We Be Goblins! Gameplay - 2 (Inactive)

Game Master Lord Zekk

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Sczarni

(Society # 24258-8) Goblin Alchemist /1 (HP 8/8 | AC:17 | T:15 | FF:13 | CMD:14 | Fort:+2 | Ref:+6 | Will:1 | Init:+6 | Perc: +5 | Stealth:+12 |

Teehee quickly moves back down and grabs the nest, then brings it back up to the group. Someone call for a nest?

The Exchange

Male Goblin Druid/1 (HP 9/9 | AC:15 | T:15 | FF:11 | CMB: -2 | CMD:12 | Fort:+2 | Ref:+3 | Will:+5 | Init:+4 | Perc: +7)
Prepared spells:
Level 0: Detect Magic, Flare, Virtue | Level 1: -

While putting one of his fingers inside one of his nostrils, Glab looks at the nest. "I say it is like ball of mud. But throw it in pipe if you want. Maybe it falls on Forka's head."

Dark Archive

At the sound of the goblins two creatures on the upper deck start to move about. They recognize the smell of goblins but aren't familiar with these particular goblins. The half starved creatures drop to the deck baring their fangs at the goblins. The creatures are half starved and these goblins look like a tasty meal.

They jump down onto the main deck revealing themselves to the goblins and then the goblins realise, DOGS!

The Exchange

Male Goblin Druid/1 (HP 9/9 | AC:15 | T:15 | FF:11 | CMB: -2 | CMD:12 | Fort:+2 | Ref:+3 | Will:+5 | Init:+4 | Perc: +7)
Prepared spells:
Level 0: Detect Magic, Flare, Virtue | Level 1: -

initiative: 1d20 + 4 ⇒ (1) + 4 = 5

"Nooo! Dogs!", Glab shouts and sends a crossbow bolt flying at the nearest dog.

Shoot bolt: 1d20 + 3 + 1 + 1 ⇒ (6) + 3 + 1 + 1 = 11
Damage (maybe): 1d6 ⇒ 2

Glab directly reloads his crossbow. Meanwhile, Gurgle moves to the same dog and attacks it.

Gore: 1d20 + 1 + 1 ⇒ (11) + 1 + 1 = 13
Damage: 1d6 + 1 ⇒ (5) + 1 = 6


Goma:
Male Goblin Summoner/1 | HP 20/20 | AC:18 | Fort:+1 | Ref:+3 | Will:+3 | Init:+3 | Perc: +1
Tuk Tuk:
Eidolon/1 | HP 13/14| AC:16(20)| Fort:+3 | Ref:+4 | Will:+0 | Init:+2 | Perc: +4

Tuk Tuk: "Dogs... We hate dogs, right?"
Goma: "Yes, we hate dogs!"
Tuk Tuk: "Well, to work then."

inititive: 1d20 + 2 ⇒ (7) + 2 = 9
Goma will cast acid splash while Tuk Tuk closes to bite
acid splash: 1d20 + 3 ⇒ (7) + 3 = 10
acid splash damage: 1d3 ⇒ 3

Tuk Tuk Bite: 1d20 + 3 ⇒ (8) + 3 = 11
bite damage: 1d6 + 3 ⇒ (4) + 3 = 7

Sczarni

(Society # 24258-8) Goblin Alchemist /1 (HP 8/8 | AC:17 | T:15 | FF:13 | CMD:14 | Fort:+2 | Ref:+6 | Will:1 | Init:+6 | Perc: +5 | Stealth:+12 |

T eregem freaks out at the sight of the dogs and throws the nest at the closest one to him.
init: 1d20 + 6 ⇒ (2) + 6 = 8
Throw Anything: 1d20 + 5 ⇒ (4) + 5 = 9
I'll let you decide how damage is done on this one lol

Dark Archive

Initiative
Dog1: 1d20 ⇒ 17
Dog2: 1d20 ⇒ 1

-Posted with Wayfinder


Male Goblin Inquisitor 1hp 5|9/AC 18/ touch 14/ flat-footed 15 /CMB -1/ CMD 12/ F +3/ R +2/ W+5/per+7/stealth+7

initiative: 1d20 + 2 ⇒ (1) + 2 = 3

Dark Archive

The first dog sets off after Glab, and the goblin pulls his hand back just quick enough to avoid the vicious fangs of the rabid creature.

