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I was a baaaaaad student today.
So we had to write a thesis for an argument that we would present in a paper (as practice) and we were given a sheet on it with facts on water. So I choose "human body is 75% water". And then proceeded to write about Dune and how the human body is an untapped water source....is it bad form to troll your teacher?
Nice.

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My wife is laughing out loud because of this site. So, naturally, I thought I'd share it with you.

Sharoth |

Jeremy Mcgillan wrote:So the big discussion has started. The husband and I have started talking about adopting. He never really wanted to have kids and I didn't for quite awhile, but I don't want to get to my 40's and regret not having one and neither does he. So begins a very long long discussion process.....Don't adopt Sharoth or Urizen. They'd just steal your minis and leave you broken hearted.
Me, on the other hand...
~innocent look~ I am harmless. Honest.

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Moff Rimmer wrote:I just wish I'd worn a coat. Or found one to wear. Besides the pink one in the garage that I refuse to wear. A sweater would work, too. Or a shirt with long sleeves. Brrrrr-rrrrr.Treppa wrote:It's snowing again.<-- jealous
My vest is in the car if you want it, but no sleeves. Sorry.
I make vests look good.

Treppa |

Treppa wrote:Moff Rimmer wrote:I just wish I'd worn a coat. Or found one to wear. Besides the pink one in the garage that I refuse to wear. A sweater would work, too. Or a shirt with long sleeves. Brrrrr-rrrrr.Treppa wrote:It's snowing again.<-- jealousMy vest is in the car if you want it, but no sleeves. Sorry.
I make vests look good.
Surely our love will keep me warm. Right? Right?

lynora |

My wife is laughing out loud because of this site. So, naturally, I thought I'd share it with you.
Always a fun read. :)

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Mac Boyce wrote:Not in a mental institution?Moorluck wrote:Treppa wrote:So, anybody have fun plans for the weekend?Not dying. It's something I try to do everyday, but especially on weekends.
That would just suck.Amen. Where would we be without our LPM?
I'm not there yet. They haven't determined if I need it. ;)

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Moorluck wrote:I'm not there yet. They haven't determined if I need it. ;)Mac Boyce wrote:Not in a mental institution?Moorluck wrote:Treppa wrote:So, anybody have fun plans for the weekend?Not dying. It's something I try to do everyday, but especially on weekends.
That would just suck.Amen. Where would we be without our LPM?
Oh. So you didn't tell them you were a FaWTL?

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Mac Boyce wrote:Oh. So you didn't tell them you were a FaWTL?Moorluck wrote:I'm not there yet. They haven't determined if I need it. ;)Mac Boyce wrote:Not in a mental institution?Moorluck wrote:Treppa wrote:So, anybody have fun plans for the weekend?Not dying. It's something I try to do everyday, but especially on weekends.
That would just suck.Amen. Where would we be without our LPM?
Not yet. She would have asked all sorts of innapropriate questions like where the bodies are at and I don't want to answer those yet.

lynora |

lynora wrote:I like yellow and purple.Mac Boyce wrote:Ia!! Ia!! Ia!!...let the latest meeting of the cult of cthulhu come to order?
first up on the agenda a proposed color change in the identity hiding robes....
I like yellow. And I like purple. But I'm not a huge fan of the combination. One or the other people! :)

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Follower of the Jill wrote:I like yellow. And I like purple. But I'm not a huge fan of the combination. One or the other people! :)lynora wrote:I like yellow and purple.Mac Boyce wrote:Ia!! Ia!! Ia!!...let the latest meeting of the cult of cthulhu come to order?
first up on the agenda a proposed color change in the identity hiding robes....
I vote yellow. Easier to hide the pee when Hast....I mean "He Who Will Not Be Named" shows up.

Treppa |

Hey, taig (or anyone else into probabilities). I have what should be a simple question, but it's been so long since I have done stats that I'm not certain which formula to use.
Say that there is an 87% probability that event A will occur in 24 possible slots. For example, somebody is exhausted and sleeping. There is an 87% chance that they will wake up sometime during a 24 hour period. What is the chance of it happening each hour? Once they awaken, they can't do so again, and it's kinda confusing me.

