joriandrake's page

Organized Play Member. 484 posts (1,637 including aliases). No reviews. No lists. No wishlists. 12 aliases.


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2) Seems like it, it doesn't write anything that would contradict that, although the movement is low anyway so it will work in extreme situations only. (like standing on the edge)


yes please, seconded the plea for this option of self-removal/withdrawing


yes, but it shouldn't be forgotten that the result also depends on if one of them is stronger or not, otherwise some people may think the two spells MUST constantly cancel each other out


as a related request please make it so that swarms could be animal companions, a swarm of scarabs or ravens is what I was looking forward to for some druids as example (Egyptean themed character, or a druid surrounded by ravens and wearing feather cape)

Right now, no rule seems to allow such bird or bug swarms even to druids, and that is something I find personally troubling, bird swarms especially would be great for some concepts, doves, ravens, crows, owls, or some songbirds would be great for a concept of a character being surrounded by lots of these.

It could be used for a scene as in The Birds, or as something more fey/fairy tale like, as in case of Snowwhite being surrounded by songbirds.


Shinon wrote:
Ryu Kaijitsu wrote:


I wonder how a witch with white hair could be made better at tripping, maybe some multiclassing with this lore warden?
Indeed. Natural weapons are one of the weapon groups, which means you could get Weapon Training with it, as well as the significant bonus from Maneuver Mastery (and full BAB doesn't hurt either).

could you think up a built with this idea of fighter/witch tripper?

It was just a quick idea, but I do like the white-haired witch fluff and maybe it can become something great with the lore warden


Actually, using dirty tricks or tripping with some related weapons (trip attribute) is very much plausible for fighters with weapons, I don't see why only a monk should try to fight cleverly. Some classic tricks (like most of you can see in a 3 musketeers movie) also require a weapon.


Machinesmith? okay, will read it then, where is it described?


My question about reskinning was as in my first post here:

"Interesting, I am thinking in something with heavy steampunk feel, maybe something that is a bit "reskinned" if I join, like a summoner for clockwork/Steamcreature pets who is an inventor, or a sorcerer/dragon disciple which would basically get its increased strength and such from implants and a mechanical arm/fist"

Same powers, but different explanation/visualization


"Half-Elves are very rare and they are advanced race. They combine human adaptability with elven racial traits."

what exactly did you mean by this? they get all the benefits from both races?

also: reskin of classes, yes/no?


lantzkev wrote:

yeah Skills are the only focus, and toughness will indeed come rather soon.

Joriandrake what on earth do you mean?

"until I saw the upcoming ban on em."


^
^
^

That would basically make the "warden" the worst spellcaster among them all


it isn't even really a race, only a slight change of base-type with flavor on top, as I see it all the stuff/rules for the half-construct are already properly in place, and unlike other characters in a high-fantasy setting this one seriously has to worry over dying

edit: Alchemists aren't spellcasters, are they? no worry about meditating or somesuch for spells then


Brian E. Harris wrote:
joriandrake wrote:
Stuff that already got sold earlier can't be changed (by common sense), if you give out free Pepsi Cola one day you can't demand the next day from those who took and drunk it to pay 100$ for it.

We're not talking about retroactively charging.

We're talking about accepting a NEW license that supersedes the old, and alters the terms.

To use your flawed analogy, you could offer a different brand of cola the next day, but require that anyone who accepts your new cola pay $100 for the previous cola, but there's no requirement to accept the new cola.

My "flaved analogy" means that the deal earlier accepted was that the cola is given out for free, anyone who would try to pull that joke on me about paying the next day would at best be laughed in the face, or if I am in a bad mood and the guy doesn't stop then the person may get a punch in the face instead.

superseding and altering terms like that would in most cases never work and you can just ignore anything that tries b*llshit you like that (unless a government does such a stuff, sadly they have the power to do silly all the time, stupidity exists everywhere, no matter what nation we talk about)


I don't even get the issue, never in my whole life as gamer had my group have every book for all the members, except the player's handbooks. If anything else came out only one person from the group had it, and the books or Dragon Magazines were bought after discussing who wants them/who has cash at that moment. What was needed was at the game sessions present, and usually handed to the GM. My earliest gamer memories are about a small group GM-ed by one guy who had ALL AD&D and Ravenloft/Spelljammer stuff, no one else ever had AD&D stuff, and we played for lots and lots of year like this. (Now he lives in the UK, but we swapped to 3rd+ edition anyway)

A huge amount of material wouldn't have been possible to get/use otherwise, 99% of material is not translated for my language, it is even harder to actually get them here, and ordering from oversea just recently became something plausible as an option and often makes the books cost almost double due to fees. Finding stuff free on the net is just barely 1-2 clicks away through Google as well in this age. God bless d20pfsrd.com as example

Right now, I guess most would bit... erm, complain about "copyright infringement" due to sharing/copying these even inside a single rp group, right? Given a few years it may mean jail in some nations, world just gets more and more crazy as time passes.

