
Ross Byers RPG Superstar 2008 Top 32 , Star Voter Season 7 |

The Round 4 Rules and FAQ have been posted.
Competitors in the Top 16 may wish to get a head start on their submissions in the case they make the Top 8.

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Ryan Marsh RPG Superstar 2011 Top 16 , Star Voter Season 6, Star Voter Season 8 aka Anry |

I thought that was a pretty obvious way to handle it considering the runner up prize. It'll be an interesting assignment for sure, especially if you've never had any organized play experience.
--The Devil We Know Part II: Cassomir's Vrocker
Its been awhile for me.
Back during the open call for #27 and #28.

Sean K Reynolds Contributor |

For the 2nd example of the 2 tier encounter, shouldn't the CRs be 3 apart? I think that the 3 1st level goblin warriors should be CR 1, which would make the CR 4 version 3 higher (though I shouldn't the 2nd group of goblins be 3rd level warriors to be CR 4?)
Ross fixed this last night, BTW.

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Another question about villain CR. Since the encounter is two tiered, but the villains have only been presented at one CR, should we simply assume that they can be used at both tiers, and would have different stat blocks, but that we can simply present them as Villain Name (R3)?
No villain can stand alone against a party of adventurers and hope to live more than a round. Action economy alone tells you that. Terrain, minions, or some other reason to draw the PCs attention from them has to be present. Create your lower tier encounter, then supersize it so it plays out in a similar manner. Where your villain might be the BBEG in the first encounter, her or she might only be a tough lieutenant in the second.
--Vrock, paper, scissors

Erik Freund RPG Superstar 2011 Top 16 |

For the encounter-header, the template says we should use this:
{bigger}{b}EncounterName {CR YY or ZZ}{/b}{/bigger} {such as "Underground Fire Monkey Nest"}
But comparing to other published sources, shouldn't the template say this?
{bigger}{b}EncounterName {EL YY or ZZ}{/b}{/bigger} {such as "Underground Fire Monkey Nest"}

John Bennett RPG Superstar 2011 Top 8 , Dedicated Voter Season 6, Star Voter Season 7, Dedicated Voter Season 8 aka John Benbo |

Nick Bolhuis RPG Superstar 2011 Top 16 , Star Voter Season 6 |

I may be completely out to lunch here, but it seems like only half of the R3 villains are even eligible for use in R4, as their own CRs prevent their use in many of the tiers allowed for use. Furthermore it seems that the lower tiers are ineligible as well, as that cannot possibly contain any of the villains. I feel like I'm missing something here, why would the R4 rules contain "legal" CR tiers which we are technically unable to use? And why do those same rules seem to chop the field of available choices by half before we even get into an design choices?

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I may be completely out to lunch here, but it seems like only half of the R3 villains are even eligible for use in R4, as their own CRs prevent their use in many of the tiers allowed for use. Furthermore it seems that the lower tiers are ineligible as well, as that cannot possibly contain any of the villains. I feel like I'm missing something here, why would the R4 rules contain "legal" CR tiers which we are technically unable to use? And why do those same rules seem to chop the field of available choices by half before we even get into an design choices?
I think I may be able to answer this.
It appears that Pathfinder Society is much like the Living campaigns that the RPGA and other 3rd parties would sponsor. I helped to run Living Dragonstar for 3 years.
As such, each module must be tiered so that different level groups can participate in the module without the chance of TPK for the lower level or ridiculous walk-over by higher level.
As such, all the monsters and the villain must be recalibrated for the different tiers and the modules often would have different stat blocks for the different tiers.
That being the case, and that the non grand-prize winner top 4 contestants get to write a Pathfinder Society module, you need to show your moxy in tiering a module.
That being said, it doesn’t sound like you have a lot of space to completely rewrite the villain stat blocks. 1500 words is not a ton of space to do that.

gbonehead Owner - House of Books and Games LLC , Marathon Voter Season 6, Star Voter Season 7 |

That being said, it doesn’t sound like you have a lot of space to completely rewrite the villain stat blocks. 1500 words is not a ton of space to do that.
I'm thinking doing anything other than using the villains as-is (possibly adding missing pieces or fixing errors) is outside the scope of what's allowed, just like adding a few levels of sorcerer or a template to one of the villains to increase their CR would be illegal.

