This is my version of the ninja


Ninja Discussion: Round 1


So I made up a version of the ninja, it's an archetype for the monk. I also posted it here, but haven't updated it yet.

http://www.pathfinderdb.com/character-options/class-options/1193-monk-arche type-ninja

Ninja (monk variant)

Sneak Attack (Ex): The ninja gains sneak attack in the same way a rogue does. This replaces Fury of blows, Unarmed strike, Stunning fist.

Deadly Striker (Ex): the ninja gains a rogue talent when he would normally gain a bonus feat, but can only take talents that affect his sneak attack, at level 10 the monk may take advanced talents, but only advanced talents that affect the monk's sneak attack. This replaces the monk's bonus feats.

A ninja's ki pool does not grant him ki strike.

Poison Use (Ex): at 3rd level the ninja is trained in the use of poison and cannot accidentally poison himself when applying poison to a blade. This ability replaces still mind.

Swift poisoner: At 11th level the ninja may apply poison as a swift action.

Master Strike (Ex): upon 20th level, the ninja gains the master strike trait like a rogue would. (see the 20th level ability). This replaces perfect self.


sounds like a rogue, but with less talents


The play-test version kick major @$$, Just played it today with my brother and a Friend. To beef him up in the attack area I put some two-weapon fighter in there so he can have more of a chance to live.
overall cannot wait to play the real version soon

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