Fey Creature

Wiem Weems Finyik's page

260 posts. Organized Play character for Curaigh.


RSS

1 to 50 of 260 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | next > last >>
Grand Lodge

M Grippli Fort +10, Ref +5, Will +8 ! AC 21 (t15 f17) Magus 8/Druid 1, Ini +3, Perc +6 (darkvision) hp 74, CMD 18

Corporal Wiem Weems Finyik salutes his fellow Pathfinders. "It has been an honor to serve with you all." He stands at attention for perhaps a little longer than is necessary.

Grand Lodge

M Grippli Fort +10, Ref +5, Will +8 ! AC 21 (t15 f17) Magus 8/Druid 1, Ini +3, Perc +6 (darkvision) hp 74, CMD 18

HeheSmall world the grippli peeps.

Grand Lodge

M Grippli Fort +10, Ref +5, Will +8 ! AC 21 (t15 f17) Magus 8/Druid 1, Ini +3, Perc +6 (darkvision) hp 74, CMD 18
Floria Avernathus wrote:
Floria feels suitably chastened by Wiem Weems' words.

To be clear this is Wiem Weems speaking. As a player, I hope I didn't step on anyone's fun!.

Wiem Weems cast stabilize again. "Is that blood still oozing?

Grand Lodge

M Grippli Fort +10, Ref +5, Will +8 ! AC 21 (t15 f17) Magus 8/Druid 1, Ini +3, Perc +6 (darkvision) hp 74, CMD 18

*fun to run.

Scions of the Sky Key is part 2. 6-12 is part one, 6-14 is part three.

Grand Lodge

M Grippli Fort +10, Ref +5, Will +8 ! AC 21 (t15 f17) Magus 8/Druid 1, Ini +3, Perc +6 (darkvision) hp 74, CMD 18

*I think it is sixth season, and a three parter. Race of the sky key could be fun to fun. Since I am running next, can anyone play (be interested in) one of those?

Grand Lodge

M Grippli Fort +10, Ref +5, Will +8 ! AC 21 (t15 f17) Magus 8/Druid 1, Ini +3, Perc +6 (darkvision) hp 74, CMD 18

Wiem Weems uses magic to prevent the wolf and the monster from actually dying. The soldier is horrified at the captive's treatment. It not only f
eels unbecoming an officer, but reminds him too much of the Aspis treatment of his own father.*

"Pathfinders, remember who you are!" ... Or at least remember who you are not."

Grand Lodge

M Grippli Fort +10, Ref +5, Will +8 ! AC 21 (t15 f17) Magus 8/Druid 1, Ini +3, Perc +6 (darkvision) hp 74, CMD 18

Wiem Weems rushes forward and opens the door he magically closed a moment ago.
All doors should be open now.

Grand Lodge

M Grippli Fort +10, Ref +5, Will +8 ! AC 21 (t15 f17) Magus 8/Druid 1, Ini +3, Perc +6 (darkvision) hp 74, CMD 18

That was my intent yes. I realized late that I went out of turn. Also Wiem should be in a square by door #2.

"No thumbs commander. I figured this was the quickest way to contain the enemy." ...and freeing everyone for the combat with Tancred. :) also :( if that messes with your actions.

Grand Lodge

M Grippli Fort +10, Ref +5, Will +8 ! AC 21 (t15 f17) Magus 8/Druid 1, Ini +3, Perc +6 (darkvision) hp 74, CMD 18

I had a similar question per climbing.

Grand Lodge

M Grippli Fort +10, Ref +5, Will +8 ! AC 21 (t15 f17) Magus 8/Druid 1, Ini +3, Perc +6 (darkvision) hp 74, CMD 18
Wiem Weems Finyik wrote:

Wiem Weems climbs to a space above the door then, star knife in hand, nods that he is ready.

"That's gross," the grippli thinks back to the black mires of the jungle.