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Andrew Christian wrote:I'm thinking doing anything other than using the villains as-is (possibly adding missing pieces or fixing errors) is outside the scope of what's allowed, just like adding a few levels of sorcerer or a template to one of the villains to increase their CR would be illegal.That being said, it doesn’t sound like you have a lot of space to completely rewrite the villain stat blocks. 1500 words is not a ton of space to do that.
Well, the way I read the requirements is:
1) The encounter has to use a R3 villain.2) The encounter must be tiered for two tiers at least 3 CR apart.
If this is the case, then the villain must be restated for the tiering.

Sean K Reynolds Contributor |

3) Or, as I said earlier in this thread, you add minions to the encounter so the villain isn't alone, increasing the CR.
Bob the villain is CR 5.
For Tier 7-8, Bob has X minions, bringing the encounter CR to 7.
For Tier 10-11, Bob has Y minions or X + Y minions, bringing the encounter CR to 7.
Neither encounter requires you to create a new stat block for Bob.

Nicolas Quimby RPG Superstar 2010 Top 32 aka Hydro |

3) Or, as I said earlier in this thread, you add minions to the encounter so the villain isn't alone, increasing the CR.
Bob the villain is CR 5.
For Tier 7-8, Bob has X minions, bringing the encounter CR to 7.
For Tier 10-11, Bob has Y minions or X + Y minions, bringing the encounter CR to 7.Neither encounter requires you to create a new stat block for Bob.
You might not have to restat Bob, but you would have to restat eight of the sixteen villains which were actually submitted last round (or, at the very least, present them alone and already weakened; not very climactic). Eight of last round's villains were CR9, which means that none of the bottom-tier CR brackets can accommodate them as written.
In addition, another 2 are CR 8. Unless I misunderstand, you've mandated that fully 10 of the 18 villains must appear in a fair fight (one man vs the party) if not at an actual disadvantage.
Why would you do that?

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3) Or, as I said earlier in this thread, you add minions to the encounter so the villain isn't alone, increasing the CR.
Bob the villain is CR 5.
For Tier 7-8, Bob has X minions, bringing the encounter CR to 7.
For Tier 10-11, Bob has Y minions or X + Y minions, bringing the encounter CR to 7.Neither encounter requires you to create a new stat block for Bob.
Ah, ok.
Now not being super familiar with how Pathfinder has modified the CR vs EL and all that jazz, I’m assuming that at least there is some similarity to 3.x and that you can write up a CR 4 encounter for a tier 1-2, (CR at average party level = 25% party resources and each CR requires 25% more resources) so that the CR 6 villain for a tier 3-4 would probably be the penultimate encounter in a module, rather than the 1st or 2nd. Probably won’t matter for just statting out the encounter, but will matter for flavor in how you fluff out the encounter.

Nicolas Quimby RPG Superstar 2010 Top 32 aka Hydro |

Sean K Reynolds wrote:3) Or, as I said earlier in this thread, you add minions to the encounter so the villain isn't alone, increasing the CR.
Bob the villain is CR 5.
For Tier 7-8, Bob has X minions, bringing the encounter CR to 7.
For Tier 10-11, Bob has Y minions or X + Y minions, bringing the encounter CR to 7.Neither encounter requires you to create a new stat block for Bob.
Ah, ok.
Now not being super familiar with how Pathfinder has modified the CR vs EL and all that jazz, I’m assuming that at least there is some similarity to 3.x and that you can write up a CR 4 encounter for a tier 1-2, (CR at average party level = 25% party resources and each CR requires 25% more resources) so that the CR 6 villain for a tier 3-4 would probably be the penultimate encounter in a module, rather than the 1st or 2nd. Probably won’t matter for just statting out the encounter, but will matter for flavor in how you fluff out the encounter.
Ahah! If we're talking about party level (which we are, now that I reread the rules) then that's a totally different ballgame. You could comfortably use Ankradula or the Gentleman Knave, minions and all.

