Special Materials


Rules Questions


is there any way for me to have a weapon be both cold iron and silvered.

Paizo Employee Creative Director

northbrb wrote:
is there any way for me to have a weapon be both cold iron and silvered.

While there are ways to get a weapon that can penetrate multiple types of DR (usually by having a high enhancemnt bonus), and there's items like silversheen that can temporarily change what a weapon is made of, you can't have something that's more than one material at once as the baseline weapon. It's either cold iron OR silver.


i will be playing in a campaign where we will be facing monsters of all types and i was looking to have a weapon that could deal with more than one type of monster.


thank you very much james for the quick response.


Pathfinder Maps Subscriber; Pathfinder Roleplaying Game Superscriber; Starfinder Charter Superscriber

If you go with a double weapon, you could have different materials for each end.

Liberty's Edge

If you're able to use 3.5 stuff, the "Metalline" weapon enhancement from the Magic Item Compendium is what you want. Allows you to change the composition of the weapon between adamantine, alchemical silver, cold iron and plain ordinary steel.


How about just getting a +3 weapon since it will penitrate multiple types of DR?


Is there a list of these special materials? And does a Magic +1 weapon bypass DR/silver for example?


The basic special materials are alchemical silver, cold iron, mithril (which acts like silver, but better), and adamantine for bypassing DR. If you have a weapon with a +3 enhancement bonus that isn't due to Greater Magic Weapon, you bypass magic, cold iron, and silver. If it's +4, add adamantine to the mix.


So +1 longsword isn't better then a cold iron longsword for bypassing DR?

Dark Archive

http://www.d20pfsrd.com/gamemastering---final/special-abilities---final#TOC -Overcoming-DR


Name Violation wrote:
http://www.d20pfsrd.com/gamemastering---final/special-abilities---final#TOC -Overcoming-DR

Dose that work in revise, so lets say I attack a 10/+4 monster with my adamantine dagger would it ignore the DR ?

The Exchange

The smitter wrote:
Name Violation wrote:
http://www.d20pfsrd.com/gamemastering---final/special-abilities---final#TOC -Overcoming-DR
Dose that work in revise, so lets say I attack a 10/+4 monster with my adamantine dagger would it ignore the DR ?

There is no DR XX/+4. Only DR XX/magic, DR XX/special material type, or DR XX/-.

DR XX/+4 was something from D&D 3.0 version where there was scaling DR that needed a certain weapon bonus. 3.5 eliminated that and Pathfinder did not re-introduce it.

Also, to answer what I assume you are asking, No. An adamantine weapon will not overcome DR/magic. No special material (cold iron, silver, adamantine, etc.) currently available overcomes DR/magic.


What about the craft time to make a weapon out of a special material for example adamantine does it take (20*20=400/30000=) 75 weeks to make a Long sword (+ the 2 weeks to make the sword itself) if the craft skill is used Note I assumed the crafter could take ten and has at least a +10 to the roll is this right


Thank you I also found the same thing in the back of the Core Rule book for Pathfinder pg 561-562.

Thanks again it now makes sense.

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