| Seventhprophet |
I am running a campaign where 3 characters are playing lawful good. 2 are chaotic good and one nuetral good.
They are always in agreement on how to handle every situation.
I am trying to think of a good dillema that would challenge the parties notions of right vs wrong anf law vs chaos. Make them consider the outcomes and maybe spark a debate about the course of action.
Any good Ideas?
| Dorje Sylas |
You know your players better then we can. My only word of caution is to consider if introducing a moral dilemma will negatively impact their enjoyment of the game. Some GMs would kill for that kind of party unity :P .
Here is one:
For the greater good. A rather nasty evil old and well above their level Dragon has decided an old mine, home to a fairly quite if bothersome group of evil humanoids (kobolds, goblins, etc), is the perfect place for some project or other. It has threatened to reduced a local village or two to ash if the mine/cave/rune isn't completely cleared of the "vermin." This is relocation, prisoner problem, oh-no kids, and so forth.
| Turin the Mad |
Dealing with a lycanthrope that has slaughtered several people - they capture it the morning of day 3 of the infection with evidence sufficient to convict and sentence to permanent death.
They must
(a) deal with the legal issues - since the creature's actions certainly warrant permanent death;
(b) deal with the moral issues, since lycanthropy can be cured if the critter is in its first full moon; and
(c) deal with potentially restoring it back to life and effecting a cure after execution without alerting the ruling authorities.
The thing of (c) is, if they restore the critter and cure it of the curse and simply release the sorry bugger, it will almost certainly become known that some one has undermined lawful authority in a big way by restoring to life a person sentenced to death and (unknowable for another 4 weeks) once more released the same lycanthrope into the populace once more!
A dilemma for the lawful/neutral/chaotic axis :)
| Caineach |
Freedom vs obligation is the big way I cause strife on the lawful-chaos spectrum.
For instance:
A young woman wants to flee her parents so that she is not forced to wed. She has a duty to do this, since it would seal an alliance between the families, but she is in love with annother. She seeks the PCs help in this. The lawful characters should have a moral dilema, because helping her disobey familial obligations will cause greater discord, while the chaotic characters should promote her freedom, as only she should be able to choose her destiny.
| therealthom |
Freedom vs obligation is the big way I cause strife on the lawful-chaos spectrum.
For instance:
A young woman wants to flee her parents so that she is not forced to wed. She has a duty to do this, since it would seal an alliance between the families, but she is in love with annother. She seeks the PCs help in this. The lawful characters should have a moral dilema, because helping her disobey familial obligations will cause greater discord, while the chaotic characters should promote her freedom, as only she should be able to choose her destiny.
Bingo! My personal favorite. Or you can use the flip side, the parents want the party to track her down and bring her back. Maybe she just ran away, maybe she eloped with another suitor.
| Caineach |
A man has an accusation against annother, but has no evidence besides his word. He seeks retribution for some serious crime (like murder of his wife/child), and is seeking aid from the adventurers. The law may have already found the accused not guilty, or refused to take action because of the lack of evidence. The accussed may or may not be guilty, but the accuser is certain in his beliefs and so he will not show up as lieing.
| Huma |
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A low level LG character lives in a backwoods rural town. A caster/being of immense power sneaks into town and starts to control others, essentially trying to set himself up as mayor/lord of that area. The LG character figures this out, fights against it, angering the caster.
The caster frames the LG character for some horrible crime (rape or murder of children, desecration of bodies, something to that effect) and messages him. If he does not turn himself in and admit to this crime the caster will turn this town to ash and disappear. If he attempts to tell anyone else of what has really occurred he will level the town and disappear.
It has been made clear to the LG character he has absolutely no chance of fighting this being, and knows this caster will find out if he attempts to ride to another town to warn others. To make matters worse his wife and children live in this town. They will all die if he doesn't turn himself in. Reluctantly, and at the end of his rope, he does so. They mark him with some sign of incredible shame, like a tatoo, etc.
The night before his execution the evil caster secretly rescues him and sets him free, completing his vengeance upon him since he loves the idea of a good person tormented like this. He must wander the earth an outcast, hunted, spit upon. He must never tell a soul of what truly transpired here or the caster will go through with the destruction of the town.
What does this character do, or any good adventuring party that meets him and figures out the true story? Plenty of law vs chaos role playing and spice!
| Dobneygrum |
I always find slavery is great for a moral dilemma. In a town they visit, prisoners can be sold into slavery. Then they find out some of the laws. Not worshipping the town god is a major crime.
You have a party of good people, but some of them are breaking the law of the land by even carrying holy symbols of a different god.
What do you do? Leave town so no one finds out? Continue breaking the law but keep it a secret? Free the slaves who were imprisoned for worshipping the same god you do? For added dilemma, you should have the town god be the same god as at least one of the characters.
snobi
|
A low level LG character lives in a backwoods rural town...What does this character do, or any good adventuring party that meets him and figures out the true story? Plenty of law vs chaos role playing and spice!
In the spirit of plenty of spice, I'd ask him if he likes dragons, wait for him to respond, and then finish the deez nuts joke.
Deadmanwalking
|
I always find slavery is great for a moral dilemma. In a town they visit, prisoners can be sold into slavery. Then they find out some of the laws. Not worshipping the town god is a major crime.
You have a party of good people, but some of them are breaking the law of the land by even carrying holy symbols of a different god.
What do you do? Leave town so no one finds out? Continue breaking the law but keep it a secret? Free the slaves who were imprisoned for worshipping the same god you do? For added dilemma, you should have the town god be the same god as at least one of the characters.
Uh...this isn't actually a moral dilemma for the Good-Aligned. Even LG characters are expected to regard truly unjust laws (especially from foreign lands) as invalid. A LN character might be in trouble, but not anyone Good-Aligned.
| Gnomezrule |
A man caught stealing food for his family. The theft is punishable by imprisonment/lose of limbs/hanging/etc.
LG shouldn't have much of an issue with the punishment fitting the crime.
NG/CG might not feel the same way.
I could see more than a few LG characters thinking that is unjust and would view it as tyrrany to be resited in accordance with a higher law.