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jeuce's page
Organized Play Member. 140 posts. No reviews. No lists. No wishlists. 15 Organized Play characters.
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Comrade Anklebiter wrote: Some Republicans Acknowledge Leveraging Voter ID Laws for Political Gain
Essentially, Republicans discovered that yelling about voter fraud gets people to sign on for voter ID laws which, they had previously discovered, disproportionately affects indigent and/or minority voters, who tend to vote Democrat (when they vote at all).
it seems the issue is more with the perception that minorities don't have/can't get id than the law itself.
Meanwhile, Republicans are passing laws to suppress minority voters I still don't understand what these laws are? The ID laws?

Guy Humual wrote: jeuce wrote: Guy Humual wrote: Irontruth wrote: Guy Humual wrote: Irontruth wrote:
I'm saying that racism/sexism were a BIGGER factor than economic concerns. That's not something I was ever arguing against. You've argued that racism/sexism should take a back seat to economic issues. For the democrats. For their national campaign. They don't win Trump supporters if they make anti sexism/racism as one of their main focuses but they could win independents who aren't racist or sexist. Do you see how that works? I think it was more of people who aren't (your favorite)-ist don't like being called such. Doing so will only further push them away. What a lot of people don't seem to realize is: the things that are important to you aren't important to at least half of the country. I a political climate where we have the rhetoric that "all men are sexist" or "all white people are racist", those statements are going to push the average working family away from those that espouse such ideas. That's one of the biggest (next to the scandals surrounding the DNC as a whole) reasons people in traditionally blue states changed their votes. To be fair, if democrats did have anti sexism and anti racist policies on their agenda I don't think they'd ever be as tone deaf as that, no doubt republicans would try to suggest that it's their beliefs, but democrats themselves aren't that stupid. I don't think they should abandon their civil rights roots, but I do think the republicans have cemented their base and so the battle is going to be for independents. I don't think the fight against racism/sexism is going to get as many independent voters as policies that improve the lives of all voters. That's just my pragmatic observation. Agreed. As I stated, the (your favorite)-ism being a campaign strategy won't matter to the average working family. They're more interested in things like clean drinking water, safe streets (from crime and gorram pot holes), better schools, and actually affordable hospital visits (for when it's necessary).

Guy Humual wrote: Irontruth wrote: Guy Humual wrote: Irontruth wrote:
I'm saying that racism/sexism were a BIGGER factor than economic concerns. That's not something I was ever arguing against. You've argued that racism/sexism should take a back seat to economic issues. For the democrats. For their national campaign. They don't win Trump supporters if they make anti sexism/racism as one of their main focuses but they could win independents who aren't racist or sexist. Do you see how that works? I think it was more of people who aren't (your favorite)-ist don't like being called such. Doing so will only further push them away. What a lot of people don't seem to realize is: the things that are important to you aren't important to at least half of the country. I a political climate where we have the rhetoric that "all men are sexist" or "all white people are racist", those statements are going to push the average working family away from those that espouse such ideas. That's one of the biggest (next to the scandals surrounding the DNC as a whole) reasons people in traditionally blue states changed their votes.
A good Clarification:
The Sohei archetype for Monk (ultimate combat): what are the limits to the statement, "A sohei may select Mounted Combat feats as bonus feats."?
Does the archetype have a progressing list as does the base monk?
Kevin Willis wrote: SCPRedMage wrote: Can't say I'm happy that my alchemist has to ditch his lesser ring of inner fortitude. I'm not sure I'm going to ditch it off mine. I take the penalties for the cognatogen now, but several times I've been completely unscathed by things that drain 1 ability point per hit thanks to that ring. You no longer gain the benefits of the cognatogen.
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Fearless wretch
Inanity
He watches
Lurking beneath the sea.....
Thanks. I'm on mah phone and lazy.
http://paizo.com/paizo/faq/v5748nruor1h3#v5748eaic9tb7

Jeff Merola wrote: thatcheriliff wrote:
My friend is mainly concerned about the bolded text below:
Power Attack wrote: You can choose to take a –1 penalty on all melee attack rolls and combat maneuver checks to gain a +2 bonus on all melee damage rolls. This bonus to damage is increased by half (+50%) if you are making an attack with a two-handed weapon, a one handed weapon using two hands, or a primary natural weapon that adds 1-1/2 times your Strength modifier on damage rolls. This bonus to damage is halved (–50%) if you are making an attack with an off-hand weapon or secondary natural weapon.
When your base attack bonus reaches +4, and every 4 points thereafter, the penalty increases by –1 and the bonus to damage increases by +2.
You must choose to use this feat before making an attack roll, and its effects last until your next turn. The bonus damage does not apply to touch attacks or effects that do not deal hit point damage.
Are you using a natural weapon? No? Then you're fine.
Lab_Rat wrote: Could also use piranha strike. Same as power attack but for finessed weapons. Benefit is that you wouldn't need to have your Str at 13. Light weapons only, not finessed weapons. Correct, the curve blade doesn't "count as a light weapon." The weapon just allows finesse.

