Vorrea Talminari

Timeskeeper's page

408 posts (7,744 including aliases). No reviews. No lists. No wishlists. 38 aliases.


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Timespiraled wrote:
Looks like recruitment’s petered out. I’ll give a bit more time but I’d be happy taking our currently submitted adventurers. I think Timeskeeper needs to build the crunch and maybe a few other hopefuls before I decide.

Hey I told you I wouldn't have anything substantial up till Wednesday! It's my day off!

Azuya Rishiko crunch:
Medium humaniod (human)
Initiative +2; Perception +7


AC 14, touch 12, flat-footed 12 (+2 Armor, +2 Dex)
hp 10 (1d8+2)
Fort +2, Ref +2, Will +2;


Speed 30ft
Melee +2 1d6+2
Ranged +2 1d8(+2)


Strength 14 (+2), Dexterity 15 (+2), Constitution 12 (+1), Intelligence 13 (+1), Wisdom 17 (+3), Charisma 7 (-2)
Base Atk +0; CMB +2; CMD 14
Feats: Comabt Expertise, Improved Trip
Skills: Acrobatics +6, Intimidate +1, Knowledge (History) +5, Perception +7, Sense Motive +7
Languages: Common, Draconic
Class abilities: Flurry of Blows -1/-1, Unarmed Strike 1d6, Touch of Serenity 1/day,


Gear: Leather armor, 5 Chakrams, Monk's Kit
Coin: 12gp


Small bit of story:
Many know the name of Soeji, though most call him Old Soeji. Azuya however has another name for him, grandpa. Well great grandpa but grandpa is easier. Soeji has many descendants, children, grandchildren, great grand children... it is safe to say that Azuya was never alone. Like many of her cousins and siblings Soeji saw potential Azuya. Wisdom beyond her years even as a child. So as Azuya grew Old Soeji too a more active role in her upbringing. Soeji's grand daughter, Azuya's mother, didn't seem the mind and even encourage it. Azuya would give a different statement, though it wasn't too difficult just a bit... rough. While the family connection was close, their ideas on styles and philosophy differed. She may have taken her great grandfather's teachings about how to defend one's self to heart, but there was a turmoil in her grandpa's heart. A conflict he never kept hidden. Azuya dedicated herself to a path of serenity and inner peace, she wouldn't become what her grandfather was... and if she could, she'd pull her great grandfather our of his strife.

This will be my character's life now. No wonder she strives for inner peace when that was her teacher! XD

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Timespiraled wrote:
(Think of Uncle from Jackie Chan Adventures)

Old Soeji "You listen to great grandfather! You use Dragon style to blow through all! And one more thing! Use Mantis style to take out their eyes!"

Character "B-but, I don't"

Old Soeji Hits the poor kid on the head with two fingers "You do not talk back to Grandpa!"

That sound about right?

Timespiraled wrote:
Timeskeeper wrote:
@Timespiraled: Do you think Monk of the Lotus would be a good fit?
Absolutely! FFoH is all about philosophies and beliefs so that works perfectly.

I thought so! But I always like to ask. You know what they say when you assume things! XD

@Timespiraled: Do you think Monk of the Lotus would be a good fit?

This is my dot for interest!
I've got an idea for a ranged fighter using chakrams. Might do the throwing monk archtype. Either way won't have something up till tomorrow night at the earliest.

Congrats to all who got in!

And Jerax From Ileosa, give them Hell my friend!

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Break a leg everyone!

...Please not your own...


1. What is your character's connection to Longacre? Why is she here?
Sent here to inform on the goings on and neutralize any "problem child".

2. Who is one NPC your character thinks of as a friend or ally? (Can be made up and not from AP or official source material.)
This is the one I'd like to talk to the GM about if chosen. Either way it would be her adoptive father.

3. What is one goal for your PC other than the one provided in your campaign trait?
To hone her skills, and establish her own ring of the unseen.

4. If your character is anything other than a human Chelaxian, explain how she fits in to Longacre.
She is human! So we're good!

