OK, DMPC go DC16 will: 1d20 + 16 ⇒ (16) + 16 = 32 Blayze’s eyes squint, and her lips pull back from her teeth in a snarl. Her arcane pistols bark and buck in her slender hands as she attempts to take out the final two undead Honor: 1d20 + 15 ⇒ (11) + 15 = 261d20 + 14 ⇒ (6) + 14 = 201d20 + 10 ⇒ (5) + 10 = 151d8 + 1 + 25 ⇒ (4) + 1 + 25 = 301d8 + 1 ⇒ (8) + 1 = 91d8 + 1 ⇒ (8) + 1 = 9 Glory: 1d20 + 15 ⇒ (13) + 15 = 281d20 + 14 ⇒ (8) + 14 = 221d20 + 10 ⇒ (17) + 10 = 271d8 + 1 ⇒ (8) + 1 = 91d8 + 1 ⇒ (5) + 1 = 61d8 + 1 ⇒ (2) + 1 = 3 Another grit point for a smiting shot Both mummies fall to the ground, dead. Or is it redead? Dead again? Mostly dead? Good job all
Blayze stats Spoiler:
Ranged: TWF Honor/Glory +15/+14/+10 (+1d8+2/1d8+1/1d8+2)
Melee: +1 Adamantine planar heavy mace +12/+7 1d8+1 (ignores 5 pts of DR vs outsiders) Smiting shot: Normal attack +14 damage +20 vs evil/evil dragon/undead x4(b/p) beats all DR Divine bond: +2 to attack and damage or (seeking/holy) +1d6 19/20 x4) Honor: 1d20 + 15 ⇒ (14) + 15 = 291d20 + 14 ⇒ (14) + 14 = 281d20 + 10 ⇒ (16) + 10 = 261d8 + 1 ⇒ (3) + 1 = 41d8 + 1 ⇒ (7) + 1 = 81d8 + 1 ⇒ (2) + 1 = 3 Glory: 1d20 + 15 ⇒ (15) + 15 = 301d20 + 14 ⇒ (17) + 14 = 311d20 + 10 ⇒ (18) + 10 = 281d8 + 1 ⇒ (3) + 1 = 41d8 + 1 ⇒ (6) + 1 = 71d8 + 1 ⇒ (4) + 1 = 5 Using smiting shot on Honors first atk O.o I wish I could roll like that for myself Blayze’s two pistols fly into her hands like magic and she unloads on the big bad in the back. The first bullet shines like a small star as it flies, ripping a huge chunk of bandage from the creature
Spoiler:
(L) +2 heartseeker crystal, deep nodachi +17/+17/+12 (2d8+9/18-20) or
. . (L) +2 heartseeker crystal, deep nodachi (PA) +14/+14/+9 (2d8+18/18-20) or . . (L) mwk sap +16/+16/+11 (1d8+5 nonlethal) Arnav flies up with his newly-extruded wings and attacks 1d20 + 14 ⇒ (19) + 14 = 332d8 + 18 ⇒ (5, 2) + 18 = 25 crit confirm : 1d20 + 14 ⇒ (11) + 14 = 252d8 + 18 ⇒ (8, 8) + 18 = 34 1d20 + 14 ⇒ (17) + 14 = 312d8 + 18 ⇒ (7, 3) + 18 = 28 1d20 + 9 ⇒ (19) + 9 = 282d8 + 18 ⇒ (3, 2) + 18 = 23
"OI! Lizard lips! Why pick on a bint and a rug chewer when yeh've got a real live Cage Rat to dance with?" +10/+5 +1 Frost Greatsword 2d6+4+1d6 cold/19-20) 1d20 + 10 ⇒ (4) + 10 = 142d6 + 4 + 1d6 ⇒ (4, 6) + 4 + (4) = 18 1d20 + 5 ⇒ (14) + 5 = 192d6 + 4 + 1d6 ⇒ (3, 4) + 4 + (4) = 15 Issac's greatsword, smoking in the hot desert air, bounces off the dragon's scales
"Wow look at all these books Olli!" Karrin says looking around the library, "have you read them all? I bet there's some good ones. There were lots of books back home, well obviously not as many as are here, but we had a room full . . . with shelves and stuff, and some of those books were real neat. We had some story books, I read them all, that's hwo I learned about the world you see, but most of the books were about religion and stuff. I read some of them as well but Quinton always said I didn't get the meaning cuz I wasn't supposed to take the meaning as literal or something like that. Also some history books. I read a lot of great things but I'll bet that if I started today and read one book every day I'd never ever finish reading all these books in my lifetime . . . even if I skipped the boring or stupid ones!" Karrin laughs but then remembers that it's a library and lowers her voice. "Anyways," she says leaning closer to her box like friend, "I'm here on official business, Renkar needs some stuff researched, some old temple or something, and I'm thinking that cuz this is official business it's a paying job!" Karrin clamps her hand over her mouth as people shush her. "Sorry," she whispers, "this is kinda like when the monks were doing their week of silence and they couldn't talk. I had to keep all those words bottled up inside me. I wasn't made to take the vow or anything but I didn't want to talk if father and the others couldn't you know. So I only talked to the animals. But of course my voice has a tendency to carry and I've been known to run on a bit with my talking and stuff so on more then one occasion the barn door would slam open and I'd realize that I'd had a forty minute conversation with the horse. It wouldn't have been so bad if I'd been able to keep things down I guess, but as a growing girl who was always making new discoveries I needed to share with someone . . ." "Oh!" Karrin says as a new train of thought jumps into her head, and her hands quickly clamp over her disobedient mouth, "sorry everyone." "What I was thinking was maybe, if you have the time, perhaps you could look into this axe again, I know you tried once, but I got some new leads, possibly . . ."