"Containing the wolf," the magus says. He carefully weaves magic and casts a cantrip to close the door Tancred just left. Then carefully uses a hand to close the door below him in the most mundane way.
Concentration: 1d20 + 8 + 3 ⇒ (5) + 8 + 3 = 16 vs. grapple (not needed if Noke was successful?) Assuming wolf has not acted & is therefore flat-footed. EDIT: Did he cast a spell, open a door, and move?

Grand Lodge

M Grippli Fort +10, Ref +5, Will +8 ! AC 21 (t15 f17) Magus 8/Druid 1, Ini +3, Perc +6 (darkvision) hp 74, CMD 18

Thank you!

Grand Lodge

M Grippli Fort +10, Ref +5, Will +8 ! AC 21 (t15 f17) Magus 8/Druid 1, Ini +3, Perc +6 (darkvision) hp 74, CMD 18

Hey all, as we go longer & longer into PF2, my PFS1 is getting rustier and rustier. I can't find anything on this, so I am turning yo PF1 friends & fellow GMs.

I thought you could buy stuff when playing the pre-gen with the stipulation that you may not have access to it until later. That is to say: you can purchase stuff from the Chronicle when the character it is applied to is in tier. If you purchase spells from a player in tier, the purchase needs to be on the chronicle.

Thoughts? And/or can anyone direct me to the right place in the guide?

Mordack Dunstar wrote:

The pregen Ezren shows everyone his spells Here, any who wants to copy my spells can, but I can't copy yours.

Grand Lodge

M Grippli Fort +10, Ref +5, Will +8 ! AC 21 (t15 f17) Magus 8/Druid 1, Ini +3, Perc +6 (darkvision) hp 74, CMD 18

Wiem Weems climbs to a space above the door then, star knife in hand, nods that he is ready.

Grand Lodge

M Grippli Fort +10, Ref +5, Will +8 ! AC 21 (t15 f17) Magus 8/Druid 1, Ini +3, Perc +6 (darkvision) hp 74, CMD 18

The gripply lets out a quieting croak.
"What did you find in the other room, Tsuan?"

Grand Lodge

M Grippli Fort +10, Ref +5, Will +8 ! AC 21 (t15 f17) Magus 8/Druid 1, Ini +3, Perc +6 (darkvision) hp 74, CMD 18

Perception: 1d20 + 9 ⇒ (5) + 9 = 14
Wiem Weems moves into the room and stabs at the demon with the oil-blessed starknife.
starknife: 1d20 + 12 ⇒ (3) + 12 = 15, poke: 1d3 + 3 ⇒ (1) + 3 = 4

Grand Lodge

M Grippli Fort +10, Ref +5, Will +8 ! AC 21 (t15 f17) Magus 8/Druid 1, Ini +3, Perc +6 (darkvision) hp 74, CMD 18
GM Sasha wrote:
Pai, did you gather power?

Duh! Did you not see the three SIXES! :)

Wiem Weems glides to the catwalk and moves into position next to the door. The circular blade held up.
Can't affect the map ATM. Please place me next to Wembly. Ready action to throw Star knife should enemy appear.

Angel cou'd Grace the demon.

Grand Lodge

M Grippli Fort +10, Ref +5, Will +8 ! AC 21 (t15 f17) Magus 8/Druid 1, Ini +3, Perc +6 (darkvision) hp 74, CMD 18

*on account

Grand Lodge

M Grippli Fort +10, Ref +5, Will +8 ! AC 21 (t15 f17) Magus 8/Druid 1, Ini +3, Perc +6 (darkvision) hp 74, CMD 18

Wiem Weems takes the rear of the party quietly shutting the door to the ladder room once every one is out. He peers over the railing to see what might be waiting below, then with sticky toes climbs onto it ready to leap into action in whatever direction necessary.

"Not that is not a pun," he thinks to himself.
Stealth: 1d20 + 10 ⇒ (1) + 10 = 11
perception: 1d20 + 6 ⇒ (17) + 6 = 23Climb: 1d20 + 14 ⇒ (3) + 14 = 17

Token updated. He is near the roof on that pillar.