Bite: 1d20 + 2 ⇒ (9) + 2 = 11

Round 1
Dog 1
Goma & Tuk Tuk
Teregem
Glab
Nurpuls
Dog 2

Everyone can Act

Dark Archive

I'm looking at the map and I explained it incorrectly earlier. You are on the main deck. 6 is the cabin on the same level as the main deck, which you all are on.

The middle map shows 5 and the area on top of the cabin (centre square) as the upper deck.

The topmost map shows the crows nest, the masts and the ropes connecting them.

The Exchange

Male Goblin Druid/1 (HP 9/9 | AC:15 | T:15 | FF:11 | CMB: -2 | CMD:12 | Fort:+2 | Ref:+3 | Will:+5 | Init:+4 | Perc: +7)
Prepared spells:
Level 0: Detect Magic, Flare, Virtue | Level 1: -

Glab and Gurgle will act as per previous post. Dog 1 will be the target of their attacks.


Goma:
Male Goblin Summoner/1 | HP 20/20 | AC:18 | Fort:+1 | Ref:+3 | Will:+3 | Init:+3 | Perc: +1
Tuk Tuk:
Eidolon/1 | HP 13/14| AC:16(20)| Fort:+3 | Ref:+4 | Will:+0 | Init:+2 | Perc: +4

Tuk Tuk will move and attack
bite: 1d20 + 3 ⇒ (11) + 3 = 14
damage: 1d6 + 3 ⇒ (2) + 3 = 5

Sczarni

(Society # 24258-8) Goblin Alchemist /1 (HP 8/8 | AC:17 | T:15 | FF:13 | CMD:14 | Fort:+2 | Ref:+6 | Will:1 | Init:+6 | Perc: +5 | Stealth:+12 |

Teregem draws out his crossbow and loads it.

Dark Archive

Goma tosses a vial of acid at the first mongrel which flies overhead narrowly missing the beast. Tuk Tuk tries to sink it's teeth into the dog but is too slow and dog is easily able to dodge the attack.

Teregen cooly takes his time, he draws and loads his crossbow ready to strike.

The creature isn't very fortunate as Glab and Gurgle move in shredding the creature.

Nurpuls is up.

Dog 2 Action:
Seeing it's friend go down the second dog comes charging forward going for Glab with little care for it's own life.

Bite: 1d20 + 22 ⇒ (12) + 22 = 34
Damage: 1d4 + 2 ⇒ (2) + 2 = 4

It sinks it's teeth into Glab's arm leaving a vicious gash.


Male Goblin Inquisitor 1hp 5|9/AC 18/ touch 14/ flat-footed 15 /CMB -1/ CMD 12/ F +3/ R +2/ W+5/per+7/stealth+7

acid splash: 1d20 + 3 ⇒ (4) + 3 = 7
acid splash damage: 1d3 ⇒ 1

The Exchange

Male Goblin Druid/1 (HP 9/9 | AC:15 | T:15 | FF:11 | CMB: -2 | CMD:12 | Fort:+2 | Ref:+3 | Will:+5 | Init:+4 | Perc: +7)
Prepared spells:
Level 0: Detect Magic, Flare, Virtue | Level 1: -

"Oww!", Glab yells. "Kill the monster!"

[ooc]I assume it's okay if I place my next post now, as dog 2 is not down yet?[/b]

Glab puts a hand on the vicious gash on his arm and casts Cure Light Wounds.

CLW: 1d8 + 1 ⇒ (5) + 1 = 6

The gash heals up, together with the bit of damage that had been done in the goblins' fight with the spider. While Glab heals himself, Gurgle charges at the remaining dog and attacks it.

Gore: 1d20 + 1 + 1 ⇒ (4) + 1 + 1 = 6
Damage: 1d6 + 1 ⇒ (1) + 1 = 2

Sczarni

(Society # 24258-8) Goblin Alchemist /1 (HP 8/8 | AC:17 | T:15 | FF:13 | CMD:14 | Fort:+2 | Ref:+6 | Will:1 | Init:+6 | Perc: +5 | Stealth:+12 |

T eregem aims quickly and pulls the trigger, then reloads.
attack: 1d20 + 5 ⇒ (7) + 5 = 12
damage: 1d6 ⇒ 3

Dark Archive

Nurpuls is up.

Btw, that post from earlier was 1d20+2+2 not +22

Teregem, you also take a -4 for firing into melee.

Sczarni

(Society # 24258-8) Goblin Alchemist /1 (HP 8/8 | AC:17 | T:15 | FF:13 | CMD:14 | Fort:+2 | Ref:+6 | Will:1 | Init:+6 | Perc: +5 | Stealth:+12 |

Crap, you are right. I also forgot the +1 for being within 30 ft.


