Historical Ships in Savage Tide


Savage Tide Adventure Path


Any ideas where you can find images and deck plans for other types of ships for possible use in Savage Tide?

I'm thinking of a Pinnace, Brigantine, or Frigate.


Stormwrack includes deckplans for a Caravel, Keelboat, Cog, Pinnace and Theurgeme (magical paddle-ship), as well as a specific pirate brig, the Sable Drake. They are downloadable at high resolution here:

Map-a-Week: Stormwrack

It's also worth browsing some of the deckplans at the Spelljammer site - many of them are too outlandish for a traditional sea-bound campaign, but some are conventional enough to use.

For images, I suggest simply entering the ship class names into a Google Images search. You'll find a few diretly that way, as well as sites that carry a range of such images.


Hey MarkB, I just noticed you. Weren't you a frequent poster on the WotC Eberron board?

TK


Thanis Kartaleon wrote:
Hey MarkB, I just noticed you. Weren't you a frequent poster on the WotC Eberron board?

Yes. I'm still around on the WotC boards, though I only infrequently browse the Eberron boards these days (still love the setting, just got out of the habit of reading the boards).

These days, I mostly read WotC's general D&D boards, and run and play in several games on the Real Roleplay boards. I also broswe the ENWorld boards.

Liberty's Edge

Look at the Dundjinni Map forums and RPGMAPSHARE for Maps of Ships.


I must admit that I am looking at Sid Meier's Pirates! for ship examples. I'm not certain of the time line/ era with concern toward various ship types. The game is set in the 1600's [which is close to the level of tech I use in my home campaigns]but I don't know which ships would be closer to that period.

I think STAP uses the carravel as the standard ship of it's time which would be late 1400's early 1500's (I think).

The Exchange

it's funny...i've been playing sid meier's pirates a bit too lately...partly just for some background "research", partly to get into the proper mood for the campaign, and partly just because it's fun in and of itself.


Yes indeed Sid has some great stuff!

It also give you the ideas for side trek adventures in STAP. How about a ball where the PCs need to dance with the governors daughter?


Jib wrote:

Yes indeed Sid has some great stuff!

It also give you the ideas for side trek adventures in STAP. How about a ball where the PCs need to dance with the governors daughter?

DOWN WITH SID!! for coming up with that danceing with the governors daughter thing. I can never get the hang of it.


Yes indeed, the dance is the hardest part of the game. I've only done it once to perfection.

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