Grand Lodge

M Grippli Fort +10, Ref +5, Will +8 ! AC 21 (t15 f17) Magus 8/Druid 1, Ini +3, Perc +6 (darkvision) hp 74, CMD 18

I agree.
Or I don't.
More specifically: I do not have an opinion on count of replaying. ;)
It makes sense to me that Pai didn't know where Tsuan went (though I think we have a message running...??)

Grand Lodge

M Grippli Fort +10, Ref +5, Will +8 ! AC 21 (t15 f17) Magus 8/Druid 1, Ini +3, Perc +6 (darkvision) hp 74, CMD 18

Does anyone have a wizard* in 7-8-9 level range? My GameDay X 'Wizards Wanted' table is short a player. We are doing 10-21 Slavers End which I know many of you have played, but you would be making a table legal so it wouldn't cost a replay.

If not a wizard,* anyone interested?

*Wizards Wanted is intended to run a scenario where spell casters can trade spells. Arcanist, magus, some alchemists or witches, are the goal. That said we only have one wizard of three players. :)

Grand Lodge

M Grippli Fort +10, Ref +5, Will +8 ! AC 21 (t15 f17) Magus 8/Druid 1, Ini +3, Perc +6 (darkvision) hp 74, CMD 18

Wiem Weems says, "The high ground offers an advantage." not likely they are guarding. "What are the levers for? Can any one tell?"

Grand Lodge

M Grippli Fort +10, Ref +5, Will +8 ! AC 21 (t15 f17) Magus 8/Druid 1, Ini +3, Perc +6 (darkvision) hp 74, CMD 18

The grippli sends SeeOne out. "Stayout of sight, but watch for us." He then closes the hatch behind them secures the door.

From he top of the ladder he raises a hand to his ear and reports via the link:"Our six is secure."

Grand Lodge

M Grippli Fort +10, Ref +5, Will +8 ! AC 21 (t15 f17) Magus 8/Druid 1, Ini +3, Perc +6 (darkvision) hp 74, CMD 18

Wiem Weems nods at Noke.

Grand Lodge

M Grippli Fort +10, Ref +5, Will +8 ! AC 21 (t15 f17) Magus 8/Druid 1, Ini +3, Perc +6 (darkvision) hp 74, CMD 18

SeeOne can carry Small characters up in a saddle. I have one shrink person for the humans, but it doesn't look like we need it. :)
"Gpod to go.

Grand Lodge

M Grippli Fort +10, Ref +5, Will +8 ! AC 21 (t15 f17) Magus 8/Druid 1, Ini +3, Perc +6 (darkvision) hp 74, CMD 18

"Ribbit, says the grippli.

Grand Lodge

M Grippli Fort +10, Ref +5, Will +8 ! AC 21 (t15 f17) Magus 8/Druid 1, Ini +3, Perc +6 (darkvision) hp 74, CMD 18

The grippli congratulates the party and thanks the angel. He offers what healing he can, then begins searching for the trail.

Cures are on my list :) Survival: 1d20 + 9 ⇒ (11) + 9 = 20

Grand Lodge

M Grippli Fort +10, Ref +5, Will +8 ! AC 21 (t15 f17) Magus 8/Druid 1, Ini +3, Perc +6 (darkvision) hp 74, CMD 18

Wiem Weems applies the oil to his star knife as seeone continues to climb.
I have not been tracking height but with speed of 50 & haste Wiem Weems should be about 160' up.

Grand Lodge

M Grippli Fort +10, Ref +5, Will +8 ! AC 21 (t15 f17) Magus 8/Druid 1, Ini +3, Perc +6 (darkvision) hp 74, CMD 18

Checked my inventory sheet for a cold iron weapon. I don't have one but I found this: "oil of bless weapon x3"

Wiem reaches into his pack and pulls out some vials. "Would Wembly like one of these? Tsuan?" the grippli peeps. Moving up to the one or the other.