Quote:
"There's a catch to that, though. The OGL can be revised, and if you accept the terms of a hypothetical new OGL revision that closes earlier-opened content, it's closed for you, and everyone else that accepts the terms of the new revision."

Stuff that already got sold earlier can't be changed (by common sense), if you give out free Pepsi Cola one day you can't demand the next day from those who took and drunk it to pay 100$ for it.


so, how do you feel about my idea to reskin some classes for a more "steampunky" feel?


Hm, do you think Frankenstein would have to be fatigued or exhausted?


Hm, do you think Frankenstein would have to be fatigued or exhausted?


any archetype(s)?


Brilliant!

Finally, Allons-y! XD

I guess Time Thief is the closest class right now :)

now, we only need the daleks ^-^

Truthfully: i can easily imagine a similar themed game/campaign, in Pathfinder =)

humming a little bit and going to sleep


Archeologist (Bard)


I will be gathering some stuff about the religion then PM you. I am also tired and will soon go to sleep :)


something else:
History twists truth as time passes, this is the basic concept behind my alias name of "Merlaine", who knows if Merlin was truly a wise old male wizard?

In this concept I came up with Merlaine is a young spellcaster girl and would be the origin of the legend. You could just as well make Arthur into a girl. The society "at that time" or through the centuries as it changed may have not accepted important/leading female roles and thus the history/legend was greatly modified.

You could use this idea for your setting to twist some "facts" for making new truths. Historical events, characters, even whole races may be different of what the "modern society" imagines it.


psionics and spells should help with communication


true, it is even stronger an effect than in sci-fi being frozen and thousands of years later revived


Am in a game that is a mix of kingmaker so I rather avoid reading the spoilers now, thanks anyway ^-^


Gregg Helmberger wrote:


And thank Jason Bulmahn for me next time you see him. :-)

Seconded! ^-^

Also: am interested in the Scorpion Whip question/answer.


help-post:

LINK

I don't see any public data on the class itself, but there are a few reviews, sounds like a great class. Hope d20pfsrd.com will add it later, have fun people.

/out


4d6 ⇒ (6, 1, 4, 5) = 16
4d6 ⇒ (6, 2, 5, 3) = 16
4d6 ⇒ (6, 3, 3, 3) = 15
4d6 ⇒ (6, 6, 5, 5) = 22
4d6 ⇒ (5, 5, 5, 5) = 20
4d6 ⇒ (5, 1, 1, 2) = 9
4d6 ⇒ (5, 3, 4, 4) = 16
4d6 ⇒ (4, 4, 5, 2) = 15

1d20 ⇒ 15 race roll

results:

6, 4, 5 = 15
6, 5, 3 = 15
6, 6, 5 = 17
5, 5, 5 = 15
5, 4, 4 = 13
4, 4, 5 = 13

Interesting, I am thinking in something with heavy steampunk feel, maybe something that is a bit "reskinned" if I join, like a summoner for clockwork/Steamcreature pets who is an inventor, or a sorcerer/dragon disciple which would basically get its increased strength and such from implants and a mechanical arm/fist

What level are the guns on in the setting? "Guns Everywhere" or lower?
how are humans or half-elves changed? is there a race that equals warforged?


Due to Orc blood which makes it both a human and orc my opinion is yes.


Hungarian Paladin of Light 2/ Bard of Serious Business 4/ Grand Master 3/ Judge 1
Quote:
Elorin and Seltyn are disturbed as a spear head comes between them in the rear seat of the carriage. Maeve and Talon are also shocked from their front seat. Wil, Thalas and Suny are can only stare in shock as a volley of crossbows target 1=W;2=T;3=S; 1d3 ⇒ 1 Wil.

What if Suny stayed in the carriage? What if Wil after starting out to ride now wanted to be in the carriage with the horse tied to the carriage or handed to someone else?


