M Gnome Magus 2 | AC: 17/13/15 | HP: 20/21 | Fort +6, Ref +2, Will +4 (+2 vs death/illusion effects) | CMB -2, CMD 10 | Init +4 | Perception +3 | Eldritch Pool: 4/5
Zildaastin braces for impact as the wave of incinerating flames washes over him and his allies-- and feels an odd soothing sensation. It's... warm. I guess the tapestry guardian knows we're here to help and not hurt. "Ladies and gentlemen, it's been an honor saving the world with you." He grins.
M Gnome Magus 2 | AC: 17/13/15 | HP: 20/21 | Fort +6, Ref +2, Will +4 (+2 vs death/illusion effects) | CMB -2, CMD 10 | Init +4 | Perception +3 | Eldritch Pool: 4/5
"I would!" pipes the gnome. Then, just to annoy the Phoenix-elemental further, he adds, "Twice!" Spending another point from my pool, then casting chill touch (which does not, unfortunately, deal cold damage) and Spell Combatting in flank with Evelyn. Spellstrike + chill touch, flank: 1d20 + 7 - 2 + 2 ⇒ (13) + 7 - 2 + 2 = 20
Starknife, flank: 1d20 + 7 - 2 + 2 ⇒ (18) + 7 - 2 + 2 = 25
M Gnome Magus 2 | AC: 17/13/15 | HP: 20/21 | Fort +6, Ref +2, Will +4 (+2 vs death/illusion effects) | CMB -2, CMD 10 | Init +4 | Perception +3 | Eldritch Pool: 4/5
The gnome grins at Igor. "Just call me Zil." He pulls out his healing wand and hands it to the human. "Could you do me a favor?" Cure light wounds: 1d8 + 1 ⇒ (4) + 1 = 5 * * * * *
"Yes," Zildaastin says as he rushes in. "You should have." Dwarf gets an AoO.
M Gnome Magus 2 | AC: 17/13/15 | HP: 20/21 | Fort +6, Ref +2, Will +4 (+2 vs death/illusion effects) | CMB -2, CMD 10 | Init +4 | Perception +3 | Eldritch Pool: 4/5
Zildaastin forces some residual electricity into his weapon. "You got it!" he says, thrusting the weapon forward in the process and then hopping back a step. Swift action, Elemental Strike 1/3
M Gnome Magus 2 | AC: 17/13/15 | HP: 20/21 | Fort +6, Ref +2, Will +4 (+2 vs death/illusion effects) | CMB -2, CMD 10 | Init +4 | Perception +3 | Eldritch Pool: 4/5
"Can't do any fire, I'm afraid. But take this!" Charge, spellstrike, inspired: 1d20 + 7 + 2 + 1 ⇒ (12) + 7 + 2 + 1 = 22
AC 15 for this round. Will also spend 1 Eldritch Pool point for 2 rounds of mystic focus.
M Gnome Magus 2 | AC: 17/13/15 | HP: 20/21 | Fort +6, Ref +2, Will +4 (+2 vs death/illusion effects) | CMB -2, CMD 10 | Init +4 | Perception +3 | Eldritch Pool: 4/5
I don't think we need the healing, so let some other table have the boost. I would say let's do Timely Inspiration this time, for 3 rounds of Inspire Courage +1.
M Gnome Magus 2 | AC: 17/13/15 | HP: 20/21 | Fort +6, Ref +2, Will +4 (+2 vs death/illusion effects) | CMB -2, CMD 10 | Init +4 | Perception +3 | Eldritch Pool: 4/5
The token says it's for healing. Does it have to be used that way? We just started a new day so I don't think we need healing. Moved up 20 ft from last round, but I'll wait for a few others to go.
M Gnome Magus 2 | AC: 17/13/15 | HP: 20/21 | Fort +6, Ref +2, Will +4 (+2 vs death/illusion effects) | CMB -2, CMD 10 | Init +4 | Perception +3 | Eldritch Pool: 4/5
Are we on slide 1 with the elk? Reluctant to rush forward on his own, the gnome draws his starknife. Gonna need all the help we can get. He casts a spell, and his hands crackle with electricity. Casting shocking grasp and holding the charge.