Guess what else this 9th level Pathfinder does not have on inventory: a handy haversack. :(

If neither wants the oil, Wiem Weems will continue to ascend on SeeOne.

Grand Lodge

M Grippli Fort +10, Ref +5, Will +8 ! AC 21 (t15 f17) Magus 8/Druid 1, Ini +3, Perc +6 (darkvision) hp 74, CMD 18

As Seeone begins to climb Wiem Weems reaches to the power of the jungle and focuses its energy against the shadow demon.

magic missile: 4d4 + 4 ⇒ (1, 3, 1, 4) + 4 = 13, Spell Resistance: 1d20 + 8 ⇒ (4) + 8 = 12
2 arcane points remaining.

Grand Lodge

M Grippli Fort +10, Ref +5, Will +8 ! AC 21 (t15 f17) Magus 8/Druid 1, Ini +3, Perc +6 (darkvision) hp 74, CMD 18

ribbit

Grand Lodge

M Grippli Fort +10, Ref +5, Will +8 ! AC 21 (t15 f17) Magus 8/Druid 1, Ini +3, Perc +6 (darkvision) hp 74, CMD 18

The summoning should help with that. and I can offer flanking, and a little bit of healing.
Oh yeah, I bought a cold iron net. If it were magical would that hold the creature still or more likely, they are incorporeal and just walk out of it?

Wiem is unharmed,* but almost out of resources and useless after that. I am curious if the humans are dead? If not and no longer possessed by the shadow demons, might they be allies?

*was there an AoO I am forgetting?

Grand Lodge

M Grippli Fort +10, Ref +5, Will +8 ! AC 21 (t15 f17) Magus 8/Druid 1, Ini +3, Perc +6 (darkvision) hp 74, CMD 18

"Do we know what energy to apply?"

Wiem Weems jumps into the saddle of Seeone, and recalls gestures and peeping used earlier. Repeating those components now, he sets forth another burst of jungle magic at the shadow demon.

Quick mount?: 1d20 + 15 ⇒ (5) + 15 = 20
magic missile: 4d4 + 4 ⇒ (2, 3, 4, 1) + 4 = 14, Spell Resistance: 1d20 + 8 ⇒ (15) + 8 = 23

swift=spell recall (magic missile), (3 AP remaining) standard=cast magic missile, move=mount/retrieve starknife].

The grippli's purple tongue flashes and picks the star knife from the ground.

Grand Lodge

M Grippli Fort +10, Ref +5, Will +8 ! AC 21 (t15 f17) Magus 8/Druid 1, Ini +3, Perc +6 (darkvision) hp 74, CMD 18

I may have done that (wrongly) with Fichead in one of our earlier games & I know I did at a local table once or twice. :)

'Tis under Damage Reduction. Fourth or fifth paragraph that starts "Some creatures..." Note it is only counted as such for the purposes of overcoming DR.

Not sure why I had to go down that rabbit hole before walking the pups, making tea, or going to work.... :p

On an unrelated note, Wiem Weems is out of offensive spells, & since I chose wrongly on which energy to augment with, I do not think I can affect these creatures. I will have to check my arcane pool as I didn't keep good track. If I have any left, I can recall a single spell or maybe realign my weapon to something more damaging.

Grand Lodge

M Grippli Fort +10, Ref +5, Will +8 ! AC 21 (t15 f17) Magus 8/Druid 1, Ini +3, Perc +6 (darkvision) hp 74, CMD 18

What was the result of my attack? If it retconned to a ranged attack, did.I hit? If I missed where did the knife land (15 feet up)? If not ranged attack do I have an action?

Wembly Templeton wrote:


Not sure if Whiskers disappears when he starts summoning or once the summons appears.
Quote:
... As a result, he can use this ability only when his eidolon is not summoned....

