Valeros

Thorn, Omen bringer's page

442 posts. Alias of BloodWolven.


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Male Elf HP: 20/21 | AC: 31_ T: 14_ FF: 27 | Perception +2 | Initiative: +5 | F: +5 _ R: +4 _ W: +1 (+3 vs. ench.) | CMB: +7, CMD: 20 | Speed: 20
Skills:
Acrobatics -2, Bluff -1, Climb +4, Diplomacy -1, Heal +0, Handle Animal +3, Inimidate +3, K(eering) +7, Linguistics +2, Ride -3, Sense Motive +1, Stealth -8, Survival +6, Swim -3

He does his best to slam into the beast to stop it from getting to Hellfire.

CMB opposed bull rush: 1d20 + 7 ⇒ (14) + 7 = 21

As the wall of metal known as Thorn holds his ground and stops the beast in its tracks.

Titus takes the AoO, then releases his beastial attacks upon it.
E throws a bomb upon the zombie adding a bit more damage to take it down.
Jellissa slams down upon it with her scythe.

With the added damage from the claymores from before it drops at your feet. Almost literally tearing at its manufactured seams.


Male Elf HP: 20/21 | AC: 31_ T: 14_ FF: 27 | Perception +2 | Initiative: +5 | F: +5 _ R: +4 _ W: +1 (+3 vs. ench.) | CMB: +7, CMD: 20 | Speed: 20
Skills:
Acrobatics -2, Bluff -1, Climb +4, Diplomacy -1, Heal +0, Handle Animal +3, Inimidate +3, K(eering) +7, Linguistics +2, Ride -3, Sense Motive +1, Stealth -8, Survival +6, Swim -3

"I know how to handle most weapon but firearms are exotic to me." He says in a natural way for him. Then he is confused repeating words he doesn't know and trying to make sense of them, "British? Oh you must mean Breeish. Gun shop? wall mart? Mac Donald? Explosives..." Then grasping onto words he knows, "Black powder, fireball spell, using magic to mine wow, you must have a lot of wizards."


Male Elf HP: 20/21 | AC: 31_ T: 14_ FF: 27 | Perception +2 | Initiative: +5 | F: +5 _ R: +4 _ W: +1 (+3 vs. ench.) | CMB: +7, CMD: 20 | Speed: 20
Skills:
Acrobatics -2, Bluff -1, Climb +4, Diplomacy -1, Heal +0, Handle Animal +3, Inimidate +3, K(eering) +7, Linguistics +2, Ride -3, Sense Motive +1, Stealth -8, Survival +6, Swim -3

Thorn takes a look himself and then nods to the group, "Anything we can put together before having to face it would be welcome. What are explosives?"


Male Elf HP: 20/21 | AC: 31_ T: 14_ FF: 27 | Perception +2 | Initiative: +5 | F: +5 _ R: +4 _ W: +1 (+3 vs. ench.) | CMB: +7, CMD: 20 | Speed: 20
Skills:
Acrobatics -2, Bluff -1, Climb +4, Diplomacy -1, Heal +0, Handle Animal +3, Inimidate +3, K(eering) +7, Linguistics +2, Ride -3, Sense Motive +1, Stealth -8, Survival +6, Swim -3

After the first four burning corpses he can't take it any longer and retreats to the elevator.

He knocks on the elevator door and once it opens he slips into the room gaging. He likely brings the smell with him but is still able to not throw up.

fortitude save DC 14: 1d20 + 5 ⇒ (2) + 5 = 7
fortitude save DC 14: 1d20 + 5 ⇒ (17) + 5 = 22


Male Elf HP: 20/21 | AC: 31_ T: 14_ FF: 27 | Perception +2 | Initiative: +5 | F: +5 _ R: +4 _ W: +1 (+3 vs. ench.) | CMB: +7, CMD: 20 | Speed: 20
Skills:
Acrobatics -2, Bluff -1, Climb +4, Diplomacy -1, Heal +0, Handle Animal +3, Inimidate +3, K(eering) +7, Linguistics +2, Ride -3, Sense Motive +1, Stealth -8, Survival +6, Swim -3

"That sounds horrible! I have heard of graveyard contructs with a similar idea... ehhh." He offers as he looks up thinking about it and then obviously shivers at the thought.


Male Elf HP: 20/21 | AC: 31_ T: 14_ FF: 27 | Perception +2 | Initiative: +5 | F: +5 _ R: +4 _ W: +1 (+3 vs. ench.) | CMB: +7, CMD: 20 | Speed: 20
Skills:
Acrobatics -2, Bluff -1, Climb +4, Diplomacy -1, Heal +0, Handle Animal +3, Inimidate +3, K(eering) +7, Linguistics +2, Ride -3, Sense Motive +1, Stealth -8, Survival +6, Swim -3

"I am with you Jelissa," he states and quickly takes point searching the sixth floor.