M Gnome Magus 2 | AC: 17/13/15 | HP: 20/21 | Fort +6, Ref +2, Will +4 (+2 vs death/illusion effects) | CMB -2, CMD 10 | Init +4 | Perception +3 | Eldritch Pool: 4/5
Thankful for Evelyn's opening, Zildaastin calls on his innate magical energies. He plunges his starknife downward, trying to channel electricity into it as quickly as he can. Spending a point of Eldritch Pool for 2 rounds of mystical focus. Starknife vs white, prone: 1d20 + 7 ⇒ (2) + 7 = 9
M Gnome Magus 2 | AC: 17/13/15 | HP: 20/21 | Fort +6, Ref +2, Will +4 (+2 vs death/illusion effects) | CMB -2, CMD 10 | Init +4 | Perception +3 | Eldritch Pool: 4/5
Zildaastin wipes the duergar blood off his starknife. "Good riddance, I say." He turns to the captives. "Can any of you walk? What can you tell us about the slavers?" Diplomacy: 1d20 + 4 ⇒ (15) + 4 = 19 "A witch, you say? Interesting..."
M Gnome Magus 2 | AC: 17/13/15 | HP: 20/21 | Fort +6, Ref +2, Will +4 (+2 vs death/illusion effects) | CMB -2, CMD 10 | Init +4 | Perception +3 | Eldritch Pool: 4/5
It looks like I might have the highest attack bonus, so if it's ok with everyone I'll use the token to boost my damage. With one down, Zildaastin moves to help Evelyn. Starknife vs yellow: 1d20 + 7 ⇒ (11) + 7 = 18
M Gnome Magus 2 | AC: 17/13/15 | HP: 20/21 | Fort +6, Ref +2, Will +4 (+2 vs death/illusion effects) | CMB -2, CMD 10 | Init +4 | Perception +3 | Eldritch Pool: 4/5
Zildaastin steps to one side and swipes with his starknife again. Starknife vs white: 1d20 + 7 ⇒ (13) + 7 = 20
M Gnome Magus 2 | AC: 17/13/15 | HP: 20/21 | Fort +6, Ref +2, Will +4 (+2 vs death/illusion effects) | CMB -2, CMD 10 | Init +4 | Perception +3 | Eldritch Pool: 4/5
Zildaastin rushes toward the nearest creature. Charge attack vs white: 1d20 + 7 + 2 ⇒ (15) + 7 + 2 = 24
AC 15 for 1 round
M Gnome Magus 2 | AC: 17/13/15 | HP: 20/21 | Fort +6, Ref +2, Will +4 (+2 vs death/illusion effects) | CMB -2, CMD 10 | Init +4 | Perception +3 | Eldritch Pool: 4/5
Where did I get 8 damage from? The gnome gestures a quick spell while setting his starknife spinning against the creature.
Unfortunately, he's so concerned with protecting his casting that he flubs it and loses the spell. Spell combat (starknife): 1d20 + 7 - 2 ⇒ (9) + 7 - 2 = 14
M Gnome Magus 2 | AC: 17/13/15 | HP: 20/21 | Fort +6, Ref +2, Will +4 (+2 vs death/illusion effects) | CMB -2, CMD 10 | Init +4 | Perception +3 | Eldritch Pool: 4/5
The Temple of Empyreal Enlightenment is one of my favorite scenarios, so we definitely should do mission 3 at some point. However... "Slavers?! No no no, that will not do. We need to find these deep dwarves at once!" I vote mission 4.
M Gnome Magus 2 | AC: 17/13/15 | HP: 20/21 | Fort +6, Ref +2, Will +4 (+2 vs death/illusion effects) | CMB -2, CMD 10 | Init +4 | Perception +3 | Eldritch Pool: 4/5
Assess the Damage: Appraise: 1d20 ⇒ 6
"A one-way trip, eh?" Zil digs through his pack. "A gnome must be prepared... Oh! I believe I know some people who can help!"
"All right, so I've never been in myself, but I've heard quite a few things about the Tapestry. Perhaps some of this will be of use to us?"
"Where are my manners?" The gnome sweeps his hat off his head in a low bow. "Zildaastin Pembledrove, at your humble service!"