Technically neither. Dismissing the eidolon is also a standard action. You might be thinking of a summoned creature that would disappear when you start casting another summon monster with your special feature. Casting the spell has no limitations AFAIK.

Grand Lodge

M Grippli Fort +10, Ref +5, Will +8 ! AC 21 (t15 f17) Magus 8/Druid 1, Ini +3, Perc +6 (darkvision) hp 74, CMD 18

Realizing the creature has the high ground, the corporal calls in air support. Retcon a free action.

"SeeOne, report to these coordinates for pickup."

Grand Lodge

M Grippli Fort +10, Ref +5, Will +8 ! AC 21 (t15 f17) Magus 8/Druid 1, Ini +3, Perc +6 (darkvision) hp 74, CMD 18
GM Sasha wrote:
Wiem, the creature is 20ft up. I am unsure of you accounted for that.

I did not. Can I climb onto a boulder?

If not, I can throw the star knife at the same bonus minus flanking and one range increment penalty (-3 total?)

Grand Lodge

M Grippli Fort +10, Ref +5, Will +8 ! AC 21 (t15 f17) Magus 8/Druid 1, Ini +3, Perc +6 (darkvision) hp 74, CMD 18

Wiem Weems spies Noku and moves into position drawing his weapon then... waits to slash out with his star knife.
ready action for a flanking bonus
knife: 1d20 + 12 + 2 + 1 ⇒ (11) + 12 + 2 + 1 = 26, slash: 1d3 + 1 ⇒ (2) + 1 = 3 plus zzzap: 1d6 ⇒ 1 I think they are immune to electricity but I rolled it anyway.

Grand Lodge

M Grippli Fort +10, Ref +5, Will +8 ! AC 21 (t15 f17) Magus 8/Druid 1, Ini +3, Perc +6 (darkvision) hp 74, CMD 18

Oops. I meant to heal Tsuan, I will go there next unless, we have an enemy to confront.

Grand Lodge

M Grippli Fort +10, Ref +5, Will +8 ! AC 21 (t15 f17) Magus 8/Druid 1, Ini +3, Perc +6 (darkvision) hp 74, CMD 18

"What of these warriors? Were they already gone when the shadow demons claimed them? or they gone now?"

Wiem Weems moves to Pai, pulling his own wand out. He uses it to close some of her wounds. CLW: 1d8 + 1 ⇒ (6) + 1 = 7
"Should we go before the shadows come back?

Grand Lodge

M Grippli Fort +10, Ref +5, Will +8 ! AC 21 (t15 f17) Magus 8/Druid 1, Ini +3, Perc +6 (darkvision) hp 74, CMD 18

Wiem Weems steps from the human turned shadow demon to cast a spell. Afraid the demons will continue to evade, the magus matches the summoner's magic.

I am confused, did Wembly's glitterdust target demon 2 or 3? Wiem will target the third before it has a chance to hide or ready to glitter the first non-glittery demon to come out of hiding.

Regardless of the demons state of sparkle, the grippli studies the once-ally, looking for a sign of life. Are the humans still alive now that the demons have left them? If so he will begin stabilizing them.

Grand Lodge

M Grippli Fort +10, Ref +5, Will +8 ! AC 21 (t15 f17) Magus 8/Druid 1, Ini +3, Perc +6 (darkvision) hp 74, CMD 18

"That demonic shadow thing is," Wiem Weems peeps, "a shadow demon."

Grand Lodge

M Grippli Fort +10, Ref +5, Will +8 ! AC 21 (t15 f17) Magus 8/Druid 1, Ini +3, Perc +6 (darkvision) hp 74, CMD 18

In (planes): 1d20 + 7 ⇒ (14) + 7 = 21

Ribbit

Grand Lodge

M Grippli Fort +10, Ref +5, Will +8 ! AC 21 (t15 f17) Magus 8/Druid 1, Ini +3, Perc +6 (darkvision) hp 74, CMD 18

I posted a preview, but then had to leave town. :(

Perception: 1d20 + 6 ⇒ (7) + 6 = 13

Is the strange way they were fighting still in evidence?

