The Mazeflesh Man

Wolf Munroe's page

Organized Play Member. 1,933 posts. 1 review. 1 list. 1 wishlist.


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Has this been available for a whole year, or did it just become available again today?

I got one last year, but I'm curious if the supplies made it a full year around, or was it was newly re-listed for April Fools this year?


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Finally ordered mine.

Given that the cover is using the new Starfinder 2e logo, I think this is now the first Starfinder 2e product.

I'm glad it's 100% backward compatible.


Will this be listed while supplies last, or only today?


Marc Radle wrote:

Oh! I had no idea!

I’m a Bones fan (and plastic minis in general) not a metal fan, so I don’t keep up with Reaper’s metal minis.

A lot of customers are in your boat. But there are still some of us out here that prefer metal miniatures.

Reaper has a big back-catalog of metal that they're still selling, but the only new metal they've listed on their site in the last year was the Ed Pugh Tribute Miniature, which, as I understand it, was actually done by Darksword Miniatures, and Darksword wanted it in metal. This year even the Reaper seasonal miniatures were plastic--they used to do small run miniatures in metal but now they can produce plastic miniatures in-house instead of shipping them from China, so even the small-batch stuff is plastic, either Bones USA (which is their brand of Siocast) or 3D printed.

With Reaper not making new metal miniatures, that means they're not making new Pathfinder Metal either.

Pathfinder has a lot of unique monsters, and distinctive appearances for their non-unique monsters, so I'd still love to be able to get some of that stuff in metal. Personally, I'd love to see a metal Pathfinder-style Gug, for instance, or a metal large four-armed vrolikai demon, or even just a Pathfinder-style dretch (preferably in a multi-pack since they're small, like the metal goblins multi-packs). But Pathfinder has a number of monsters that aren't in D&D, and some of those don't have any good substitutes in metal.

Side note, why is it so hard to find a metal redcap miniature? It's not an obscure monster and exists in D&D with basically the same appearance. I found one, but I ordered it from the UK, and it wasn't a perfect match (no beard, no iron-shod boots).

Anyway, I hope there opens an avenue for new Pathfinder metal miniatures.


Reaper Miniatures seems to be done with producing new metal miniatures.

As Reaper and WizKids are both already licensed to produce miniatures, but they're only producing in plastics at this time, would Paizo consider licensing another miniature producer to make metal Pathfinder miniatures again?

I'd love to see more of the Pathfinder monster art brought to life as licensed metal figures and some miniatures companies still produce in metal.

I'm mostly just wishing aloud, I suppose.


I often put items in my cart and I have to track their prices manually until I get within some magic number where the page tells me I can add X dollars to qualify for the shipping discount.

So the page is tracking the total value of objects in my cart so it can display the "Add X dollars to purchase for $10 off shipping" but it doesn't display that total to the shopper.

So the request is straight forward: Display the total dollar amount of all items in the cart.

In the past I have initiated a check-out to see what my total is, but this can be problematic when I back out of the transaction and I've put in a coupon code. I had to go through a whole customer service experience to get my coupon applied to my eventual purchase.

Please at a subtotal (pre-shipping, pre-tax) on the cart page.
It's been doing the math for a long time without showing it.

(Though I presently have ~$106 in physical materials (no pre-orders, no PDFs) in my cart and it doesn't tell me I qualify for a shipping discount. Was the shipping discount removed or has the threshold been raised from the previous $100?)


Has legacy.aonprd.com been taken offline?

I tried to connect to it today and it returned a 404.


And Reaper has stopped making new metal miniatures too, so any future Pathfinder minis are likely to be in Bones USA (Siocast) plastic or 3D printed. (They refer to some of their new in-house plastic as 3D printed.)

I'm still working on picking up metal stuff in their back-catalog, but it's very disappointing that all that is left in metal is the back-catalog. I've also gathered from posters on the Reaper forum that they're trimming their back-catalog as well.

I do like their paints though. I got the Pathfinder Colors of Golarion Paint sets. (Gug Umber and Shoanti Sienna were the surprise delights of the sets for me. I think they're both in Set #2.)

