Fighter Training (Ex)


Round 1: Magus


In the process of putting to gather a 13th level Magus for a play test and wanted to be sure of the intent of this ability. As I read it my Magus qualifies for Weapon Specialization at 10th level assumming he took Weapon Focus earlier. If that was not the intent then a bit of clarification would be in order.

BTW, overall this class looks great.

Doug


A 13th level Magus counts as a 6th level Fighter, or 7th if we are supposed to round up here, and would qualify for whatever feats require that level of Fighter or lower in order to be taken. If there are other prerequisites beside a minimum Fighter level, I would figure you had to meet them as well, such as in your example.

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Enevhar Aldarion wrote:
A 13th level Magus counts as a 6th level Fighter, or 7th if we are supposed to round up here, and would qualify for whatever feats require that level of Fighter or lower in order to be taken. If there are other prerequisites beside a minimum Fighter level, I would figure you had to meet them as well, such as in your example.

An exception to the "always round down" rule would be nice in this case.


It would be nice if the Magus could get great weapon specialization (it's not that great of an feat) so that a high level Magus could go WF, WS, GWF and GWS on the same weapon.

There also needs to be a one-handed exotic elven weapon (maybe an exotic elven rapier?) that provides a good synergy with the Magus fighting style.

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vuron wrote:

It would be nice if the Magus could get great weapon specialization (it's not that great of an feat) so that a high level Magus could go WF, WS, GWF and GWS on the same weapon.

There also needs to be a one-handed exotic elven weapon (maybe an exotic elven rapier?) that provides a good synergy with the Magus fighting style.

Why elven?


greatamericanfolkhero wrote:


Why elven?

Honestly because I think the Magus fits the old Elven F/MU archetype well and it would be nice if Elves got a nice freebie EWP that provided good synergy with the Magus class. The Curveblade being a Two-handed weapon isn't a good fit.

Humans can afford to go with the Falcata, Rhoka or Urumi with their bonus racial feat but the rapier will probably be the primary option for other races.

I know I can always pull out Elven Thinblade from Complete Warrior but it would be nice to have a Pathfinder equivalent. Plus word filler :D


Vuron,
I did not want to speak for you but you are right the Magus pretty much fits the old elven F/MU archetype. I am going to convert my old 2e bladesinger and play test him in World's Largest Dungeon. I don't agree with a need for special elven weapons though. A long sword or rapier should be fine.
Doug


I can see the Heirloom Weapon trait from Adventurer's Armory being popular with Magus players:

Quote:
You carry a weapon that has been passed down from generation to generation in your family. This heirloom weapon is of masterwork quality (but you pay only the standard cost at character creation). You gain a +1 trait bonus on attack rolls with this specific weapon and are considered proficient with that specific weapon (but not other weapons of that type) even if you do not have the required proficiencies.


Not a 100% related but can anyone come up with a good reason why Fighter training shouldn't come at 1st level? The worst things it looks like it can do is cause Magi to gain weapon or shield specialization at 8th level, or help a player focus more on the fighter side.


Seeker of skybreak wrote:
Not a 100% related but can anyone come up with a good reason why Fighter training shouldn't come at 1st level? The worst things it looks like it can do is cause Magi to gain weapon or shield specialization at 8th level, or help a player focus more on the fighter side.

I was thinking the same thing. Having to wait till 10th then getting 5 levels of fighter for feat qualification seems kind of odd to me.


Getting it at 10th seems wonky to me, too. Giving it at 1st level makes sense, it wont do anything until 8th. As it is, you don't get a feat at 10th, so why not make it at 11th? or 9th? At least then you could immediately use it. But definitely think it should come at first.

All it does is make multiclassed magus/fighter not quite as terrible. Which, really, is that so bad?


Actually, I'm of the opinion it doesn't scale fast enough. As was touched on earlier, getting access to G Wpn Spec would be nice, but so too would be having access to things like Disruptive and Spell Breaker at times where they'd actually matter.

What if it were tied as a function to BAB (ie: your effective fighter level is your BAB)? Suddenly you could gain Disruptive at 8th instead of 6th, Spell Breaker at 14th instead of 10th, and G Wpn Spec at 17th instead of 12th. Slower progression than fighter, but fast enough to give you some play time with the abilities you're picking up.


Ryzoken wrote:

Actually, I'm of the opinion it doesn't scale fast enough. As was touched on earlier, getting access to G Wpn Spec would be nice, but so too would be having access to things like Disruptive and Spell Breaker at times where they'd actually matter.

What if it were tied as a function to BAB (ie: your effective fighter level is your BAB)? Suddenly you could gain Disruptive at 8th instead of 6th, Spell Breaker at 14th instead of 10th, and G Wpn Spec at 17th instead of 12th. Slower progression than fighter, but fast enough to give you some play time with the abilities you're picking up.

But what about a Magus/Barb, or a Magus/Eldritch Knight? How would you deal with multiclassed BAB?

Dark Archive

As I've said in another thread, I really think this ability needs to be changed to gained at 4th level and...