Male Goblin Inquisitor 1hp 5|9/AC 18/ touch 14/ flat-footed 15 /CMB -1/ CMD 12/ F +3/ R +2/ W+5/per+7/stealth+7

Nurpals reaches down and pulls out his flail and swings at the dog

melee: 1d20 + 1 ⇒ (3) + 1 = 4 damage: 1d6 ⇒ 2

Die dog it is Hadregash's will

Dark Archive

Nurpuls attacks the dog beast with his flail but his is swing goes wide and the dog is unharmed. The vicious creature bears its teeth at Nurpuls and tries to take a bit out of him, but is unable to penetrate his armour.

Rolls:
Bite Attack: 1d20 + 2 ⇒ (4) + 2 = 6

Everyone can act! Kill the dog beast!


Goma:
Male Goblin Summoner/1 | HP 20/20 | AC:18 | Fort:+1 | Ref:+3 | Will:+3 | Init:+3 | Perc: +1
Tuk Tuk:
Eidolon/1 | HP 13/14| AC:16(20)| Fort:+3 | Ref:+4 | Will:+0 | Init:+2 | Perc: +4

Goma will cast [i]acid splash[i]
ranged touch: 1d20 + 3 ⇒ (8) + 3 = 11
damage: 1d3 ⇒ 3

Tuk Tuk willmtake a bite
bite: 1d20 + 3 ⇒ (18) + 3 = 21
damage: 1d6 + 3 ⇒ (2) + 3 = 5

The Exchange

Male Goblin Druid/1 (HP 9/9 | AC:15 | T:15 | FF:11 | CMB: -2 | CMD:12 | Fort:+2 | Ref:+3 | Will:+5 | Init:+4 | Perc: +7)
Prepared spells:
Level 0: Detect Magic, Flare, Virtue | Level 1: -

"I'll get you now, you filthy creature!" With those words, Glab shoots another bolt at the dog.

Shoot bolt: 1d20 + 3 + 1 + 1 - 4 ⇒ (17) + 3 + 1 + 1 - 4 = 18
Damage: 1d6 ⇒ 6

The bolt hits the dog, dealing quite soome damage. "Hahaha!", Glab maniacally laughs, his eyes rolling in their sockets as he reloads his crossbow.

Gurgle runs to the dog, charging into it tusks first. "Snoooort!"

Gore: 1d20 + 1 + 1 ⇒ (18) + 1 + 1 = 20
Damage: 1d6 + 1 ⇒ (1) + 1 = 2

Dark Archive

A loud yelp is heard as Tuk Tuk and Gurgle sink their teeth into the mangy mongrel trying to rip him into two. Glab seizes the opportunity and fires a crossbow bolt right into the skull of the immobilized creature ending it's life. The blood and guts of the two dead canines litters the deck.

The dying scream of the dog seem to have aroused something else altogether. A loud and terrifying howl is sounded from above.

Good fight. What do you do now?


Goma:
Male Goblin Summoner/1 | HP 20/20 | AC:18 | Fort:+1 | Ref:+3 | Will:+3 | Init:+3 | Perc: +1
Tuk Tuk:
Eidolon/1 | HP 13/14| AC:16(20)| Fort:+3 | Ref:+4 | Will:+0 | Init:+2 | Perc: +4

Goma: "Where that noise come from?" perception: 1d20 + 0 ⇒ (15) + 0 = 15
Tuk Tuk:perception: 1d20 + 4 ⇒ (16) + 4 = 20

The Exchange

Male Goblin Druid/1 (HP 9/9 | AC:15 | T:15 | FF:11 | CMB: -2 | CMD:12 | Fort:+2 | Ref:+3 | Will:+5 | Init:+4 | Perc: +7)
Prepared spells:
Level 0: Detect Magic, Flare, Virtue | Level 1: -

Hearing a loud howl Glab looks up. "What that?"
Perception: 1d20 + 7 ⇒ (11) + 7 = 18

Gurgle snorts again, looking around for the source as well.
Perception: 1d20 ⇒ 5
Survival: 1d20 + 2 ⇒ (2) + 2 = 4

The boar seems confused though, and doesn't even seem to get from which direction the howl came.

Can I recover the bolts, perhaps with a roll?