Male Elf HP: 20/21 | AC: 31_ T: 14_ FF: 27 | Perception +2 | Initiative: +5 | F: +5 _ R: +4 _ W: +1 (+3 vs. ench.) | CMB: +7, CMD: 20 | Speed: 20
Skills:
Acrobatics -2, Bluff -1, Climb +4, Diplomacy -1, Heal +0, Handle Animal +3, Inimidate +3, K(eering) +7, Linguistics +2, Ride -3, Sense Motive +1, Stealth -8, Survival +6, Swim -3

He shrugs and takes his tower shield off his back and equips it, then he pulls his longsword free of its sheath. Ready to defend.


Male Elf HP: 20/21 | AC: 31_ T: 14_ FF: 27 | Perception +2 | Initiative: +5 | F: +5 _ R: +4 _ W: +1 (+3 vs. ench.) | CMB: +7, CMD: 20 | Speed: 20
Skills:
Acrobatics -2, Bluff -1, Climb +4, Diplomacy -1, Heal +0, Handle Animal +3, Inimidate +3, K(eering) +7, Linguistics +2, Ride -3, Sense Motive +1, Stealth -8, Survival +6, Swim -3

He takes the woman into the indicated room and with REX'S help gets her all hooked up. Leaving the more technical stuff to the robot.


Male Elf HP: 20/21 | AC: 31_ T: 14_ FF: 27 | Perception +2 | Initiative: +5 | F: +5 _ R: +4 _ W: +1 (+3 vs. ench.) | CMB: +7, CMD: 20 | Speed: 20
Skills:
Acrobatics -2, Bluff -1, Climb +4, Diplomacy -1, Heal +0, Handle Animal +3, Inimidate +3, K(eering) +7, Linguistics +2, Ride -3, Sense Motive +1, Stealth -8, Survival +6, Swim -3

Thorn nodded and went to pick her up. Then followed Hellfire to the elevator.


Male Elf HP: 20/21 | AC: 31_ T: 14_ FF: 27 | Perception +2 | Initiative: +5 | F: +5 _ R: +4 _ W: +1 (+3 vs. ench.) | CMB: +7, CMD: 20 | Speed: 20
Skills:
Acrobatics -2, Bluff -1, Climb +4, Diplomacy -1, Heal +0, Handle Animal +3, Inimidate +3, K(eering) +7, Linguistics +2, Ride -3, Sense Motive +1, Stealth -8, Survival +6, Swim -3

"No I am fine, it is just... the undead's blood. I might have a few bruises but they are fine." he issues as she walks forward in apparent concern.

sense motive: 1d20 + 1 ⇒ (3) + 1 = 4


Male Elf HP: 20/21 | AC: 31_ T: 14_ FF: 27 | Perception +2 | Initiative: +5 | F: +5 _ R: +4 _ W: +1 (+3 vs. ench.) | CMB: +7, CMD: 20 | Speed: 20
Skills:
Acrobatics -2, Bluff -1, Climb +4, Diplomacy -1, Heal +0, Handle Animal +3, Inimidate +3, K(eering) +7, Linguistics +2, Ride -3, Sense Motive +1, Stealth -8, Survival +6, Swim -3

Thorn looks at Azana as if those words are completely foreign to him.


Male Elf HP: 20/21 | AC: 31_ T: 14_ FF: 27 | Perception +2 | Initiative: +5 | F: +5 _ R: +4 _ W: +1 (+3 vs. ench.) | CMB: +7, CMD: 20 | Speed: 20
Skills:
Acrobatics -2, Bluff -1, Climb +4, Diplomacy -1, Heal +0, Handle Animal +3, Inimidate +3, K(eering) +7, Linguistics +2, Ride -3, Sense Motive +1, Stealth -8, Survival +6, Swim -3

"We are looking for those we can save, find a place we can use as a base of operations, and if what was said about us is true, we are the last line of survival for your race. You probably don't believe us but most of us are from other worlds, or at least parallel worlds. We were summoned to help and fight off the zombies. If needed to purge the land that humans may live peacefully again without threat of infection. The robot led us down. Saying that Alice would be a great help to us, that it was your mission as well." He offers letting others speak up to add or to take away from it.


Male Elf HP: 20/21 | AC: 31_ T: 14_ FF: 27 | Perception +2 | Initiative: +5 | F: +5 _ R: +4 _ W: +1 (+3 vs. ench.) | CMB: +7, CMD: 20 | Speed: 20
Skills:
Acrobatics -2, Bluff -1, Climb +4, Diplomacy -1, Heal +0, Handle Animal +3, Inimidate +3, K(eering) +7, Linguistics +2, Ride -3, Sense Motive +1, Stealth -8, Survival +6, Swim -3

He then begins to ascend after the robot making sure it doesn't fall.

