Ammunition


Gunslinger Discussion: Round 2

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Sovereign Court

Betatrack wrote:
Because it's kind of hard to use a musket that's as large as you are.

So you're saying that you can't use weapons that are bigger then you are now?


Solarious wrote:
Javell DeLeon wrote:
Solarious wrote:

Paper Cartridge:

This simple mix of black powder and either pellets or a bullet increases the misfire value by 1. Cost: 12 gp.

Can these be used with a standard Pistol, does the reduction in loading time stack w/ the rapid reload feat?

IE, can I reload a Standard (early firearm) pistol as a free action w/ rapid reload, and a paper Cartridge?

I have the same question with Advanced Firearms. It takes a move action to load them.

With the Rapid Reload feat, does that make it a free action?

I would have to say they both would be a free action, but that's just my opinion.

I'm not sure if you can "stack"(or whatever you want to call it) such actions or not.

Alchemical cartridges make loading a firearm easier, reducing the time to load a firearm by one step (a fullround action becomes a standard action, a standard action becomes a move action, a move action becomes a free action), but they tend to be unstable—the misfire value of a weapon firing an alchemical cartridge increases by at least 1.

Let me re-phrase.

Would a Pistol whos normal reloading itme has been reduced from a standard action, to a move action via the Rapid reload feat, have its reload time reduced to a free action via the use of a Paper cartridge.

By RAW i don't see why not


Guy Humual wrote:
Betatrack wrote:
Because it's kind of hard to use a musket that's as large as you are.
So you're saying that you can't use weapons that are bigger then you are now?

Not as easily no. Oh wait, they have rules for that already.


Javell DeLeon wrote:

Can't a gunslinger craft bullets at 10% of the cost at first level?

So, if you created black powder x30 and firearms bullet x30, wouldn't that be 33gp?

That, at least to me, seems pretty sufficient.

I tend to read things wrong a lot so if I'm misunderstanding the gunsmithing rules somewhere, please let me know so I can get it right.

Many dms (as witnessed in numerous discussions on these boards) do not permit pre-game crafting. Some in my group are among them (depends on the dm). There is no clear RaW on the subject of crafting before the start of the campaign and opinions on it vary widely.


alchemists and wizards are assumed to pick up materials on the trail, so why not gunslingers. they dont buy blackpowder and bullets, they MAKE em.
So what would they need to 'buy' to make new bullets?


Pendagast wrote:

alchemists and wizards are assumed to pick up materials on the trail, so why not gunslingers. they dont buy blackpowder and bullets, they MAKE em.

So what would they need to 'buy' to make new bullets?

Lead

I can see them possibly finding sulfur (if they are in the right area, on an open grass plain, probably not).

Salt Peter could be gotten from bat quano caves.

The charcoal could be easy or hard (desert? No way).

However, all of those are useless without something to actually shoot. On the other hand, as expensive as lead balls are by default, you might as well bash gold coins into a slug and shoot them. 10 coins to a pound, so 1.6 ounces of gold per shot should be equal to the lead. sheesh that's rediculous.


You know forget the alchemist: The gunslinger has already figured out a way to turn lead into gold -- shape it into a bullet.


some of the obscure things wizards are just supposed 'have' is ridiculous too.
Plus we don't know what makes gun powder in golarion, could be kobold blood and the hair off your back.


Pendagast wrote:

some of the obscure things wizards are just supposed 'have' is ridiculous too.

Plus we don't know what makes gun powder in golarion, could be kobold blood and the hair off your back.

If you're gonna go that route, there's nothing that says it isn't powdered dragon testicles. That would, at the very least, explain the cost of powder. :)


mdt wrote:
Pendagast wrote:

some of the obscure things wizards are just supposed 'have' is ridiculous too.

Plus we don't know what makes gun powder in golarion, could be kobold blood and the hair off your back.
If you're gonna go that route, there's nothing that says it isn't powdered dragon testicles. That would, at the very least, explain the cost of powder. :)

powdered dragon testicles launching gold pieces is about right.

Now that we have the exact formula for shot and ball, all we need to know is how to find it on the trail.


Pendagast wrote:
mdt wrote:
Pendagast wrote:

some of the obscure things wizards are just supposed 'have' is ridiculous too.

Plus we don't know what makes gun powder in golarion, could be kobold blood and the hair off your back.
If you're gonna go that route, there's nothing that says it isn't powdered dragon testicles. That would, at the very least, explain the cost of powder. :)

powdered dragon testicles launching gold pieces is about right.

Now that we have the exact formula for shot and ball, all we need to know is how to find it on the trail.

What, you don't keep a supply of powdered dragon testicle on you at all times? It's very useful.


Betatrack wrote:
Pendagast wrote:
mdt wrote:
Pendagast wrote:

some of the obscure things wizards are just supposed 'have' is ridiculous too.

Plus we don't know what makes gun powder in golarion, could be kobold blood and the hair off your back.
If you're gonna go that route, there's nothing that says it isn't powdered dragon testicles. That would, at the very least, explain the cost of powder. :)

powdered dragon testicles launching gold pieces is about right.

Now that we have the exact formula for shot and ball, all we need to know is how to find it on the trail.

What, you don't keep a supply of powdered dragon testicle on you at all times? It's very useful.

only for my tea


Anburaid wrote:
I am sure enterprising halfling gunsmiths saw that human sized bullets were already on the market and decided to make guns that could use that ammunition rather than being saddled with a smaller round for the sake of proprietary size differences (and do even less damage).

If you're a halfling that is somehow uniquely frustrated that your gun does less damage (while this is the dynamic for all other weapons in the game), you have a pretty decent option: Use Medium sized weapons. The penalty for wrongly-sized weapon use counters the bonus you have for being Small and your DEX bonus.

Lesser damage is somewhat offset by higher to-hit numbers. I wouldn't worry about it personally.

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