know no one with mental handicaps. Think twice before tossing out words like "retard" and cracks like that playing with blocks bit. Again, I don't think you meant it to be the level of offense it was, but that's an awful thing to say. Don't.

I've not seen any indication that its any different in pathfinder.

Perhaps my vernacular is outdated, and the comparison was exaggerated.

Dramatically so. I've worked with mentally handicapped individuals. Most are simply a bit slower to adjust to incoming information, but are capable of putting together rather complex ideas. I've tutored some such students who were reading Shakespeare and who weren't, in some ways sadly, very far behind the "normal" students that were in my literature classes.

In any case, the RP consideration is entirely separate from the point of this thread. I wasn't requesting help figuring out how to role-play my paladin, but in what to do about my feats. That's it. Responding with anything else, as Jordan73 did, is simply trolling. If you want to discuss the role-playing ramifications of a slightly below normal Int and Wis, start up another thread and I'll pop over there. Otherwise, please decline to comment or restrict your comments to addressing the requested...

we must have different definitions of trolling then. either that or you must see every thread on the boards as being trolled. offtopic, yes, trolling, no


As someones who has to work with police officers all day as a prosecutor. I don't think a paladin with 8int and 8 wis, would be possible. the paladin code consists of adjudicating Justice vs Law&Order. I see cops have difficulty navagating these questions every day. It would be one thing if the char had an avg int and low wis and could create a sort of logical system to navigate through these questions or avg wis and low int, and basically intuited solutions. But 8int and 8wis strains the bounds of credibility for a class that must constantly navigate complex questions of law, morality and justice. I just don't see it.


ikarinokami wrote:
As someones who has to work with police officers all day as a prosecutor. I don't think a paladin with 8int and 8 wis, would be possible. the paladin code consists of adjudicating Justice vs Law&Order. I see cops have difficulty navagating these questions every day. It would be one thing if the char had an avg int and low wis and could create a sort of logical system to navigate through these questions or avg wis and low int, and basically intuited solutions. But 8int and 8wis strains the bounds of credibility for a class that must constantly navigate complex questions of law, morality and justice. I just don't see it.

Seriously?

"Additionally, a paladin's code requires that she respect legitimate authority, act with honor (not lying, not cheating, not using poison, and so forth), help those in need (provided they do not use the help for evil or chaotic ends), and punish those who harm or threaten innocents."

On the surface, a child can navigate that (and often they do). Intelligence and wisdom are in no way neccessary to do any of those things, in fact some might say it helps to lack them. The paladin is not a judge, or a philosopher, he is a soldier, his moral questions are answered for him. Against the law, dont do it, is it evil? Smite it. They arent handing out sentances in a courtroom or even neccesarily arresting people, they are still adventures.

If your paladins in your game have more complex things to deal with by all means go for it. But condemning someone else because their choice of stats doesnt fit your subjective view of the class is a very arogant thing to do.


ikarinokami wrote:
As someones who has to work with police officers all day as a prosecutor. I don't think a paladin with 8int and 8 wis, would be possible. the paladin code consists of adjudicating Justice vs Law&Order. I see cops have difficulty navagating these questions every day. It would be one thing if the char had an avg int and low wis and could create a sort of logical system to navigate through these questions or avg wis and low int, and basically intuited solutions. But 8int and 8wis strains the bounds of credibility for a class that must constantly navigate complex questions of law, morality and justice. I just don't see it.

^this

If the player reduces STR by just 1 point, both WIS and INT could both be raised to either a positive or neutral level. But he wants that big STR, because he's not really interested in being a Paladin, so much as he wants a "good" attack.

Meh - roll with it. :P


Thanks for the derailment.


yeti1069 wrote:
Thanks for the derailment.

Dude, your super-character is just fine. In fact, it's a great power-build. Good job. You don't need any help. But if you have to have suggestions, I'd say go with Iron Will. I'm sure it'll be a help.

Paizo Employee Developer

loaba wrote:
I'd say go with Iron Will. I'm sure it'll be a help.

Iron will is pretty useless for a Paladin.

Another option is one of the new feats from Faiths of Purity. There's one in there, Protector's Smite, that lets another player gain your smite deflection bonus against the creature you smite. If I had a free slot, I'd grab that one for my pally.