At the top he takes Titus' hand and is glad for his strength. He then quickly says, "We have two more allies, the woman is awake somehow and a man named Hellfire. He was the flame dude who fried the undead down in the warehouse I believe." At that he points towards them with an open palm as they come into view one after the other.


Male Elf HP: 20/21 | AC: 31_ T: 14_ FF: 27 | Perception +2 | Initiative: +5 | F: +5 _ R: +4 _ W: +1 (+3 vs. ench.) | CMB: +7, CMD: 20 | Speed: 20
Skills:
Acrobatics -2, Bluff -1, Climb +4, Diplomacy -1, Heal +0, Handle Animal +3, Inimidate +3, K(eering) +7, Linguistics +2, Ride -3, Sense Motive +1, Stealth -8, Survival +6, Swim -3

Seeing the rope descend he shakes his head whispering under his breath, "A little too late." Then talking with Alice and Hellfire. "The rope was to attach your unconcious body to or something. I was hoping someone would help me but they all just ascended the ladder. I didn't dare tie it myself, I didn't want you to fall. Shall we ascend to the next level, I am sure we can all work together. Now that you are awake I will climb up first to tell my group to stand down, as we have new allies. The name is Thorn, I am real glad you didn't burn us or that we had to fight you. Hellfire was it?" He offers his hand for a shake.


Male Elf HP: 20/21 | AC: 31_ T: 14_ FF: 27 | Perception +2 | Initiative: +5 | F: +5 _ R: +4 _ W: +1 (+3 vs. ench.) | CMB: +7, CMD: 20 | Speed: 20
Skills:
Acrobatics -2, Bluff -1, Climb +4, Diplomacy -1, Heal +0, Handle Animal +3, Inimidate +3, K(eering) +7, Linguistics +2, Ride -3, Sense Motive +1, Stealth -8, Survival +6, Swim -3

Thorn realizes and steps to the side. Letting Alice and Matthew see each other. He holds no weapon and his towershield is on his back. Afterall he is waiting to climb.


Male Elf HP: 20/21 | AC: 31_ T: 14_ FF: 27 | Perception +2 | Initiative: +5 | F: +5 _ R: +4 _ W: +1 (+3 vs. ench.) | CMB: +7, CMD: 20 | Speed: 20
Skills:
Acrobatics -2, Bluff -1, Climb +4, Diplomacy -1, Heal +0, Handle Animal +3, Inimidate +3, K(eering) +7, Linguistics +2, Ride -3, Sense Motive +1, Stealth -8, Survival +6, Swim -3

Thorn has no way of climbing and carrying the body of the woman, so he is waiting on top of the elevator.

As the flaming body gets close to the elevator he picks up Alice again and covers her protectively with his body and shield putting them both in between her and the flame man.


Male Elf HP: 20/21 | AC: 31_ T: 14_ FF: 27 | Perception +2 | Initiative: +5 | F: +5 _ R: +4 _ W: +1 (+3 vs. ench.) | CMB: +7, CMD: 20 | Speed: 20
Skills:
Acrobatics -2, Bluff -1, Climb +4, Diplomacy -1, Heal +0, Handle Animal +3, Inimidate +3, K(eering) +7, Linguistics +2, Ride -3, Sense Motive +1, Stealth -8, Survival +6, Swim -3

Nothing else to do but watch the flames and hold this body.

He sets the body down and looks over the edge of the elvator.

perception: 1d20 + 2 ⇒ (4) + 2 = 6
perception: 1d20 + 2 ⇒ (8) + 2 = 10
perception: 1d20 + 2 ⇒ (9) + 2 = 11
perception: 1d20 + 2 ⇒ (16) + 2 = 18

The DCs are likely to be completely more, because I don't see it for another 4 rounds.

4 rounds later, Perception DC 10:
You all hear some screaming below. If you beat the DC by 15 you hear him clearly:
"Uh, guys we have a problem. The flame dude is coming up the shaft! Flying!" He yells up to the group.


Male Elf HP: 20/21 | AC: 31_ T: 14_ FF: 27 | Perception +2 | Initiative: +5 | F: +5 _ R: +4 _ W: +1 (+3 vs. ench.) | CMB: +7, CMD: 20 | Speed: 20
Skills:
Acrobatics -2, Bluff -1, Climb +4, Diplomacy -1, Heal +0, Handle Animal +3, Inimidate +3, K(eering) +7, Linguistics +2, Ride -3, Sense Motive +1, Stealth -8, Survival +6, Swim -3

Thorn would offer his rope to REX, "If you can tie it to yourself and me, I can make sure you don't fall." As he sits there waiting for the others.


Male Elf HP: 20/21 | AC: 31_ T: 14_ FF: 27 | Perception +2 | Initiative: +5 | F: +5 _ R: +4 _ W: +1 (+3 vs. ench.) | CMB: +7, CMD: 20 | Speed: 20
Skills:
Acrobatics -2, Bluff -1, Climb +4, Diplomacy -1, Heal +0, Handle Animal +3, Inimidate +3, K(eering) +7, Linguistics +2, Ride -3, Sense Motive +1, Stealth -8, Survival +6, Swim -3

Dex check: 1d20 ⇒ 4

The lengths of rope kinda don't come together and make a knot...

