
Kalyth |
The 20th level Domain Powers should be something to look forward to, something that shows a true connection to ones god and the domain. Right now alot of the 20th level domain powers are just 9th level spells that the cleric was already able to cast when he was 17th level. The Healing Domain for example give Mass Heal. Now Mass Heal is a nice spell but the cleric already had it at 17th level when he gained access to 9th level spells. Some of the domains do grant spells that would not normally be availible to the cleric which is nice. Though I would much rather see the 9th level abilities be Supernatural powers similar to the 1st and 8th level abilities rather than just bonus spells. A 17th level cleric should have some motivation for going those 3 more levels to get that cool 20th level power. Right now alot of the domains really dont offer anything that special. In the case of the healing domain I might as well switch over to a prestige class at that point for some nifty abilities and +spell progression rather than linger a few more levels for a spell I can already cast.
Alternately (this totally brakes backwards compatability in a way) I would like to see the spell Miracle removed from the cleric spell list and instead made a class feature of clerics say at 18 or 20th. Basically at that level the cleric has his gods ear. The cleric has proven so pios and devoted that the god will directly answer his request for divine intervention. I just think Miracle has more flavor and a better feel as a class feature than as a spell.

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mmmm while i think its useful to havea 9th (or similar level) spell in hand instead of having to ask for it... i do agree that it will be nice to have something more thematic for each domain as one attains level 20
that would be a real reason tor each it, right now only see as interesting as up as level 16 for sun and goly domains (which are the ones i use)

Kalyth |
mmmm while i think its useful to havea 9th (or similar level) spell in hand instead of having to ask for it... i do agree that it will be nice to have something more thematic for each domain as one attains level 20
that would be a real reason tor each it, right now only see as interesting as up as level 16 for sun and goly domains (which are the ones i use)
Another idea I had was to give 20th level cleric somekind of divine aura upon reach 20th that makes them like a lesser avatar of their god. War domain could grant a large 50' radius buff effect similar to prayer. Healing could grant the cleric a death ward aura of some sort. Just something to make level 20 worth holding out for.

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Montalve wrote:Another idea I had was to give 20th level cleric somekind of divine aura upon reach 20th that makes them like a lesser avatar of their god. War domain could grant a large 50' radius buff effect similar to prayer. Healing could grant the cleric a death ward aura of some sort. Just something to make level 20 worth holding out for.mmmm while i think its useful to havea 9th (or similar level) spell in hand instead of having to ask for it... i do agree that it will be nice to have something more thematic for each domain as one attains level 20
that would be a real reason tor each it, right now only see as interesting as up as level 16 for sun and goly domains (which are the ones i use)
mmm anembodyment of their faith? similar to the unworldy characteristic the monk takes?
i do like it... very much

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mmm anembodyment of their faith? similar to the unworldy characteristic the monk takes?
I'm a proponent of reversing the Domain rules back to 3.5 to preserve a large amount of backward compatibility.
But I agree there needs to be 20th level ability a Cleric gets to make 20th interesting.
One example is to make them Outsider (Native) at 20th level.
Another example may to be allowing them one spell say of 3rd level or less to be persistent? One that the DM allows and is in line with the flavor of the god?

Gecko |
Can someone please tell me where i find the Domain powers. I can find them in the Pathfinder Beta playtest book (at least not in the Spells chapter)
Maybe I missunderstood the chapter so that there are the listed domain powers, but if this is so where are the domain spells? Can anybody please help me.

Kalyth |
Montalve wrote:mmm anembodyment of their faith? similar to the unworldy characteristic the monk takes?I'm a proponent of reversing the Domain rules back to 3.5 to preserve a large amount of backward compatibility.
But I agree there needs to be 20th level ability a Cleric gets to make 20th interesting.
One example is to make them Outsider (Native) at 20th level.
Another example may to be allowing them one spell say of 3rd level or less to be persistent? One that the DM allows and is in line with the flavor of the god?
I love the new domains and feel they mesh better with clerics than the old system. I know it mess with Backwards compatability but im willing to let that slide as I think the benefits outweigh the drawbacks.
I would love if the 20th level powers were linked to the domains or maybe specific to each god. Like a cleric of a Fire god gaining Immunity to fire at 20th level. Alot of the domians gain an aura at 8th level it would be interested (though possibly overpowered) if the aura became permanent at 20th (as long as the cleric wished it to function). Healing Domain Clerics would constantly radiate an area of fast healing etc....ok well that might be a little to nice but with the limits of it only functioning on damage suffered while being effected by the aura it might slide.

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I think, the 20th level Domain Power should be written in the gods description, not in the Domain powers list.
Every single god should give such a devout follower who reaches 20th level in a cleric class, a special ability which makes him/her really outstanding in the crowd/history and what not...
i agree that that can work if directed toward a Campaign Setting book
but being PFR a general book it would be as if closing doors to other gods and other ideas, specially thosewithout gods (i agree, i don't like them, but they exist)
i would say a 20th level ability for each domain, and optional in the future Campaign Setting modifications that each god has an option for 20th level ability that can be changed for one of his/her clerics domains
and yes... i like the new domains, and would hate them to go... no backward compatibility HERE is good

Majuba |

A more interesting 20th level power could work. However from a strict motivation standpoint, picking up *3* more 9th level spells at 20th level is a pretty darn good motivator to me. If I'm a 17th level cleric I'd be itching like mad for that, with only 1 or 2 at 17th, and +1 at 18th and 19th, 20th is about equal to the previous three levels at once.
Don't like the spell? Release it for an Empowered Mass Cure Serious (~50 point targeted cure to all your friends in range).

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A more interesting 20th level power could work. However from a strict motivation standpoint, picking up *3* more 9th level spells at 20th level is a pretty darn good motivator to me. If I'm a 17th level cleric I'd be itching like mad for that, with only 1 or 2 at 17th, and +1 at 18th and 19th, 20th is about equal to the previous three levels at once.
Don't like the spell? Release it for an Empowered Mass Cure Serious (~50 point targeted cure to all your friends in range).
haven't seen it from that point of view... *chewing on it* i will have to meditate on that.