I almost forgot to put these up! This is what you get when you use two different places to keep stuff for the same character! Crunch and story on a notepad on the computer while these were in a Google doc so I could work on them on the go! XD

Cleonora's Crunch:

LE Slayer(Butterfly Blade) 1
Medium humaniod (human)
Initiative +3; Perception +2


AC 15, touch 13, flat-footed 12 (+2 Armor, +3 Dex)
hp 12 (1d10+2)
Fort +4, Ref +5, Will -2;


Speed 30ft
Melee +4 Butterfly Sword 1d4+2
Ranged +4 Dagger(thrown) 1d4


Strength 14(+2), Dexterity 17(+3), Constitution 14(+2), Intelligence 12(+1), Wisdom 7(-2), Charisma 15(+2)
Base Atk +1; CMB +4; CMD 16
Traits: Thrune Informant, Dirty Fighter
Feats: Two-Weapon Fighting, Deft Maneuvers
Skills: Acrobatics +7, Bluff +6, Climb +6, Diplomacy +7, Disguise +7, Knowledge (Local) +6, Perception +2, Stealth +7
Languages: Common, Infernal
Class abilities: Studied Stalker, Track


Gear: Butterfly Sword, Leather armor, 10 daggers, Slayer's Kit, Grappling hook, Crowbar
Coin: 100gp


Cleonora's Backstory:
There are always some that go unseen. Those that are abandoned by society, for one reason or another, that as whole people turn a blind eye to. Orphans, slaves, half-breeds, in Cheliax these are pieces of society that many know exist but either spare no love for them, or actively avoid. However, some see the value in those that the world has ignored. For every orphan, slave, or even half-breed still have eyes, ears, and tongues which can carry the most valuable of things… information.
It was from those places I came from. My family, if you wish to call them that, left me on the steps of an orphanage. The madam was cruel but she kept us alive if only barely. When I was seven I left that place for the streets. I’d not be her slave any longer, and I learned to steal, and most importantly hide. It was hard but I made my own choices, and in time met the one who would see the potential in me. I was twelve, and had tried to steal his purse. Unlike the rest of the crowd, he caught me. Grabbed by the arm I looked up at the man, face hardened with many years and eyes filled with secrets. I actually believed I was going to die, I knew he could kill me. But he didn’t…. He looked around and saw that the guards hadn’t seen what I did, and most of the rest of the people just kept walking. He gave me a half grin and said “Potential should not be wasted here.” Then he looked like he was thinking about something and added “Where are you parents?” When I informed him I had none he nodded, looking somewhat pleased. ”Good, that makes this easier. You’re coming with me, I’m going to teach you how to be better at that. Unless of course, you’d like to get the guards involved?” No one wanted the guards involved and I sure as Hell didn’t want to lose a hand!
So I left with this strange man. Looking back, some many warning signs should have been going off, however as bad as this could have gone… it didn’t. He saved me in his own way. That man adopted me, called me his daughter and gave me a new name. I also found out what it was he did. My new father worked for the crown, as an informant. He had a whole ring of people who answered to him and he in turn answered to the crown. He taught me how to fight, what information is useful and what wasn’t. To make sure I never take important papers, but that I comment them to memory and write them down upon returning. Yet there was something else that he made me learn, and had me do as soon as he believed I was ready… that was to kill. If information was the most valuable thing, then silencing those who held it was sometimes necessary. The price for information goes up when you’re the only one who has it as well.
All that seems so long ago now. Two years back I set out to hone my skills on my own. He wouldn’t always be around to hold my hand after all, and I needed to ensure I could do it one my own. So he gave me one last bit of help. My dear father introduced me to his Thrune contact and got me work with them. Now I am a Thrune informate in my own right… and set off on my first mission in this quaint little town named Longacre. They’ve no idea the true Hell that has been unleashed upon them.

Okay so I left the guy in the story vague because if chosen I want to weave some stuff together! If allowed of course!

Dotting in as well! I'm still settling in on the character idea however!

Edit: Lied, I'm thinking a Slayer, Butterfly blade archtype.

Oh I totally want in on this!

Hahahahaha!!! I like that!

Wandering Wastrel wrote:
Sarah 'queen' B. wrote:
Timeskeeper wrote:
To be fair, there are only like... Six or so names suggested for female Dúnedain.
You think that's bad? There are more suggested names for horses of Rohan than there are for female Riders of Rohan.
Had not noticed that. That is... well, it's partly hilarious and partly really sad.

To be fair, Horses are people in Rohan, so they get an area all their own. Even if it is like ten long to the female's five! XD

But yeah not joking here, there are only a few female names for each race. I chose Morwen because I looked up the meaning of it and it means dark maiden which I thought fit her.

Ever_Anon wrote:
(If the opportunity to dramatically say "I am no man!" comes up I will take it.)