"Umm... can someone help me with this?!" He says. He would help Titus and Kealen up if Azana needs help.


Male Elf HP: 20/21 | AC: 31_ T: 14_ FF: 27 | Perception +2 | Initiative: +5 | F: +5 _ R: +4 _ W: +1 (+3 vs. ench.) | CMB: +7, CMD: 20 | Speed: 20
Skills:
Acrobatics -2, Bluff -1, Climb +4, Diplomacy -1, Heal +0, Handle Animal +3, Inimidate +3, K(eering) +7, Linguistics +2, Ride -3, Sense Motive +1, Stealth -8, Survival +6, Swim -3

He lifts Alice up for Azana to pull up through the elevator hatch. He has to squeeze through but with Titus and Kealen's help he is able to get through the hatch. Then he pulls out a length of rope to tie Alice to him. "It would be great if you would wake up! Jelissa you got any smelling salts!?"


Male Elf HP: 20/21 | AC: 31_ T: 14_ FF: 27 | Perception +2 | Initiative: +5 | F: +5 _ R: +4 _ W: +1 (+3 vs. ench.) | CMB: +7, CMD: 20 | Speed: 20
Skills:
Acrobatics -2, Bluff -1, Climb +4, Diplomacy -1, Heal +0, Handle Animal +3, Inimidate +3, K(eering) +7, Linguistics +2, Ride -3, Sense Motive +1, Stealth -8, Survival +6, Swim -3

He holds the unconcious body in his arms...


Male Elf HP: 20/21 | AC: 31_ T: 14_ FF: 27 | Perception +2 | Initiative: +5 | F: +5 _ R: +4 _ W: +1 (+3 vs. ench.) | CMB: +7, CMD: 20 | Speed: 20
Skills:
Acrobatics -2, Bluff -1, Climb +4, Diplomacy -1, Heal +0, Handle Animal +3, Inimidate +3, K(eering) +7, Linguistics +2, Ride -3, Sense Motive +1, Stealth -8, Survival +6, Swim -3

He puts his arm into the hole letting his blood be taken. Then looking for loot and items to help the group he unlocks several lockers. At the 1 minute mark he slides all of Alice's gear into his pack, which seemily dissappear as the pack doesn't sway or look different. His shield was already attached to his back at this point. He goes over and kicks the robot in the butt saying, "Get your arse in gear!"

The woman who still wasn't moving he picks up and leaves the building. Down the stairs, out the door, across the warehouse and into the elevator.


Male Elf HP: 20/21 | AC: 31_ T: 14_ FF: 27 | Perception +2 | Initiative: +5 | F: +5 _ R: +4 _ W: +1 (+3 vs. ench.) | CMB: +7, CMD: 20 | Speed: 20
Skills:
Acrobatics -2, Bluff -1, Climb +4, Diplomacy -1, Heal +0, Handle Animal +3, Inimidate +3, K(eering) +7, Linguistics +2, Ride -3, Sense Motive +1, Stealth -8, Survival +6, Swim -3

Seeing Jellissa begin to leave he quickly asks, "Can you cast guidance on me so I might have a better chance at getting some more of these open?" Then he gets to work...

He attempts four times before leaving with his loot... each time collecting the item and slipping it into his backpack which just absorbs it without changing the shape of the bag.

Knowledge (engineering) DC 20: 1d20 + 7 + 1 ⇒ (4) + 7 + 1 = 12

As he begins to work on the second locker he says, "detect magic and see if you can identify those books to see if they will be helpful, or the other items."
Knowledge (engineering) DC 20: 1d20 + 7 + 1 ⇒ (13) + 7 + 1 = 21
Knowledge (engineering) DC 20: 1d20 + 7 + 1 ⇒ (18) + 7 + 1 = 26 He was surprised that all magcial books came together!
Knowledge (engineering) DC 20: 1d20 + 7 + 1 ⇒ (16) + 7 + 1 = 24 Last he grabbed the shocking morningstar.

"Yes! I got another one of them open!" He exclaims as he pulls the next item out.

He first grabs a modern rifle M16, then an ammo box, 3 more magical books, and the shocking morningstar which shocks him a bit.


Male Elf HP: 20/21 | AC: 31_ T: 14_ FF: 27 | Perception +2 | Initiative: +5 | F: +5 _ R: +4 _ W: +1 (+3 vs. ench.) | CMB: +7, CMD: 20 | Speed: 20
Skills:
Acrobatics -2, Bluff -1, Climb +4, Diplomacy -1, Heal +0, Handle Animal +3, Inimidate +3, K(eering) +7, Linguistics +2, Ride -3, Sense Motive +1, Stealth -8, Survival +6, Swim -3

Nope apparently not, I offered my blood! I did, I did!