I don't think I'm ever going to get that Pathfinder Gug in metal. For awhile I was holding out hope.


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Wolf Munroe wrote:

Is there a free PDF available of the standard character sheet that appears in this book?

I've looked for it here on paizo.com and I can't find it.

Mmm... I found it as a blog entry searching with Google.

I don't know if it has a more permanent link elsewhere, but I found it here:
https://paizo.com/community/blog/v5748dyo6sgsn?Pathfinder-Second-Edition-Ch aracter-Sheets


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Is there a free PDF available of the standard character sheet that appears in this book?

I've looked for it here on paizo.com and I can't find it.


I have one of these, I think.

I had a level 4 party exploring a vampire castle during the daytime.

They defeated some CR 3 and 4 enemies. That was fine. The party's sorcerer had even grabbed a standard CR 4 vampire spawn and thrown it out into the sunlight, then they'd blocked it from getting into the shade and it poofed easily.

The second standard CR 4 vampire spawn they encountered, they were deeper into the castle and throwing it into the sunlight wasn't an option. But they didn't attack it. Instead, the party sorcerer (who was the de facto party leader) requested that it take them to its master, as he had important business with the master.

Not wanting to potentially attack an ally of its mistress, the vampire spawn told them to wait and it would confirm that its mistress would see them. They waited.

It came back a few minutes later and told the party that its mistress would see them. The vampire spawn lead them into a nearby alchemy lab on the lower level of the castle. As they were led into the room, the first three characters entered the room and saw the vampire standing near an ancient alchemy table covered in broken phials and such. They all had darkvision so didn't carry light sources. The fourth party member was human and entered carrying the lantern. When he did it was revealed that the room was also full of shadows circling along the walls. (Shadows in my campaign are variants that have natural invisibility in darkness so aren't visible to darkvision in darkness like normal shadows would be.)

The shadows were literally just there to impress upon the players that combat would be a very bad idea because I thought they might not realize that otherwise. The vampire by herself would have been enough to wipe them out, so the shadows were just to make the point that it was not a fight to fight. The vampire was CR 9 gravewalker witch.

Anyway, it was glaringly apparent that they had allowed the vampire to set the stage for the visit and they would be outgunned if there was combat, even though they did not know the vampire's CR was more than double the average party level.

So the tiefling sorcerer started to parley with the vampire and...

The party's full-blooded orc mad dog barbarian ordered his white tiger animal companion to attack, then he moved to circle the vampire to flank with his animal companion. He moved through a threatened square and the vampire hit him with its slam attack. So, yeah, he gained two negative levels, no save. (As that occurs 24 hours after the energy drain.)

The player said "Well, I'm dead," packed up his stuff, and handed me his character sheet.
I said, "You're not dead yet, she only drained you two levels. You haven't actually attacked yet, so there's a chance you surive."
He said "My guy wouldn't stop attacking, so he's dead."

Literally, he pulled out the "It's what my character would do" when he knew it was death on the next round if his character followed that routine. (He probably thought it was death that round, but she'd already used her energy drain for the round.)

So he packed up and left... The shadows slew his character with STR damage attacks and the party turned on his animal companion, slaying it as a show of good faith toward the vampire. The party escaped the castle unscathed and still has a tenuous alliance with the vampires as of the last time we played that campaign. (They're now a mix of level 9s and 10s.)

That player came back after 3 months or so (I ran the game a a game store at the time) and asked to rejoin the campaign. He wanted to play the same race and class. I had already mentioned to the players that in the lore of my campaign there were a high incidence of twins in the region, so I suggested he come back as his twin brother, and literally just handed him back his character sheet. He changed the name on the sheet. I have no idea what the original orc's name was. I asked him the name of the new orc's animal companion. It was the same. Twin brother orcs with white tiger animal companions, both named Samson. Sure.

He tried to use the "It's what my character would do" again another time, along with "He's an orc, he don't care." That time it was a situation that was Not OK, so I had to flat-out tell him it wasn't happening because it was not appropriate at our table.
Red flags all over that place. But that's another story.
He's not in the group anymore.


