GM AZJauthor
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Got some of the prep work done. Please complete the following when you get a chance:
* Dot your character into the Gameplay thread
* Place your token on slide 2
* Enter your RPG Chronicle info
Does starting next week work for everybody? I was hoping for Monday, but the weekend looks a little hectic, so probably something more mid-week.
Doctor Killik
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I wont be ready to start with Killik until Monday next week so mid week works fine for me. I am playing at Paizocon EU Online this weekend and he is in a couple of games. He will be level 2 when he starts this.
GM AZJauthor
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Hey everybody. Just checking in on the status of getting ready for this one. No problem if it takes a couple more days for people to have their characters ready. I had expected more of my Gameday games to be done by now, but we've hit that point in a PbP convention where the games that were moving along at a good clip are over and the ones that were moving more slowly seem to be slowing down even more.
What is the ETA on when the remaining players will be ready to start?
GM AZJauthor
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Hello, everybody. I see that Killik is still the only one signed up in RPG Chronicles or on the slides for this one. Now that the website is back up, hopefully we'll be able to get all set up.
Please get signed up so that I know who we've got for the table and whether I need to put out a recruitment call to fill up slots. I am travelling this weekend. I could begin as early as next Monday, but it is Thanksgiving week in the United States, and so I'm thinking we might hold off on starting the actual first posts until Monday, December 1, to just avoid that holiday entirely. Let me know if that works for everyone.
| azjauthor |
Status update:
1. Dot into Gameplay (Shifty's PC still needed)
2. RPG Chronicles (Shifty and Supersuperlative still needed)
2. Add token to Slide (Lysle and Shifty still needed)
GM AZJauthor
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Sorry for not getting anything posted earlier today. I was facilitating a work meeting, and then had to cover for a co-worker in the afternoon, so the day kind of got overloaded.
Looks like everyone is on RPG Chronicles and dotted in. I realized that I didn't add a table to the slides for Exploration Activities, so that's now on Slide 2. Please update when you get a chance.
Yjun & Copper, we also need your tokens when you get a chance, but we can go ahead and start for now, once I get the intro post written up ... ;)
GM AZJauthor
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Just because it might be relevant in this encounter (since the robots are using stealth) and some people might not be aware of all the mechanics, here are some relevant action/condition descriptions and links to Archives of Nethys pages (which often cross-link other useful terms).
You indicate a creature that you can see to one or more allies, gesturing in a direction and describing the distance verbally. That creature is hidden to your allies, rather than undetected. This works only for allies who can see you and are in a position where they could potentially detect the target. If your allies can't hear or understand you, they must succeed at a Perception check against the creature's Stealth DC or they misunderstand and believe the target is in a different location.
If a creature is undetected, you don't know what space it occupies and you're off-guard to it. The Seek basic action can help you find an undetected creature, usually making it hidden from you instead of undetected. If a creature is undetected, that doesn't mean you're unaware of its presence—you might suspect an undetected creature is nearby. The unnoticed condition covers creatures you're unaware of.
Targeting an undetected creature is difficult. If you suspect there's a creature around, you can pick a square and attempt an attack. This works like targeting a hidden creature, but the flat check and attack roll are both rolled in secret by the GM. The GM won't tell you why you missed—whether it was due to failing the flat check, rolling an insufficient attack roll, or choosing the wrong square. The GM might allow you to try targeting an undetected creature with some spells or other abilities in a similar fashion. Undetected creatures are subject to area effects normally.
For instance, suppose an enemy witchwarper cast invisibility and then Sneaked away. You suspect that with the witchwarper's Speed of 25 feet, they probably moved 15 feet toward an open door. You move up and attack a space 15 feet from where the witchwarper started and directly on the path to the door. The GM secretly rolls an attack roll and flat check, but they know that you weren't quite correct—your foe was actually in the adjacent space! The GM tells you that you missed, so you decide to make your next attack on the adjacent space, just in case. This time, it's the right space, and the GM's secret attack roll and flat check both succeed, so you hit!
While you're hidden from a creature, that creature knows the space you're in but can't tell precisely where you are. You typically become hidden by using Stealth to Hide. When Seeking a creature using only imprecise senses, it remains hidden, rather than observed. A creature you're hidden from is off-guard to you, and it must succeed at a DC 11 flat check when targeting you with an attack, spell, or other effect or it fails to affect you. Area effects aren't subject to this flat check.
A creature might be able to use the Seek action to try to observe you.
GM AZJauthor
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The red drone was within reach of Shadir, but still hidden to him. Since it was hidden (behind rock) at the start of its movement in Shadir's threatened space, he is off-guard when it made that movement. I thought reactions don't trigger when off-guard, but I'm having trouble finding that officially spelled out in the rules for off-guard or reactions. Is that everyone else's understanding?
Cyprium the Copper
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Reactions not triggering when flat-footed was definitely a thing in PF1, but I can't see any similar ruling in PF2/SF2.
Off guard:
You're distracted or otherwise unable to focus your full attention on defense. You take a –2 circumstance penalty to AC. Some effects give you the off-guard condition only to certain creatures or against certain attacks. Others—especially conditions—can make you off-guard against everything. If a rule doesn't specify that the condition applies only to certain circumstances, it applies to all of them, such as “The target is off-guard.”
And I cant see anything under the Reaction rules that mention applicability in relation to off-guard.
| Supersuperlative |
Hmm, my initial thought was that it made sense (based on 1E experience) but I'm also unable to locate anything in the SF2E rules that says you can't make a reaction when off-guard.
For the grain of sand it's worth, the Google AI search result deems that you can still take reactions when off-guard in SF2E.