Masquerade Womane

The DMPC's page

34 posts. Alias of Patrick Curtin.


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OK, I’m going to roll Blyaze’s reflex

Blayze Reflex: 1d20 + 14 ⇒ (12) + 14 = 26

The agile gunslinger manages to evade the whirling winds


Manhayth calls out as he heads towards the door

"I've got climbing gear, rope, pitons, even cleats. I can toss the gear to Alessia if she wants"


OK, DMPC go

DC16 will: 1d20 + 16 ⇒ (16) + 16 = 32

Blayze’s eyes squint, and her lips pull back from her teeth in a snarl. Her arcane pistols bark and buck in her slender hands as she attempts to take out the final two undead

Honor: 1d20 + 15 ⇒ (11) + 15 = 261d20 + 14 ⇒ (6) + 14 = 201d20 + 10 ⇒ (5) + 10 = 151d8 + 1 + 25 ⇒ (4) + 1 + 25 = 301d8 + 1 ⇒ (8) + 1 = 91d8 + 1 ⇒ (8) + 1 = 9

Glory: 1d20 + 15 ⇒ (13) + 15 = 281d20 + 14 ⇒ (8) + 14 = 221d20 + 10 ⇒ (17) + 10 = 271d8 + 1 ⇒ (8) + 1 = 91d8 + 1 ⇒ (5) + 1 = 61d8 + 1 ⇒ (2) + 1 = 3

Another grit point for a smiting shot

Both mummies fall to the ground, dead. Or is it redead? Dead again? Mostly dead?

Good job all


Ugh. Karrin hasn't gone either. For expediency I'll DMPC her too

DC16 will: 1d20 + 7 ⇒ (10) + 7 = 17
DC16 will: 1d20 + 7 ⇒ (3) + 7 = 10
1d4 ⇒ 3

Karrin prepares to move when the despair rolls over her. She freezes, as a feeling of helplessness turns her limbs into lead


Blayze stats

Spoiler:
Ranged: TWF Honor/Glory +15/+14/+10 (+1d8+2/1d8+1/1d8+2)
Melee: +1 Adamantine planar heavy mace +12/+7 1d8+1 (ignores 5 pts of DR vs outsiders)
Smiting shot: Normal attack +14 damage +20 vs evil/evil dragon/undead x4(b/p) beats all DR
Divine bond: +2 to attack and damage or (seeking/holy) +1d6 19/20 x4)

Honor: 1d20 + 15 ⇒ (14) + 15 = 291d20 + 14 ⇒ (14) + 14 = 281d20 + 10 ⇒ (16) + 10 = 261d8 + 1 ⇒ (3) + 1 = 41d8 + 1 ⇒ (7) + 1 = 81d8 + 1 ⇒ (2) + 1 = 3

Glory: 1d20 + 15 ⇒ (15) + 15 = 301d20 + 14 ⇒ (17) + 14 = 311d20 + 10 ⇒ (18) + 10 = 281d8 + 1 ⇒ (3) + 1 = 41d8 + 1 ⇒ (6) + 1 = 71d8 + 1 ⇒ (4) + 1 = 5

Using smiting shot on Honors first atk

O.o I wish I could roll like that for myself

Blayze’s two pistols fly into her hands like magic and she unloads on the big bad in the back. The first bullet shines like a small star as it flies, ripping a huge chunk of bandage from the creature


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OK. Mark is on the road, so I’m going to DMPC Blayze real quick

DC16 will ST: 1d20 + 17 ⇒ (20) + 17 = 37
DC16 will ST: 1d20 + 17 ⇒ (16) + 17 = 33

Not like she could really fail, but ..


Spoiler:
(L) +2 heartseeker crystal, deep nodachi +17/+17/+12 (2d8+9/18-20) or
. . (L) +2 heartseeker crystal, deep nodachi (PA) +14/+14/+9 (2d8+18/18-20) or
. . (L) mwk sap +16/+16/+11 (1d8+5 nonlethal)

Arnav flies up with his newly-extruded wings and attacks

1d20 + 14 ⇒ (19) + 14 = 332d8 + 18 ⇒ (5, 2) + 18 = 25

crit confirm : 1d20 + 14 ⇒ (11) + 14 = 252d8 + 18 ⇒ (8, 8) + 18 = 34

1d20 + 14 ⇒ (17) + 14 = 312d8 + 18 ⇒ (7, 3) + 18 = 28

1d20 + 9 ⇒ (19) + 9 = 282d8 + 18 ⇒ (3, 2) + 18 = 23


Jeydavu fits a lead ball to his sling and whirls it over his head

1d20 + 3 ⇒ (7) + 3 = 101d4 + 4 ⇒ (1) + 4 = 5

The missile goes wide


Quarterstaff: 1d20 + 5 ⇒ (6) + 5 = 111d6 + 6 ⇒ (5) + 6 = 11

Jeydavu misses


Trina turns her glaive to the flat as well

Silversheen glaive non-lethal: 1d20 + 7 - 4 ⇒ (6) + 7 - 4 = 91d10 + 4 ⇒ (3) + 4 = 7


