The final rule-book


Alpha Playtest Feedback General Discussion

Dark Archive

I'm sooo exited on your decision to support and evolve 3.5!
And I'm imagining how this will be, when the real thing is finally released. So, I have a few questions to help me do so...

1. It will replace the current 3.5 PHB that will most surely get out of print after the release of 4E. So, will it have all the rules the 3.5 PHB has (like movement, gods, all the spells)?

2. Will you include certain setting-specific things like f.e. dogslicers in the weapon charts?

3. Will you do an additional DMG or will there be DM-specific chapters included in the rulebook?

4. How will you treat monsters? In the Alpha rules it is noted that some monsters have to be changed to use them with the revised rules; so can we expect a 'Monsters of Golarion'-book or something like this?

5. Will there be new core-classes or will you settle for variant classes? How will you tread PrCs? Are Golarion-PrCs an option?

Paizo Employee Director of Games

Absinth wrote:

I'm sooo exited on your decision to support and evolve 3.5!

And I'm imagining how this will be, when the real thing is finally released. So, I have a few questions to help me do so...

1. It will replace the current 3.5 PHB that will most surely get out of print after the release of 4E. So, will it have all the rules the 3.5 PHB has (like movement, gods, all the spells)?

2. Will you include certain setting-specific things like f.e. dogslicers in the weapon charts?

3. Will you do an additional DMG or will there be DM-specific chapters included in the rulebook?

4. How will you treat monsters? In the Alpha rules it is noted that some monsters have to be changed to use them with the revised rules; so can we expect a 'Monsters of Golarion'-book or something like this?

5. Will there be new core-classes or will you settle for variant classes? How will you tread PrCs? Are Golarion-PrCs an option?

1. That is the plan.

2. That is the plan.
3. Included in this book.
4. More to come.
5. No new core classes are planned at this time. As for the rest, more to come.

Jason Bulmahn
Lead Designer


I just wanted to say great job jason love what ya did nice work.

Jon Brazer Enterprises

BULLMAN! BULLMAN! BULLMAN!


Do you think there's still any usefulness in getting the Rules Compendium, or will most of it be rendered unnecessary by the Pathfinder RPG?

Dark Archive

Daeglin wrote:
Do you think there's still any usefulness in getting the Rules Compendium, or will most of it be rendered unnecessary by the Pathfinder RPG?

Seems like the latter to me. The rules compendium was done to get all the subrules and rules-additions that appeared in various splat books into one place. The goal of the PFRPG seems to get rid of unnecessary subrules and will (hopefully) gather all the rules needed into one book as well. I'd only buy the Rules Compendium if I'd plan on playing WotCs 3.5...

If you plan on playing PFRPG it wouldn't make much sense from my pov.


Daeglin wrote:
Do you think there's still any usefulness in getting the Rules Compendium, or will most of it be rendered unnecessary by the Pathfinder RPG?

I agree with Absinth's point, however, the final Pathfinder RPG book won't be out until August 2009. The Rules Compendium still an excellent book for 3.5 games.

Edit: For clarification...I'm slow this morning.

Liberty's Edge

Lilith wrote:
The Rules Compendium still an excellent book for 3.5 games.

What Lilith said speaks of great wisdom. It has proven very useful at our table.

-DM Jeff

Liberty's Edge

DM Jeff wrote:
Lilith wrote:
The Rules Compendium still an excellent book for 3.5 games.

What Lilith said speaks of great wisdom. It has proven very useful at our table.

-DM Jeff

Ditto


I have this book as well just got it last month a yeah or so of use out of it i think it's worth the price.


I found the rules compendium very useful as well. As long as you are running 3.5 games (one and a half years?), it is worth the money.

Stefan


Thanks for the advice, folks! I'll have to give this more thought. I wonder how long it will be in print.


My question is how in the world is Paizo going to fit everything into a 420 page book? Spells and magic items take up a lot of room. I'd hate for anything to be cut due to lack of space.

Paizo Employee Director of Narrative

::chants "Two Books! Two Books!::


Daigle wrote:
::chants "Two Books! Two Books!::

I agree completely!


or a very small font

and each book has a free magnifying glass!!


I would buy 2 books if thats what they thought was the best format.


Point of curiosity.

Will the rules presented in the book be considered Open Game Content?

I expect the answer is yes, and may well have missed it being posted elsewhere.


3. Will you do an additional DMG or will there be DM-specific chapters included in the rulebook?

(DM-specific chapters will be included)

This just made me happy.


this will be a big book..it must be called the tome only name that will do.

Paizo Employee Chief Technical Officer

Chris Banks wrote:

Point of curiosity.

Will the rules presented in the book be considered Open Game Content?

I expect the answer is yes, and may well have missed it being posted elsewhere.

At this time, the only content we expect to be closed is setting-specific stuff like gods and such. (And there won't be a lot of that.)


I personally think there ought to be two books. 400 to 500 pages each. One for players, and one for D.Ms.

The P.F.D.M.G ought to include all the S.R.D monsters, and collect the Golarion monsters. It ought to have a larger selection of magic items that utilise some of the excellent concepts in the WotC magic item compendium.

The P.F.R.P.G ought to include a comprehensive spell list that obviates the need to use any other books. Like the Spell Compendium, covering the niches that the P.H.B. doesn't.

I see the move toward greater quality in R.P.G products as a definite trend. The production values and design of 4th edition are probably going to surprise a lot of people. Pathfinder should do what Ptolus did, and really knock one out of the park, so that anyone who has the 4th edition P.H.B and the P.Rpg side by side can immediately see which is more solid and playable, and which allows more options.