DM_Blake wrote: In short, it's not about who can use it with the right conditions, it's about how the weapon is designated in the first place. With the right designation, the weapon is eligible for Agile. Without it, it's not. Heavy Shields are not.
Having an ogre enchant your Heavy Shield with Agile, because for him it's a light weapon and can be used with Weapon Finesse, is just exploiting a loophole in the rules - if the weapon cannot be eligible for an enchantment created by someone of an appropriate size to use it normally, then just having someone bigger do it is an exploit at which any sensible GM should scoff.
Or better yet, turn it around and say a gnome enchanter couldn't put Agile on a normal size rapier or dagger, so, obviously, those weapons are NOT eligible for Agile either - might as well just remove Agile from the game since it can really only be safely applied to "Fine" sized light weapons - and since there no rapier-wielding gnats buzzing around Golarion, there is no need for this weapon enhancement.
So, a Swashbuckler must only utilize regularly finessable to have Swashbuckler's Finesse be useful?
What about the Aldori Dueling Sword?
to be a little nit-picky here, the agile enhancement states, "This enhancement can only be placed on a melee weapon which is usable with the Weapon Finesse feat."
it states nothing about light weapons.
Also, the statements about, "For class abilities, feats, and other rule elements that vary based on or specifically depend on wielding a one-handed weapon, a two-handed weapon, or a one-handed weapon with two hands, the bastard sword counts as however many hands you are using to wield it." kind of support it.
A pretty heated discussion is underway on this topic. To make it more specific, would a pc with the Shield-Trained trait be allowed to have Agile placed on a heavy shield?
I'm not looking for house rulings (the inevitable "I'd allow it").
Would a character or creature with total concealment (that can see foes clearly) attack flat footed armor class with every attack?
By the wording of the Field Instruction, it allows the brawler to grant a teamwork feat to her allies. Can they grant more than one at a time? Would they have to spend another action to grant another feat?
I understand, appreciate, and agree with your comments/ arguments. However, if Mr Compton or Mr Brock say, "nah brah" fcb would have to be changed.
pH unbalanced wrote: I think you *have* to allow the alternate FCBs, because FCBs are not on the list of things you are allowed to change when you take your free rebuild from Rogue => Unchained Rogue. Elf rogue fcb would fall under the "no longer works properly" heading due to a change in the Minor Magic talent.
My VOs said the same thing.
This may a but of common sense, but do the unchained classes qualify for the base class alternate favored class bonus?
"The unchained rogue qualifies for all existing rogue archetypes, but she is limited to any rogue talents listed in Chapter 1 (including the sidebar on page 24)."
What if that archetype gives access to a feat as a rogue talent? Example; Skulking Slayer giving access to Surprise Follow-Through and the Improved version. How do these interact?
John Compton wrote: Arkhios wrote: BigNorseWolf wrote: I believe you need to keep the levels. This would indeed seem to be the logical answer, yet I'd like to know for sure. Ping John Compton or anyone :) Please see the blog's fourth paragraph. You can switch any levels in a class to its unchained equivalent at no cost. To use what appears to be your earlier example, you could switch a barbarian 2/rogue 7 into an unchained barbarian 2/unchained rogue 7 or just convert one of the classes. You could not, however, turn the character into a barbarian 5/unchained rogue 4 or an unchained rogue 1/druid 8--at least not without expending the necessary Prestige Points. to go off of this, can a character be a core barbarian and unchained rogue? i have a 1 bbn/ 9 rogue i'm curious about.
A question I have read recently asks about a character with a 7 strength confirming a critical. How would the penalty work in this case? Please provide a source.
Say I have a barbarian 1/ rogue 8. Rogue 8 gains improved uncanny dodge, my question is; does the barbarian level count (meaning to be flanked the opponent must be 13) or does it not (the opponent must only be 12). I know it's not a huge difference, but it can make or break an encounter. If this question had already been answered, please link the thread. I did look, but not very hard.
i saw the question on a FB forum and thought it was a good question. i would love to see an official answer, due to Arachnofiend's point.
would Oathbound Paladin (oath against chaos) and Hellknight Smite Chaos levels stack? not asking if both abilities would have to be activated, but would the levels stack (a level 12 character having level 12 smite)?
can you link those threads please?
im just curious as to who said what.
when did this change? ive been searching between versions of the CRB and the fourth printing (sept 2010) has elf a prerequisite while subsequent versions (Nov 2011, July 2013) still have the flavor text about elves but have removed the racial necessity. oversight or intentional?
Quicken blast
Element: universal
Type: none
Burn: varies
Prerequisite: Level 8
Associate blasts: any
Saving throw: none
By accepting 1 burn per attack beyond the first, you may utilize the full attack action. Note; this talent allows the use of rapid shot.
as an after thought; can the KIN multiclass or take armor proficiency and wear heavy armor? there is no wording to limit them from it since their abilities are SP and SU
I've noticed that the simple blast for fire and water are the only elements that target touch armor, is this because they are the only ones that deal elemental damage? If so, will there be a way (besides WPN FOC and PB Shot) to increase the chances of hitting? From experience, I have noticed that MED BAB ranged attacks targeting normal AC have a stunted chance to hit when the character's main stat is not DEX.
Also, for WPN FOC, would the blast be considered a weapon type?
I love the Iron Priest archetype for the cleric in the Technology guide. The only confusing part is the channel energy; does channel positive or negative heal them? Arguments could be made for either side, but the entry is not clear. On the channel positive side, it would make sense that a cleric of Brigh (the Clockwork Lady) would make sense. The flip side would be, if the Iron Priest treats constructs as undead (because they have no power over them) channel positive to harm would make sense. Does anyone have any insight on this?
Now that I've been proven incorrect with the summons, back to the original question; will they be legal?
1st question; the core rule book. Summon monster spells do not have specifics on which elementals may be summoned, it states Elemental (small)
As for Chris, this is specifically for PFS characters (I know I didn't specify).
Besides, a GM of a homebrew game can rule stats, however PFS needs an official ruling or errata.
Are we expecting an errata on this? I know they have been inserted into the Summon Monster XX lists, but they have not been officially entered into the Elemental Body XX lists.
Has there been a ruling on the interaction of Rocket Bomb and Explosive Bomb? Would Explosive Bomb add 5 feet to the radius (my assumption)?
That is fantastic! Is there a specific formula, that you know of/ can find, to determine the level? Looking at the list, it doesn't go off of level.
Hitokiriweasel wrote: Oracle of metal is not recommended or oracle in general isn't recommended? I love oracle, mystery of metal isn't recommended.
Would it be possible for a player to obtain a monster cohort? Monsters such as; troll, Barghest, giant, etc.
I've done this as an oracle of metal. It's not recommended.
If a GM is forced to run a pregen and it dies, does he have to resolve the death? I know the GM always gains the sheet and player pregen deaths must be resolved when the sheet is applied, does this rule also apply to the GM?
yes that helps, it confirms my argument. the other person was trying to argue that burst is spherical
Had a disagreement with someone over the topic if the thread, can someone clarify the "burst that fills a 30 ft. cube" for me?
to add to the "freak show" aspect, why not add something at the low end of the Large size category?
Can we add, at the end of the entry for Fervor, "All feats and traits that adjust the Paladin ability 'lay on hands' adjust this ability also."? This would eschew the need to create new feats that are basically the same as current feats/traits. Also, would the Versatile Channeler feat augment Fervor?
Concerning the ‘Sacred Weapon Damage” ability, instead of scaling damage, why not count Warpriest level as fighter level for the purpose of feats? This would allow a Warpriest to still specialize in the weapons of his choice without creating a 2d8 dagger or sap.
That’s my two cents on the subject.