Smitty mimics Jerry and readies his sword on the flat

I am assuming a bullet can't be termed 'non-lethal'

Melee Masterwork Longsword non-lethal: 1d20 + 6 - 4 ⇒ (14) + 6 - 4 = 161d8 + 1 ⇒ (7) + 1 = 8


Ill give it a shot. I've got some time


Issac shakes off his grievous wounds and attempts a second attack

1d20 + 10 ⇒ (18) + 10 = 282d6 + 4 + 1d6 ⇒ (6, 4) + 4 + (1) = 15

1d20 + 5 ⇒ (8) + 5 = 132d6 + 4 + 1d6 ⇒ (5, 6) + 4 + (4) = 19

He scores this time, his frost-covered great sword opening a rent in the dragon's brassy scales


"OI! Lizard lips! Why pick on a bint and a rug chewer when yeh've got a real live Cage Rat to dance with?"

+10/+5 +1 Frost Greatsword 2d6+4+1d6 cold/19-20)

1d20 + 10 ⇒ (4) + 10 = 142d6 + 4 + 1d6 ⇒ (4, 6) + 4 + (4) = 18

1d20 + 5 ⇒ (14) + 5 = 192d6 + 4 + 1d6 ⇒ (3, 4) + 4 + (4) = 15

Issac's greatsword, smoking in the hot desert air, bounces off the dragon's scales


Stealth Issac: 1d20 + 20 + 5 ⇒ (10) + 20 + 5 = 35

Issac's skills allow him to blend in amongst the rubble


I wear a lot of hats


HEY! TAKE YER BLOODY TURN!


"Wow look at all these books Olli!" Karrin says looking around the library, "have you read them all? I bet there's some good ones. There were lots of books back home, well obviously not as many as are here, but we had a room full . . . with shelves and stuff, and some of those books were real neat. We had some story books, I read them all, that's hwo I learned about the world you see, but most of the books were about religion and stuff. I read some of them as well but Quinton always said I didn't get the meaning cuz I wasn't supposed to take the meaning as literal or something like that. Also some history books. I read a lot of great things but I'll bet that if I started today and read one book every day I'd never ever finish reading all these books in my lifetime . . . even if I skipped the boring or stupid ones!"

Karrin laughs but then remembers that it's a library and lowers her voice.

"Anyways," she says leaning closer to her box like friend, "I'm here on official business, Renkar needs some stuff researched, some old temple or something, and I'm thinking that cuz this is official business it's a paying job!"

Karrin clamps her hand over her mouth as people shush her.

"Sorry," she whispers, "this is kinda like when the monks were doing their week of silence and they couldn't talk. I had to keep all those words bottled up inside me. I wasn't made to take the vow or anything but I didn't want to talk if father and the others couldn't you know. So I only talked to the animals. But of course my voice has a tendency to carry and I've been known to run on a bit with my talking and stuff so on more then one occasion the barn door would slam open and I'd realize that I'd had a forty minute conversation with the horse. It wouldn't have been so bad if I'd been able to keep things down I guess, but as a growing girl who was always making new discoveries I needed to share with someone . . ."

"Oh!" Karrin says as a new train of thought jumps into her head, and her hands quickly clamp over her disobedient mouth, "sorry everyone."

"What I was thinking was maybe, if you have the time, perhaps you could look into this axe again, I know you tried once, but I got some new leads, possibly . . ."


Egan fires off another arrow

1d20 + 10 ⇒ (6) + 10 = 161d8 + 2 ⇒ (7) + 2 = 91d8 ⇒ 4


Perception and Disable Device

1d20 + 6 ⇒ (4) + 6 = 101d20 + 12 ⇒ (7) + 12 = 19

Vilya approaches the pillar, walking the thin black line to the carven surface. She pokes about with a set of tools, but initially seems unable to find out where the trap is, if there is in fact one.

Try Mark II 1d20 + 12 ⇒ (16) + 12 = 28

After a few minutes of fiddling, Vilya tugs at a stone face's tongue and the leering face retracts the tongue and shuts. Vilya stands back and smirks.