Paizo seems to me to be a company that understands that quality and service trump price for geeks. We expect perfection and get very snide at really trivial things that mess with our hobbies.

Make the best game books anyone has ever seen, for any system.

Dark Archive

I would be more than willing to buy two books.

I also wouldn't mind seeing one or two new core classes. That might set things apart from D&D a little.

A pathfinder class would be cool. Something akin to a scout crossed with a factotum.


Headhunt Monte Cook.
Poach cartographers from National Geographic.
Keep a consistent art style, internal and external.
Put cloth bookmarks in.
Add a c.d or d.v.d of bonus material of higher quality than Ptolus, or offer online stuff.

Run a short story contest here on the boards to find a fiction author, and sell the best as a P.D.F.

Buy or otherwise get the membership lists from living greyhawk and direct email them.

Make an A4 colour ad that we fans can print out at home and stick up at cons and F.L.G.S (Wayne Reynolds art plus goblin song?)

Make a set of digital tools and put Lilith Darkmoon in charge of hiring.

Get the pathfinder miniatures prepainted in plastic and make them available as sets, by adventure.

Have a luxury line of battlemaps from the A.Ps printed on one inch scale for immediate use, or at least as P.D.Fs, like many of us want. We will pay per map, if I am any indication.

Look at the modifiable PDFs being produced by 01 games, and adopt the technology for your P.D.Fs.

Just some suggestions off the top of my head.

Sovereign Court

I would prefer two books.

When I took d20 World of Warcraft off the shelf at the bookstore, I almost fell over from the maze-like volume of content within. Way too big! After doing Secrets of Pact Magic, I suspect 320 pages is a max size, for sanity's sake.

Although 3P is meant to be backward compatible with 3.5, this is also a wonderful opportunity to return to those idyllic days (!!!) when only a handful of books was necessary, and the other stuff will stay on the shelf unless it's really needed.

Sovereign Court

Jason Bulmahn wrote:
Absinth wrote:

I'm sooo exited on your decision to support and evolve 3.5!

And I'm imagining how this will be, when the real thing is finally released. So, I have a few questions to help me do so...

1. It will replace the current 3.5 PHB that will most surely get out of print after the release of 4E. So, will it have all the rules the 3.5 PHB has (like movement, gods, all the spells)?

2. Will you include certain setting-specific things like f.e. dogslicers in the weapon charts?

3. Will you do an additional DMG or will there be DM-specific chapters included in the rulebook?

4. How will you treat monsters? In the Alpha rules it is noted that some monsters have to be changed to use them with the revised rules; so can we expect a 'Monsters of Golarion'-book or something like this?

5. Will there be new core-classes or will you settle for variant classes? How will you tread PrCs? Are Golarion-PrCs an option?

1. That is the plan.

2. That is the plan.
3. Included in this book.
4. More to come.
5. No new core classes are planned at this time. As for the rest, more to come.

Jason Bulmahn
Lead Designer

Hello Jason,

thanks for sharing!
How big will be the changes for all my 3.5 monster books?
Similar to the changes from 3.0 to 3.5 or do they grow obsolete by PRPG?
:(

Cheers,
Günther


Absinth wrote:

I'm sooo exited on your decision to support and evolve 3.5!

And I'm imagining how this will be, when the real thing is finally released. So, I have a few questions to help me do so...

1. It will replace the current 3.5 PHB that will most surely get out of print after the release of 4E. So, will it have all the rules the 3.5 PHB has (like movement, gods, all the spells)?

2. Will you include certain setting-specific things like f.e. dogslicers in the weapon charts?

3. Will you do an additional DMG or will there be DM-specific chapters included in the rulebook?

4. How will you treat monsters? In the Alpha rules it is noted that some monsters have to be changed to use them with the revised rules; so can we expect a 'Monsters of Golarion'-book or something like this?

5. Will there be new core-classes or will you settle for variant classes? How will you tread PrCs? Are Golarion-PrCs an option?

I would recommend that no world specific options are covered in this book. But many options for the core classes/races

Golarion stuff would rather fit in a Golarion Campaign Setting book. Or a book on races (with drow and savage races) etc..

Liberty's Edge

Pathfinder Roleplaying Game Charter Superscriber; Pathfinder Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber
Jason Bulmahn wrote:
Absinth wrote:


5. Will there be new core-classes or will you settle for variant classes? How will you tread PrCs? Are Golarion-PrCs an option?
5. No new core classes are planned at this time. As for the rest, more to come.

What! There are 11 core classes and 12 Iconics! We need a 12th class!


SirUrza wrote:


What! There are 11 core classes and 12 Iconics! We need a 12th class!

Which class should it be?

The Exchange

Bhoritz wrote:
SirUrza wrote:


What! There are 11 core classes and 12 Iconics! We need a 12th class!
Which class should it be?

My vote would be for a Gish class like a Duskblade.

Liberty's Edge

Fake Healer wrote:
Bhoritz wrote:
SirUrza wrote:


What! There are 11 core classes and 12 Iconics! We need a 12th class!
Which class should it be?
My vote would be for a Gish class like a Duskblade.

Yes, Please.

Liberty's Edge

Pathfinder Roleplaying Game Charter Superscriber; Pathfinder Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber

*nods*

A spell & sword class would be cool.

Liberty's Edge

SirUrza wrote:

*nods*

A spell & sword class would be cool.

I'd rather see Paizo work to enlighten us how to better use pre-existing classes than create new ones. What about archetypes?

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