...while the pyroweasels gingerly approach the ledge. Readied attacks:
Pyroweasel #1:
bite: 1d20 + 7 ⇒ (3) + 7 = 10
damage, plus fire: 1d6 + 6 + 1 ⇒ (3) + 6 + 1 = 10 Grab on hit: 1d20 + 11 ⇒ (5) + 11 = 16 Blood Drain on successful grapple: 1d2 ⇒ 2 Pyroweasel #2:
bite: 1d20 + 7 ⇒ (5) + 7 = 12
damage, plus fire: 1d6 + 6 + 1 ⇒ (5) + 6 + 1 = 12 Grab on hit: 1d20 + 11 ⇒ (8) + 11 = 19 Blood Drain on successful grapple: 1d2 ⇒ 1 Pyroweasel #3:
bite: 1d20 + 7 ⇒ (6) + 7 = 13
damage, plus fire: 1d6 + 6 + 1 ⇒ (2) + 6 + 1 = 9 Grab on hit: 1d20 + 11 ⇒ (5) + 11 = 16 Blood Drain on successful grapple: 1d2 ⇒ 1 Pyroweasel #4: bite: 1d20 + 7 ⇒ (6) + 7 = 13
damage, plus fire: 1d6 + 6 + 1 ⇒ (1) + 6 + 1 = 8 Grab on hit: 1d20 + 11 ⇒ (14) + 11 = 25 Blood Drain on successful grapple: 1d2 ⇒ 2
The Pyroweasels make short work indeed of the final poor sot with an impromptu drawing-and-quartering-and-immolating-and-exsanguinating. Pyroweasel #1 COUP DE GRACE: 2d6 + 12 + 2 ⇒ (4, 1) + 12 + 2 = 19
Pyroweasel #4 COUP DE GRACE: 2d6 + 12 + 2 ⇒ (5, 3) + 12 + 2 = 22
Pyroweasel #2 bite, flank: 1d20 + 7 ⇒ (12) + 7 = 19
Pyroweasel #3 bite, flank: 1d20 + 7 ⇒ (8) + 7 = 15
The fire-weasels show no mercy... VS Blue Man Groupie:
VS Greensleeves:
Pyroweasel #3 bite, flank: 1d20 + 7 ⇒ (18) + 7 = 25
Pyroweasel #4 bite, flank: 1d20 + 7 ⇒ (2) + 7 = 9
Meanwhile, Lucija completes her conjuration, and spilling forth from another crackling portal emerge 1d4 + 1 ⇒ (3) + 1 = 4 of the largest and most vicious-looking weasels you've ever seen - and what's more, they're on fire. Remember, each has 18 STR, 14, CON, 13 hit points, +5 Fortitude save, etc. No sooner do they appear than they all lunge for the nearest barbarian's face: I'll clean them up once I'm on a different computer; for now: VS Blue Man Groupie:
VS Greensleeves:
Pyroweasel #3 bite, flank: 1d20 + 7 ⇒ (15) + 7 = 22
Pyroweasel #4 bite, flank: 1d20 + 7 ⇒ (19) + 7 = 26
phaeton_nz wrote: Arm #7 completely missed - and if it missed, it can't grab. A totally de rigeur failed attack roll!?? Why, who ever would've guessed? After a moment's apparent confusion in the face of Cale's disappearance, the octopus appears surprisingly unconcerned with class politics as it continues to harvest from its garden.... BEAK TO THE FUSCHIA, PART II:
Arm #1: 1d20 + 13 ⇒ (13) + 13 = 26
VS Green (having a very bad) Day:
Arm #3: 1d20 + 13 ⇒ (2) + 13 = 15
Arm #4: 1d20 + 13 ⇒ (15) + 13 = 28
Arm #5: 1d20 + 13 ⇒ (12) + 13 = 25
VS Crimes-With-Orange:
Arm #7: 1d20 + 13 ⇒ (5) + 13 = 18
Arm #8: 1d20 + 13 ⇒ (11) + 13 = 24
...and the giant octopus from the foyer comes crashing into the armory! Maker's Call (if my post history is any indication, this would be the first time I have EVER used it!!!)! The room promptly becomes a cordoned disaster-zone of grasping arms; it's back, and it's PISSED! We've got to get you...BEAK TO THE FUSCHIA!
VS Red Scared:
VS Green (about to have a bad) Day:
Arm #3: 1d20 + 13 ⇒ (8) + 13 = 21
VS Crimes-With-Orange:
Arm #5: 1d20 + 13 ⇒ (10) + 13 = 23
VS Cale the Calimari-Fan:
Arm #7: 1d20 + 13 ⇒ (2) + 13 = 15
Arm #8: 1d20 + 13 ⇒ (20) + 13 = 33
BTW, before when I said...
The Conjured wrote: Time to commit CYAN-IDE!: ...I now realize I should've said: 'Time to say CYAN-ara!'
The octopus shreds the remaining accessible archer into tasty bite-sized chunks...: Time to commit CYAN-IDE!: Arm #3 Constriction damage: 1d4 + 3 ⇒ (4) + 3 = 7 Arm #1: 1d20 + 13 ⇒ (17) + 13 = 30
Arm #2: 1d20 + 13 ⇒ (1) + 13 = 14
Arm #4: 1d20 + 13 ⇒ (5) + 13 = 18
Arm #4: 1d20 + 13 ⇒ (20) + 13 = 33
Arm #5: 1d20 + 13 ⇒ (9) + 13 = 22
Arm #6: 1d20 + 13 ⇒ (4) + 13 = 17
Arm #7: 1d20 + 13 ⇒ (9) + 13 = 22
Arm #8: 1d20 + 13 ⇒ (2) + 13 = 15
Primordial Bite: 1d20 + 15 ⇒ (14) + 15 = 29
Only one of the archers has managed to wriggle free of the otherworldly octopus's grip - but it is relentless in its rampage! Those it has subdued it continues to shred...: Versus Yellow-in-Peril:
Versus Green Acher:
Primordial Bite!: 1d20 + 15 ⇒ (16) + 15 = 31
The one who'd broken free finds his victory quite fleeting indeed...: Versus Orange-you-to-die-for:
Arm #2!: 1d20 + 13 ⇒ (10) + 13 = 23
...and the archer who came over to help realizes too late what a fool he was, as the monstrous arms easily reach him! Versus Cyan-idely Whiplashed:
Arm #3!: 1d20 + 13 ⇒ (1) + 13 = 14 |
