Mogmurch

Teregem's page

47 posts. Organized Play character for dfsearles.


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Sczarni

Of skillses is what’s needed, I’m super duper for skillses! You’d ignore Eddy, he big and dumb fighter, only swing big hammer! I do many things, many awesome things like blow up bigginses!

Sczarni

(Society # 24258-8) Goblin Alchemist /1 (HP 8/8 | AC:17 | T:15 | FF:13 | CMD:14 | Fort:+2 | Ref:+6 | Will:1 | Init:+6 | Perc: +5 | Stealth:+12 |

Fire would be fun, but first there is just one last thing for me to do.With that, Teregem climbs up to the top of the mast, pulls out his dagger and begins to hack away at Vorka's neck, detaching her head from the rest of her body. Climbing back down he spreads his grin wide and says. Now we have proof of her death, that we are not cowards who hide and just steal this stuff from her!

Sczarni

(Society # 24258-8) Goblin Alchemist /1 (HP 8/8 | AC:17 | T:15 | FF:13 | CMD:14 | Fort:+2 | Ref:+6 | Will:1 | Init:+6 | Perc: +5 | Stealth:+12 |

T eregem looks to hos compatriots and smiles. A job well done in his mind. His team successfully took down one of the worst creatures to walk this earth. But now what? He looks at the fan and other gear, then to the candles. Jewels, boom sticks, might and intelligence. That is what we have. Perhaps it be not so wise to give these to chieftain, who sits fat on a throne. Perhaps with all this, we could take throne to? He pauses and thinks about it, then breaks out laughing. just kidding! We should hurry and get back!

Sczarni

(Society # 24258-8) Goblin Alchemist /1 (HP 8/8 | AC:17 | T:15 | FF:13 | CMD:14 | Fort:+2 | Ref:+6 | Will:1 | Init:+6 | Perc: +5 | Stealth:+12 |

Its fire. The damage from the bomb's splash owould never penetrate the Eagle's resistance, so no damage from that.

Sczarni

(Society # 24258-8) Goblin Alchemist /1 (HP 8/8 | AC:17 | T:15 | FF:13 | CMD:14 | Fort:+2 | Ref:+6 | Will:1 | Init:+6 | Perc: +5 | Stealth:+12 |

Teregem looks up at Vorka and Grins, You be the one cooking today Vorka! With that he lobs yet another bomb at his target. Note, Vorka does not get a save for this.
Bomb 2: 1d20 + 5 ⇒ (14) + 5 = 19Ranged Touch
Damage: 1d6 + 3 ⇒ (2) + 3 = 5

Sczarni

(Society # 24258-8) Goblin Alchemist /1 (HP 8/8 | AC:17 | T:15 | FF:13 | CMD:14 | Fort:+2 | Ref:+6 | Will:1 | Init:+6 | Perc: +5 | Stealth:+12 |

Goma - strait from the Summoner Class Description.
Summon Monster I (Sp): Starting at 1st level, a summoner can cast summon monster I as a spell-like ability a number of times per day equal to 3 + his Charisma modifier. Drawing upon this ability uses up the same power as the summoner uses to call his eidolon. As a result, he can only use this ability when his eidolon is not summoned.
Now, you could technically cast the regular spell, but then the Eagle would only get one attack and vanish anyways as the regular spell has a duration of 1 Round per Level. This class ability, if you continue reading, allows your summoned creatures to stay in place for up to 1 minute per level.

EDIT: Just read the upper potion, it didn't state I had new posts in the discussion board. Anywho, the casting time for Summon Monster 1 is a full round action. Normally, when you cast a spell like this, then it takes effect the following round. However, Summon monster was written a bit diffrent, as the spell actually manifests and the creature attack the round you cast as this attack is part of the spell. However, if you can not summon the creature next to an enemy then it will not be able to attack that turn. He only get a free attack, not a move.

Sczarni

(Society # 24258-8) Goblin Alchemist /1 (HP 8/8 | AC:17 | T:15 | FF:13 | CMD:14 | Fort:+2 | Ref:+6 | Will:1 | Init:+6 | Perc: +5 | Stealth:+12 |

Goma - Note that you cannot have a summoned creature out at the same time as your Eidolon.
Glab - Vorka climbed into the crow's nest, so unless Gurgle can climb, she is out of reach from his attack.

