
airwalkrr |

1 and 2 aren't really reasons to give paladins bonus feats. As regarding Wis-based powers, the only thing he has based on wisdom is his spells, and he only needs a 14 to get the highest level spells; not hard to do. Start with at least a 12 and you can probably afford a +2 ioun stone by the time you get 3rd level spells. However, I agree with you about the Will saves. They seem to be bringing the paladin in line with the ranger by dropping his HD to d8. Since the ranger has two good saves, I think they should give the pally two as well.

lordzack |

I disagree. I think a Paladin's spells and abilities should be based on Cha. Of course I also think the Cleric's spells should be based on Cha, but that is unlikely at best (maybe make it a choice, that wouldn't mess with backwards compatibility. Make Int a possibility as well for deity's of Knowledge or Magic.). But regardless tying the Paladin's spells and abilities to the same ability score is a good thing as is giving them bonus feats.

![]() |

I agree with the good Will save, but his spells should be Cha just like his other abilities. The Paladin is still a fighter and thus needs high strength so he is DAD just like the rest of the classes.
A charisma based non-spontaneous caster? No reason why you couldn't have one, I suppose.
How about paladins as a spontaneous caster? I like the idea of spontaneous paladins with high spells known but low spells per day - "I'm so cool I can get my god to help me perform a wide range of miracles, but it takes it out of me and I can't do many per day".
Not very backwards compatible, so probably not right for Pathfinder, but it appeals to me as a house rule.

airwalkrr |

It wouldn't be hard to just rule that paladins are spontaneous casters with a set spell list like the warmage or beguiler. It isn't like they have a huge spell list anyway. And a lot of my players who have ever had access to paladin or ranger spells have virtually ignored them anyway. Spontaneous casting might give them pause.

Pathos |

It wouldn't be hard to just rule that paladins are spontaneous casters with a set spell list like the warmage or beguiler. It isn't like they have a huge spell list anyway. And a lot of my players who have ever had access to paladin or ranger spells have virtually ignored them anyway. Spontaneous casting might give them pause.
I second this idea.
1) Spontaneous casting (as above) based on CHA.
2) Good Will saves.

Velderan |

I don't care for making everying charisma or wisdom. I don't like the idea of a paladin being defficient in either stat.
I do, however agree that paladins need something else that benefits from that high wisdom. Maybe lay on hands is wis mod + cha mod per level or something?
High will saves seem like a given.