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John Bennett RPG Superstar 2011 Top 8 , Dedicated Voter Season 6, Star Voter Season 7, Dedicated Voter Season 8 aka John Benbo |

Cody Coffelt RPG Superstar 2011 Top 4 aka Scipion del Ferro |

Another quick question;
Since we have the options of half-page or full-page. What if we used half-page for the local map (5-foot squares) of our location and the second half for a hand-made world map showing it's location using miles, like SKR's example in the blog today.
Or would it be very bad to have anything but a local map on the page? I only need a half-page, but if I could add something to another half, that would be neat.

Neil Spicer Contributor, RPG Superstar 2009, RPG Superstar Judgernaut |

Or would it be very bad to have anything but a local map on the page? I only need a half-page, but if I could add something to another half, that would be neat.
Personally, I'd say take your cue from what's been done in prior years of the competition. Some maps have provided 3D perspectives and other accompanying elements. I don't think anyone's going to ding you if you provide something like that...as long as it serves that specific encounter location. And, all told, I think your encounter description is going to be the most important thing. We're testing your map skills here, too, of course...but mostly how they serve to support your write-up and that they give a professional cartographer everything they'd need to render a final publishable map off of it.

Sean K Reynolds Contributor |

Another quick question;
Since we have the options of half-page or full-page. What if we used half-page for the local map (5-foot squares) of our location and the second half for a hand-made world map showing it's location using miles, like SKR's example in the blog today.
Or would it be very bad to have anything but a local map on the page? I only need a half-page, but if I could add something to another half, that would be neat.
Personally, I'd say that a 1/2 page map of a country and a 1/2 page map of a dungeon within that country is actually two maps, not one map. The R4 rules say "Describe a new Location in Golarion, a Map of that location, ...."
If I said "Give me a map of Chicago," and you handed me a map that was 1/2 Chicago and 1/2 a map of Illinois showing the location of Chicago within the state, you'd technically be complying with what I asked but you'd be showing me fewer details of Chicago than if you had given me a full-page map of just the city.
Paizo's modules have started including little inset maps highlighting what country the adventure occurs in, and you may want to do something like that if you think it's helpful, but you should really question how helpful it is in regard to your R4 submission as a whole.

John Bennett RPG Superstar 2011 Top 8 , Dedicated Voter Season 6, Star Voter Season 7, Dedicated Voter Season 8 aka John Benbo |

I wish there was private contestants thread so we could ask dumb questions...but, anyway, I was just checking my word count in the submission tool. I didn't see anything there to upload a map. I checked the Round 4 FAQs and didn't see anything there on how to do it. I would hate to submit my encounter with no map!

Matt Goodall Contributor, RPG Superstar 2010 , Dedicated Voter Season 6, Dedicated Voter Season 7, Dedicated Voter Season 8, Dedicated Voter Season 9 |

Entries must be submitted through the submission tool at paizo.com/rpgsuperstar beginning at 2 PM Pacific time on February 15, 2011, and must be received by 2 PM Pacific time on February 18, 2011 (maps must be mailed to contest@paizo.com and have the same deadline as the text submission). Voting begins February 22, 2011 and ends February 28, 2011. Paizo will announce the top 4 entries on March 1, 2011.
There you go.

John Bennett RPG Superstar 2011 Top 8 , Dedicated Voter Season 6, Star Voter Season 7, Dedicated Voter Season 8 aka John Benbo |

Matt Goodall Contributor, RPG Superstar 2010 , Dedicated Voter Season 6, Dedicated Voter Season 7, Dedicated Voter Season 8, Dedicated Voter Season 9 |

Ethan Day-Jones RPG Superstar 2011 Top 8 , Star Voter Season 6, Star Voter Season 7, Star Voter Season 8, Star Voter Season 9 aka Evil Space Mantis |

And my turn for a dumb question!
I just want to double check that the NPC Guide counts as a valid source for short-form stat blocks. I'm guessing it counts as "Published content from Paizo's Pathfinder campaign setting"? I don't see why it wouldn't, but it looks like most of the other books got called out by name, hence the trepidation.

