Creating a playtest party


Playtest Results: Round 1


So my group gets together every friday, this friday we are missing some players so we were thinking of doing some playtesting

We are going to make a party of 4

We are going to make them on the higher level side we will make them 12th level

We ussually role dice for stats but I want to make this a little more uniform so we will do the 25 points buy

We will give them 110,000GP worth of Items

The party will be the three new classes plus a healing oracle

Im going to create a "dungeon" where the challenges will keep going up starting at CR 12 till the party dies (no rest)

Does this sound useful and how should I make the encounters or characters differently?

Sczarni

Joey Virtue wrote:

So my group gets together every friday, this friday we are missing some players so we were thinking of doing some playtesting

We are going to make a party of 4

We are going to make them on the higher level side we will make them 12th level

We ussually role dice for stats but I want to make this a little more uniform so we will do the 25 points buy

We will give them 110,000GP worth of Items

The party will be the three new classes plus a healing oracle

Im going to create a "dungeon" where the challenges will keep going up starting at CR 12 till the party dies (no rest)

Does this sound useful and how should I make the encounters or characters differently?

Make sure to vary the enemies, abilities and saves throughout this time. Really push the characters to use all of their saves and abilities. If there is a dungeon use the fact that their may be cover and obstacles and difficult terrain.


Human Gunslinger 12th level

Gunman

25 point buy

Stats
Str 13
Dex 20/24
Con 14
Int 10
Wis 16/20
Cha 10

AC 28
HP 125
Saves
Fort +12
Reflex +18
Will +12

Weapons Fire and Ice

+1 Flaming Pistol +16/+11/+6 1d8+11+d6 Fire 19-20 x4 at point Blank

+1 Frost Pistol +16/+11 1d8+11+d6 Cold 19-20 x4 at point Blank

(Deadly Aim worthless)

Magic Items
Headband of Wis +4
Belt of Dex +4
Cloak of Resistant +3
Handy Haversack (hold all the gunpowder and Bullets)
Ring of Protection +3
Boots of Levitate
Amulet of Natural Armor +2
Mithril Chain Shirt +3
Ion Torch
FIRE
ICE
4500 Gp for Bullets and Gunpower

Feats
1st Weapon Focus
Bonus Rapid Reload
3rd Point Blank Shot
4th Weapon Specialization
5th Two Weapon Fighting
7th Lightning Reload
8th Point Blank Master Pistols
9th Improved Critical Pistols
11th Signature Deed Lightning Reload
12th Improved Two Weapon Fighting


Dwarven Samurai

Shogun

25 Point Buy

Stats
Str 19/23
Dex 14
Con 18/22
Int 10
Wis 12
Cha 8

AC 30
HP 175
Saves
Fort +17
Reflex +10
Will +10

Weapon
+1 Corrosive Shocking Adamantine Katana +21/+16/+11 1d10+11 +d6 Acid +d6 Electricity
+1 Corrosive Shocking Adamantine Katana +17/+12/+7 1d10+19 +d6 Acid +d6 Electricity (One handed Power Attack)
+1 Compsite Longbow (+4 Str)+15/+10/+5 1D8+5
+1 Compsite Longbow (+4 Str)+11/+6/+1 1D8+13 (Deadly Aim)

Magic Items
+2 Mithral Full Plate
+2 Heavy Shield
+2 Ring of Protection
Efficent Quiver (bunch of special metal arrows)
Amulet of Natural Armor +1
Cloak of Resistance +3
Belt of Physical Might +4 (Str & Con)
+2 Ring of Protection
Boots of Striding and Sprinting

Feats
Weapon Focus Katana
Iron Will
Power Attack
Weapon Specialization Katana
Deadly Aim
Greater Weapon Focus Katana
Improved Critical Katana
Greater Weapon Specialization Katana

Order of the Warrior


Human Ninja

Hanzo

25 Point buy

Str 14
Dex 18/22
Con 14
Int 10
Wis 12
Cha 16/20

Weapon
+2 Katana +11/+6 1d10+4
+1 Wakizashi +10/+5 1d6+2
+1 Composite Short Bow +16/+11 1d6+3

Magic Items
+3 Mithral Chain
Ring of Force Shield
Ring of Protection +3
Headband of Charisma +4
Goggles of Night
Amulet of Natural Armor +1
Cloak of Resistance +3
Vest of Escape
Belt of Dex +4
Boots of Elven Kind
Wands
Invisbiility greater Charges x3
Silence Charges x5
Invisibilty x5
Fly X4

Feats
Two Weapon Fighting
Dodge
Shadow Strike
Mobility
Spring Attack
Improved Two Weapon Fighting
Extra Ki

Ninja Tricks
Fast Stealth
Shadow Clone
Vanishing Trick
Bleeding Attack
Ghost Step
Evasion


I need to learn how to read I was thinking Samurais could qualify for Weapon Spec tree with out and fighter
so I had to change Showgun to a Samurai 11 Fighter 1
The sad thing is for being Playtest characters I have half ass back stories for each of these characters


So I have created the encounters for this playtest tell me what you think
4 Cr 8 Ogre Mage

1 Cr 12 Purple Worm

2 Cr 11 Stone Golems

1 Cr 13 Storm Giant

4 Cr 10 Fiendish T Rexes

2 CR 12 Adult Green Dragons

2 CR 13 Iron Golems

2 CR 13 Glaberzu (If they make it this far I would be amazed)

1 CR 16 Night Walker

I threw a little story together to go along with this and them set up in differnt environemnts

And I think There is a trap or two also in between some encounters

Shadow Lodge

Joey Virtue wrote:


I threw a little story together to go along with this and them set up in differnt environemnts

I am really impressed by the amount of effort you're going to just for a playtest/throwaway game. Would love to see posts of each encounter.


We are going to take copius notes.
Or do you want how im setting up each encounter?

Shadow Lodge

Joey Virtue wrote:

We are going to take copius notes.

Or do you want how im setting up each encounter?

I'm interested in how the party does, so let us know how your games go.

Senior Designer

Joey Virtue wrote:

We are going to take copius notes.

Or do you want how im setting up each encounter?

I'm all for more information, if you have the time. I sure would not mind seeing some of the encounter set-up information.


Stephen Radney-MacFarland wrote:
Joey Virtue wrote:

We are going to take copius notes.

Or do you want how im setting up each encounter?
I'm all for more information, if you have the time. I sure would not mind seeing some of the encounter set-up information.

It was fun im typing up a report but we stoped after four encounters cause I miss read somthing on the fifth encounter (size of a t rex) and got us talking for like an hour but all everyone agrees that they would of survivied this battle but the two adult green dragons would of killed them.

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