Carousing Champion

Titus Au Parthicus's page

84 posts. Organized Play character for Arklore.


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Radiant Oath

Male Human, Half Elf Cleric-Warpriest AC 17/19 HP 17 Percep +6 Skills Diplomacy +6, Medicine +6, Religion +6, Warfare Lore +3

I am curious as to what we are presently doing with this scenario. I have been asked about my Cleric PC to participate in other scenarios but under organized play guidelines you can only be in one scenario, quest, module at a time.

I do hope that everyone and their families are in good health.

Radiant Oath

Male Human, Half Elf Cleric-Warpriest AC 17/19 HP 17 Percep +6 Skills Diplomacy +6, Medicine +6, Religion +6, Warfare Lore +3

sounds great

Radiant Oath

Male Human, Half Elf Cleric-Warpriest AC 17/19 HP 17 Percep +6 Skills Diplomacy +6, Medicine +6, Religion +6, Warfare Lore +3

I am good with chronicle sheets being issued to us. Not that I get a vote. This is a tremendously difficult scenario to GM at a regular table setting, let alone on a post and play site like this. GM Nevynxx you are far braver than I am to attempt to GM this in this format.

Radiant Oath

Male Human, Half Elf Cleric-Warpriest AC 17/19 HP 17 Percep +6 Skills Diplomacy +6, Medicine +6, Religion +6, Warfare Lore +3

Hmm, I am not getting much of anything useful I am afraid. I guess being a man of faith, I am not being taken too seriously here.

Radiant Oath

Male Human, Half Elf Cleric-Warpriest AC 17/19 HP 17 Percep +6 Skills Diplomacy +6, Medicine +6, Religion +6, Warfare Lore +3

Doing my best to see what I can find.
Diplomacy: 1d20 + 6 ⇒ (3) + 6 = 9

Radiant Oath

Male Human, Half Elf Cleric-Warpriest AC 17/19 HP 17 Percep +6 Skills Diplomacy +6, Medicine +6, Religion +6, Warfare Lore +3

Yup, I agree, lets go for it .

Radiant Oath

Male Human, Half Elf Cleric-Warpriest AC 17/19 HP 17 Percep +6 Skills Diplomacy +6, Medicine +6, Religion +6, Warfare Lore +3

Thank you for your compliment Eando and the task while difficult did provide us all valuable experience that will have positive effects for years to come.

Radiant Oath

Male Human, Half Elf Cleric-Warpriest AC 17/19 HP 17 Percep +6 Skills Diplomacy +6, Medicine +6, Religion +6, Warfare Lore +3

If nobody objects, then I think it is time we take her to the Pathfinder Society as well as her assistants.

Radiant Oath

Male Human, Half Elf Cleric-Warpriest AC 17/19 HP 17 Percep +6 Skills Diplomacy +6, Medicine +6, Religion +6, Warfare Lore +3

I am for what makes the most sense.
r/

Radiant Oath

Male Human, Half Elf Cleric-Warpriest AC 17/19 HP 17 Percep +6 Skills Diplomacy +6, Medicine +6, Religion +6, Warfare Lore +3

The woman has some natural talents, but she cannot attempt anything like this again without further training, something that the Pathfinder Society could provide. I say we take her and her assistants to the Society for debriefing and assessment of future talent and potential.

Radiant Oath

Male Human, Half Elf Cleric-Warpriest AC 17/19 HP 17 Percep +6 Skills Diplomacy +6, Medicine +6, Religion +6, Warfare Lore +3

Looking at Tevvar and her assistants, I go to her and each of them and cast "Heal" on each of them.

I will cast a 2 action heal on each of them, which should be 1d10+8 or 1d10+10. The posts I have read are a little ambiguous for clarification. Divine Font allows me to cast 4 Heals a day. I should have one Divine Font Heal left and one Heal as a spell left to cast. Of course if I screwed this up, let me know.

Radiant Oath

Male Human, Half Elf Cleric-Warpriest AC 17/19 HP 17 Percep +6 Skills Diplomacy +6, Medicine +6, Religion +6, Warfare Lore +3

I do as Boram does I asses the fallen to see who if any might be saved.