I know it might seem a little powerful, but what if they did Fighter level -3 for determining feats? That would be inline with a rangers animal companion to druid levels, and a paladin's AND ranger's caster levels. And would it really be that broken?
Weapon specialization at 7th, spell breaker at 9th, etc.

Liberty's Edge RPG Superstar 2008 Top 32, 2011 Top 16

I actually thought that 8th level would make the most sense - and that taking a que from the changes to ranger and paladin caster level of making it Magus level minus 4 would be better than 1/2 magus level. This still would put them behind a figher in terms of what they qualify for, but at higher levels would allow them some of the nicer feats if they wanted.

At 8th level start you'd count as 4th level fighter for weapon specialization, which I think is the lowest fighter level requirement out there. Also, a straight Magus wouldn't really be able to take until 9th level since they don't get feats at even levels like fighters.


Varthanna wrote:


But what about a Magus/Barb, or a Magus/Eldritch Knight? How would you deal with multiclassed BAB?

Actually, those are covered well by my proposed BAB change. If you Multiclass Barb, you're sacrificing spellcasting for superior feat/combat access, as it should be. Going EK seems problematic, but is easily fixed by stating "this ability does not stack with any other abilities that qualify you for fighter bonus feats, including levels of fighter" Now we've got an ability that grants access to fighter bonus feats that scales appropriately by level and operates independently from other similar abilities or actual fighter levels (eliminating situations where one might end up gaining more than one effective level of fighter during your level up).

But Magus lvl -4 will also work... linear instead of exponential, but still acceptable.

Grand Lodge

At 10th level a Magus gains Fighter Training which allows him to use 1/2 his level as a fighter level to qualify for feats.

So far I find these feats are the only ones (from the core rules, too tired to look up APG feats) that might be affected by the ability.

Critical Mastery- impossible for Magus to qualify for until level 28
Disruptive
Spellbreaker
Greater Shield Focus
Greater Weapon Focus
Greater Penetrating Strike- impossible for Magus to qualify for until level 32
Weapon Specialization
Greater Weapon Specialization- impossible for Magus to qualify for until level 24

This ability essentially grants access to a whole whopping 5 feats. Seems a real disappointment for 10th level. That is when I usually start anticipating a power boost to the COOL stuff.

Honestly, kill this ability all together. Let the Fighter still be a Fighter. A Magus is not a Fighter, he is a Magus. I'd rather see something to enhance his Magus Arcana.


Well... one does need to look at the closet existing character that matches to the Magus. Depending on your class lead in to EK your effective fighter level will range from 10 to 15 (typical is 11, Fighter 1/Wizard 5).

I would not object to moving the ability down to 6th level, same entry point as EK and having it end at 10 total, if it could somehow be jiggered to 12 that would perhaps be better.

2/3s Magus level instead of 1/2? Using raw BAB is not a smart idea and it leaves open some abusive multi-classing. By abusive I mean robbing the fighter of his class features and giving them to other classes. Especially if one reduces or takes away the level requirement.

Magus 3 / Barbarian 17, with a Fighter equivalent of 19... uh how about a big fat no.

I still think 1/2 is appropriate when you line it up to the EK.


This:

JoelF847 wrote:
I actually thought that 8th level would make the most sense - and that taking a que from the changes to ranger and paladin caster level of making it Magus level minus 4 would be better than 1/2 magus level.

or this:

Krome wrote:
Honestly, kill this ability all together. Let the Fighter still be a Fighter. A Magus is not a Fighter, he is a Magus. I'd rather see something to enhance his Magus Arcana.

The Fighter/Wizard is getting stepped on enough with this class - no need for this. If they want it - let them take Eldritch Knight.

Barring a change, for anyone who wants Greater Weapon Spec, Go Mag15/EK5.

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Krome wrote:


This ability essentially grants access to a whole whopping 5 feats. Seems a real disappointment for 10th level. That is when I usually start anticipating a power boost to the COOL stuff.

Less since A magus cant use shields


The most abusive I can see making fighter training available at 1st is a Magus 8/Fighter 2/Eldritch Knight 10 build which would effectively make him a 16th level fighter for feats. This opens up greater penetrating strike, which is the only feat that is off limits to a magus 10/EK 10 or Magus 10/Fighter 10 build. He gets this feat available at the sacrifice of 2 levels of magus which reduces his spells per day and the effectiveness of his spells. It doesn't seem like it changes much accept making a more combat oriented Magus more viable. He still won't have the attack power of a fighter or any other full BAB class for that matter (+18 BAB at 20th. But he won't have any of the weapon training bonuses or the circumstantial bonuses of other fighter classes such as smite evil or favored enemy).

I chose 8th level for Magus because he has 3rd level spells which allows him to qualify for eldritch knight. I could choose 7th and take a level of fighter but he gets an effective fighter level at 8th anyway under the proposed changes. Plus he gets a BAB increase anyway, a better Will save, and it helps his spell casting at the sacrifice of 1hp (which won't matter since Magus would be your favored class). The only thing you lose is armor training.

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