StabbittyDoom wrote: jeuce wrote: as i said he is a cheese weasel. he will have a 20 strength, a magic greatsword and be doing 6d6+15 > most mobs that 8th level party would fight if there are more than 3 of them. You have a character that is great against large groups that haven't detected him yet. Just make sure that every adventuring day includes at least one encounter where his strategy doesn't work (assuming 5-encounter days). A barbarian that is at least level 2? No sneak attack. A rogue of level 4 or greater? No sneak attack. Level 2 shadowdancer? No sneak attack. Fortification effects? Maybe no sneak attack. Aberrant sorcerer? Maybe no sneak attack. Incorporeal, ooze or elemental? Definitely no sneak attack. Anything with blindsight? No sneak attack. Only one or two big bad guys? Possibly sneak attack, but mostly irrelevant.
The list goes on and on. It is hardly a "cheese" strategy. They've invested heavily into it. If you feel it makes things too easy, then don't make your "big bad evil guy" a group of 7 humans standing in a perfect circle formation with the opening facing the rogue for easy access. i always misread uncanny dodge and thought the 4 level from imp uncanny dodge was on both of them.
Shuriken Nekogami wrote: jeuce wrote: as i said he is a cheese weasel. he will have a 20 strength, a magic greatsword and be doing 6d6+15 > most mobs that 8th level party would fight if there are more than 3 of them. and yes he would buy a wand of greater invis. how did he gain proficiency with the greatsword?
swashbuckler archtype?
to get Exactly +15 with a 20 Strength he would need
the 20 Strength providing +7, +6 from power attack, and at least a +2 greatsword. yes, the swashbuckler AT also gets the combat trick twice.
ShadowcatX wrote: If he can sneak up on them, invisible or not, he'll get a surprise round, that's only a standard action.
However, if he beats them in initiative, he can do it on the first round of combat since they will all be flat footed.
Note: The first attack he performs will break invisibility. If they're flat footed that isn't a big deal, but if they're not, then he won't get sneak attack on them.
if you sneak up on them and dont do anything until your turn, they will be FF
as i said he is a cheese weasel. he will have a 20 strength, a magic greatsword and be doing 6d6+15 > most mobs that 8th level party would fight if there are more than 3 of them. and yes he would buy a wand of greater invis.
hes thinking of going one step further and being invisible and sneaking up on a group of mobs and sneak attacking all 8 around him. at level 8. a human rogue swashbuckler can do it.
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