Knight of Ozem

Theodor Kass's page

39 posts. Alias of Merck.


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Sor 2/Ftr 1, HP 17/23, CMD 17, AC 20 /T11/F19, F+3 R+1 W+2, Init +3, Perc -1

Theodor press on with his attack.

Attk: 1d20 + 7 + 1 ⇒ (14) + 7 + 1 = 22
Dmg: 1d8 + 7 + 3 ⇒ (8) + 7 + 3 = 18


Sor 2/Ftr 1, HP 17/23, CMD 17, AC 20 /T11/F19, F+3 R+1 W+2, Init +3, Perc -1

Use the book Dr. Stefan!
Theodor charges the ghost. If there is space.

Attk: 1d20 + 7 + 1 + 2 ⇒ (14) + 7 + 1 + 2 = 24
Dmg: 1d8 + 7 + 3 ⇒ (7) + 7 + 3 = 17


Sor 2/Ftr 1, HP 17/23, CMD 17, AC 20 /T11/F19, F+3 R+1 W+2, Init +3, Perc -1

Ninjaed by Stefen lol.

Theodor readies an attack against the ghost as soon as he gets in range.
Come back and face me coward!

Readied Attk: 1d20 + 7 + 1 ⇒ (18) + 7 + 1 = 26
Dmg: 1d8 + 7 + 3 ⇒ (5) + 7 + 3 = 15


Sor 2/Ftr 1, HP 17/23, CMD 17, AC 20 /T11/F19, F+3 R+1 W+2, Init +3, Perc -1

Not sure what is going on with my brouser. When I open the map it only shows the scenary wallpaperbut no character icons. Not sure where are the enemies. Theodor will attack the closest summoned creature, I imagine it has a better chance to be in reach.


Sor 2/Ftr 1, HP 17/23, CMD 17, AC 20 /T11/F19, F+3 R+1 W+2, Init +3, Perc -1

Current AC

Theodor attacks

Attk: 1d20 + 7 ⇒ (2) + 7 = 9
Dmg: 1d8 + 7 + 3 ⇒ (6) + 7 + 3 = 16


Sor 2/Ftr 1, HP 17/23, CMD 17, AC 20 /T11/F19, F+3 R+1 W+2, Init +3, Perc -1

Theodor is paralysed with horror as he sees his name written in blood on the wall. Luckly for him old combat reflexes kick in as the room starts to desintegrate and he manages to duck most of the debris.

So this is one of them! Rage breaks the warrior out of his shock as he draws the magic axeand casts enlarge person on himself.


Sor 2/Ftr 1, HP 17/23, CMD 17, AC 20 /T11/F19, F+3 R+1 W+2, Init +3, Perc -1

I am not sure if it is because I am on mobile but I can't seem to find the latest map. Anyway Theodor is fine with whatever marching order is decided.


Sor 2/Ftr 1, HP 17/23, CMD 17, AC 20 /T11/F19, F+3 R+1 W+2, Init +3, Perc -1

Surprised Theodor moves in an attacks the creature.

attk: 1d20 + 6 ⇒ (15) + 6 = 21
Dmg: 2d6 + 6 + 3 ⇒ (3, 6) + 6 + 3 = 18


Sor 2/Ftr 1, HP 17/23, CMD 17, AC 20 /T11/F19, F+3 R+1 W+2, Init +3, Perc -1

Maybe something is hidding in the water. Should we poke it? Theodor suggests drawing his greatsword.


Sor 2/Ftr 1, HP 17/23, CMD 17, AC 20 /T11/F19, F+3 R+1 W+2, Init +3, Perc -1

Theodor nods.


Sor 2/Ftr 1, HP 17/23, CMD 17, AC 20 /T11/F19, F+3 R+1 W+2, Init +3, Perc -1

Theodor casts detect magic on the room and objects while fighting to keep the contents of his stomach inside. This room causes him extreme discomfort bringing back memories of the days when his body was possessed.

Looking at the warden's badge he says.

From what you people told me, that is the badge the warden's widow ghost ask about it, right? What a bleak memmento.


Sor 2/Ftr 1, HP 17/23, CMD 17, AC 20 /T11/F19, F+3 R+1 W+2, Init +3, Perc -1

It takes Theodor a couple of moments to calm down after the undead attack by soon enough he is his cheerfull self again.

Any preferences? The warrior shrugs. Reaper's hold sounds cozy I suppose...