Teregem steps up to the railing and throws a bomb up at Vorka.
Ranged Touch: 1d20 + 5 ⇒ (19) + 5 = 24(-2 for each range increment beyond 10 feet above Teregem)
Bomb Damage: 1d6 + 3 ⇒ (6) + 3 = 9
2 Bombs left!
Reflex 12 for any adjacent characters for 4/2 Damage

Sczarni

(Society # 24258-8) Goblin Alchemist /1 (HP 8/8 | AC:17 | T:15 | FF:13 | CMD:14 | Fort:+2 | Ref:+6 | Will:1 | Init:+6 | Perc: +5 | Stealth:+12 |

T eregem quickly takes the potion over to Notorious without saying a word and hands it to him. Drink! Drink quickly!

Sczarni

(Society # 24258-8) Goblin Alchemist /1 (HP 8/8 | AC:17 | T:15 | FF:13 | CMD:14 | Fort:+2 | Ref:+6 | Will:1 | Init:+6 | Perc: +5 | Stealth:+12 |

we should look and search for those boom-sticks to take back to chief quickly. Hopefully they are near by. With that, T eregem quickly puts his crossbow away and looks about the room, searching every nook and cranny.
perception: 1d20 + 5 ⇒ (8) + 5 = 13

Sczarni

(Society # 24258-8) Goblin Alchemist /1 (HP 8/8 | AC:17 | T:15 | FF:13 | CMD:14 | Fort:+2 | Ref:+6 | Will:1 | Init:+6 | Perc: +5 | Stealth:+12 |

Teregem steadies his aim and fires. attack: 1d20 + 4 - 4 + 1 ⇒ (6) + 4 - 4 + 1 = 7
His shot goes wide again... DAG NAB IT! I think this thing is broke!

Sczarni

(Society # 24258-8) Goblin Alchemist /1 (HP 8/8 | AC:17 | T:15 | FF:13 | CMD:14 | Fort:+2 | Ref:+6 | Will:1 | Init:+6 | Perc: +5 | Stealth:+12 |

I used a move to draw it and a move to load it. I'm out of time. Here is the roll though if you want it however.
attack: 1d20 + 1 ⇒ (3) + 1 = 4
damage: 1d8 + 1 ⇒ (2) + 1 = 3

Sczarni

(Society # 24258-8) Goblin Alchemist /1 (HP 8/8 | AC:17 | T:15 | FF:13 | CMD:14 | Fort:+2 | Ref:+6 | Will:1 | Init:+6 | Perc: +5 | Stealth:+12 |

Teregem reacts quickly pulling out his. Crossbow and arming it.

Sczarni

(Society # 24258-8) Goblin Alchemist /1 (HP 8/8 | AC:17 | T:15 | FF:13 | CMD:14 | Fort:+2 | Ref:+6 | Will:1 | Init:+6 | Perc: +5 | Stealth:+12 |

Hearing the beast burst though the door, Teregem quickly slings his crossbow over his shoulder and climbs up the ladder and moves into posision.

Sczarni

(Society # 24258-8) Goblin Alchemist /1 (HP 8/8 | AC:17 | T:15 | FF:13 | CMD:14 | Fort:+2 | Ref:+6 | Will:1 | Init:+6 | Perc: +5 | Stealth:+12 |

who said it would be accident? A small mischievous grin forms across the alchemists mouth, but takes care not to point his bolt at the climbing target.

Sczarni

(Society # 24258-8) Goblin Alchemist /1 (HP 8/8 | AC:17 | T:15 | FF:13 | CMD:14 | Fort:+2 | Ref:+6 | Will:1 | Init:+6 | Perc: +5 | Stealth:+12 |

Teregem scuttles over to the ladder leading to the next deck and points. This be the only way up. Teregem will cover you till everyone gets up to the top.
He backs up several feet and aims his crossbow at the top, shifting hos gaze between the two upper decks.

Sczarni

(Society # 24258-8) Goblin Alchemist /1 (HP 8/8 | AC:17 | T:15 | FF:13 | CMD:14 | Fort:+2 | Ref:+6 | Will:1 | Init:+6 | Perc: +5 | Stealth:+12 |

Teregem aims up high and down low, seeking the sound.
perc: 1d20 + 5 ⇒ (12) + 5 = 17

Sczarni

(Society # 24258-8) Goblin Alchemist /1 (HP 8/8 | AC:17 | T:15 | FF:13 | CMD:14 | Fort:+2 | Ref:+6 | Will:1 | Init:+6 | Perc: +5 | Stealth:+12 |

Crap, you are right. I also forgot the +1 for being within 30 ft.

