| Joey Virtue |
So my group gets together every friday, this friday we are missing some players so we were thinking of doing some playtesting
We are going to make a party of 4
We are going to make them on the higher level side we will make them 12th level
We ussually role dice for stats but I want to make this a little more uniform so we will do the 25 points buy
We will give them 110,000GP worth of Items
The party will be the three new classes plus a healing oracle
Im going to create a "dungeon" where the challenges will keep going up starting at CR 12 till the party dies (no rest)
Does this sound useful and how should I make the encounters or characters differently?
ossian666
|
So my group gets together every friday, this friday we are missing some players so we were thinking of doing some playtesting
We are going to make a party of 4
We are going to make them on the higher level side we will make them 12th level
We ussually role dice for stats but I want to make this a little more uniform so we will do the 25 points buy
We will give them 110,000GP worth of Items
The party will be the three new classes plus a healing oracle
Im going to create a "dungeon" where the challenges will keep going up starting at CR 12 till the party dies (no rest)
Does this sound useful and how should I make the encounters or characters differently?
Make sure to vary the enemies, abilities and saves throughout this time. Really push the characters to use all of their saves and abilities. If there is a dungeon use the fact that their may be cover and obstacles and difficult terrain.
| Joey Virtue |
Human Gunslinger 12th level
Gunman
25 point buy
Stats
Str 13
Dex 20/24
Con 14
Int 10
Wis 16/20
Cha 10
AC 28
HP 125
Saves
Fort +12
Reflex +18
Will +12
Weapons Fire and Ice
+1 Flaming Pistol +16/+11/+6 1d8+11+d6 Fire 19-20 x4 at point Blank
+1 Frost Pistol +16/+11 1d8+11+d6 Cold 19-20 x4 at point Blank
(Deadly Aim worthless)
Magic Items
Headband of Wis +4
Belt of Dex +4
Cloak of Resistant +3
Handy Haversack (hold all the gunpowder and Bullets)
Ring of Protection +3
Boots of Levitate
Amulet of Natural Armor +2
Mithril Chain Shirt +3
Ion Torch
FIRE
ICE
4500 Gp for Bullets and Gunpower
Feats
1st Weapon Focus
Bonus Rapid Reload
3rd Point Blank Shot
4th Weapon Specialization
5th Two Weapon Fighting
7th Lightning Reload
8th Point Blank Master Pistols
9th Improved Critical Pistols
11th Signature Deed Lightning Reload
12th Improved Two Weapon Fighting
| Joey Virtue |
Dwarven Samurai
Shogun
25 Point Buy
Stats
Str 19/23
Dex 14
Con 18/22
Int 10
Wis 12
Cha 8
AC 30
HP 175
Saves
Fort +17
Reflex +10
Will +10
Weapon
+1 Corrosive Shocking Adamantine Katana +21/+16/+11 1d10+11 +d6 Acid +d6 Electricity
+1 Corrosive Shocking Adamantine Katana +17/+12/+7 1d10+19 +d6 Acid +d6 Electricity (One handed Power Attack)
+1 Compsite Longbow (+4 Str)+15/+10/+5 1D8+5
+1 Compsite Longbow (+4 Str)+11/+6/+1 1D8+13 (Deadly Aim)
Magic Items
+2 Mithral Full Plate
+2 Heavy Shield
+2 Ring of Protection
Efficent Quiver (bunch of special metal arrows)
Amulet of Natural Armor +1
Cloak of Resistance +3
Belt of Physical Might +4 (Str & Con)
+2 Ring of Protection
Boots of Striding and Sprinting
Feats
Weapon Focus Katana
Iron Will
Power Attack
Weapon Specialization Katana
Deadly Aim
Greater Weapon Focus Katana
Improved Critical Katana
Greater Weapon Specialization Katana
Order of the Warrior
| Joey Virtue |
Human Ninja
Hanzo
25 Point buy
Str 14
Dex 18/22
Con 14
Int 10
Wis 12
Cha 16/20
Weapon
+2 Katana +11/+6 1d10+4
+1 Wakizashi +10/+5 1d6+2
+1 Composite Short Bow +16/+11 1d6+3
Magic Items
+3 Mithral Chain
Ring of Force Shield
Ring of Protection +3
Headband of Charisma +4
Goggles of Night
Amulet of Natural Armor +1
Cloak of Resistance +3
Vest of Escape
Belt of Dex +4
Boots of Elven Kind
Wands
Invisbiility greater Charges x3
Silence Charges x5
Invisibilty x5
Fly X4
Feats
Two Weapon Fighting
Dodge
Shadow Strike
Mobility
Spring Attack
Improved Two Weapon Fighting
Extra Ki
Ninja Tricks
Fast Stealth
Shadow Clone
Vanishing Trick
Bleeding Attack
Ghost Step
Evasion
| Joey Virtue |
So I have created the encounters for this playtest tell me what you think
4 Cr 8 Ogre Mage
1 Cr 12 Purple Worm
2 Cr 11 Stone Golems
1 Cr 13 Storm Giant
4 Cr 10 Fiendish T Rexes
2 CR 12 Adult Green Dragons
2 CR 13 Iron Golems
2 CR 13 Glaberzu (If they make it this far I would be amazed)
1 CR 16 Night Walker
I threw a little story together to go along with this and them set up in differnt environemnts
And I think There is a trap or two also in between some encounters
| Joey Virtue |
Joey Virtue wrote:I'm all for more information, if you have the time. I sure would not mind seeing some of the encounter set-up information.We are going to take copius notes.
Or do you want how im setting up each encounter?
It was fun im typing up a report but we stoped after four encounters cause I miss read somthing on the fifth encounter (size of a t rex) and got us talking for like an hour but all everyone agrees that they would of survivied this battle but the two adult green dragons would of killed them.