Male Elf HP: 20/21 | AC: 31_ T: 14_ FF: 27 | Perception +2 | Initiative: +5 | F: +5 _ R: +4 _ W: +1 (+3 vs. ench.) | CMB: +7, CMD: 20 | Speed: 20
Skills:
Acrobatics -2, Bluff -1, Climb +4, Diplomacy -1, Heal +0, Handle Animal +3, Inimidate +3, K(eering) +7, Linguistics +2, Ride -3, Sense Motive +1, Stealth -8, Survival +6, Swim -3

I think a PC should offer too, but if no one else offers then you can accept Thorn's blood as he readies himself. If a PC does offer, then you can have the machine reject his elven blood.

Grabbing his tooth brush he puts it in his mouth and he holds his hand out and nods.


Male Elf HP: 20/21 | AC: 31_ T: 14_ FF: 27 | Perception +2 | Initiative: +5 | F: +5 _ R: +4 _ W: +1 (+3 vs. ench.) | CMB: +7, CMD: 20 | Speed: 20
Skills:
Acrobatics -2, Bluff -1, Climb +4, Diplomacy -1, Heal +0, Handle Animal +3, Inimidate +3, K(eering) +7, Linguistics +2, Ride -3, Sense Motive +1, Stealth -8, Survival +6, Swim -3

Thorn looks at the book and shakes his head, looking at all the weapons he asks, "Are all these HER weapons?! Is there any other lockers you can open for us? I would be willing to offer my blood if you need it." His gauntlet was already pulled off and his other hand holds his massive shield.

INT check DC 12 to recognize it: 1d20 + 2 ⇒ (9) + 2 = 11


Male Elf HP: 20/21 | AC: 31_ T: 14_ FF: 27 | Perception +2 | Initiative: +5 | F: +5 _ R: +4 _ W: +1 (+3 vs. ench.) | CMB: +7, CMD: 20 | Speed: 20
Skills:
Acrobatics -2, Bluff -1, Climb +4, Diplomacy -1, Heal +0, Handle Animal +3, Inimidate +3, K(eering) +7, Linguistics +2, Ride -3, Sense Motive +1, Stealth -8, Survival +6, Swim -3

"I am an elf and Jelissa is more unnatural than I. Kaelen or Elize?" He states and asks as he pulls of a gauntlet if his arm is needed.


Male Elf HP: 20/21 | AC: 31_ T: 14_ FF: 27 | Perception +2 | Initiative: +5 | F: +5 _ R: +4 _ W: +1 (+3 vs. ench.) | CMB: +7, CMD: 20 | Speed: 20
Skills:
Acrobatics -2, Bluff -1, Climb +4, Diplomacy -1, Heal +0, Handle Animal +3, Inimidate +3, K(eering) +7, Linguistics +2, Ride -3, Sense Motive +1, Stealth -8, Survival +6, Swim -3

He would stay at the front with Titus but as the hallways closed to be 5 feet wide he would look back more and more. He would whisper to Titus, "Should I hold the back just in case?!"


Male Elf HP: 20/21 | AC: 31_ T: 14_ FF: 27 | Perception +2 | Initiative: +5 | F: +5 _ R: +4 _ W: +1 (+3 vs. ench.) | CMB: +7, CMD: 20 | Speed: 20
Skills:
Acrobatics -2, Bluff -1, Climb +4, Diplomacy -1, Heal +0, Handle Animal +3, Inimidate +3, K(eering) +7, Linguistics +2, Ride -3, Sense Motive +1, Stealth -8, Survival +6, Swim -3

Round 4 to 10

6d20 ⇒ (7, 13, 8, 4, 2, 1) = 35 +1

Longsword, AoO: 1d20 + 7 - 2 - 1 - 3 ⇒ (11) + 7 - 2 - 1 - 3 = 12 2nd round damage: 1d8 + 3 + 3 ⇒ (2) + 3 + 3 = 8 (19-20 x2) Holding a Tower shield and attacking -2, Power Attack -1, Level Drain -3

He stands there with his tower shield as two walls of metal before the storm, his longsword swings but only hits once.


Male Elf HP: 20/21 | AC: 31_ T: 14_ FF: 27 | Perception +2 | Initiative: +5 | F: +5 _ R: +4 _ W: +1 (+3 vs. ench.) | CMB: +7, CMD: 20 | Speed: 20
Skills:
Acrobatics -2, Bluff -1, Climb +4, Diplomacy -1, Heal +0, Handle Animal +3, Inimidate +3, K(eering) +7, Linguistics +2, Ride -3, Sense Motive +1, Stealth -8, Survival +6, Swim -3

Round 2

He bull rushes forward aiming to knock the undead back so he can stand above Azana.