Greylurker wrote:
Would a Necron "Flayed one" have worked. from 40K They are like a robot with huge claws wearing someone's skin

Not really. Specifically looking for metal miniatures. Also, I looked at some pictures of the Necron Flayed One and what I saw looked too robotic for my use.

I have the Matthias The Twisted miniature from Reaper Miniatures now, and painted to serve my purpose, but I've also ordered a "Hurdy-Gurdy Man" from Crooked Dice Games to see if he might be a better fit for a bogeyman. He looked like he might be a good fit, but I can't tell what he's holding in his hand in the product picture. Still waiting on that shipment to arrive from the UK to inspect the miniature myself.


I just got Technology Guide print-on-demand. I hope this one is made available print-on-demand too, since I got the impression this is basically a companion book to that one.


Zaister wrote:
Wolf Munroe wrote:
Aaron Shanks wrote:
This product is now available in Print on Demand.

So I finally ordered this book Print on Demand.

What is supposed to be on the inside covers?
The front inside cover has four different tables for glitches of timeworn equipment, while the back inside cover has the front cover picture without any words and logos, as was usual for this product line.

Thanks for letting me know. I found the table of glitches and cover art without labels but wasn't sure that was meant to be the material from the covers. The POD version doesn't have anything printed on the inside of the front or back covers, but does have the contents of the front and back covers printed as an additional page at the end of the book.

When I was worried that I might be missing something, and after I posted my question, I looked to see what was on the front/back covers of a couple other Campaign Setting books. Like this one, the Construct Handbook had the front cover reprinted at the back, but the First World Realm of the Fey book has a map of the First World that I initially thought spanned the front and back covers, but upon further inspection saw was just duplicated inside the back cover without labels.

Anyway, I've just finished my initial reading of Technology Guide. Lots of stuff I'd like to use, but I'm not actually running a sci-fi/technology-focused game, so I'll have to choose judiciously.


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Aaron Shanks wrote:
This product is now available in Print on Demand.

So I finally ordered this book Print on Demand.

What is supposed to be on the inside covers?


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The Purity of Violence wrote:

Running the Kingmaker 2E AP for 1E will still require the 1E AP books. The Bestiary only gives you the stats blocks not in the 1E AP.

How your party finds the encounters is entirely up to you and your players, how many are they, how min/maxed are they, what stats and books are you allowing. In other words the same as any other AP...

Just ordered this. (Pathfinder Kingmaker Bestiary First Edition)

I already have the Pathfinder1e Kingmaker AP volumes.

How useful would the Pathfinder 2e Adventure Path book be to someone wanting to run the adventure for 1e, using new content, that already has the individual AP volumes? Obviously I could just run the AP-as-written from the original 6 volumes, but how necessary is the 2e version to incorporate the stuff in the new 1e Bestiary? I mean if I don't know where the new stuff goes, it's going to be a bit difficult to add in.


How much of this book is mechanics and how much of it is setting/lore?

What I'm trying to find out is how much of this book is useful to someone who uses the Pathfinder setting but doesn't use Pathfinder2e mechanics?


Are the stat-blocks for these companions in the new Pathfinder 1st Edition and D&D 5th Edition Bestiaries for Kingmaker? I assume the P1e and 5e stats are not included in this book.


I really want Reaper to make a Pathfinder-style gug. Preferably in metal, but I'd really just be happy as long as it's not plastic-exclusive.


I mean... goblins are practically chibis anyway, right?


Hey, I'm back, checking in. Just another message to say I'd still love to see some more monster miniatures in the Pathfinder metal line from Reaper.

Reaper makes a gug but their gug is ugh. It looks cartoonish. It doesn't compare to the Pathfinder gug so I'd love to see that get licensed.

I'd love to plop (but never drop!) a big pewter Pathfinder gug in front of my players. Pathfinder gug art looks great.
(At least it does in P1e. No idea what the P2e gug looks like.)


Are these cards standard playing-card sized, like the other Face Cards?


Ah, I forgot to account for the armor check penalty the frost giant is incurring for wearing a chainshirt.

So it has -2 on Climb and -2 on Stealth for armor check penalty.

That means its total ranks are actually 4 higher.

