Just wanted to stop by and let you all know about the Slumbering Ursine Dunes, a module by Chris Kutalik set in a mythic wilderness where reality can twist and change based on player action. The module includes a large wilderness area to explore (using a unique pointcrawl system to direct your PCs to the adventure sites) and two dungeon sites: the biomechanical Golden Barge, set adrift from its dimensional mooring, and the Glittering Tower, home of a bearling demi-god under siege by pirates and the sinister Eld.
The Dunes are a truly unique and idiosyncratic product unlike anything else on the market and I can't recommend them highly enough. Although written for Labyrinth Lord, being OGL-based (if "old school") I'm sure some enterprising GMs could convert it to PF and really surprise their party with some weird, funny, and altogether different.
With only three days left in the Kickstarter and requiring only a $1 pledge to access an early draft, now is the time to check out the Slumbering Ursine Dunes: