
erik542 |

Shuriken Nekogami wrote:
i would love to see rules for the different numbers of caster shells and thier different magical effects. or how certain bullets can be fired in succession to produce overpowered effects. like black holes.
LIKE THEY'RE DOING IN SWITZERLAND WHICH WE MUST STOP THEM FROM CONSUMING THE EARTH!!!
[/rant]Well they got those to a limited effect that can be expanded by allowing more alchemical items to be adjusted into cartridges.

pluvia33 |

I'll dig up my rules for Spell Ammo again.
Gene Starwind was not an Alchemist. He was a Fighter with a magic gun that shot bullets which contained spell effects.

Sidious_Snake |

pluvia33 wrote:
Gene Starwind was not an Alchemist. He was a Fighter with a magic gun that shot bullets which contained spell effects.
So Gene is a Gunslinger in the game. An Alchemist PC with the Infusion discovery becomes his best buddy.
It would be an interesting dichotomy between two player characters. An Alchemist able to make magic shells for his Gunslinger partner's "Caster Gun."