Sczarni

(Society # 24258-8) Goblin Alchemist /1 (HP 8/8 | AC:17 | T:15 | FF:13 | CMD:14 | Fort:+2 | Ref:+6 | Will:1 | Init:+6 | Perc: +5 | Stealth:+12 |

T eregem aims quickly and pulls the trigger, then reloads.
attack: 1d20 + 5 ⇒ (7) + 5 = 12
damage: 1d6 ⇒ 3

Sczarni

(Society # 24258-8) Goblin Alchemist /1 (HP 8/8 | AC:17 | T:15 | FF:13 | CMD:14 | Fort:+2 | Ref:+6 | Will:1 | Init:+6 | Perc: +5 | Stealth:+12 |

Teregem draws out his crossbow and loads it.

Sczarni

(Society # 24258-8) Goblin Alchemist /1 (HP 8/8 | AC:17 | T:15 | FF:13 | CMD:14 | Fort:+2 | Ref:+6 | Will:1 | Init:+6 | Perc: +5 | Stealth:+12 |

T eregem freaks out at the sight of the dogs and throws the nest at the closest one to him.
init: 1d20 + 6 ⇒ (2) + 6 = 8
Throw Anything: 1d20 + 5 ⇒ (4) + 5 = 9
I'll let you decide how damage is done on this one lol

Sczarni

(Society # 24258-8) Goblin Alchemist /1 (HP 8/8 | AC:17 | T:15 | FF:13 | CMD:14 | Fort:+2 | Ref:+6 | Will:1 | Init:+6 | Perc: +5 | Stealth:+12 |

Teehee quickly moves back down and grabs the nest, then brings it back up to the group. Someone call for a nest?

Sczarni

(Society # 24258-8) Goblin Alchemist /1 (HP 8/8 | AC:17 | T:15 | FF:13 | CMD:14 | Fort:+2 | Ref:+6 | Will:1 | Init:+6 | Perc: +5 | Stealth:+12 |

The tiny goblin's huge ears perk up at this plan.

Sczarni

(Society # 24258-8) Goblin Alchemist /1 (HP 8/8 | AC:17 | T:15 | FF:13 | CMD:14 | Fort:+2 | Ref:+6 | Will:1 | Init:+6 | Perc: +5 | Stealth:+12 |

that decorated doorway is probably our best bet.

Sczarni

(Society # 24258-8) Goblin Alchemist /1 (HP 8/8 | AC:17 | T:15 | FF:13 | CMD:14 | Fort:+2 | Ref:+6 | Will:1 | Init:+6 | Perc: +5 | Stealth:+12 |

know: 1d20 + 2 ⇒ (7) + 2 = 9

Sczarni

(Society # 24258-8) Goblin Alchemist /1 (HP 8/8 | AC:17 | T:15 | FF:13 | CMD:14 | Fort:+2 | Ref:+6 | Will:1 | Init:+6 | Perc: +5 | Stealth:+12 |

After Teregem sets the ball of mud on the ground, he looks up at Glab with a menacing face. Then he continues to climb up the plank.

Sczarni

(Society # 24258-8) Goblin Alchemist /1 (HP 8/8 | AC:17 | T:15 | FF:13 | CMD:14 | Fort:+2 | Ref:+6 | Will:1 | Init:+6 | Perc: +5 | Stealth:+12 |

reflex: 1d20 + 6 ⇒ (13) + 6 = 19
Teregem dives off the plank to catch the wasp nest and keep it from bursting.
Crazy fool! We goblins may be crazy and wild. But we is not stupid! Wasp nest blow up and cause lots of ouchies!