Still wrong at 22 spent instead of 28, but a little closer.


I'm adding class levels to a frost giant and decided to reverse the math on the default frost giant to see how its skill ranks were spent.

To me it looks like the frost giant is short 10 skill points being spent.

Glad I'm not the only one that found the numbers to be off, though my results don't match the ones already posted in this thread.

Base Frost Giant Skills
Climb +13 Total
Mod: +9, Class Skill: +3, Feat: +0, Size: +0 = 1 rank

Craft +7 Total
Mod: +0, Class Skill: +3, Feat: +0, Size: +0 = 4 ranks?

Intimidate +7 Total
Mod: +0, Class Skill: +3, Feat: +0, Size: +0 = 4 ranks?

Perception +10 Total
Mod: +2, Class Skill: +3, Feat: +0, Size: +0 = 5 ranks?

Stealth +2 Total
Mod: -1, Class Skill: +0, Feat: +3*, Size: -4 = 4 ranks?
*Feat is Skill Focus (Stealth)

As a 14 HD giant with 10 INT, the frost giant should have 28 skill points. It appears to only have 18 spent. Is there something I missed?


I did buy Skinsaw Man with an eye toward conversion but I decided not to use him.

I ultimately decided to use a Reaper nosferatu miniature that was unarmed. He looks kind of like he's draped in a blanket. There are rats on the miniature (in keeping with nosferatu association with rats), but I'm going to treat them as a manifestation of the bogeyman's fear aura. I painted the blanket/shaw/cloak in dirty pink and purple stripes. I tried to paint him with a bit of pinkish hue to his skin so I hope he looks less undead and more fey. As for why he "resembles" a nosferatu, I do have a nosferatu in the campaign that is ultimately intended as the BBEG, and I just figure bogeymen sometimes take on cosmetic traits of the scariest things in their regions so this particular bogeyman has a passing resemblance to a nosferatu.

The miniature I've painted for him is using the Matthias The Twisted (SKU 02867) model from here:
https://www.reapermini.com/search/nosferatu/latest/02867


I'm just posting to suggest that a blog post of 2022 Going, Going, Gone be listed.

I use the annual Going, Going, Gone list each year to determine what to buy first as supplies of older stock dwindle. Usually I think it's posted after the annual winter warehouse stock inventory is done, but I haven't seen one posted this year.

Without that list, I am flying blind about what I need to buy before it becomes physically unavailable.

Last year the list was posted in January but I didn't want to ask too soon about it if labor shortages have put inventory behind, but as it's April now, I figured I'd post about it. I hope you guys haven't decided to discontinue providing that information.


I'd love to see the Pathfinder bogeyman or Pathfinder Gug done in the Reaper Pathfinder Miniatures metal line, but I'm curious about any upcoming Reaper Pathfinder metal releases.

Seems like they've kind of dried up. The Pathfinder-style monsters are more interesting to me than NPCs from APs, but is there any movement at all?


To be clear, a person from Customer Service did get back with me after I sent the email (a few minutes after I posted this time), so I'm just bringing forth that I didn't receive the automated email response today when mailing the customer.service@paizo.com address.


Brian Bauman wrote:
Wolf Munroe wrote:
Under the new system, sending an email, there's not even an automated response that the email was received. There's no response until a customer service rep responds.
We added an automated email response with a ticket ID earlier this week, so this concern should no longer be an issue for anyone contacting Customer Service going forward.

I sent an email to customer.service@paizo.com at 9:56 AM EST this morning, a little over 90 minutes ago. (Just before you posted, from the timestamp.)

It was a reply to a previous exchange with customer service about an issue with a pending order. I did not receive an automated response.

So I'm not sure what's going on there. Does the automated response ignore message with a RE: subject line?


I really preferred the visible Customer Service forum.

If I was having a problem I could just look and see if there were a bunch of related posts about the same issue. If it was a generalized issue I didn't need to make a customer service request at all because I could see they were already addressing the general issue.

Under the new system, sending an email, there's not even an automated response that the email was received. There's no response until a customer service rep responds. There's also no way to tell if my experience is unique or if multiple other customers are having the same problem.