Perception and Disable Device 1d20 + 6 ⇒ (4) + 6 = 101d20 + 12 ⇒ (7) + 12 = 19 Vilya approaches the pillar, walking the thin black line to the carven surface. She pokes about with a set of tools, but initially seems unable to find out where the trap is, if there is in fact one. Try Mark II 1d20 + 12 ⇒ (16) + 12 = 28 After a few minutes of fiddling, Vilya tugs at a stone face's tongue and the leering face retracts the tongue and shuts. Vilya stands back and smirks. "Typical blade trap. We can push the gargoyle's nose and it will reset. I imagine blades shoot from these grooves." Just as she finishes her investigations there is the clack of bone hitting bone from farther in the complex.
OK, Root hasn't posted, so it's DMPC time .. Root stares at the towering, foul-smelling beast and brings his hands together. A swirling globe of fire appears, and he tosses it at the white-furred abomination. Produce flame:1d6 + 3 ⇒ (5) + 3 = 8 Spell Resistance Roll:1d20 + 3 ⇒ (1) + 3 = 4 The fiery ball lands on the beast's center mass, but is snuffed immediately.
OK, running Drazek .. The black-clad warlock jinks around the hobgoblin troops and concentrates on the final spellcaster. Doing the blasty thing with mortalbane sauce: Eldritch Blast(touch atk): 1d20 + 7 ⇒ (19) + 7 = 264d6 + 1 ⇒ (5, 6, 1, 6) + 1 = 19 The red-veined black ray of energy strikes the belaugered man. His face withers as the energy seems to suck years of life from him.
Nari darts into the room, avoiding the battling group of hobgoblins and party members. She brings her fingers to her temples and her eyes glow brightly. The shorter man Justin hit with a bolt screeches and claps his head as if struck with a violent headache Nari is pulling a three-point Mind Thrust vs. Shandor. DC 17 Will to resist 3d10 ⇒ (8, 7, 1) = 161d20 + 3 ⇒ (11) + 3 = 14 The short man's head vibrates as if he was being shaken violently. Red-laced grey goo begins to squirt out of his ears. He collapses to the ground in front of a surprised Bethany, dripping pureed brain on her claws. I think I did that right :/
Coca flops bonelessly to the ground, twitching slightly in the fungus. Billy Ray twitches a bit from the screaming, then his craggy blue face grimaces. "'bout had enuf of screaming jelly cakes." Billy Ray pulls the pin on a frag grenade and tosses it towards the approaching monstrosity Will save: 1d20=19, Range ATK: 1d20+5=17, Frag grenade Dam: 4d6=14 Billy Ray's grenade hits the gelatinous skull beast and explodes, the dull boom loud in everyone's ears. More chunks of jelly come flying out of the tunnel and the mental screaming noise rises in pitch, then cuts out. The blob halts, twitching and weeping from a dozen wounds. It slowly starts to disintegrate, the clear liquid that made up its body slowly oozing out into a puddle of noisome goo. The skull inside is revealed, its filaments feebly twitching and eyestalks vibrating as they wither.
Ingra's mouth sets in a determined line as she sees Sondergang stumble back from melee. She aims her light crossbow with a sure determination, taking her time and bringing the final meleeing orc into her sights. The bolt hisses through the darkness, punching through the orc's hide armor and his ribcage with equal ease. The orc stiffens in mid-howl, green blood pouring from his tusked mouth. The large orc collapses to the ground and expires.
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