Radiant Oath

Male Human, Half Elf Cleric-Warpriest AC 17/19 HP 17 Percep +6 Skills Diplomacy +6, Medicine +6, Religion +6, Warfare Lore +3

Folks, I am gonna be on a cruise ship for about 6 days. I will try to follow and post as best I can, but if I need to be botted, please feel free too.

Radiant Oath

Male Human, Half Elf Cleric-Warpriest AC 17/19 HP 17 Percep +6 Skills Diplomacy +6, Medicine +6, Religion +6, Warfare Lore +3

Well this is not looking as good as I envisioned. I think a bit more offense on this wispy things perhaps!

Round: 3
Init: 12
HP: 17/17
Effects: Light Spell on Scimitar

Not sure what else to do with my scimitar radiating light I step up to the closet whip-wispy thing I see and strike out at it.

Step, Swing, Raise Shield

scimitar attack: 1d20 + 4 ⇒ (9) + 4 = 13

Not sure if the lighted strike is true.
1d6 + 1 ⇒ (2) + 1 = 3

Radiant Oath

Male Human, Half Elf Cleric-Warpriest AC 17/19 HP 17 Percep +6 Skills Diplomacy +6, Medicine +6, Religion +6, Warfare Lore +3

I am sure it can't get much worse!

Radiant Oath

Male Human, Half Elf Cleric-Warpriest AC 17/19 HP 17 Percep +6 Skills Diplomacy +6, Medicine +6, Religion +6, Warfare Lore +3

Round: 2
Init:12
HP: 17 {17}
Effects: Casted Light on Scimitar, Shield Raised [b]

Watching the bizarre ritual spiral out of control and I shout encouragement at the woman as she loses control, trying to assist her.
1st Action
[b] Do NOT give up....
Diplomacy: 1d20 + 6 ⇒ (5) + 6 = 11

I then try and remember anything about things from the shadows....are they affected by positive energy...
2nd Action
Know Religion: 1d20 + 6 ⇒ (3) + 6 = 9
Knows Occult: 1d20 + 3 ⇒ (13) + 3 = 16
3rd Action
and are the dropped assistants..are they alive...or dead...can I help them

Radiant Oath

Male Human, Half Elf Cleric-Warpriest AC 17/19 HP 17 Percep +6 Skills Diplomacy +6, Medicine +6, Religion +6, Warfare Lore +3

Round: 1
Init:12
HP: 17 {17}
Effects: Casted Light on Scimitar, Shield Raised

Not sure what foul occult like play is going on I cast the cantrip Light on my scimitar and look to the conditions of my comrades, preparing to aid them while maintiing my guard and shield raised up.

Radiant Oath

Male Human, Half Elf Cleric-Warpriest AC 17/19 HP 17 Percep +6 Skills Diplomacy +6, Medicine +6, Religion +6, Warfare Lore +3

I move and step up...unsure what might be happening....concerned for the mortal welfare of all, hoping that I can be a beam of light into the shadow and darkness that is present.

Radiant Oath

Male Human, Half Elf Cleric-Warpriest AC 17/19 HP 17 Percep +6 Skills Diplomacy +6, Medicine +6, Religion +6, Warfare Lore +3

Observing the ritual and wondering if my words had helped the troubled woman.

Radiant Oath

Male Human, Half Elf Cleric-Warpriest AC 17/19 HP 17 Percep +6 Skills Diplomacy +6, Medicine +6, Religion +6, Warfare Lore +3

rolling with the GM liberty

Tavvar, focus......you have come this far and you can do this....have faith in your abilities!!

Diplomacy: 1d20 + 6 ⇒ (11) + 6 = 17

Radiant Oath

Male Human, Half Elf Cleric-Warpriest AC 17/19 HP 17 Percep +6 Skills Diplomacy +6, Medicine +6, Religion +6, Warfare Lore +3

bit out of sequence....but I will role for occult now and use it as my first action if it helps in flow

Occult: 1d20 + 3 ⇒ (13) + 3 = 16

Radiant Oath

Male Human, Half Elf Cleric-Warpriest AC 17/19 HP 17 Percep +6 Skills Diplomacy +6, Medicine +6, Religion +6, Warfare Lore +3

I walk up...I hear the drone of the voices...my Scimitar and my faith Sarenrae my weapons of defense!