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Hey, taig (or anyone else into probabilities). I have what should be a simple question, but it's been so long since I have done stats that I'm not certain which formula to use.
Say that there is an 87% probability that event A will occur in 24 possible slots. For example, somebody is exhausted and sleeping. There is an 87% chance that they will wake up sometime during a 24 hour period. What is the chance of it happening each hour? Once they awaken, they can't do so again, and it's kinda confusing me.
3.26500 I think?

Treppa |

Treppa wrote:Hey, taig (or anyone else into probabilities). I have what should be a simple question, but it's been so long since I have done stats that I'm not certain which formula to use.
Say that there is an 87% probability that event A will occur in 24 possible slots. For example, somebody is exhausted and sleeping. There is an 87% chance that they will wake up sometime during a 24 hour period. What is the chance of it happening each hour? Once they awaken, they can't do so again, and it's kinda confusing me.
3.26500 I think?
See, that's what I am thinking, too. It seems too easy. Problem is, if this is correct, the RL numbers I'm using don't work. Arg.

The Thing from Beyond the Edge |

Hey, taig (or anyone else into probabilities). I have what should be a simple question, but it's been so long since I have done stats that I'm not certain which formula to use.
Say that there is an 87% probability that event A will occur in 24 possible slots. For example, somebody is exhausted and sleeping. There is an 87% chance that they will wake up sometime during a 24 hour period. What is the chance of it happening each hour? Once they awaken, they can't do so again, and it's kinda confusing me.
This depends on whether or not the 87% chance is evenly divided between the 24 hours.
If it is evenly divided (the same possibility at any given time) then the answer would be (0.87)/(24 hours)= 0.03625 as stated above.
For a non-evenly distributed probability integration of a properly normalized function (or the answer could be normalized after being completed) is required. Please note that this approach does give the same answer using evenly distributed problems.
ex.
Given a constant function whose value is (0.87) of occurring in a 24 hour time frame, find the probability of occuring during any one hour period.
First, being constant, (0.87) for 24 hours, would give a constant function of (0.87)/24 hours or 0.03625/hour of occurring.
Then you would integrate the function over any one hour period...
Integrate from time a to time b, f(x)dx. This means find the antiderivative of function f(x), evaluate the antiderivative at x=a and at x-b, followed by taking the difference: value at a-value at b.
or, IOW
Integrate from time 1 to time 2 (a one hour period of time), the constant function (0.03625 chance of waking per hour). Integrating requires finding the antiderivative.
The antiderivative of a constant function is the constant, in this case (0.03625/hour) times the variable, in this case time, t:
(0.03625/hour)*t, evaluated at time a and b and the difference obtained.
So, if you wanted to find the chance someone awoke during the third hour (the time from the end of the second hour to the end of the third one, note that the first hour would be from zero to 1...) then you would evaluate the antiderivative at three and subtract the value at 2.
In this case:
(0.0.03625/hour)*(3 hours)-(0.87/hour)*(2 hours)
(0.03625/hour)(3-2)
(0.0.03625)(1)
0.03625
or, for a 24 hour period from time 0 to 24:
(0.3625/hour)*(24-0)
(0.3625/hour)*24
0.87
Note about the function: This linear function will eventually become larger than 1 when integrated over larger time periods: thirty hours gives 1.0875. Dividing 1 by 0.03625 gives an answer of 27.5862 hours (with more decimal places, not sure where it ends) to reach a probability of 1 for having awakened during that period. But, it is only defined over a 24 hour period. Is there a zero chance of happening outside that timeframe? Does it continue until the 27+ time mentioned above at which time a person wakes up for certain? Or, is it deliberately not defined for that time period? These questions are PART of what I meant when initially mentioning a properly normalized function.

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Slow day huh? I got to convert the Dungeon Adventure, The Tomb of Aknar Ratella to PF rules and reduce the challenge to 9th level instead of 14th level. How much fun is being GM? ;)
Awesome! Was that a later adventure or is it from the 1st/2vd ed days?
I want to run a Dungeon campaign one of these days, using strictly adventures from the mag.

The Thing from Beyond the Edge |

Slow day huh? I got to convert the Dungeon Adventure, The Tomb of Aknar Ratella to PF rules and reduce the challenge to 9th level instead of 14th level. How much fun is being GM? ;)
Yup, not too many posts.
Uggh, coversions.
I have found that anymore I have the most fun if I just 98% freestyle the games I run. I just figure out vaguely what obstacles/people the PCs will encounter, come up with some names, and write down a few numbers. Then, I wing the rest. It seems that when I "prepare" stuff or use a module I kind of unintentionally push toward the things prepared without giving much time to those not and it feels like a boring railroad, IMO. I guess I should consider myself lucky that, for me, spending less time means a better campaign anymore.