I appreciate that the ticketing system is easier on the back-end, but my experience so far is that I don't like the change as it leads to more feelings of uncertainty.


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I'm in love.

I never can have enough forest Flip-Mats.


Or email, I guess.


And now it's stopped showing the adjusted prices for the coupon code and not recognizing it at all, as though I used it already. I have not completed a transaction, so don't try to see adjusted prices that way as entering the code on an incomplete transaction has stopped the code from working.

I'll post to Customer Service then...


Looking at placing an order with the holiday coupon (since it expires this coming Sunday) and I have to go into the transaction to add the coupon code.

Once I back out of the transaction back to the cart, the prices on items in my cart are adjusted to reflect the coupon's discount.

I feel like this is related to the fact that the cart doesn't show a running total though.

There are other issues with the cart, including when I try to remove an item from my "Save for Later" list, I get directed to a page that tells me I don't have access to view it.

But really just adding a sub-total for the transaction and adding a place to put in the coupon code so the prices are adjusted would be good. I shouldn't have to start an actual check-out to get this information.


What you have stated does not sound correct to me.

If you obey the OGL, and don't use any of Pathfinder's product identity, you should be able to use any Pathfinder Open Game Content (and almost all of Pathfinder mechanics and monster stat blocks are Open Game Content, with the exception of a few licensed monsters appearing in APs) while only using the Open Game License 1.0a. You may need to meet specific additional conditions, as part of a separate license, to use the official "Pathfinder-Compatible" logo on your product.

However, I am not a lawyer so I'm only basing this on my non-professional understanding of how it works.

If you're releasing a product compliant with the OGL, and not using any Pathfinder product identity, you should be able to sell your product wherever you can arrange with a dealer to do so.

If you want to use Pathfinder product identity (setting, character names, deity names, et cetera), you're limited to releasing your product through Paizo's Pathfinder Infinity program, and they may pose additional restrictions related to their product identity.

Again, I am not a lawyer. You should probably consult a copyright lawyer to make sure you're in the clear as your product relates to the Open Game License and Open Game Content.

It's very likely you haven't had replies because other non-lawyers are better at not saying anything when they're not lawyers.

So, yeah, the best answer is to have a copyright lawyer review the terms. This is true whether you decide to publish Pathfinder-specific OGL content or OGL 3.5e content.


Diego Rossi wrote:


1 U.S. liquid gallon = 3.785411784 liters

Almost 4 liters is a lot of fluids. Doctors suggest to during at least 1.5 liters of water in a day. Even adding other sources, more than doubling that quantity is a big intake of liquids.
It is different if we calculate the water used in cooking.

So, the rules refer to a different kind of gallon or really they say that you need almost 4 liters of liquids every day? And up to 12 liters in hot climates?

English/US measures sometimes are really weird.

In 2008 I had an office job in a building beside of a pharmacy. Sometimes I would skip lunch and buy a gallon (3.785411784 liters) of chocolate 1% milk from the pharmacy's cooler instead. I'd drink it throughout the day. Sure, that much chocolate milk was full of sugar and was ultimately unhealthy, but it basically left me feeling full all day.

Drinking 1 gallon of water in a day sounds very reasonable to me. Perhaps in the hour duration of Hero's Feast it sounds a good bit less reasonable though.

I'd treat partaking in a Hero's Feast as eating for the day though.


Looking at my shopping cart, I'm trying to budget my purchases and there's no sub-totals for everything in the cart.

For instance, I have to manually add everything up to see how much over $100 I am presently. (It will say how much I can add to my cart to get up to $100 for the shipping discount.)

I know that taxes and shipping aren't calculated until check-out, but it would be good to be able to see how much my baseline items are costing.

I thought it said this information before, but I actually can't remember.

In order to get a price estimate, I usually start a check-out and back out of it when it reaches the payment phase of check-out. This is not desirable behavior on either side of the transaction, I expect.

Ideally the cart itself would show a running total of items in the cart, as well as have a tax calculator and options to estimate shipping. But just a running total for the items in the cart would be a good start.