1d20 + 7 - 3 ⇒ (3) + 7 - 3 = 7

But fails taking AoO before being shunted back. Both claws just hitting his shield.
2d20 ⇒ (11, 5) = 16

Round 3

He bull rushes forward again, aiming to knock the undead back so he can stand above Azana.

1d20 + 7 - 3 ⇒ (16) + 7 - 3 = 20

This time he succeeds as both claws just hit his shield.
2d20 ⇒ (12, 4) = 16


Male Elf HP: 20/21 | AC: 31_ T: 14_ FF: 27 | Perception +2 | Initiative: +5 | F: +5 _ R: +4 _ W: +1 (+3 vs. ench.) | CMB: +7, CMD: 20 | Speed: 20
Skills:
Acrobatics -2, Bluff -1, Climb +4, Diplomacy -1, Heal +0, Handle Animal +3, Inimidate +3, K(eering) +7, Linguistics +2, Ride -3, Sense Motive +1, Stealth -8, Survival +6, Swim -3

Azana do you wish to be in front of Thorn or Titus, for the front zombies are 10 feet from them.
Yes the hall is still 10 feet wide, it is the same combat zone as before.

Thorn takes a step back so Kaelen is standing next to Titus.


Male Elf HP: 20/21 | AC: 31_ T: 14_ FF: 27 | Perception +2 | Initiative: +5 | F: +5 _ R: +4 _ W: +1 (+3 vs. ench.) | CMB: +7, CMD: 20 | Speed: 20
Skills:
Acrobatics -2, Bluff -1, Climb +4, Diplomacy -1, Heal +0, Handle Animal +3, Inimidate +3, K(eering) +7, Linguistics +2, Ride -3, Sense Motive +1, Stealth -8, Survival +6, Swim -3

I collect the bodies and make a few makeshift barriers with them piling them ontop of each other for the coming undead to stumble on them. Then moving back I stand at the edge of our clean area again, then look to Titus asking, "Should we start further back this time?"


Male Elf HP: 20/21 | AC: 31_ T: 14_ FF: 27 | Perception +2 | Initiative: +5 | F: +5 _ R: +4 _ W: +1 (+3 vs. ench.) | CMB: +7, CMD: 20 | Speed: 20
Skills:
Acrobatics -2, Bluff -1, Climb +4, Diplomacy -1, Heal +0, Handle Animal +3, Inimidate +3, K(eering) +7, Linguistics +2, Ride -3, Sense Motive +1, Stealth -8, Survival +6, Swim -3

Round 2 -4

He curses under his breath and begins moving forward, step by agonizing step to catch up to Titus who went forward rather than back. He gets up to the zombie in his way and swings.

1d20 ⇒ 14 He slices into one of the lab coats dropping it after Elise and Azana weakened it.


Male Elf HP: 20/21 | AC: 31_ T: 14_ FF: 27 | Perception +2 | Initiative: +5 | F: +5 _ R: +4 _ W: +1 (+3 vs. ench.) | CMB: +7, CMD: 20 | Speed: 20
Skills:
Acrobatics -2, Bluff -1, Climb +4, Diplomacy -1, Heal +0, Handle Animal +3, Inimidate +3, K(eering) +7, Linguistics +2, Ride -3, Sense Motive +1, Stealth -8, Survival +6, Swim -3

"That should do it..." he states and waits.


Male Elf HP: 20/21 | AC: 31_ T: 14_ FF: 27 | Perception +2 | Initiative: +5 | F: +5 _ R: +4 _ W: +1 (+3 vs. ench.) | CMB: +7, CMD: 20 | Speed: 20
Skills:
Acrobatics -2, Bluff -1, Climb +4, Diplomacy -1, Heal +0, Handle Animal +3, Inimidate +3, K(eering) +7, Linguistics +2, Ride -3, Sense Motive +1, Stealth -8, Survival +6, Swim -3

Thorn takes his place at the front of the group with towersheild before him and his longsword in his other hand.


Male Elf HP: 20/21 | AC: 31_ T: 14_ FF: 27 | Perception +2 | Initiative: +5 | F: +5 _ R: +4 _ W: +1 (+3 vs. ench.) | CMB: +7, CMD: 20 | Speed: 20
Skills:
Acrobatics -2, Bluff -1, Climb +4, Diplomacy -1, Heal +0, Handle Animal +3, Inimidate +3, K(eering) +7, Linguistics +2, Ride -3, Sense Motive +1, Stealth -8, Survival +6, Swim -3

"The floor is too slick with blood to be a good place to fight," He announces as he brings a mop and begins to clean.