"Typical blade trap. We can push the gargoyle's nose and it will reset. I imagine blades shoot from these grooves."

Just as she finishes her investigations there is the clack of bone hitting bone from farther in the complex.


OK, Root hasn't posted, so it's DMPC time ..

Root stares at the towering, foul-smelling beast and brings his hands together. A swirling globe of fire appears, and he tosses it at the white-furred abomination.

Produce flame:1d6 + 3 ⇒ (5) + 3 = 8

Spell Resistance Roll:1d20 + 3 ⇒ (1) + 3 = 4

The fiery ball lands on the beast's center mass, but is snuffed immediately.


OK, running Drazek ..

The black-clad warlock jinks around the hobgoblin troops and concentrates on the final spellcaster.

Doing the blasty thing with mortalbane sauce:

Eldritch Blast(touch atk): 1d20 + 7 ⇒ (19) + 7 = 264d6 + 1 ⇒ (5, 6, 1, 6) + 1 = 19

The red-veined black ray of energy strikes the belaugered man. His face withers as the energy seems to suck years of life from him.


Nari darts into the room, avoiding the battling group of hobgoblins and party members. She brings her fingers to her temples and her eyes glow brightly. The shorter man Justin hit with a bolt screeches and claps his head as if struck with a violent headache

Nari is pulling a three-point Mind Thrust vs. Shandor. DC 17 Will to resist

3d10 ⇒ (8, 7, 1) = 161d20 + 3 ⇒ (11) + 3 = 14

The short man's head vibrates as if he was being shaken violently. Red-laced grey goo begins to squirt out of his ears. He collapses to the ground in front of a surprised Bethany, dripping pureed brain on her claws.

>NSFW (or stomach) link<

I think I did that right :/


Not sure where Larcifer/Ingra is, so ...

Ingrahild runs with Borondon, giving him a shielding bonus

"I shall ward these foul creatures from you Borondon!"


Svetla runs to engage the zombies that are near Borondon.


Ish nods

"And so we dance, into the fire"


POST YER DAMN TURN! DON'T MAKE ME ROLL A FUMBLE ON YOU!


Swift comes out of the fog

"I can't seem to find that icky shaman!"


Billy Ray looks around the ruined Maglev

"I shure 'nuff don't like this here thing."

He c0cks an ear at the monitors, now showing humans whacking small white spheres with thin metal sticks along a green expanse of grass.

"Anyone else hear something? I caint rightly make it out."


Coca flops bonelessly to the ground, twitching slightly in the fungus.

Billy Ray twitches a bit from the screaming, then his craggy blue face grimaces.

"'bout had enuf of screaming jelly cakes."

Billy Ray pulls the pin on a frag grenade and tosses it towards the approaching monstrosity

Will save: 1d20=19, Range ATK: 1d20+5=17, Frag grenade Dam: 4d6=14

Billy Ray's grenade hits the gelatinous skull beast and explodes, the dull boom loud in everyone's ears. More chunks of jelly come flying out of the tunnel and the mental screaming noise rises in pitch, then cuts out.

The blob halts, twitching and weeping from a dozen wounds. It slowly starts to disintegrate, the clear liquid that made up its body slowly oozing out into a puddle of noisome goo. The skull inside is revealed, its filaments feebly twitching and eyestalks vibrating as they wither.


Ingra's mouth sets in a determined line as she sees Sondergang stumble back from melee. She aims her light crossbow with a sure determination, taking her time and bringing the final meleeing orc into her sights.

Atk: 1d20+2=19

The bolt hisses through the darkness, punching through the orc's hide armor and his ribcage with equal ease. The orc stiffens in mid-howl, green blood pouring from his tusked mouth.

Dam: 1d8=7

The large orc collapses to the ground and expires.


E.V.A. aims her crossbow at the remaining fungus

1d20+5=25

1d10=3

crit conf. 1d20+5=23

crit dam 1d10=3

Her bolt strikes true, causing a gout of bluish ichor to drain from the final fungus. The creature howls and twitches, the sound trailing off into silence like a teakettle taken off the boil.


E.V.A. fires her crossbow at the advancing fungi, ignoring her smoking midsection.

1d20+5=11, 1d10=1

The crossbow bolt whickers by one of the fungi, barely missing them.

"1010101 0010010 01010101 0101000101"

If the group didn't know any better they would swear E.V.A was cursing in binary.


E.V.A stares at the ruined railcar.

K(tech): 1d20+6=22

"This is an example of a late-model Maglev train, most likely AS controlled. The car's alloys are space-fabricated lattice crystal steel."