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I used to be a little more active on the Paizo forums before the advent of 2e (since I don't play 2e) but I still check the forums every so often, particularly to skim the 1e rules and homebrew sections to see if there's anything I'm not clear on or homebrew ideas I like, or, more likely to ask others what they think about a "wacky" idea I have for my own game. (I gave vampires the shapeshifter subtype, and I gave werewolves regeneration and a revival effect, so I've made some... uh... changes. I also took inspiration from the 2e vrykolakas entry to modify the 1e vrykolakas a bit.)

I think there's actually enough Pathfinder1e content published already to keep me busy for another decade, and I've started homebrewing a lot more now that the system is basically completed, but I'm still buying Paizo 1e content because there's no way I could keep up with the actual product publication schedule. (I use Paizo's annual Going, Going, Gone list and target the items with the lowest stock numbers first.) I've missed some stuff, but that's bound to happen.

Sometimes I read old threads and occasionally learn something new. (I only recently learned that an Immediate action on your turn counts as your Swift action, and an Immediate action outside of your turn counts as your Swift action use for your next turn.)

I like tweaking monsters and templating stuff and making changes, so I wouldn't mind seeing more information on back-converting Starfinder materials to Pathfinder1e as I have all the P1e Bestiaries so those Alien Archives are looking enticing.

Anyway, I'm around sometimes.


Name Violation wrote:

I always assume things from an AP are written solely for use in the same AP. things like unique monsters, spells, etc., should stay in their source material IMHO

I'd view the AP version as a specific unique monster variant and the bestiary version as the standard

These monsters (CR 20 Grim Reaper and CR 10 Minor Reaper) appear in the backmatter bestiary of the AP, not as part of the adventure. All the APs include new monsters that aren't part of the adventure because there are bestiaries in all the books. So there are a lot of monsters published as backmatter in the books that aren't part of the adventures. They tend to have longer and more elaborate ecology entries than the hardback Bestiaries.

The creatures in the APs don't get as much development as the creatures that appear in the hardback Bestiaries, particularly if the Bestiary reprints the monster from an AP bestiary, so it's reasonable to think of the Bestiary version as replacing the AP version, at least stat-wise. In general, the AP bestiary entries still tend to have more ecology information on any given creature than the one-page hardback Bestiary entries. Sometimes they're in conflict though, as appears to be the case with the Grim Reaper entries.

The Lesser Death (CR 16) and Minor Reaper (CR 10) creatures look the same but are extremely different in their write-ups and power-level so I'd want both to exist. Also, minor reapers have a unique ability (sole target) where they can only target a single target, but if they're attacked by anyone else, they summon another minor reaper with their attacker as its sole target.

If I had to guess, I'd say the CR 10 minor reapers got upgraded to CR 16 lesser deaths because it makes them better suited to appear in an adventure with the CR 22 Grim Reaper without just being cannon fodder.

So anyway, my hot-take is that the Bestiary 5 version is the more official version since it's in the Core Rulebooks line and was published later, but just because a monster is from an AP's backmatter bestiary doesn't mean it's limited to that AP, especially since it may not appear in the AP's adventure at all. The stuff in the AP backmatter bestiaries tends to be on-theme with an AP but not necessarily part of that AP.

The Pathfinder cosmology is ultimately big enough for the Grim Reaper to have two different stat blocks though, and the GM gets to make the final decision.


Dragon78 wrote:
Not sure what unchained classes have to do with boons.

I mentioned that I allow my players to upgrade from rogue to unchained rogue at any point, so if they started with the simpler rogue class, they can add complexity later. This is a boon only in the effect that they're not married to core rogue just because they started as one, which has the boon of potentially getting weapon finesse (and the other unchained rogue stuff) free later.

I also said I gave Combat Stamina free to all characters in my campaign at level 10 (which was their next level-up), and people complained about how bad Combat Stamina is. Well, it was free, so they'll be fine.


Because I want to encourage my players to consider using combat stamina, the Stamina Pool, and its associated combat tricks, (as they appear in Pathfinder Unchained) in my current campaign I give every character the Combat Stamina feat automatically at level 10. (The PCs in the campaign happened to be close to reaching level 10, so I said everybody gets it free at level 10.)