Sczarni

(Society # 24258-8) Goblin Alchemist /1 (HP 8/8 | AC:17 | T:15 | FF:13 | CMD:14 | Fort:+2 | Ref:+6 | Will:1 | Init:+6 | Perc: +5 | Stealth:+12 |

Teregem climbs to the top of the plank and looks about.
perc: 1d20 + 5 ⇒ (3) + 5 = 8

Sczarni

(Society # 24258-8) Goblin Alchemist /1 (HP 8/8 | AC:17 | T:15 | FF:13 | CMD:14 | Fort:+2 | Ref:+6 | Will:1 | Init:+6 | Perc: +5 | Stealth:+12 |

Teregem fires a bolt at the Horse's chest
attack: 1d20 + 5 ⇒ (9) + 5 = 14
damage: 1d6 ⇒ 5
Goblin's strike before it strikes first!
He then moves towards the ladder leading up to the ship in an attempt to stay out of reach of the horse.

Sczarni

(Society # 24258-8) Goblin Alchemist /1 (HP 8/8 | AC:17 | T:15 | FF:13 | CMD:14 | Fort:+2 | Ref:+6 | Will:1 | Init:+6 | Perc: +5 | Stealth:+12 |

Teregem draws his crossbow and loads it, staying still in the mud.

Sczarni

(Society # 24258-8) Goblin Alchemist /1 (HP 8/8 | AC:17 | T:15 | FF:13 | CMD:14 | Fort:+2 | Ref:+6 | Will:1 | Init:+6 | Perc: +5 | Stealth:+12 |

Teregem looks at the remaining gear, 2 unidentified potions, a potion of Bull's Strength, Bear's Endurance and 6 gold coins. Touching his fingers as if counting he then looks at the others. You all greedy hero's. Teregem nice I will only take the six gold.

Once at the shipwreck he quickly dives down into a puddle of mud when Glab makes his shout.
stealth: 1d20 + 12 ⇒ (17) + 12 = 29

Sczarni

(Society # 24258-8) Goblin Alchemist /1 (HP 8/8 | AC:17 | T:15 | FF:13 | CMD:14 | Fort:+2 | Ref:+6 | Will:1 | Init:+6 | Perc: +5 | Stealth:+12 |

Glad, I already told everyone what ws s in the pile.
Teregem quickly drops the stick shooter at Glab's feet and ducks for cover as the goblin insanely jumps at him.

Sczarni

(Society # 24258-8) Goblin Alchemist /1 (HP 8/8 | AC:17 | T:15 | FF:13 | CMD:14 | Fort:+2 | Ref:+6 | Will:1 | Init:+6 | Perc: +5 | Stealth:+12 |

Teregem dives into the bodies and filth of the creatures lair. perception: 1d20 + 5 ⇒ (8) + 5 = 13
Oh boy! Look what Teregem found! Sticky candy, a stick shooter and vials of strange colors!
Teregem will inspect each vial and determine what each are.
Bull's strength: 1d20 + 6 ⇒ (4) + 6 = 10 Don't know what this one is, I think they brewed it wrong.
Bear's Endurance: 1d20 + 6 ⇒ (20) + 6 = 26 This one defiantly Potion of Goblin Lasting! Drink and feel better and resist diseases and such!
Cure Moderate Wounds: 1d20 + 6 ⇒ (4) + 6 = 10 Another dud, this guy couldn't make good potions if he tried!

Sczarni

(Society # 24258-8) Goblin Alchemist /1 (HP 8/8 | AC:17 | T:15 | FF:13 | CMD:14 | Fort:+2 | Ref:+6 | Will:1 | Init:+6 | Perc: +5 | Stealth:+12 |

Me no good at following tracks, I will leave it to experts!

Sczarni

(Society # 24258-8) Goblin Alchemist /1 (HP 8/8 | AC:17 | T:15 | FF:13 | CMD:14 | Fort:+2 | Ref:+6 | Will:1 | Init:+6 | Perc: +5 | Stealth:+12 |

oops, you are right, I should have looked at the combat map :P
Teregem bounces around happily at the fallen creature, Quickly, take its legs to show chieften we ARE heros! After a moment the little goblin stops bouncing about and looks about. I wonder if we would find anything here from his other meals? Lets look!