Male Elf HP: 20/21 | AC: 31_ T: 14_ FF: 27 | Perception +2 | Initiative: +5 | F: +5 _ R: +4 _ W: +1 (+3 vs. ench.) | CMB: +7, CMD: 20 | Speed: 20
Skills:
Acrobatics -2, Bluff -1, Climb +4, Diplomacy -1, Heal +0, Handle Animal +3, Inimidate +3, K(eering) +7, Linguistics +2, Ride -3, Sense Motive +1, Stealth -8, Survival +6, Swim -3

He whispers in frustration, "You would rather fight them in the open?! Like what in a large banquet hall?! It looks like we have tunnels and small rooms, the biggest open area would likely be back from where we came from. Screw it do as you wish. He leaves in a huff as quietly as possible. At the end of the hall he looks around on the elevator for a mop or a broom. Unless someone wants to try to dissuade him.


Male Elf HP: 20/21 | AC: 31_ T: 14_ FF: 27 | Perception +2 | Initiative: +5 | F: +5 _ R: +4 _ W: +1 (+3 vs. ench.) | CMB: +7, CMD: 20 | Speed: 20
Skills:
Acrobatics -2, Bluff -1, Climb +4, Diplomacy -1, Heal +0, Handle Animal +3, Inimidate +3, K(eering) +7, Linguistics +2, Ride -3, Sense Motive +1, Stealth -8, Survival +6, Swim -3

Still in his full heavy armor and tower shield he quickly takes point with Titus. As you begin to walk down the bloody mess and he begins to slip he points out, "Let's clean up a spot, set some traps, then ring the dinner bell. What do you say, we have a great choke point here and if needed we can back up to the elevator."


Male Elf HP: 20/21 | AC: 31_ T: 14_ FF: 27 | Perception +2 | Initiative: +5 | F: +5 _ R: +4 _ W: +1 (+3 vs. ench.) | CMB: +7, CMD: 20 | Speed: 20
Skills:
Acrobatics -2, Bluff -1, Climb +4, Diplomacy -1, Heal +0, Handle Animal +3, Inimidate +3, K(eering) +7, Linguistics +2, Ride -3, Sense Motive +1, Stealth -8, Survival +6, Swim -3

"Mucking and cleaning," he states in response to Titus.


Male Elf HP: 20/21 | AC: 31_ T: 14_ FF: 27 | Perception +2 | Initiative: +5 | F: +5 _ R: +4 _ W: +1 (+3 vs. ench.) | CMB: +7, CMD: 20 | Speed: 20
Skills:
Acrobatics -2, Bluff -1, Climb +4, Diplomacy -1, Heal +0, Handle Animal +3, Inimidate +3, K(eering) +7, Linguistics +2, Ride -3, Sense Motive +1, Stealth -8, Survival +6, Swim -3

He is up and quietly walks outside before he starts exercising in his armor.


Male Elf HP: 20/21 | AC: 31_ T: 14_ FF: 27 | Perception +2 | Initiative: +5 | F: +5 _ R: +4 _ W: +1 (+3 vs. ench.) | CMB: +7, CMD: 20 | Speed: 20
Skills:
Acrobatics -2, Bluff -1, Climb +4, Diplomacy -1, Heal +0, Handle Animal +3, Inimidate +3, K(eering) +7, Linguistics +2, Ride -3, Sense Motive +1, Stealth -8, Survival +6, Swim -3

He offers, "Tomorrow, I will work on cleaning out the cow coop. Lots of water will help but we should put the cows to pasture if it is bad as I am thinking. One more night won't kill them."

He would go back in and make his bed on the floor of the living room and sleep in his armor.


Male Elf HP: 20/21 | AC: 31_ T: 14_ FF: 27 | Perception +2 | Initiative: +5 | F: +5 _ R: +4 _ W: +1 (+3 vs. ench.) | CMB: +7, CMD: 20 | Speed: 20
Skills:
Acrobatics -2, Bluff -1, Climb +4, Diplomacy -1, Heal +0, Handle Animal +3, Inimidate +3, K(eering) +7, Linguistics +2, Ride -3, Sense Motive +1, Stealth -8, Survival +6, Swim -3

Yeah what she said.


Male Elf HP: 20/21 | AC: 31_ T: 14_ FF: 27 | Perception +2 | Initiative: +5 | F: +5 _ R: +4 _ W: +1 (+3 vs. ench.) | CMB: +7, CMD: 20 | Speed: 20
Skills:
Acrobatics -2, Bluff -1, Climb +4, Diplomacy -1, Heal +0, Handle Animal +3, Inimidate +3, K(eering) +7, Linguistics +2, Ride -3, Sense Motive +1, Stealth -8, Survival +6, Swim -3

Thorn cut all the wood in his full plate. It apparently does not come off, ever. He even sleeps in it, somehow.

Once he finished cutting the wood he would go over to Kaelen and ask, "How is it going?"

After the funeral he would say, "It is going to be hard to secure this site. Luckily no undead are here or nearby. But we are lacking resources to build walls or better fortifications. Sure we could secure the house. We could tear down the barn or cow house for supplies but still it is not ideal."


