Advancing Sorcerer Bloodlines


Advice


Good evening everyone. I believe this is the first time I have posted here lol. I have a small question and I cant seem to find an answer anywhere.
Is there any way to advance a sorcerers bloodline powers other than taking levels in sorcerer, levels in dragon disciple, or the robe of arcane heritage?


Not that I can think of... Is someone trying to Non-DragonDis-Gish?

GNOME


You could consider GM Fiat? :P

I am currently playing in a campaign of a high magic world, where everybody has a sorcerer that grows together with their level
(I am Ranger5, and have Feyblood-thingie at 5 too)


It wouldn't be considered Sorcerer bloodlines per se but in 3.5 they have the heritage and dragonkin feats that covered a few of the sorcerer bloodline types.


daken201 wrote:

Good evening everyone. I believe this is the first time I have posted here lol. I have a small question and I cant seem to find an answer anywhere.

Is there any way to advance a sorcerers bloodline powers other than taking levels in sorcerer, levels in dragon disciple, or the robe of arcane heritage?

Not that I know of. The idea behind this is that the bloodline powers is what makes the sorcerer a sorcerer. If you want to enter a PrC, you're giving up your sorcerer heritage to evolve your magic in a different way.

However, I would consider having a feat, or feat chain: The first feat, Improved Spellcasting, increases your caster level by 4, but never above your HD (so you can multiclass and still get some of your arcane power). The next feat (with Improved Spellcasting), let's call it Improved Bloodline, increases your bloodline abilities (except the bloodline feats) by up to 4 in case of multiclassing (so you can be a Fighter4/Sorcerer X and still get full caster level AND all the nice goodies).

This might be overpowered, but I'd be willing to allow a player to playtest it with a character.


Thanks guys, I was afraid of that. In that case maybe you can help me out a bit more. I am playing in a Gestalt game with 2 other people. i am doing a rogue/sorcerer. so far its going to be rogue full on one side and sorcerer 5 arcane trickster 10 sorcerer 5 on the other. i will be staggering the arcane trickster so i can get the sneak attack from both.
The only reason i am wanting that is the shadow bloodlines 9th level ability.

Anyone have any suggestions?

Sczarni RPG Superstar 2012 Top 32

daken201 wrote:

Thanks guys, I was afraid of that. In that case maybe you can help me out a bit more. I am playing in a Gestalt game with 2 other people. i am doing a rogue/sorcerer. so far its going to be rogue full on one side and sorcerer 5 arcane trickster 10 sorcerer 5 on the other. i will be staggering the arcane trickster so i can get the sneak attack from both.

The only reason i am wanting that is the shadow bloodlines 9th level ability.

Anyone have any suggestions?

Create a shadow bloodline version of the Dragon Disciple.


daken201 wrote:

Thanks guys, I was afraid of that. In that case maybe you can help me out a bit more. I am playing in a Gestalt game with 2 other people. i am doing a rogue/sorcerer. so far its going to be rogue full on one side and sorcerer 5 arcane trickster 10 sorcerer 5 on the other. i will be staggering the arcane trickster so i can get the sneak attack from both.

The only reason i am wanting that is the shadow bloodlines 9th level ability.

Anyone have any suggestions?

Arcane Trickster isn't allowed in a gestalt build, since it is a pseudo-gestalt class.

Since you care about sorcerer bloodlines, rogue 20/sorcerer 20 or rogue 5/rogue focused prestige 10/rogue 5/sorcerer 20 is what I would go with.


daken201 wrote:
I am playing in a Gestalt game with 2 other people. i will be staggering the arcane trickster so i can get the sneak attack from both.

Keep in mind that gestalt class features overlap; they don't stack -- even if you could go rogue 1 (SA +1d6)/sorcerer 1, then rogue 2/other hypothetical sneak attack class 1 (SA +1d6), then rogue 3 (SA +1d6)/sorcerer 2 (for example), your total sneak atrack would be +2d6, not +3d6. The intent with Gestalt is to broaden your capabilities horizontally, not stack them vertically, so the DM should not permit you to game the system to try and get sneak attack +20d6 at 20th level out of the deal -- that's not how it works.


Rogue 20/inquisitor 20.. awesome bennies.


Robes of Arcane Heritage.

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