M Gnome Magus 2 | AC: 17/13/15 | HP: 20/21 | Fort +6, Ref +2, Will +4 (+2 vs death/illusion effects) | CMB -2, CMD 10 | Init +4 | Perception +3 | Eldritch Pool: 4/5
Player Name: SodiumTelluride
Starting GP: 264
Day Job: Perform (wind): 1d20 + 12 ⇒ (1) + 12 = 13
Day Job: Perform (wind), 1 GM star: 1d20 + 12 + 1 ⇒ (2) + 12 + 1 = 15
Initiative Bonus: +4
M Gnome Magus 2 | AC: 17/13/15 | HP: 20/21 | Fort +6, Ref +2, Will +4 (+2 vs death/illusion effects) | CMB -2, CMD 10 | Init +4 | Perception +3 | Eldritch Pool: 4/5
"Jackpot! The evidence we need to bury the Shadow Lodge. He was even kind enough to provide the names of some of his accomplices." The gnome grins at the fencer's corpse. "Aren't you the considerate one!"
M Gnome Magus 2 | AC: 17/13/15 | HP: 20/21 | Fort +6, Ref +2, Will +4 (+2 vs death/illusion effects) | CMB -2, CMD 10 | Init +4 | Perception +3 | Eldritch Pool: 4/5
"Honestly," the gnome responds as he touches Savannah's spear which burst into flames, "letting things be isn't really our style." Casting sun metal on Savannah's weapon, which lasts for 4 rounds.
M Gnome Magus 2 | AC: 17/13/15 | HP: 20/21 | Fort +6, Ref +2, Will +4 (+2 vs death/illusion effects) | CMB -2, CMD 10 | Init +4 | Perception +3 | Eldritch Pool: 4/5
Reaching the goblin, Zildaastin swings his small mace. (This provokes an AoO.) Light mace + bless: 1d20 + 4 + 1 ⇒ (18) + 4 + 1 = 23
M Gnome Magus 2 | AC: 17/13/15 | HP: 20/21 | Fort +6, Ref +2, Will +4 (+2 vs death/illusion effects) | CMB -2, CMD 10 | Init +4 | Perception +3 | Eldritch Pool: 4/5
The gnome reaches out a second time, flames licking across his hand which seemingly don't affect him in the slightest. Touch of Flame vs red: 1d20 + 3 ⇒ (6) + 3 = 9
M Gnome Magus 2 | AC: 17/13/15 | HP: 20/21 | Fort +6, Ref +2, Will +4 (+2 vs death/illusion effects) | CMB -2, CMD 10 | Init +4 | Perception +3 | Eldritch Pool: 4/5
The gnome reaches out a hand toward the nearest goblin, his fingers erupting in flames as he does so. Touch of Flame vs red: 1d20 + 3 ⇒ (6) + 3 = 9
M Gnome Magus 2 | AC: 17/13/15 | HP: 20/21 | Fort +6, Ref +2, Will +4 (+2 vs death/illusion effects) | CMB -2, CMD 10 | Init +4 | Perception +3 | Eldritch Pool: 4/5
Great. Although goblins aren't the worst of dangers, anyone trying to kill you is a threat. Zil moves in and mutters a short prayer to his God, enhancing Savannah's next strike. Casting guidance on Savannah.
M Gnome Magus 2 | AC: 17/13/15 | HP: 20/21 | Fort +6, Ref +2, Will +4 (+2 vs death/illusion effects) | CMB -2, CMD 10 | Init +4 | Perception +3 | Eldritch Pool: 4/5
"Oh, well spotted! I'd much rather avoid that thing if we can help it." Zil begins casting a guidance spell for Savannah's benefit, but she pulls the gate upward before he even finished the incantation. "I should've known better than to think you needed my help! Let's hope the others are open as well." Perception: 1d20 + 3 ⇒ (15) + 3 = 18
M Gnome Magus 2 | AC: 17/13/15 | HP: 20/21 | Fort +6, Ref +2, Will +4 (+2 vs death/illusion effects) | CMB -2, CMD 10 | Init +4 | Perception +3 | Eldritch Pool: 4/5
Zildaastin lowers his mace when he sees that there's no feasible way for him to get in and do much good. Instead, he draws on his infernal magic. He fixes his gaze on one of the goblins. "Bow!" he demands. Casting command on green, DC 15 Will or fall prone.