If you want to have a proper effect on them kill a char off, then on the way to the main "boss" on a corridor have a locked and enchanted room that has a small chest in it if they can open it. It should have a few minor trinkets in it, and a scroll of raise dead

this way the assassin encounter scene will still linger in their mind, the threat level is raised, but the character still returns

If you want a more interesting and harder encounter, if the assassin killed atleast one char keep it dead until after the battle, and have the group fight the drider in the weakened state, then the equipment/wealth will matter less

"extra hard stage" could include the dead char showing up as undead minion for the drider to fight the other PC-s


doctor_wu wrote:
That reminds me of how much cheese you can get with the rich parents trait at level 1. It is tons literally.

that is quickly used up, just buy a trained war horse with an armor, an armor for yourself (not even a full plate), a noble outfit (not even a royal one) and you already lost most of it

That trait is great for nobles, knights, merchant princes and their families though


I guess I would be the same, the Soviets are gone so I won't get pissed over that, and the chance that C.China gets there first is close to zero too :)

for all I care it can be Iran or Russia or etc otherwise


or, just hand the arrow over to someone else in that round to shoot with, nothing says you can't hand it over, only that it has to be used in that round


my GMs often made rooms or even whole buildings in anti-magic field, if one has no magical access then the basic disable device is all you got, and maybe a puzzle


in worst case, consider making an arcane archer out of one of the two spellcasting Godling classes and through that you can pick traits/scion powers and such that helps your casting/acting economy issue


the char would have to be lowered from 6 to 4 levels, but as you only use paizo stuff I guess removing the 2 swashbuckler levels would do it, Robert's backstory wouldn't have to be changed much, he basically shows up after the ship he served on sunk nearby

I would like to ask though if we will level up somewhat in game later, to know what to await and how to configure the skills/feats


Would love to see some races reworked, as example the Kitsune to be more like a spirit fox of Japanese tales and legends than it is now, or the ability to play as some minor gods (like a god of river, a forest, a village, etc) of which there are hundreds in a region :)


Somehow I hope it will fail, but I wouldn't mind if it succeeds if ESA gets to Mars first with manned landing :)

That is more important than any probe or rover on surface.


Hungarian Paladin of Light 2/ Bard of Serious Business 4/ Grand Master 3/ Judge 1

as I continued to read the thread and finally get close to catching up I noticed it is listed under "previous campaigns" in your userpage, I hope I am not late and you ended the campaign or something o.O


Wait, a PFS rule doesn't mean it is also a rule for the Pathfinder system as well.


There are a lot of classes with similar abilities that make players dip into them for a few levels to benefit from those abilities on the long run, I don't see how it would be different for the Lore Warden.


Rilor: combine the acid arrow idea with the use of Eldritch Godling as the base caster class to be able to take the elemental modifier ability and dual casting


STR Ranger wrote:
DM dependant. Most I have encountered allow it to work since the ability is effectively the same thing. (Actually a bit weaker since it only works on a full attack) or Allow you two Craft "Twin Blade gloves" or A set of gloves appropriate to your weapon style.

goblin TWF with 2 levels in Titan Mauler, they also get a small bonus against almost all enemies due to their size this way

how would you build such a goblin of 13 levels? (2 level Titan Mauler and 11 level Two-Weapon Warrior maybe)


"underwater" doesn't equal "in water", it doesn't have to be under it, one could just stand in it as example


Haelow wrote:

Hello! I'd like some dialogue/script advice for my game.

I'm currently running a game where the PCs are about to venture into an underground monastery (similar to a diablo "evil undead" theme setting).
The PCs will be dealing with an evil Necromancer with scrying capabilities.

The Necromancer will be aware of their presence in the dungeon and will be continuously uttering threats.

What I need are some good pre-written threats.

Here are a few I've come up with already:
-Submit to death! Join me here. Your bodies may wither but your souls will remain forever...in service to me.
-I will tear off your face and feed it to demons
-you will suffer
-I will perform unspeakable acts upon your flesh
-Your skin will be cut and used as parchment for my writings
-Foolish mortals. Do you not see? To become complete, your life/live(s) must end.

Any other dark and evil threats and obscenity ideas would be appreciated ;D

Instead of such comments consider the necromancer to send undead zombies after them with small notes attached to their forehead, the zombies should be former lovers/family members/children/people they have met earlier

would work like proper mocking


hm, there is this urban legend that if a radio falls into a bathtub you die, is also used a lot for series and movies, but is in fact wrong 95% of the time

I don't know of any specific rule on magic/spells used in water, and usually the few spells that are affected by circumstances (like being in water) extra mention it. Not even Fireball describes if it has different results in water, although reading its circumstancial description of melting some metals I assume it would boil the water.

You can use a stunner in water, and only affect the one person you target, it won't shock all other people in the water at the same time, I believe Shocking Grasp would/should work like it too. It is a touch spell after all, not a multi-target/area spell


I LOVE traits, they help to flesh out a character based upon a concept idea, and it also shows the GM how to create unique Campaign Traits on similar power level for their own world/setting.

I also like that you can get a class skill, it makes sense, plus just because an other class has a skill as class skill doesn't mean that every character with that class will have that skill maxed out, or have any ranks in it to begin with. Not all Barbarians are expert riders, not all Rogues care about disabling devices, and not all Bards are master linguists.


well, it is your character, I think I am unable to aid further in the build anyway :)