Sor 2/Ftr 1, HP 17/23, CMD 17, AC 20 /T11/F19, F+3 R+1 W+2, Init +3, Perc -1

Theodor moves to Teilaenthis's side and attacks the undead with fury.

Attk: 1d20 + 9 ⇒ (8) + 9 = 17
Dmg: 2d6 + 6 + 3 ⇒ (5, 3) + 6 + 3 = 17


Sor 2/Ftr 1, HP 17/23, CMD 17, AC 20 /T11/F19, F+3 R+1 W+2, Init +3, Perc -1

Theodor assaults the nearest undead with a furious charge. (green)

Charge: 1d20 + 6 + 2 ⇒ (18) + 6 + 2 = 26
Dmg: 2d6 + 6 + 3 ⇒ (1, 2) + 6 + 3 = 12


Sor 2/Ftr 1, HP 17/23, CMD 17, AC 20 /T11/F19, F+3 R+1 W+2, Init +3, Perc -1

Yep, Theodor is the last one in the round. You know... fullplate guy...lol


Sor 2/Ftr 1, HP 17/23, CMD 17, AC 20 /T11/F19, F+3 R+1 W+2, Init +3, Perc -1

Theodor climbs down the rope as fast as he can.

Accelerated Climb: 1d20 + 3 ⇒ (10) + 3 = 13
Accelerated Climb: 1d20 + 3 ⇒ (18) + 3 = 21

Please put me by Vivian's side.


Sor 2/Ftr 1, HP 17/23, CMD 17, AC 20 /T11/F19, F+3 R+1 W+2, Init +3, Perc -1

Theodor gets in line behind Bert to start his descent.

Taking 10 on the rope climb for 13.


Sor 2/Ftr 1, HP 17/23, CMD 17, AC 20 /T11/F19, F+3 R+1 W+2, Init +3, Perc -1

You mean hammer, right? lol


Sor 2/Ftr 1, HP 17/23, CMD 17, AC 20 /T11/F19, F+3 R+1 W+2, Init +3, Perc -1

Teilaenthis, can you try your thing on the other itens? Theodor asks impressed by the occultist's resourcefulness.


Sor 2/Ftr 1, HP 17/23, CMD 17, AC 20 /T11/F19, F+3 R+1 W+2, Init +3, Perc -1
Bert Shieldworn wrote:
Well see I use a shield and a polearm or spear, so the axe doesn't do me much. If you prefer the hammer over the axe, just ask, Bert will take whatever, being a good member of the team. Although, I suppose if I run out of bless weapon, the undead beheading axe might come in handy.

Nah, its fine. Thought maybe you could put it to better use. Its not great for any of us lol.

Theodor picks up the axe.


Sor 2/Ftr 1, HP 17/23, CMD 17, AC 20 /T11/F19, F+3 R+1 W+2, Init +3, Perc -1

Theodor is specialized in two handed weapons. Would you be up to trading the hammer with me and get the axe Bert? Since you use a shield...


Sor 2/Ftr 1, HP 17/23, CMD 17, AC 20 /T11/F19, F+3 R+1 W+2, Init +3, Perc -1

Yea, each of us grabs one. Theodor nods and slowly picks up the axe if nobody wants it.

If anyone wants the axe I can change it for something else.


Sor 2/Ftr 1, HP 17/23, CMD 17, AC 20 /T11/F19, F+3 R+1 W+2, Init +3, Perc -1

Theodor nods to the doctor. Since we are dealing with the undead, that wand will probably be very usefull in a near future. He then looks at the objects. Are those the cursed itens you guys mentioned before?

Spellcraft: 1d20 + 4 ⇒ (6) + 4 = 10


Sor 2/Ftr 1, HP 17/23, CMD 17, AC 20 /T11/F19, F+3 R+1 W+2, Init +3, Perc -1

Theodor nods. Ok, ready when you guys are.


Sor 2/Ftr 1, HP 17/23, CMD 17, AC 20 /T11/F19, F+3 R+1 W+2, Init +3, Perc -1

Ghosts... I need to replenish some itens before we go but it should be quick.

Buying 3x Oil of Bless Weapon for 150gp. Ready


Sor 2/Ftr 1, HP 17/23, CMD 17, AC 20 /T11/F19, F+3 R+1 W+2, Init +3, Perc -1

At the mention of the living dead all the joy seems to leave Theodor. Of course miss Kendra, I would be glad to help out. He turns to the doctor. You mentioned an undead uprising Sir. Did that had anything to do with the professor's passing? I wonder what the professor was working on nowadays.