This grants every character a Stamina Pool based on their Constitution and unlocks any of the associated Combat Tricks for any combat feats they have or will take. There's no penalty to having a Stamina Pool if you never use it, so giving them the feat free just opens up the option. (And the Combat Stamina feat itself allows spending Stamina points to add a bonus to your attack.) For future campaigns, I will probably give it as a universal bonus feat at level one.

Also, because I see no downside to all rogues being unchained rogues (it appears to be a straight upgrade), I just declare that all rogues are unchained rogues whether they were built with the extras or not. This means they all at least get Weapon Finesse as a class feature instead of costing a rogue talent. Also, unlike all the other classes with sneak attack, unchained rogues can make sneak attacks against targets with concealment (but not total concealment), so that's another perk of the automatic upgrade. Whenever the player wants to calculate the rest of the upgrades of unchained rogue (trap sense becomes danger sense, DEX to damage with a chosen weapon type, rogue's edge, etc.), they can do so, or I can help them, or they can elect to just not care. (I have some NPC rogues I haven't converted on paper yet as well.)

But, on the downside, my players agreed to try out Gritty Mode Wound Levels so they probably need all the boons and bonuses they can get.
(Though I've been applying it equally to monsters too, instead of just one penalty at 50%, and they do like that.)


I don't punish roleplaying with stupid checks.

I reward roleplaying with appropriate checks. :-)

If a character is doing something for which there are rules for a check, I'll try to ask for an appropriate check. If they're RPing doing it really well, they might get a circumstance bonus to their roll but that's not guaranteed. That way the check is there, but their RP isn't negated by the check.

I think the players in my group know the RP and the check coincide so their RP is geared toward creating the situation that would facilitate a check. Without the RP, there might not have been a check at all.

(Although if someone did say "I want to roll a check for my character to attempt to do X" I'd probably allow it without the RP set-up because not everyone is comfortable with committing to the descriptive, and I don't think that should be a limiter on their characters' actions.)

I'd likely ask for an acrobatics check for wall-running though (unless someone is under a spider climb effect), using similar guidelines for distance jumping. (I have a vague sense that I've read guidelines for wall-running before though.)


the nerve-eater of Zur-en-Aarh wrote:
There is one in the second chapter of Wrath of the Righteous.

Thanks. I'll have to look for that. I have that book.

(I don't own the Society scenario mentioned by the previous poster.)


Thanks. That's what I was looking for.


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Wasn't sure which section to put this in.

It's not Website Feedback, but a question about where to find something on the website.

Short and to the point:

Where is the Pathfinder 1e FAQ?
I know there was an official FAQ section for 1e but now I can't find it.

Is it still on the site? I'm not sure where to look.


I just dropped my Ultimate Magic hardcover (purchased 10 years ago, May 2011) and the back cover ripped partially from the spine.

So I'm glad to see there are still some of these in stock.

I'm likely to get a second one given the damage to my original.

When did the cover price go up?


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Thread Necromancers' Guild wrote:
We're not sure that even we can approve this Necro...

Still as relevant today as when it was initially posted, I think, at least for Pathfinder1e players. I just read through it and didn't realize it was a necro-thread until I got much lower.

Just because a discussion is old doesn't invalidate it, as I'm sure you know.

I never thought about poisoned shuriken before, and never really gave much thought to using them with two-weapon fighting.

Also, the first time I've heard of an ability to make ammunition "durable" so that's something I'm going to have to look up. If that's a thing, that changes my perception of some ammunition as well.


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Katlyn99 wrote:
Quote:
As we continue winding down our Pathfinder Adventure Card Game program
Did I miss a previous announcement or was this just worded strangely?

I came here after seeing a tweet that said the same thing.

I was looking for an actual announcement post regarding the state of the Pathfinder Adventure Card Game.

Is there a press release or anything about the product line ending or was it just being given a quiet death before this post?


Darth Game Master wrote:
There are 2 pages at the end of every regional chapter with backgrounds and an archetype for that area. Nearly 140 pages long with 10 regional chapters, so about 6/7 or 86% setting material and 1/7 or 14% mechanics.

Thanks.

That doesn't sound that bad.