Teregem quickly begins to scour about looking for anything the Lotsolegs may have been eating.

perception: 1d20 + 5 ⇒ (12) + 5 = 17

Sczarni

(Society # 24258-8) Goblin Alchemist /1 (HP 8/8 | AC:17 | T:15 | FF:13 | CMD:14 | Fort:+2 | Ref:+6 | Will:1 | Init:+6 | Perc: +5 | Stealth:+12 |

Telegram throws his last flask of acid at the creature, hoping to bring it down.
ranges touch: 1d20 + 5 ⇒ (2) + 5 = 7
miss direction: 1d8 ⇒ 1 1 space W from Lotsolegs REF 12 I believe or take 3 splash

Sczarni

(Society # 24258-8) Goblin Alchemist /1 (HP 8/8 | AC:17 | T:15 | FF:13 | CMD:14 | Fort:+2 | Ref:+6 | Will:1 | Init:+6 | Perc: +5 | Stealth:+12 |

Teregem quickly pulls out a small crystal flask and hurls it at the imposing spider
Alkali flask: 1d20 + 5 ⇒ (12) + 5 = 17 Ranged Touch
acid damage: 1d6 + 2 ⇒ (3) + 2 = 5
Not quite oozy creature, but hurt you all the same!

Sczarni

(Society # 24258-8) Goblin Alchemist /1 (HP 8/8 | AC:17 | T:15 | FF:13 | CMD:14 | Fort:+2 | Ref:+6 | Will:1 | Init:+6 | Perc: +5 | Stealth:+12 |

init: 1d20 + 6 ⇒ (20) + 6 = 26
perc: 1d20 + 5 ⇒ (3) + 5 = 8

Sczarni

(Society # 24258-8) Goblin Alchemist /1 (HP 8/8 | AC:17 | T:15 | FF:13 | CMD:14 | Fort:+2 | Ref:+6 | Will:1 | Init:+6 | Perc: +5 | Stealth:+12 |

ooo... desan candles makes good fire. I'll take the m instead!. Telegram greedly scoops up the two candles and places them on a large pocket inside his cloak.

Sczarni

(Society # 24258-8) Goblin Alchemist /1 (HP 8/8 | AC:17 | T:15 | FF:13 | CMD:14 | Fort:+2 | Ref:+6 | Will:1 | Init:+6 | Perc: +5 | Stealth:+12 |

snap! Telegem was hoping for gourd. I like making big fires!

Sczarni

(Society # 24258-8) Goblin Alchemist /1 (HP 8/8 | AC:17 | T:15 | FF:13 | CMD:14 | Fort:+2 | Ref:+6 | Will:1 | Init:+6 | Perc: +5 | Stealth:+12 |

Teregem will gather up all his courage and mount the squeeling pig. Holding his ears tight the goblin yells Let her rip!
ride: 1d20 + 8 ⇒ (13) + 8 = 21
ride: 1d20 + 8 ⇒ (19) + 8 = 27
ride: 1d20 + 8 ⇒ (5) + 8 = 13

Sczarni

(Society # 24258-8) Goblin Alchemist /1 (HP 8/8 | AC:17 | T:15 | FF:13 | CMD:14 | Fort:+2 | Ref:+6 | Will:1 | Init:+6 | Perc: +5 | Stealth:+12 |

Teregem puts his finger in his mouth and starts the chew on it as if deep in thought.
Know nature: 1d20 + 6 ⇒ (14) + 6 = 20
general knowledge: 1d20 + 2 ⇒ (2) + 2 = 4
teregem look forward to finding fireworks. Also look forward to playing games! Hope we no meet Lotslegs Eat Goblin Babies Many!

Sczarni

(Society # 24258-8) Goblin Alchemist /1 (HP 8/8 | AC:17 | T:15 | FF:13 | CMD:14 | Fort:+2 | Ref:+6 | Will:1 | Init:+6 | Perc: +5 | Stealth:+12 |

A runt of a Goblin appears before the rest and squeaks. you both silly, I master of fire and make big booms. But not any more special than you all, just diffrent! a large rectangular object seems to be pushing along the sides of his pack, along with several vials around his belt and person.

Sczarni

Where will table #2 be?

Sczarni

Sorry to hear it Yingzen

Sczarni

(Society # 24258-8) Goblin Alchemist /1 (HP 8/8 | AC:17 | T:15 | FF:13 | CMD:14 | Fort:+2 | Ref:+6 | Will:1 | Init:+6 | Perc: +5 | Stealth:+12 |

Greatings everyone. Hope we are ready to kill and mame!

Sczarni

Ready to go when you all are. Lets blow something up!

Sczarni

Teregem is me! Blow up dogs and blow up horse, blow up biggins and OH SHINY!
Submission from dfsearles