Male Elf HP: 20/21 | AC: 31_ T: 14_ FF: 27 | Perception +2 | Initiative: +5 | F: +5 _ R: +4 _ W: +1 (+3 vs. ench.) | CMB: +7, CMD: 20 | Speed: 20
Skills:
Acrobatics -2, Bluff -1, Climb +4, Diplomacy -1, Heal +0, Handle Animal +3, Inimidate +3, K(eering) +7, Linguistics +2, Ride -3, Sense Motive +1, Stealth -8, Survival +6, Swim -3

He then states, "I am going to go around and check out the other buildings then."


Male Elf HP: 20/21 | AC: 31_ T: 14_ FF: 27 | Perception +2 | Initiative: +5 | F: +5 _ R: +4 _ W: +1 (+3 vs. ench.) | CMB: +7, CMD: 20 | Speed: 20
Skills:
Acrobatics -2, Bluff -1, Climb +4, Diplomacy -1, Heal +0, Handle Animal +3, Inimidate +3, K(eering) +7, Linguistics +2, Ride -3, Sense Motive +1, Stealth -8, Survival +6, Swim -3

He touched things with interest and surprised several times when the electrical devices did something.


Male Elf HP: 20/21 | AC: 31_ T: 14_ FF: 27 | Perception +2 | Initiative: +5 | F: +5 _ R: +4 _ W: +1 (+3 vs. ench.) | CMB: +7, CMD: 20 | Speed: 20
Skills:
Acrobatics -2, Bluff -1, Climb +4, Diplomacy -1, Heal +0, Handle Animal +3, Inimidate +3, K(eering) +7, Linguistics +2, Ride -3, Sense Motive +1, Stealth -8, Survival +6, Swim -3

He walks up to the front door and tries to open it.


Male Elf HP: 20/21 | AC: 31_ T: 14_ FF: 27 | Perception +2 | Initiative: +5 | F: +5 _ R: +4 _ W: +1 (+3 vs. ench.) | CMB: +7, CMD: 20 | Speed: 20
Skills:
Acrobatics -2, Bluff -1, Climb +4, Diplomacy -1, Heal +0, Handle Animal +3, Inimidate +3, K(eering) +7, Linguistics +2, Ride -3, Sense Motive +1, Stealth -8, Survival +6, Swim -3

He is working on catching his breath...


Male Elf HP: 20/21 | AC: 31_ T: 14_ FF: 27 | Perception +2 | Initiative: +5 | F: +5 _ R: +4 _ W: +1 (+3 vs. ench.) | CMB: +7, CMD: 20 | Speed: 20
Skills:
Acrobatics -2, Bluff -1, Climb +4, Diplomacy -1, Heal +0, Handle Animal +3, Inimidate +3, K(eering) +7, Linguistics +2, Ride -3, Sense Motive +1, Stealth -8, Survival +6, Swim -3

Round 10

He runs... he only gets 40 feet away, but that is his speed in sand. He doesn't care about what the zombie might do as it is the last one.

1d20 ⇒ 13


Male Elf HP: 20/21 | AC: 31_ T: 14_ FF: 27 | Perception +2 | Initiative: +5 | F: +5 _ R: +4 _ W: +1 (+3 vs. ench.) | CMB: +7, CMD: 20 | Speed: 20
Skills:
Acrobatics -2, Bluff -1, Climb +4, Diplomacy -1, Heal +0, Handle Animal +3, Inimidate +3, K(eering) +7, Linguistics +2, Ride -3, Sense Motive +1, Stealth -8, Survival +6, Swim -3

Round 9

Holding his ground he swings again but fails with the attack continuing to keep his shield before him and hoping his armor holds true still.

Longsword: 1d20 + 7 - 2 - 3 ⇒ (10) + 7 - 2 - 3 = 12
damage: 1d8 + 3 ⇒ (5) + 3 = 8 Holding a Tower shield and attacking -2, Level Drain -3

"Will someone please tell me why they are screaming!!!" Then it stops and he is freaked out even more.


Male Elf HP: 20/21 | AC: 31_ T: 14_ FF: 27 | Perception +2 | Initiative: +5 | F: +5 _ R: +4 _ W: +1 (+3 vs. ench.) | CMB: +7, CMD: 20 | Speed: 20
Skills:
Acrobatics -2, Bluff -1, Climb +4, Diplomacy -1, Heal +0, Handle Animal +3, Inimidate +3, K(eering) +7, Linguistics +2, Ride -3, Sense Motive +1, Stealth -8, Survival +6, Swim -3

Thorn shouts out, "No wounds YET! Holding my own but not much progress!"

Round 8

Holding his ground he swings again but fails with the attack continuing to keep his shield before him and hoping his armor holds true.

Longsword: 1d20 + 7 - 2 - 3 - 3 ⇒ (13) + 7 - 2 - 3 - 3 = 12
damage: 1d8 + 3 + 3 ⇒ (7) + 3 + 3 = 13 Holding a Tower shield and attacking -2, Power Attack -3, Level Drain -3