Int/Perception: 1d20 + 6 ⇒ (6) + 6 = 12

My Shield raised up also in defense. AC should be 19 with shield raised if I read the rules correctly.

Radiant Oath

Male Human, Half Elf Cleric-Warpriest AC 17/19 HP 17 Percep +6 Skills Diplomacy +6, Medicine +6, Religion +6, Warfare Lore +3

I keep my pace with halfling...wondering what is going on with all of these Shadow manifestations......

Radiant Oath

Male Human, Half Elf Cleric-Warpriest AC 17/19 HP 17 Percep +6 Skills Diplomacy +6, Medicine +6, Religion +6, Warfare Lore +3

Well might as well get on with things...lets head forward..shall we?

Radiant Oath

Male Human, Half Elf Cleric-Warpriest AC 17/19 HP 17 Percep +6 Skills Diplomacy +6, Medicine +6, Religion +6, Warfare Lore +3

Moving at a careful pace..looking..observing....making sure nothing gets the jump on me...working to a point of advantage as best I can.

Radiant Oath

Male Human, Half Elf Cleric-Warpriest AC 17/19 HP 17 Percep +6 Skills Diplomacy +6, Medicine +6, Religion +6, Warfare Lore +3

Aww Gory hell, if we got spies in the Society. I hope that is not the case.....but this is certainly a case of deja-vu with the shadows....best we press on, something is most amiss here.

Not one to take chances, I pull out my scimitar....as we prepare to head up the stairs, cautiously looking around as I do.

Radiant Oath

Male Human, Half Elf Cleric-Warpriest AC 17/19 HP 17 Percep +6 Skills Diplomacy +6, Medicine +6, Religion +6, Warfare Lore +3

Well this is a bit of a surprise.... Glancing around and looking to keep on the heels of Boram.

Perception: 1d20 + 6 ⇒ (8) + 6 = 14

Radiant Oath

Male Human, Half Elf Cleric-Warpriest AC 17/19 HP 17 Percep +6 Skills Diplomacy +6, Medicine +6, Religion +6, Warfare Lore +3

I make quick movement to follow Boram to the stairs and I allow him the option to go up first...if not, I go up as quietly as I can with my hand on my scimitar...stopping when my head gets to the floor level and I can "Peak" around and see what is occurring so that I just don't blunder into something...awful.

stealth: 1d20 - 1 ⇒ (18) - 1 = 17

Radiant Oath

Male Human, Half Elf Cleric-Warpriest AC 17/19 HP 17 Percep +6 Skills Diplomacy +6, Medicine +6, Religion +6, Warfare Lore +3

Well, it would seem we now know where to find her...I pray we are able to stop her from causing a disaster.

Radiant Oath

Male Human, Half Elf Cleric-Warpriest AC 17/19 HP 17 Percep +6 Skills Diplomacy +6, Medicine +6, Religion +6, Warfare Lore +3

Looking at the man that has opened the door and not seeing a reason why to not be upfront: My goodman, we have been told that perhaps there si a woman here along with a few of her coworkers whom might be conducting a very dangerous ritual is beyond their scope and skill to handle. The pathfinder Society has sent us and I ask for you kind cooperation in matter. Can you please show us to this talented woman who might unbeknown to herself or others that she is in way over her head?

Radiant Oath

Male Human, Half Elf Cleric-Warpriest AC 17/19 HP 17 Percep +6 Skills Diplomacy +6, Medicine +6, Religion +6, Warfare Lore +3

It is a a public place..is it not?

Radiant Oath

Male Human, Half Elf Cleric-Warpriest AC 17/19 HP 17 Percep +6 Skills Diplomacy +6, Medicine +6, Religion +6, Warfare Lore +3
Venture-Captain Arvin wrote:
Titus Au Parthicus wrote:
[dice=Knowledge Occult]1d20+3
What does that relate to?

Anything concerning the nature of the ritual and things we should not do or be aware of.

