Star Wars SAGA Edition Campaign PBP Forming - Looking for players


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tribeof1 wrote:
Splinterleaf wrote:
It looks like we have 2 potential Bounty Hunters in the midst, which will be interesting as well.
I see Veeta heading more towards Elite Trooper, kind of a no-nonsense professional type, so I think there's plenty to distinguish her from Cuss (who sounds like fun - maybe they know each other from Veeta's time marooned on Tattooine?). Honestly, I built her as kind of a Duracell (takes a licking, keeps on ticking). I'm interested to see how much punishment she can take with her talents (Evasion, Indomitable) and feats (Improved Damage Threshold, Improved Defenses, Shake It Off).

Sounds fun. I'm sure I'll give you the opportunity to test that build out :)


So is Heavy Blaster Pistol okay? It's the only Military availability item I'm looking at, and it's in keeping with Cuss' character.

I'd also like a Hold-Out Blaster to stick in one of Cuss' boots, but it is technically Illegal as far as availability goes...

tribeof1 wrote:
Splinterleaf wrote:
It looks like we have 2 potential Bounty Hunters in the midst, which will be interesting as well.
I see Veeta heading more towards Elite Trooper, kind of a no-nonsense professional type, so I think there's plenty to distinguish her from Cuss (who sounds like fun - maybe they know each other from Veeta's time marooned on Tattooine?). Honestly, I built her as kind of a Duracell (takes a licking, keeps on ticking). I'm interested to see how much punishment she can take with her talents (Evasion, Indomitable) and feats (Improved Damage Threshold, Improved Defenses, Shake It Off).

Cuss is going towards Gunslinger, with the potential to also take Bounty Hunter levels... and for Cuss, I look at Bounty Hunter more in the Wild West manner, like Clint Eastwood's character in "For a Few Dollars More", rather than Boba Fett.

All Cuss' feats are built towards the way of the gun, and just a single gun. No John Woo stuff.


Heavy Blaster Pistols are one piece of Military gear that is available.


Splinterleaf wrote:
Heavy Blaster Pistols are one piece of Military gear that is available.

Great :)

I hadn't noticed how Saga Edition had killed the rules on item quality until after I started messing around with it. But Jedi still get a bonus for building their own lightsabers.

Not one of the better changes to the system, IMO...


You could always pay a tech specialist, like myself, to upgrade your pistol. We know how to fine tune them to provide you the most bang for your buck.


Synystr wrote:
You could always pay a tech specialist, like myself, to upgrade your pistol. We know how to fine tune them to provide you the most bang for your buck.

Sounds good. I totally ignored that part of the Starships book, but it's not a feat I'd put on my gunslinger.

I will probably mod a Blaster Pistol via Scum & Villainy, but think Cuss would probably want a +1 to hit on the Heavy Blaster Pistol. What's reasonable pay for the labor?


Cuss Wilvern wrote:
Synystr wrote:
You could always pay a tech specialist, like myself, to upgrade your pistol. We know how to fine tune them to provide you the most bang for your buck.

Sounds good. I totally ignored that part of the Starships book, but it's not a feat I'd put on my gunslinger.

I will probably mod a Blaster Pistol via Scum & Villainy, but think Cuss would probably want a +1 to hit on the Heavy Blaster Pistol. What's reasonable pay for the labor?

I think it would come out to 2000 cr. The upgrade itself costs the tech specialist 1000 cr, and market price is twice that.


Another Q: are we rolling Knowledge - Bureaucracy checks for restricted item licenses? Or do we pay the fee and assume a success?

I'm at the point with Cuss' gear where I'm picking options to round out his cash.

I'd like to slap a Cloaked mod (Scum & Villainy) onto a Blaster Pistol or Sporting Blaster in lieu of a Hold-Out Blaster, but obtaining licenses & passing appropriate rolls can eat up the remainder of Cuss' credits.


Finishing up the intro stuff, with the exception to buying gear, no other rolls should be made until start. Meaning you can buy your gear without skill checks for restricted gear, but no modifications (sorry) until the start of the game.


Sunday is gonna be the start time.

I'll have campaign notes, and back history posted, along with my bastardized cannon changes.

Any changes you need to do get done tonight or tomorrow. Any last minute changes let me know. I'll create the new room both OOC and IC Sunday and post once it's live.


Woot!


I'll be watching for it!


Great. Any changes I make will be background tweaks, but nothing substantial.

Looking forward to it.


Looking forward to Sunday now!


Commencing mission on Sunday.


Ready for Sunday.


So before I open the game, which is almost ready, who is starting off knowing who?

Are we all knowing of, or starting off with your fellows?

just curious as I browse through the back story's again.


I have no problem starting off knowing each other if the others want. I wrote my background initially as being independent of the others, but I can easily add in encounters with the rest of the group for me. Being an information broker makes meeting people really easy.


It's not to terribly crucial, just curiosity actually.


Riddle and myself know each other, and knowing any other party members would be easy to work in, I think. We had to escape from Oovo IV somehow. ;p


THIS THREAD IS CLOSED (pretend it is) UNLESS IN THE FORESEEABLE FUTURE I NEED TO ADD NEW PLAYERS.

Feel free to click my avatar and get the links to the ooc and ic pages, or go here:

The OOC Page

The IC Page

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