Alorha wrote:
loaba wrote:
I'd say go with Iron Will. I'm sure it'll be a help.

Iron will is pretty useless for a Paladin.

Another option is one of the new feats from Faiths of Purity. There's one in there, Protector's Smite, that lets another player gain your smite deflection bonus against the creature you smite. If I had a free slot, I'd grab that one for my pally.

That's an interesting one. Where can I find that? Anything else of note in there?

And even if Iron Will WERE useful for a paladin, which it really isn't, it would be pointless for me, because I am absolutely incapable of rolling well on saves. Highest Fort in the party, with the second highest Reflex and Will, and I must fail 80% or more of my saves. Last session I think I rolled 4, 3, 3, 3 <complained about being unable to roll anything but a 3>, 2.

Paizo Employee Developer

yeti1069 wrote:


That's an interesting one. Where can I find that? Anything else of note in there?

It's in Faiths of Purity, the new Companion. Great read, especially for a Paladin. Wholeheartedly recommend it.


Kolokotroni wrote:
ikarinokami wrote:
As someones who has to work with police officers all day as a prosecutor. I don't think a paladin with 8int and 8 wis, would be possible. the paladin code consists of adjudicating Justice vs Law&Order. I see cops have difficulty navagating these questions every day. It would be one thing if the char had an avg int and low wis and could create a sort of logical system to navigate through these questions or avg wis and low int, and basically intuited solutions. But 8int and 8wis strains the bounds of credibility for a class that must constantly navigate complex questions of law, morality and justice. I just don't see it.

Seriously?

"Additionally, a paladin's code requires that she respect legitimate authority, act with honor (not lying, not cheating, not using poison, and so forth), help those in need (provided they do not use the help for evil or chaotic ends), and punish those who harm or threaten innocents."

On the surface, a child can navigate that (and often they do). Intelligence and wisdom are in no way neccessary to do any of those things, in fact some might say it helps to lack them. The paladin is not a judge, or a philosopher, he is a soldier, his moral questions are answered for him. Against the law, dont do it, is it evil? Smite it. They arent handing out sentances in a courtroom or even neccesarily arresting people, they are still adventures.

If your paladins in your game have more complex things to deal with by all means go for it. But condemning someone else because their choice of stats doesnt fit your subjective view of the class is a very arogant thing to do.

1. children do not understand legimate authority. they are told who to obey and who not. However they do not understand issues such a abuse of authority or corruption. which is why the onus is placed upon those figures not to abuse children. this is not an acceptable situation for ladin.

2. Aristotle, plato, hobbs, locke, augustine, aquinis just to name a few, wrote on the nature of authority. so i find it hard to believe that a character with a 8int and 8wis just breezes through that issue.

3. a paladin is inherently a judge and police officer. He is the living emobidement of justice on the material plane. first of all you can't enforce every law and be just. it's not possible, mercy has to always be apart of it. and mercy is hard, because it is the recoginition that in a particular instance,the application of law does noy serve justice and neaither does its inapplication in this particular case lead to chaos or injustice. it is a delicate balance far beyond the capablities of a child.

4. this isnt subjective, i wish would stop misusing the term. it is objective. the character does not have the objective scores to understand the nature of justice, mercy, or law period. And to say that a paladin can somehow go through an entire life never havn't to confront any of these issues is ludricious. Not every person aressted is a drug lord

5. The nuremburg trials are perfect example how hard justice, law, mercy can be difficult to adujicate even in cases where an obvious and great evil has taken place.

or consider the tact chosen by mandela in his truth commission. people are still divided.

6. Would this paladin just kill every child soldier in africa? would that be just?

carrying out justice is hard. There is no objective way a char with 8wis and 8 int can faithfully ensure justice is served much less be its living embodiement. just silly.


Not that I am necessarily copping to such a playstyle, but the association with paladins being lawful stupid didn't materialize out of thin air.

It is absolutely possible to be a zealous supporter of a doctrine that you do not fully understand. You can try to make the issue seem more complex than it is, but it is certainly possible to function with slightly below average Int and Wis, even as a holy champion of a deity. In fact, the often unswerving nature, the very rigidity of a paladin's code and outlook, plays into a lower Int and Wis, as they are more likely to see a situation as black and white, rather than one of many shades of gray.