Failing to find the demon, Wiem Weems turns his attention to the warrior in front of him. "Your actions are lacking courage, soldier. Why attack an ally when demons are present?" he peeps.

The starknife begins glowing and the hand holding it begins slashing at the warrior in green.
adding keen & shocking
Starknife: 1d20 + 12 ⇒ (13) + 12 = 25, slash: 1d3 + 3 ⇒ (3) + 3 = 6 plus ZZzzaap!: 1d6 ⇒ 2
Starknife: 1d20 + 7 ⇒ (1) + 7 = 8, slash: 1d3 + 3 ⇒ (3) + 3 = 6 plus ZZzzaap!: 1d6 ⇒ 4

Grand Lodge

M Grippli Fort +10, Ref +5, Will +8 ! AC 21 (t15 f17) Magus 8/Druid 1, Ini +3, Perc +6 (darkvision) hp 74, CMD 18

"Friendly Fire. I repeat: we are under friendly fire." Wiem Weems reports as if talking to someone farther away.

Grand Lodge

M Grippli Fort +10, Ref +5, Will +8 ! AC 21 (t15 f17) Magus 8/Druid 1, Ini +3, Perc +6 (darkvision) hp 74, CMD 18

Wiem Weems begins looking for the path of their foes!
Survival: 1d20 + 9 ⇒ (19) + 9 = 28
He peeps loudly as he laments the inability to put 'keen' magic on a skill check.

Grand Lodge

M Grippli Fort +10, Ref +5, Will +8 ! AC 21 (t15 f17) Magus 8/Druid 1, Ini +3, Perc +6 (darkvision) hp 74, CMD 18

Hey All,
I was without internet for a couple days. I thought I would have it longer & meant to post a warning. My apologies.

I am back & will resume regular posting soon.

-Curaigh

Grand Lodge

M Grippli Fort +10, Ref +5, Will +8 ! AC 21 (t15 f17) Magus 8/Druid 1, Ini +3, Perc +6 (darkvision) hp 74, CMD 18

"Sir, We are not hunting demons, but a human. There is a whole army of demons just south. I am sure we will engage more demons sir soon. He betrayed his tribe to the Abysmal spawn."

Grand Lodge

M Grippli Fort +10, Ref +5, Will +8 ! AC 21 (t15 f17) Magus 8/Druid 1, Ini +3, Perc +6 (darkvision) hp 74, CMD 18

With a soldierly stoicism, Wiem Weems begins addressing the wounded. "Oh, you have a mere stick. Good. This will be much easier, he says.
The cure spells ARE on my list, & Wiem has one too. How many charges does everyone need? three charges: 3d8 + 3 ⇒ (2, 3, 7) + 3 = 15
"What about you soldiers can we aid with your wounds? he asks of the oddly focused soldiers.

huh lost a post somewhere, but Noke covered it.

Grand Lodge

M Grippli Fort +10, Ref +5, Will +8 ! AC 21 (t15 f17) Magus 8/Druid 1, Ini +3, Perc +6 (darkvision) hp 74, CMD 18

Restoration's on neither of my lists, & UMD only +4.

Grand Lodge

M Grippli Fort +10, Ref +5, Will +8 ! AC 21 (t15 f17) Magus 8/Druid 1, Ini +3, Perc +6 (darkvision) hp 74, CMD 18

Disgusting mess, the Worldwound.
In (planes): 1d20 + 7 ⇒ (19) + 7 = 26

"I joined the pathfinders because they saved my elders, my village, and specifically my father from the evils of other people. That one among us.... That one of us can fight against all people with the likes of demons... When Weems' throat expands and contracts quickly as if trying to expel something horrible.

Also, why does it have to be so dry here?

1 to 50 of 813 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | next > last >>