*puts up hand for high five* I would too, I won't even hide it. I'd totally take that saying.

Oh I would love to see that! At least then he'd have a character who survives! XD
Even if it is coming back from the dead. Though I've no idea who they could cast for Saruman. Christopher Lee was a treasure, and when Sir Ian's time comes it will really be losing the last of that generation which is just sad. I loved watching the behind the scenes with them in it. Also I feel they did Lee dirty when it came to Saruman's end.

When they have it I supply it.

I'm surprised it starts so early in Bard's reign. But I guess when you've only got 33 years to work with you have to pack a lot into it.

Yeah... A few characters kinda got the shaft in the movies and books. But I think we got the best we'll likely ever get honestly. Movie wise.

Aragorn was born March 1st 2931, the battle of the five armies happened November 23 2941, so he would have been 10. Bard became the ruler of his people three years after in 2944. I'd say give Bard about 15 to 20 years of stable rule, keeping in mind he ruled for only about 33 years dying in 2977, before trying something like this and you have an Aragorn in age from 27 to 34. He was made aware of who he is at 29, and from the years of 2957 to 2980 served under King Thengel of Rohan. If you have any dates you can give me for the time we're playing in I can more narrow down his age but that is the basics. The rest is just math.

Oh now should be the time I also inform you I'm a lore sponge. If I don't know it, I know where to get it! (Not to worry about the remark man! I never take it personally any more! I just make people aware.) As for what to do if people don't take interests in what she wants to do or the game doesn't go that way, it isn't a big deal. She's going to live a very long time, at least by human standards and assuming she isn't killed, so she can be patient. Her actions though will likely always be towards her goal. Doing things for others because she knows it'll help in the long run.

To be fair, there are only like... Six or so names suggested for female Dúnedain. After all this is Lord of the Rings world. It is kinda a boys club... Even in the book there are only four named females who play any kind of part, if you can call it that for Rosie, and one named who does nothing. Those being Rosie who was Sam's love interest, Tom Bombadil's wife Goldberry, Arwen who is Aragorn's love interests, Galadriel who helps the fellowship, and lastly Éowyn who actually is a fighter for most of the time we're with her but then... Settles... And marries Faramir... I mean don't get me wrong Faramir is a great guy but uha... Just read her part at the end and you'll scream international! XD

But, it was a different time and it is effectively the middle ages, but with magic. So, I don't hold it against the book at all or Tolkien for that matter. It was simply a different time, it's still and good book and I still watch all the extended cuts of the movies at minimum once a year.

Also! Little fun fact, my mother loves these books so much she almost names me and my sisters after them. I, being the youngest, would have been named Éowyn but her side of the family talked her out of that with my eldest sister... So no cool name for me! XD

Culture: Dúnedain
Class: Wanderer
Archetype: Shadowhunter
Virtue: Royalty Revealed
Background: Oathsworn (Mighty Oath)

Distinctive Quality: Vengeful. One of the reasons that you swore an oath is that you do not take insults or slights lightly. Such an act, in fact, is perhaps the reason for your oath.

Specialty: Trading. Fulfilling your oath often means that you need others’ aid; you are a skilled negotiator.

Hope: My enemies respect me even if they do not fear me.

Despair: One day I am sure that my fealty towards my oath will bring great pain to another.

Morwen like many of her kind has pale skin, however she is one of the rare few who has red hair. Some have this marked they child for greatness, others that it was a dark sign. After all it is much harder to pass into shadow if you are memorable. However the years grew kinder to Morwen. Distinguished, authoritative, strong, features that described her in both looks and personality. Long has she fought for the respect she believed was shown to her male family members, clawing and fighting twice a hard for half as much respect. Not understanding such thoughts, Morwen turned to be a bit more ruthless that others. She even began to be known as Vengeful soul, not letting slights go without an answer. However those answers aren't always violence, some of them are lashings with her sharp tongue.

This is what I see her looking like[/dice]

[spoiler=Background]Passed into Shadow, that is what has become of her people. Morwen, eldest daughter of her family, daughter of the House of Isildur thought it was such a horrid sight. From her birth people had been divided, Morwen was born from the line of Isuldur that broke off and had founded Rhudaur the far north kingdom that had been Arnor's northern boarder. It had been the first to fall to Angmar who corrupt them while Rhudaur warred Arthedain, their sister nation. Angmar forced out the royal family of Rhudaur, killing their king, and placed their own puppet on the through, however years later they annexed Rhudaur but by then the Dúnedain left.