Radiant Oath

Male Human, Half Elf Cleric-Warpriest AC 17/19 HP 17 Percep +6 Skills Diplomacy +6, Medicine +6, Religion +6, Warfare Lore +3

Well, it is a museum, why not give the door a knock, its not like we are conducing a raid like we were the city vigiles or something.

Walking up to the doors I give it a knock and see if anyone answers...if nobody answers after about a minute I knock again and then trying opening the door myself.

Knowledge Occult: 1d20 + 3 ⇒ (18) + 3 = 21

Radiant Oath

Male Human, Half Elf Cleric-Warpriest AC 17/19 HP 17 Percep +6 Skills Diplomacy +6, Medicine +6, Religion +6, Warfare Lore +3

As we move to the museum at what I would guess be called a route march pace, I turn to Kra'a We will need to work together as a team collectively, but what that exactly means, my guess is as good as yours right now. awe will need to be observant...orient to what is occurring and then decide. We may need to resist our first instincts.

Radiant Oath

Male Human, Half Elf Cleric-Warpriest AC 17/19 HP 17 Percep +6 Skills Diplomacy +6, Medicine +6, Religion +6, Warfare Lore +3

WIt, Kra'a, Boram, and Rodlas, I fear we do not have a lot of time on our hands based on the information that I have collected and that I suspect Borman might be able to collaborate. ....It appears that Tavvar has been working this ritual for several days at the Blakros museum after its normal hours of operation, with some assistants aiding her. From what I am gathering Tavvar’s own hesitation and self-doubt has led to the ritual slipping out of her control which I fear could have devastating consequences on her and those aiding her. I think we need to head the museum as quickly as we can and see if we can stop this from becoming an Azlantian Tragedy.

Radiant Oath

Male Human, Half Elf Cleric-Warpriest AC 17/19 HP 17 Percep +6 Skills Diplomacy +6, Medicine +6, Religion +6, Warfare Lore +3

Diplomacy: 1d20 + 6 ⇒ (16) + 6 = 22

In the district I do my best to inquire. Hoping that a friendly smile and a warprist of Sarenrae can cough up the information we desperately need.

Radiant Oath

Male Human, Half Elf Cleric-Warpriest AC 17/19 HP 17 Percep +6 Skills Diplomacy +6, Medicine +6, Religion +6, Warfare Lore +3

oh wow, my post never posted where I did a second heal...

Aye, that might be a good idea, let us see if we can stop another person from being so foolish...

Radiant Oath

Male Human, Half Elf Cleric-Warpriest AC 17/19 HP 17 Percep +6 Skills Diplomacy +6, Medicine +6, Religion +6, Warfare Lore +3

Yes I think it would be a good idea to leave this place and take care of the only dead person here before the Society comes looking for us.

Radiant Oath

Male Human, Half Elf Cleric-Warpriest AC 17/19 HP 17 Percep +6 Skills Diplomacy +6, Medicine +6, Religion +6, Warfare Lore +3

Hey there seems to be some debate on healing spells and feats.

Heal, on page 343 of the Core Manual states that a 2 action heal, can heal for 8 HPs and range of 30ft on one target.

As a FEAT , a Cleric at 1st Level can take the 1st level Feat Healing Hands on Page 121 of the Core manual. When this feat is taken and heal is cast, d10s are rolled instead of d8s. I am making a small jump in logic here, but if a one action heal now heals for 1d10 at first level, it seems logical that a 2 action heal would heal for 10 HPs and not 8 HPs.

The only prerequisite for the feat is to have healing font, which Titus does.

I am happy to ask this in the rules blog and i get eh impression you all think I might be trying t pull a fast one, which if that is the case, I am happy to withdraw from this scenario.

Radiant Oath

Male Human, Half Elf Cleric-Warpriest AC 17/19 HP 17 Percep +6 Skills Diplomacy +6, Medicine +6, Religion +6, Warfare Lore +3

if its two actions with heal it is 8 HPs of healing, unless. you have the Cleric 1st level feat healing hands which increases the healing to d10s or 10HP if you use two actions.so my intent was to heal for a total of 10 HPs to Kra'a

Radiant Oath

Male Human, Half Elf Cleric-Warpriest AC 17/19 HP 17 Percep +6 Skills Diplomacy +6, Medicine +6, Religion +6, Warfare Lore +3

As a divine Font of Healing and Healing Hands of Sarenrae I reach out to Kra's and taking two actions I cast the divne spell "HEAL". Regardless of where he is, it will rach out to 30ft, the healing energies healing him.