Sor 2/Ftr 1, HP 17/23, CMD 17, AC 20 /T11/F19, F+3 R+1 W+2, Init +3, Perc -1

Theodor smiles as the new girl runs upstairs. Cute lass. He thinks distracted.


Sor 2/Ftr 1, HP 17/23, CMD 17, AC 20 /T11/F19, F+3 R+1 W+2, Init +3, Perc -1

My name is Theodor Kass. The newcomer perform a formal bow to Kendra. I worked for your father back when he was doing some research in Lastwall. He introduced us once...
Its been a couple of years...
He finally says a little embarrassed.
Here, I got a letter about his funeral. He fishes an envelop from his bag. My condolences miss Kendra.


Sor 2/Ftr 1, HP 17/23, CMD 17, AC 20 /T11/F19, F+3 R+1 W+2, Init +3, Perc -1

The raining season came early this year and the mountain passes became even more treacherous. It annoyed Theodor immensely. He already left late as mercenary work is not something one can just walk away easily, now he was sure to miss the funeral of his friend and one time mentor of sorts.

He lost track of the days as his wagon slowly made its way through the muddy roads to Ravengro. Arriving at the village it was not hard to find the professor's old two store brick house. He walked to the door to knock but it was already open, some sort of commotion going on inside.

Errr... Hello, miss Kendra? Are you inside? The warrior says clapping his hands before poking his head inside. Clad in Lastwall's standart golden colored armor the good looking young man appears to be in his late twenties. He travels light with only one bag and a huge sword strapped to his back. He seems cheerful enough yet there is a deep sadness in his eyes.


Sor 2/Ftr 1, HP 17/23, CMD 17, AC 20 /T11/F19, F+3 R+1 W+2, Init +3, Perc -1

Ok, crunch is done. Working on the backstory and dark secret now. Let me know if everything is ok GM Harker.

PS: I would love to get PFS credit for this AP.


This is Merck's tiefling for your approval DM Lucent.
Right below is an alternate character that I would also like to submit in case you prefer the core races.


I played on a Midnight game once and really enjoyed the setting, in spite our adventure ending in a TPK lol. At the time I was an human defender and later an elf wildlander I think, but I am very rusty in my knowledge of that world and even rustier about the 3.5 rules. You are using the 3.5 rules set, right? Or is it converted to Pathfinder?

I checked the channeler class in the Darkness Fall website but have some questions about the class. Which stat does it use for spellcasting? Is it a spontaneous caster or does it memorise stuff with spellbooks or similar....? Which spell list does it uses? Wizard? Cleric? Which table does it uses for spell progression?

Srry if that stuff is already on the site but I could not find it.


Chainmail/Bimbur:

Hey mate, nice to bump into you again. Hope we play this one together too. Yea, this half orc likes to make things go BOOM! Going for a swith-hitter build with some CC spells.

Zen Archer does pretty well for himself on the dpr charts also. I liked the twist you gave to his backstory. See you at Cauldron, good luck.
:)


Azure_Zero wrote:

@Merck

I'm not DM, but pick one alias please
Merck -> Rutilus Albus -> Human Magus
Merck -> Dollok -> Crossblooded Sorcerer(Orc/Draconic)

I already did, on my last post under the Rutilos alias I withdrew him from consideration (first page of this thread). I am only submiting this sorcerer.


Rutilus Albus wrote:
Up on studying the character creation guidelines more closely I realized that you asked primary for core classes. I am withdrawing Rutilos, will post a sorcerer soon.

And here he is. My sorcerer wanna be Dragon Disciple.


Character updated with infernal bastard trait. Would you mind if I use the interpretation of the siblings trait fluff that i described in my former post (using the Merck alias)?


Aruetii wrote:


Hey Dollok, I'm guessing your Sorc/Fighter doesn't have anything really for talking, or am I mistaken? Trying to plan my own characters to be cohesive with other people.

At this point not so much, no. I plan on having some skill at it next level but I will be much more the brawler type than the "face".


Character ready for submission. Could you please check if everything is ok GM Wulfson. Much appreciated.


Hi,
This is Merk's sorcerer/fighter for your consideration. It is almost ready. I will finish twinking it and post the backstory tonight. I used the tiefling race with fiendish heritage feat, I hope its alright. The reasons for it and why this character is in Sandpoint will be in the backstory.