It was this last line of Dúnedain Kings of Rhudaur that Morwen was born from, from King Eärendur second son or more over his descendants. This was something the family held onto yet to Morwen never did anything about. Always whispering about this Aragorn son of Arathorn. If Isildur's blood was all that mattered why couldn't she do it? Why couldn't she bring their people home? Questions such as this filled young Morwen's thoughts through the years but never could her people give a proper answer. Well at least an answer that Morwen would accept. She had been raised by her people! She saw the way they lived, lived it herself. Yet this Aragorn supposedly lived in Rivendell all his years. He didn't know his people! Morwen's bitterness grew when her younger brother was born, making him the next chief. Almost ten years her junior and he was given respect she didn't get for years! At least she was able to channel that energy into something. Training, and more importantly learning. Morwen learned the land of her people like the back of her hand, the items her people traded, though it was more difficult with how spread out they were.

Then Morwen's brother died. Life was danger for the Dúnedain, and Malvegil died fighting like many of their kind. Which left only Morwen and their younger sister Ioreth. It should have been her name upon their lips after the time of mourning. Yet whisper spoke of the position of going to her uncle's son, Dírhael. Anger fueled Morwen, how dare they pass her by! Why would they think so little of her? It was true not all thought that way, but it was enough that it caused Morwen to think of a new plan. If her people would not recognize what she was due by birth then she'd fight to earn like she did everything else.

When the call cal from King Bard, Morwen saw a chance of a life time. Dale was growing prosperously and quickly after the dwarves retook the mountain. Maybe enough to lend support to another group of people who had lost their home?

Bit about me:
I try to post everyday, my job can be so slow that I can some times pull it off even while at work.

I am also dyslexic! I normally get most of the words right but I have and will likely always mix up the words where and were. If this is a deal breaker I'm sorry. I try but there isn't much I can do...

I have tomorrow off and have most of her crunch written down now so I should be able to submit a working character by then. The main thing I'd need to do would be something I'd have to talk to you about if I was to be chosen!

I need to rolls these to finish a small bit of character fluff as well before putting it all together.

1d8 ⇒ 7
1d6 ⇒ 6
1d6 ⇒ 3
1d6 ⇒ 4

Oh! And GM I took Oathsworn, and her Mighty Oath is "I will give my people a Queen they deserve and reclaim some form of home for us." Let me know if that is epic and doable because it suggests that is must be both! I figured the true reason she is in Dale is to get in King Bard's good graces to convince to him help her retake some of the lands her people lost generations ago.

Silver pennies: 3d6 ⇒ (1, 6, 6) = 13
Might as well roll this too.

So I have an idea for a Dúnedain wanderer, thinking the shadow hunter archtype but that isn't set in stone. Also thinking about taking the viture of Royalty Revealed, and choosing one of the other sons from the House of Isildur that went on to rule one of the other two kingdoms that came out of Arnor when it split into three kingdoms before it's fall.

The main things set in stone at the moment are the Dúnedain wanderer bit!

Man, my week was not easy! I got most of Sechen down on paper, I try to work on her while at work. I just need to do a bit more, double check, and then get it from paper to computer! Hopefully I can do it sometime this week! XD

I did say that Sechen is to be a Oracle/Medium

Sebecloki wrote:
Timeskeeper wrote:


Yes! I'd gladly make something! ^_^

I hereby bequeath unto thee the sacred and fearful task of quantifying that most noble of weapons.

Challenge Accepted!


Yes! I'd gladly make something! ^_^

So, something that might need to be addressed. At least for Mongolian characters like myself. The Mongolian bows was a power house in it's time. Because of the shape and culture that made it, the bows are made to be used from horse back and hit with the strength comparable if not surpassing that of the longbow. I don't believe, I maybe wrong, that Pathfinder has a weapon for this. Are we just reskinning a longbow? Or are we making another weapon all together?

*Kicks down door* I'm back!! *clears throat* I mean. I am still interested. I even kept the character alias and didn't use it again just in cause this came back up!

Although with the gestalt rules I'd have to think of something else to mix Oracle.

Female Human (I believe) College student 4

Mwahahahaha! I'll do a type up when I get home. Should be done sometime tomorrow night at the latest.

