
Ki_Ryn |

I have a (halfling) rogue with a +7 dexterity bonus and so even his mithril chain shirt is too confining (allowing only a +6 dex bonus). Are there other armor options that would support his full dexterity bonus?
I considered Mage Armor but the flat 4 AC ends up no better than a mithril chain shirt +1 for me. Our group is currently in the +1 to +2 bonus range for armor.

Mauril |

Celestial Armor, which you likely can't afford yet, allows for up to a +8 Dex mod. Your GM might allow you to get "mundane" celestial armor, which is just the silver/gold chain, without the +3 to AC and the ability to fly 1/day. Such armor would only cost 7400 gold, have a +8 Dex allowance, -3 ACP and 15% ASF. This, likely, will not fly at most tables. In that likely event, you'll have to wait for the regular version which costs 22,400 gold.

Ki_Ryn |

Is the price for the mundane celestial armor from reverse engineering out the +3 bonus and the fly?
Celestial Armor says it is chainmail that counts as light armor, but does that mean in the same sense that mithril armor is one category lighter? In other words, do you still need medium armor profficiency to wear Celestial chainmail?

Mauril |

Official ruling from the Devs is that Celestial Armor is light armor, not treated as light armor. Light armor proficiency is all that is needed. I'll see if I can find the thread.
Here it is.
This post is particularly relevant.
Zark wrote:Nah; celestial armor only requires light armor proficiency to avoid the penalties. It's a pretty solid armor choice for bards or rogues as a result.Thanks James!
Does this mean you don't have do be proficient in medium armor to avoid taking nonproficiency penalties when using Celestial Armor?Thanks again for the quick answer and the clarification. Have a nice weekend. :-)

R_Chance |

"Nimbleness" from the Magic Item Compendium is a +1 bonus ability for armor, and adds +1 to the max dex of any armor and reduces the check penalty by 2.
Add that to a Mithral Shirt to push the Max Dex Bonus to +7, but the adjustment to armor check penalties is moot since the armor is already at 0.
Er... Pathfinder rules question. I suppose they could be using 3.5 splatbooks, but that's not a given.

Majuba |

Honestly, with your current options, Mithril shirt is still the best choice. Losing 1 AC from dex (and thus also touch AC) isn't that bad. Any option to replace it has to do as well or better than your current armor.
Eventually Celestial or Bracers - but with 20 AC just from armor and dex (before magic), I think you'll be doing fine. Much cheaper options now to increase AC (Ring of Protection, Amulet of Natural Armor, Dusty Rose Ioun Stone, etc.)

Swiftbrook |

I have a (halfling) rogue with a +7 dexterity bonus and so even his mithril chain shirt is too confining (allowing only a +6 dex bonus). Are there other armor options that would support his full dexterity bonus?
I considered Mage Armor but the flat 4 AC ends up no better than a mithril chain shirt +1 for me. Our group is currently in the +1 to +2 bonus range for armor.
I also think the Mithral shirt is your best option. I'm assuming that you're not high level with lots of gold rolling around. As a cost measure, here is how it pans out:
+0 Mithal shirt, AC +4, max dex +6 = AC 20 at 1,100 gp
+1 Mithal shirt, AC +5, max dex +6 = AC 20 at 2,100 gp
+2 Mithal shirt, AC +6, max dex +6 = AC 21 at 5,100 gp
+3 Mithal shirt, AC +7, max dex +6 = AC 22 at 10,100 gp
+4 Mithal shirt, AC +8, max dex +6 = AC 23 at 17,100 gp
+5 Mithal shirt, AC +9, max dex +6 = AC 24 at 26,100 gp
Celestial armor, AC +9, max dex +8 (using your +7) = AC 26 for 22,400 gp
So, unless you can purchase the Celestial armor right now or soon, you best choice is the Mithral shirt. You can use it now and upgrade it as you can afford it.
If you can use medium armor and not lose any benifits, a Mithral breastplate is +6 AC, max dex +4 for only 100 gp more. Improves your flat-foot AC as well.
-Swiftbrook
Just My Thoughts

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"Leaf Armor
Druidic elves use secret alchemical compounds to treat special leaves used in crafting armor for their warriors. Stitching the overlapping leaves into a leather jerkin, bracers, and leggings provides great flexibility while deflecting blows as well as metal armor. Leaf armor is always masterwork. It cannot be constructed from other special materials.
TYPE:
Leaf
COST:
500 gp
AC:
+3
MAX DEX:
+8
CHECK
0
SPELL FAILURE
10%
SPEED
Same as LightAr."
(PF Campaign Setting, page 211)
There you go, an armor with a huge max dex score, just that it's otherwise pretty weak. Of course this is still 3.5 ed, but I don't think anyone would rules lawyer this since the thing is anything but cheesy. Now, hide shirt on the other hand...