Once again, though, despite the hijack, and my participation in the discussion, my characters' stats have no bearing whatsoever upon the intended feedback for this thread. You want to speak of intelligence and wisdom...how much does it require to read, comprehend and respond directly to a rather simple request? Apparently more than some people appear to exhibit here with their misplaced pedantry.


ikarinokami wrote:
bunch of stuff based on what your OPINION of a paladin is

Are you actually incapable of separating your opinion from actual fact? Alignment is subjective, and so is the paladin code, do a quick search and see how many times it is argued over what the paladin code means, and what various alignment means. There are a lot of them, and most people arent quoting the rulebook.

And when I said a child can accomplish the requirements for a paladin, i mean it because i have seen it with my own eyes. A 10 year old played a perfectly servicable paladin in a game i played. Why? Because not every game has to be the nuremburg trials, some paladins are just adventures like everyone else, and their challenges and obstacles are no greater then the rest of the party.

Please take a deep breath, a step back, and a step off the high horse. You do not know the only right way to play the game or to play a paladin, and please dont try to tell me or my player that we are doing it wrong because we dont see things the way that you do. Roleplay is inherently subjective because it is not outlined in the book. Things that are not defined, are subjective, they are opinions. If he added +2 for weapon focus, that is objectively wrong, what a paladin's code means is based on my world, his character, and our respective views on the subject and is entirely subjective.


yeti1069 wrote:

Not that I am necessarily copping to such a playstyle, but the association with paladins being lawful stupid didn't materialize out of thin air.

It is absolutely possible to be a zealous supporter of a doctrine that you do not fully understand. You can try to make the issue seem more complex than it is, but it is certainly possible to function with slightly below average Int and Wis, even as a holy champion of a deity. In fact, the often unswerving nature, the very rigidity of a paladin's code and outlook, plays into a lower Int and Wis, as they are more likely to see a situation as black and white, rather than one of many shades of gray.

Once again, though, despite the hijack, and my participation in the discussion, my characters' stats have no bearing whatsoever upon the intended feedback for this thread. You want to speak of intelligence and wisdom...how much does it require to read, comprehend and respond directly to a rather simple request? Apparently more than some people appear to exhibit here with their misplaced pedantry.

You should be honest with yourself. You fell into it as well. Glass houses shouldnt throw stones. or whatever

Grand Lodge

Some actual advice! Gasp!

If you can swap out following up step with critical focus, do that and take bleeding crit at 11, then take weapon focus at 12 (or whenever you get another feat).If you can't, I'd take weapon focus and critical focus at 11, then take bleeding crit at 12.

After that, the world is your burrito.


yeti1069 wrote:

As for casters, of the two I've been present to fight, one spent the entire battle flying out of reach and until I get some method of flight, no melee ability is going to aid me there.

Why don't you have a ranged weapon or if you do why didn't you use it?


Jordan73 wrote:
yeti1069 wrote:


Currently, my stats and feats are:
Str 19
Dex 14
Con 12
Int 8
Wis 8
Cha 16

Wow, and 8 on both Int and Cha? Why does everyone on this site build characters like this? With those scores, your Paladin is mildly retarded, and barely has the willpower to get out of bed every morning. How about you rework your stats as well, and maybe have the intelligence and awareness of a normal, functioning human.

1.Not everyone dump stats

2.May be they rolled for the stats
3.Even if they used PB, you work with what you have, and you have to dump something, but to what extent depends on the DM.
With a 14 in dex, and a 12 in con I seriously doubt he is trying to min-max. An 8 is below normal but not retarded. I would say it is more along the lines of someone who is making D's in school. Maybe the occasional F.


ikarinokami wrote:
Kolokotroni wrote:
ikarinokami wrote:
As someones who has to work with police officers all day as a prosecutor. I don't think a paladin with 8int and 8 wis, would be possible. the paladin code consists of adjudicating Justice vs Law&Order. I see cops have difficulty navagating these questions every day. It would be one thing if the char had an avg int and low wis and could create a sort of logical system to navigate through these questions or avg wis and low int, and basically intuited solutions. But 8int and 8wis strains the bounds of credibility for a class that must constantly navigate complex questions of law, morality and justice. I just don't see it.

Seriously?

"Additionally, a paladin's code requires that she respect legitimate authority, act with honor (not lying, not cheating, not using poison, and so forth), help those in need (provided they do not use the help for evil or chaotic ends), and punish those who harm or threaten innocents."