Female Human (I believe) College student 4

I'm trying to figure out how long Eir has been dead. Valkyries are immortal when it comes to time thus so long as she is never defeated in battle and killed, then she'd live forever. But if we're starting with coming back from the dead then she couldn't have been dead that long.

What I do know is that before she was Eir she was a simply fighter who used a weighted spear. She held the pass while those of her home fled to safety. Towards the end of the line of people her spear was broken and the spear end was ran through her heart till it came out the other end. Her bravery and valor in the face of overwhelming odds for those who couldn't stand themselves, won her the respect of the Valkyries. They gave her life again but she was forever bonded to the very item that brought about her death. While she remembers how she died, and gets flashbacks of who she might have been, she has no real memory of the person she was before the Valkyries brought her into their ranks. Which isn't unusual for Valkyries.

If we're allowed to pick when in the time line I'd totally go for the opening of the World Wound! Making a last stand against demons to let innocent escape seems like a good last deed. Thoughts?

Female Human (I believe) College student 4

It's the discussion thread! Woot!

Hopefully there will be much discussing!

Main: 10 + 2d4 ⇒ 10 + (1, 2) = 13
Main: 10 + 2d4 ⇒ 10 + (2, 3) = 15
Normal: 10 + 1d6 ⇒ 10 + (5) = 15
Normal: 10 + 1d6 ⇒ 10 + (4) = 14
Sub: 14 - 1d6 ⇒ 14 - (2) = 12
Sub: 14 - 1d6 ⇒ 14 - (5) = 9

Some thoughts I'm still working on, read if you wish it is mostly for Nine.:
Weapon being a spear known as Ibenholt (Literally meaning Ebony).
She stood as a last line for some of her people as they fled a warring region, all she had was an old spear and a small buckler but she held enemies off long enough... at the cost of her own life. One of the enemy warrior ran her through with her own spear. When darkness came there was no light to walk to, just new breath, a new life at the cost of who she once was.

Awakening to remember nothing, the name Eir came to her as well as a spear that was somehow tied to her very being. It was black instead of the silver of steel, and it continued down part of the wooden shaft. Thus she named it Ibenholt and became known as Eir of the Ebony Spear.

Ah! I see what you're meaning now, my mistake is mistook what you meant. My apologies.

Yes there is a Paragon racial class in the book. I though you were talking about the races that came with their own level boosts.

Those ones are from Dreamscape press, mine is from Rite Publishing. They don't have racial levels.

This one isn't a class like those are, it is built more like a race for Pathfinder. But thank you either way!

It would be the Valkyrie race. I also have the PDF if you'd like to read that before making a call!

Dot for interest, will look at this more in-depth tomorrow. Also, Hi Nine!

Edit: Also a question, would a third party race be possible? Your thing about how they died kinda set of an idea bomb and I'm curious if it might work.

Female Human (I believe) College student 4
The.Squirrel.Ninja wrote:
Gavin Fickletoe wrote:
In trying to figure out my feat, I have to ask, where do you stand on the "Elephant in the Room" Feat Tax rules?
I’ll ask the Elephant in the Room on my end, what is a feat tax?

The feat tax is a term used to discribe feats that you take which give little to no benefit and seem to only be there to unlock other feats. For example point-blank shot and precise shot are often seen as filler feats and many people think they should be the wrapped up same feat if they existed at all. Another is power attack, which some people turn it into an action that can be taken so long as you have BAB +1, and the combat maneuver feats which get rolled into two feat one for strength based and one for Dex based.

"Go ahead and take it to the kitchen Gavin! Oh! And there is a fairly sized parchment for you to take back to your ma okay Gavin? Make sure she gets it. It is wrapped in wax paper so it won't get wet." Maqan said. Often she sent bread home with Gavin, knowing his mom liked it and today she got three long rolls wrapped up for her. "My ma should get you the coin as well."

Maqan laughed a bit with a shake of her head. "Hello Varrick." Maqan said as she got a mug ready for whatever he requested. "Of course it is the potatoes, it always fills the air." She added.

Hearing Gryusha call out Maqan moved down and set a glass before her, before reaching under the counter and picking up a bottle of Brandy, pouring it into the glass rather heavily. "Hey Gryusha." Maqan said softly. "You alright?"