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I have a (halfling) rogue with a +7 dexterity bonus and so even his mithril chain shirt is too confining (allowing only a +6 dex bonus). Are there other armor options that would support his full dexterity bonus?
I considered Mage Armor but the flat 4 AC ends up no better than a mithril chain shirt +1 for me. Our group is currently in the +1 to +2 bonus range for armor.
Just curious, Can I see the stats? Just want to know how you get the +7 mod? (might want to use it in a future game :D )

Mirror, Mirror |
Ki_Ryn wrote:Just curious, Can I see the stats? Just want to know how you get the +7 mod? (might want to use it in a future game :D )I have a (halfling) rogue with a +7 dexterity bonus and so even his mithril chain shirt is too confining (allowing only a +6 dex bonus). Are there other armor options that would support his full dexterity bonus?
I considered Mage Armor but the flat 4 AC ends up no better than a mithril chain shirt +1 for me. Our group is currently in the +1 to +2 bonus range for armor.
If he started with a 20, got a belt, and put 4th and 8th lvl stat points into it...
And I'm really undure why Mage Armor isn't working here. +7 dex +4 armor is +11. +6 dex +4 chain +2 magic is only 12.
If you have a Mithral Chain Shirt+2, you loose 1 point of AC. A similar +1 armor would be equal, as you say. I think I would trade the armor for cash and work towards that Celestial Armor.

Majuba |

I also think the Mithral shirt is your best option. I'm assuming that you're not high level with lots of gold rolling around. As a cost measure, here is how it pans out:
+0 Mithral shirt, AC +4, max dex +6 = AC 20 at 1,100 gp
+1 Mithral shirt, AC +5, max dex +6 = AC 21 at 2,100 gp
+2 Mithral shirt, AC +6, max dex +6 = AC 22 at 5,100 gp
+3 Mithral shirt, AC +7, max dex +6 = AC 23 at 10,100 gp
+4 Mithral shirt, AC +8, max dex +6 = AC 24 at 17,100 gp
+5 Mithral shirt, AC +9, max dex +6 = AC 25 at 26,100 gp
+5 Mithral shirt of Nimbleness, AC +9, max dex +7 = AC 26 at 37,100 gpCelestial armor, AC +9, max dex +8 (using your +7) = AC 26 for 22,400 gp
Nice list, but the +1 to +5 Mithral shirt numbers were off, so fixed.
It's interesting to see that Celestial Armor (once you can afford it) is straight out better than Mithral Shirt.

Swiftbrook |

Nice list, but the +1 to +5 Mithral shirt numbers were off, so fixed.
It's interesting to see that Celestial Armor (once you can afford it) is straight out better than Mithral Shirt.
Thanks for the fix. It was late and my first writing disappeared into cyberspace.
It is , if you can find it or find someone who can make it. Getting just what you want because it is in the book is not a given really.
Actually, in PFS organized play it is. You need the gold and the Prestige Award and you can buy anything legal. You need at least 36 PA points which is at least 18 adventures. So maybe at 7th or 8th level (21 to 24 adventures)
I played a ranger in Living Greyhawk and I had a mithral shirt. I bought it as soon as I could, best thing available and just kept on improving it. I never got to a +7 dex bonus though. Looked at Celestial Armor but other things just looked better -- like improving my bow -- I didn't get attached very often. Also, you can't add additional cool features to Celestial Armor in most campaigns. Like Death Ward, Twilight, etc.
-Swiftbrook

seekerofshadowlight |

PFS, yep it is if it is on the general list if I recall other things are not and must be found...not sure where that armor falls however
At a non PFS table..eh who knows I know I do not allow you to have just anything, ya got to see if ya can find it or run it down, same with crafting ya can't make just any old thing after all. The GP value of craft is assuming ya can find all those odd little items that make up the GP part of crafting after all