On the surface, a child can navigate that (and often they do). Intelligence and wisdom are in no way neccessary to do any of those things, in fact some might say it helps to lack them. The paladin is not a judge, or a philosopher, he is a soldier, his moral questions are answered for him. Against the law, dont do it, is it evil? Smite it. They arent handing out sentances in a courtroom or even neccesarily arresting people, they are still adventures.

If your paladins in your game have more complex things to deal with by all means go for it. But condemning someone else because their choice of stats doesnt fit your subjective view of the class is a very arogant thing to do.

1. children do not understand legimate authority. they are told who to obey and who not. However they do not understand issues such a abuse of authority or corruption. which is why the onus is placed upon those figures not to abuse children. this is not an acceptable situation for ladin.

2. Aristotle, plato, hobbs, locke, augustine, aquinis just to name a...

I am going to have to disagree. I knew who I did and did not have to obey. My nephew ignores everything I tell him since he knows no punishment comes from it and he is only 3.

Now if you mean legtimate as in rightful I still disagree. I knew enough at a young age that certain people will try to help you and others people are not so good. It was before I entered my teens also.
You don't have to write on something to understand it. I could not formulate a mathematical theorem, but I understand them when they are explained to me, most of the time anyway.


wraithstrike wrote:
Jordan73 wrote:
yeti1069 wrote:


Currently, my stats and feats are:
Str 19
Dex 14
Con 12
Int 8
Wis 8
Cha 16

Wow, and 8 on both Int and Cha? Why does everyone on this site build characters like this? With those scores, your Paladin is mildly retarded, and barely has the willpower to get out of bed every morning. How about you rework your stats as well, and maybe have the intelligence and awareness of a normal, functioning human.

1.Not everyone dump stats

2.May be they rolled for the stats
3.Even if they used PB, you work with what you have, and you have to dump something, but to what extent depends on the DM.
With a 14 in dex, and a 12 in con I seriously doubt he is trying to min-max. An 8 is below normal but not retarded. I would say it is more along the lines of someone who is making D's in school. Maybe the occasional F.

It was 20 point buy, and his actual pre-racial stats are 15,14,12,8,8,16. It is hard (in my opinion) to call that min maxing. That is just the reality of how Mad the paladin is.


wraithstrike wrote:
yeti1069 wrote:

As for casters, of the two I've been present to fight, one spent the entire battle flying out of reach and until I get some method of flight, no melee ability is going to aid me there.

Why don't you have a ranged weapon or if you do why didn't you use it?

I did. My point was that the Step-Up line wasn't going to help in that instance.


wraithstrike wrote:
yeti1069 wrote:

As for casters, of the two I've been present to fight, one spent the entire battle flying out of reach and until I get some method of flight, no melee ability is going to aid me there.

Why don't you have a ranged weapon or if you do why didn't you use it?

Thanks Weird Al. =)

Grand Lodge

yeti1069 wrote:
wraithstrike wrote:
yeti1069 wrote:

As for casters, of the two I've been present to fight, one spent the entire battle flying out of reach and until I get some method of flight, no melee ability is going to aid me there.

Why don't you have a ranged weapon or if you do why didn't you use it?
Thanks Weird Al. =)

I think you may have quoted the wrong person, and if that's the case, you're welcome. =) Glad someone got the reference.


Hitokiriweasel wrote:


I think you may have quoted the wrong person, and if that's the case, you're welcome. =) Glad someone got the reference.

Yup. Still getting used to clicky reply at the top of the post rather than the bottom.

Heck, I can even tell you that the line is from 'Albuquerque' (and that I got as far as Albu before having to check the spelling). One of my favorite albums of his.


I'd go with dodge, it'd also open up the option of mobility. IMHO, one of the primary jobs of high AC tank-style characters is to purposefully draw AoO's so the squishier characters can have a chance to either maneuver or get away.


Just to throw my 2 cents about the new cleave.
Disclaimer: i might be a little biased against it because of the AP i currently play in and/or the GM now runs this AP.
I think that in PF the cleave was both nerfed and powered up, but in my experience the clause that says that both of the enemies and you must all be adjascent to each other makes the cleave very situational at best, and it also think that due to the standart action thing it's only helpful at lower levels.

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