M Gnome Magus 2 | AC: 17/13/15 | HP: 20/21 | Fort +6, Ref +2, Will +4 (+2 vs death/illusion effects) | CMB -2, CMD 10 | Init +4 | Perception +3 | Eldritch Pool: 4/5
Zildaastin draws his mace. "I'm all for finding an alternate entry. Given the state of the place I doubt it'd be difficult." Perception: 1d20 + 3 ⇒ (12) + 3 = 15
M Gnome Magus 2 | AC: 17/13/15 | HP: 20/21 | Fort +6, Ref +2, Will +4 (+2 vs death/illusion effects) | CMB -2, CMD 10 | Init +4 | Perception +3 | Eldritch Pool: 4/5
Forgot about that last round. Good thing it didn't matter. Zil follows the man and darts in around his other side from Mavenee. Touch of Flame: 1d20 + 3 ⇒ (10) + 3 = 13
M Gnome Magus 2 | AC: 17/13/15 | HP: 20/21 | Fort +6, Ref +2, Will +4 (+2 vs death/illusion effects) | CMB -2, CMD 10 | Init +4 | Perception +3 | Eldritch Pool: 4/5
Zil holds out one hand, which erupts into flame. He moves toward green and reaches out. Touch of Flame vs touch: 1d20 + 3 ⇒ (7) + 3 = 10
M Gnome Magus 2 | AC: 17/13/15 | HP: 20/21 | Fort +6, Ref +2, Will +4 (+2 vs death/illusion effects) | CMB -2, CMD 10 | Init +4 | Perception +3 | Eldritch Pool: 4/5
"Strictly business today, I'm afraid, my good... er... professional. We need some information on the Shadow Lodge. Anything you know might be helpful." Diplomacy: 1d20 + 9 ⇒ (18) + 9 = 27
M Gnome Magus 2 | AC: 17/13/15 | HP: 20/21 | Fort +6, Ref +2, Will +4 (+2 vs death/illusion effects) | CMB -2, CMD 10 | Init +4 | Perception +3 | Eldritch Pool: 4/5
I think we should stick together, honestly. "I'm looking for some information," the gnome says into a few local ears. "But I don't want the wrong person to get the wrong idea..." Diplomacy: 1d20 + 9 ⇒ (3) + 9 = 12
M Gnome Magus 2 | AC: 17/13/15 | HP: 20/21 | Fort +6, Ref +2, Will +4 (+2 vs death/illusion effects) | CMB -2, CMD 10 | Init +4 | Perception +3 | Eldritch Pool: 4/5
"Oh you're quite right, I'm far too ignorant to understand any Commerce League," Zil responds sardonically. "I'll have to take your word. How extensive is this problem, exactly? Like how many members are you aware of?"
M Gnome Magus 2 | AC: 17/13/15 | HP: 20/21 | Fort +6, Ref +2, Will +4 (+2 vs death/illusion effects) | CMB -2, CMD 10 | Init +4 | Perception +3 | Eldritch Pool: 4/5
"I'm back!" pipes the gnome when they regroup. He taps his new breastplate with his knuckles. "I figured with a mission like this, it'd be wise to wear more than just boiled leather. And I see I'm not the only one who made purchases!" He sighs when the men appear. "Oh, go on then, mister... what's your name? Wait, never mind, I'm sure you'll be replaced soon."
M Gnome Magus 2 | AC: 17/13/15 | HP: 20/21 | Fort +6, Ref +2, Will +4 (+2 vs death/illusion effects) | CMB -2, CMD 10 | Init +4 | Perception +3 | Eldritch Pool: 4/5
Thanks GM! I'm gonna give Zil a rebuild for this next game-- with a party this size (a full six plus two companions), I think a negative channeling cleric is one of the worst things I could've brought.
M Gnome Magus 2 | AC: 17/13/15 | HP: 20/21 | Fort +6, Ref +2, Will +4 (+2 vs death/illusion effects) | CMB -2, CMD 10 | Init +4 | Perception +3 | Eldritch Pool: 4/5
"Tell us what we want to know! You're all alone in here, and nobody will hear you scream." Intimidate: 1d20 + 4 - 4 ⇒ (10) + 4 - 4 = 10
|