Receive the gift of the Dawnflower!!

2 action Healing with Healing Hands: 10 = 10 10 HP of healing to Kra'a

Shield raised up and scimitar at the ready, I look for the foe that struck at Kra's hoping my elven gifted eyes can cut through this Clausewitzian "Fog of War".

Radiant Oath

Male Human, Half Elf Cleric-Warpriest AC 17/19 HP 17 Percep +6 Skills Diplomacy +6, Medicine +6, Religion +6, Warfare Lore +3

This don't sound good.

Perception: 1d20 + 6 ⇒ (3) + 6 = 9

Radiant Oath

Male Human, Half Elf Cleric-Warpriest AC 17/19 HP 17 Percep +6 Skills Diplomacy +6, Medicine +6, Religion +6, Warfare Lore +3

I imagine I would be 3rd to enter..and yes agreement I think to head back to complete this mission

Radiant Oath

Male Human, Half Elf Cleric-Warpriest AC 17/19 HP 17 Percep +6 Skills Diplomacy +6, Medicine +6, Religion +6, Warfare Lore +3

While I am sure an old house like this has a few trinkets and treasures hidden I say we take her back to the society for burial. We accomplished our mission here. We can come back later tomorrow if we desire.

Radiant Oath

Male Human, Half Elf Cleric-Warpriest AC 17/19 HP 17 Percep +6 Skills Diplomacy +6, Medicine +6, Religion +6, Warfare Lore +3

Religion: 1d20 + 6 ⇒ (10) + 6 = 16

a hand up perhaps my good fellows? [b]

I then prepare to get on up out of the hole.
[b] Oh the incense, if we light it and then offer out condolences to her and her spirit will allow her to rest....course I have no idea what this might do to her chances of being raised if such a thing is possible or desired for her.

Athletics: 1d20 + 1 ⇒ (18) + 1 = 19

Radiant Oath

Male Human, Half Elf Cleric-Warpriest AC 17/19 HP 17 Percep +6 Skills Diplomacy +6, Medicine +6, Religion +6, Warfare Lore +3

Saying my own prayer to Pharasma, I look up. Why yes my good man, a second rope would do wonders especially if you use a bowline knot at the end to form a make shift looped harness to help haul this unfortunate woman up so that we can then get her to where she needs either for her final rest or even recall her soul and rez her back to good living health.

Radiant Oath

Male Human, Half Elf Cleric-Warpriest AC 17/19 HP 17 Percep +6 Skills Diplomacy +6, Medicine +6, Religion +6, Warfare Lore +3

No issues, althought he bodies are getting a little...um..ripe you might say...now let me get a better look here.

I exame the bodes as best I can....using my left gauntleted hand to move them while I have my drawn blade out..just in cast something....takes issue with me.

perception: 1d20 + 6 ⇒ (10) + 6 = 16

Radiant Oath

Male Human, Half Elf Cleric-Warpriest AC 17/19 HP 17 Percep +6 Skills Diplomacy +6, Medicine +6, Religion +6, Warfare Lore +3

Athletics/Climb: 1d20 + 1 ⇒ (15) + 1 = 16

All set and ready I climb down.

Radiant Oath

Male Human, Half Elf Cleric-Warpriest AC 17/19 HP 17 Percep +6 Skills Diplomacy +6, Medicine +6, Religion +6, Warfare Lore +3

Well lets all have a peek and then I can go down there with a bit of rope. I'll tie it in a make shift harness so if some ancient beast from Azlant is hiding down there you can all yank me back up.

Radiant Oath

Male Human, Half Elf Cleric-Warpriest AC 17/19 HP 17 Percep +6 Skills Diplomacy +6, Medicine +6, Religion +6, Warfare Lore +3

OK, great. SOund perfect and I just wanted to make sure I was not missing anything.

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