John Bennett RPG Superstar 2011 Top 8 , Dedicated Voter Season 6, Star Voter Season 7, Dedicated Voter Season 8 aka John Benbo |

And my turn for a dumb question!
I just want to double check that the NPC Guide counts as a valid source for short-form stat blocks. I'm guessing it counts as "Published content from Paizo's Pathfinder campaign setting"? I don't see why it wouldn't, but it looks like most of the other books got called out by name, hence the trepidation.
Probably because there is a lot of Pathfinder campaign setting books.

Sean K Reynolds Contributor |

Ethan Day-Jones wrote:Probably because there is a lot of Pathfinder campaign setting books.And my turn for a dumb question!
I just want to double check that the NPC Guide counts as a valid source for short-form stat blocks. I'm guessing it counts as "Published content from Paizo's Pathfinder campaign setting"? I don't see why it wouldn't, but it looks like most of the other books got called out by name, hence the trepidation.
Exactly. :) And because the core books aren't part of the campaign setting, so we had to list them by name... and doing so also excludes preview/playtest content from the core line, like the ninja and so on. Yeesh, legalese.... :)
So yes, the NPC Guide is allowed. Remember to cite your source!

John Bennett RPG Superstar 2011 Top 8 , Dedicated Voter Season 6, Star Voter Season 7, Dedicated Voter Season 8 aka John Benbo |

John Bennett wrote:Ethan Day-Jones wrote:Probably because there is a lot of Pathfinder campaign setting books.And my turn for a dumb question!
I just want to double check that the NPC Guide counts as a valid source for short-form stat blocks. I'm guessing it counts as "Published content from Paizo's Pathfinder campaign setting"? I don't see why it wouldn't, but it looks like most of the other books got called out by name, hence the trepidation.
Exactly. :) And because the core books aren't part of the campaign setting, so we had to list them by name... and doing so also excludes preview/playtest content from the core line, like the ninja and so on. Yeesh, legalese.... :)
So yes, the NPC Guide is allowed. Remember to cite your source!
I predict that next year's round 4 twist is ninjas.

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Sean K Reynolds wrote:I predict that next year's round 4 twist is ninjas.John Bennett wrote:Ethan Day-Jones wrote:Probably because there is a lot of Pathfinder campaign setting books.And my turn for a dumb question!
I just want to double check that the NPC Guide counts as a valid source for short-form stat blocks. I'm guessing it counts as "Published content from Paizo's Pathfinder campaign setting"? I don't see why it wouldn't, but it looks like most of the other books got called out by name, hence the trepidation.
Exactly. :) And because the core books aren't part of the campaign setting, so we had to list them by name... and doing so also excludes preview/playtest content from the core line, like the ninja and so on. Yeesh, legalese.... :)
So yes, the NPC Guide is allowed. Remember to cite your source!
Ninja's with guns fighting zombie pirates but then having to team up against Dragons with Eidolons.

gbonehead Owner - House of Books and Games LLC , Marathon Voter Season 6, Star Voter Season 7 |

Ninjas with guns fighting zombie pirates but then having to team up against Dragons with Eidolons.
Dragons with eidolons!!!!!
That's exactly what I needed!
And they think the mu spores are the big concern. Hah!

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I predict that next year's round 4 twist is ninjas.
Round 1 = design a firearm
Round 2 = intelligent firearm using a firearm from Rd 1Round 3 = iconic pirate equipped with a Rd 2 firearm
Round 4 = encounter with ninjas lead by Rd 3 iconic (mind-controlled of course)
Round 5 = adventure detailing a pirate vs ninja war

John Bennett RPG Superstar 2011 Top 8 , Dedicated Voter Season 6, Star Voter Season 7, Dedicated Voter Season 8 aka John Benbo |