A woman of fair skin with long pale blond hair and soft golden eyes came to meet Andreas. While she obviously took pride in her complexion, her clothes were that of a family that lived comfortably but not overly wealthy and her hands showed signs of calluses which symbolized a woman who worked for a living. Giving a warm smile to Andreas and answered his question. "You find yourself in the Drunken Dragon good sir." She grabbed a large mug from under the counter and moved to a keg behind her. After filling the mug she returned to Andreas and placed it before him. "What you smell is my ma's spiced potatoes, we also have a deer stew on the fire. Will you be needing a room too? We own the Dreaming Dragon as well, which is connected through there." She paused to point towards a door on the far east side of the tavern. "Oh and I'm Maqan by the way. A slice a bread, a small skillet of spiced potatoes, a bowl of deer stew, and a large mug of ale? The ale runs four copper, and the meal will, with everything I listened will cost you another four. However, if you're wanting a room we have a package deal. Are you interested?" Maqan asked with a raised eyebrow. "It also comes with a warm bath."

Ooooh! Options options! There are so many! Though I do have a question, what system is this?

Also I'm going to go think over ideas and post back when I settle upon one!

I am also okay with most of your rules, or demands. As I stated the only 3rd party thing I wanted was the Valkyrie race but I can work around that!

It is hard to find a way to play many ideas in Paizo publications. So I totally understand that feeling Almonihah. Oh her have you ever heard of the YouTuber Dingo Doodles?

YoricksRequiem wrote:
Monkeygod wrote:
I would also like it if 3pp material was allowed, but since I know a lot of GMs aren't fond of 3pp, it's totally not a deal breaker if a perspective GM doesn't want to allow 3pp.
Any 3pp in particular you're looking for?

I would really like to play the Valkyrie race from that book, which I have and am more than willing to had over to you for reading! I have an idea for a ranger that was killing in battle by hobgoblins.

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I'd love to hop in as a player if you'd have me!

5d6 ⇒ (2, 1, 5, 1, 2) = 11 10
5d6 ⇒ (5, 1, 5, 1, 3) = 15 14
5d6 ⇒ (4, 3, 3, 1, 6) = 17 16
5d6 ⇒ (1, 3, 1, 6, 1) = 12 11
5d6 ⇒ (2, 6, 3, 1, 6) = 18 17
5d6 ⇒ (1, 5, 1, 3, 1) = 11 10

Hmmm, not a bad group! Not the most amazing but not bad at all!

Ellioti wrote:

this makes me wonder, what exactly is a paragraph in regards of the bonuses?

Katherine Dreamborne's background is just a continuous story cut into many parts by inserting blank lines making it more difficult to read.

A word count would probably be easier to evaluate.

If I remember my schooling correctly a paragraph is comprised of five to seven sentences and broken up by a tab to indent the paragraph. As such:

-> This is how a paragraph looks. It is a collective part of five or more sentences and usually a complete thought in and of itself. The sentences do not need to be very long but must be proper and bring the point to a conclusion. Think back to your time writing papers in high school or college, that should help. I hope this also helps and doesn't make it more difficult for you.
-> Also, while a paragraph does tend to be self contained for its thought process this does not mean it cannot spill over into a new paragraph! Such as this one here, in which I am talking more on paragraphs which links it to the one above. However the one before can still stand on it's own. So in telling parts of your character's story that need a long description or just happen to be a very long scene, it is fine to break them up into several paragraphs. The best way to do so would be to structure the part of the backstory into three parts, a beginning, middle, and end. Thus making three paragraphs for one part of their life. I do really hope this helps and answers some questions!

My phone doesn't have a tab key, so here it is replaced by the -> sign.

This seems very interesting! Tell me when is this recruitment closing? I might have missed it but I did not see it in any of the posts.

I'm surprised Daniella is as far up on the list as she is.
I would also like to say that, his attempt at courtship would be amusing. With how Daniella is the more stoic type.

4d6 ⇒ (1, 3, 4, 5) = 13 12
4d6 ⇒ (1, 6, 6, 6) = 19 18
4d6 ⇒ (5, 2, 6, 2) = 15 13
4d6 ⇒ (4, 3, 6, 1) = 14 13
4d6 ⇒ (3, 5, 1, 1) = 10 9
4d6 ⇒ (6, 5, 4, 6) = 21 17
4d6 ⇒ (4, 2, 3, 4) = 13 10

Well yes that is true, but the idea is that if we finish all that before the GM chooses we won't have to stop and do it once selected. Making it easier to hit the ground running.

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