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lynora wrote:We have a no return policy. Please see the 'Zombie about his "Fair Trade" policy.Mac Boyce wrote:Yes, but I was borrowing this one and now I'll have to return it broken. ;Plynora wrote:I think I broke my brain. :PYou're FAWLTy. A pre-req to joining is to not have one.
Mmmmm....brainnnnnsssss

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Moorluck wrote:Slow day huh? I got to convert the Dungeon Adventure, The Tomb of Aknar Ratella to PF rules and reduce the challenge to 9th level instead of 14th level. How much fun is being GM? ;)Awesome! Was that a later adventure or is it from the 1st/2vd ed days?
I want to run a Dungeon campaign one of these days, using strictly adventures from the mag.
It's from the Paizo era, I've wanted to run this one for a while. Let the heroes defend the crypt from the tomb raiders for a change!
I've run several campaigns out of the mag over the years, and it plays out pretty well. More of a "wandering adventurer" feel than the "gotta save the world", which is nice IMO.
I actually am only missing 12 Dungeon magazines, and those are the real early issues. :)

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Moorluck wrote:Slow day huh? I got to convert the Dungeon Adventure, The Tomb of Aknar Ratella to PF rules and reduce the challenge to 9th level instead of 14th level. How much fun is being GM? ;)Yup, not too many posts.
Uggh, coversions.
I have found that anymore I have the most fun if I just 98% freestyle the games I run. I just figure out vaguely what obstacles/people the PCs will encounter, come up with some names, and write down a few numbers. Then, I wing the rest. It seems that when I "prepare" stuff or use a module I kind of unintentionally push toward the things prepared without giving much time to those not and it feels like a boring railroad, IMO. I guess I should consider myself lucky that, for me, spending less time means a better campaign anymore.
I'm pretty much just stating up the baddies, and adjusting the treasure. Everything else can come off the top of my head.

The Thing from Beyond the Edge |

The Thing from Beyond the Edge wrote:I'm pretty much just stating up the baddies, and adjusting the treasure. Everything else can come off the top of my head.Moorluck wrote:Slow day huh? I got to convert the Dungeon Adventure, The Tomb of Aknar Ratella to PF rules and reduce the challenge to 9th level instead of 14th level. How much fun is being GM? ;)Yup, not too many posts.
Uggh, coversions.
I have found that anymore I have the most fun if I just 98% freestyle the games I run. I just figure out vaguely what obstacles/people the PCs will encounter, come up with some names, and write down a few numbers. Then, I wing the rest. It seems that when I "prepare" stuff or use a module I kind of unintentionally push toward the things prepared without giving much time to those not and it feels like a boring railroad, IMO. I guess I should consider myself lucky that, for me, spending less time means a better campaign anymore.
Do you generally run with pc treasure values similar to the level values in the book or different? I always use a much lower number of magic items back from the days when I played first edition...

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Moorluck wrote:Do you generally run with pc treasure values similar to the level values in the book or different? I always use a much lower number of magic items back from the days when I played first edition...The Thing from Beyond the Edge wrote:I'm pretty much just stating up the baddies, and adjusting the treasure. Everything else can come off the top of my head.Moorluck wrote:Slow day huh? I got to convert the Dungeon Adventure, The Tomb of Aknar Ratella to PF rules and reduce the challenge to 9th level instead of 14th level. How much fun is being GM? ;)Yup, not too many posts.
Uggh, coversions.
I have found that anymore I have the most fun if I just 98% freestyle the games I run. I just figure out vaguely what obstacles/people the PCs will encounter, come up with some names, and write down a few numbers. Then, I wing the rest. It seems that when I "prepare" stuff or use a module I kind of unintentionally push toward the things prepared without giving much time to those not and it feels like a boring railroad, IMO. I guess I should consider myself lucky that, for me, spending less time means a better campaign anymore.
I tend to actually add a little more, generally mundane clothing and art type objects, as well as some jewelery. I'm lucky in the fact that they will keep the vast majority of that stuff as mementos instead of selling it. And this way they can stay around the standard wealth in gear, but I'm a little stingy with major magic.