Sczarni

(Society # 24258-8) Goblin Alchemist /1 (HP 8/8 | AC:17 | T:15 | FF:13 | CMD:14 | Fort:+2 | Ref:+6 | Will:1 | Init:+6 | Perc: +5 | Stealth:+12 |

Teregem aims up high and down low, seeking the sound.
perc: 1d20 + 5 ⇒ (12) + 5 = 17

Dark Archive

All the goblins and their mounts (except Gugrle) are able to discern the the direction of the blood curdling sound. It's coming from above them. When they look up they can see the bottom of a level of the deck or some closed room perhaps. If they look around they might find a away up.

You can use the stairs to go up.

Tuk Tuk:
Tuk Tuk is able to pinpoint the exact location of the sound, it's coming from the area marked 5 on the upper deck map.

Sczarni

(Society # 24258-8) Goblin Alchemist /1 (HP 8/8 | AC:17 | T:15 | FF:13 | CMD:14 | Fort:+2 | Ref:+6 | Will:1 | Init:+6 | Perc: +5 | Stealth:+12 |

Teregem scuttles over to the ladder leading to the next deck and points. This be the only way up. Teregem will cover you till everyone gets up to the top.
He backs up several feet and aims his crossbow at the top, shifting hos gaze between the two upper decks.

The Exchange

Male Goblin Druid/1 (HP 9/9 | AC:15 | T:15 | FF:11 | CMB: -2 | CMD:12 | Fort:+2 | Ref:+3 | Will:+5 | Init:+4 | Perc: +7)
Prepared spells:
Level 0: Detect Magic, Flare, Virtue | Level 1: -

No? :(

Glab goes first. "Don't shoot me in behind with accident", he says to Teregem, pointing at Teregem's crossbow. "I need butt to sit." Gurgle follows after Glab.

Sczarni

(Society # 24258-8) Goblin Alchemist /1 (HP 8/8 | AC:17 | T:15 | FF:13 | CMD:14 | Fort:+2 | Ref:+6 | Will:1 | Init:+6 | Perc: +5 | Stealth:+12 |

who said it would be accident? A small mischievous grin forms across the alchemists mouth, but takes care not to point his bolt at the climbing target.

Dark Archive

The goblins hear a feral snarl from the other side of the door on the upper deck as the creature senses the goblins approach.

-Posted with Wayfinder


Goma:
Male Goblin Summoner/1 | HP 20/20 | AC:18 | Fort:+1 | Ref:+3 | Will:+3 | Init:+3 | Perc: +1
Tuk Tuk:
Eidolon/1 | HP 13/14| AC:16(20)| Fort:+3 | Ref:+4 | Will:+0 | Init:+2 | Perc: +4

will tuk tuk be able to climb these stairs?

The Exchange

Male Goblin Druid/1 (HP 9/9 | AC:15 | T:15 | FF:11 | CMB: -2 | CMD:12 | Fort:+2 | Ref:+3 | Will:+5 | Init:+4 | Perc: +7)
Prepared spells:
Level 0: Detect Magic, Flare, Virtue | Level 1: -

"Something up there!", Glab shouts loudly to the goblins below. "I think it noticed us, but I'm not sure!"

Dark Archive

Yes, you're animal mounts/companions can climb these stairs.

-Posted with Wayfinder

Dark Archive

Yes, your animal mounts/companions can climb these stairs.

-Posted with Wayfinder


Goma:
Male Goblin Summoner/1 | HP 20/20 | AC:18 | Fort:+1 | Ref:+3 | Will:+3 | Init:+3 | Perc: +1
Tuk Tuk:
Eidolon/1 | HP 13/14| AC:16(20)| Fort:+3 | Ref:+4 | Will:+0 | Init:+2 | Perc: +4

Tuk Tuk and Goma will climb up to the next level

The Exchange

Male Goblin Druid/1 (HP 9/9 | AC:15 | T:15 | FF:11 | CMB: -2 | CMD:12 | Fort:+2 | Ref:+3 | Will:+5 | Init:+4 | Perc: +7)
Prepared spells:
Level 0: Detect Magic, Flare, Virtue | Level 1: -

In front of the door Glab turns to look behind him. "You better ready!", he shouts to the other goblins. Glab then yanks the door open and jumps five feet back.

Initiative: 1d20 ⇒ 19

Dark Archive

Glab opens the door and out jumps a hulking beast of dog. Black as night with teeth like daggers. The massive creatures is as large as a longshanks, rippling muscles and frothing at the mouth.

Initiative Goma: 1d20 + 2 ⇒ (17) + 2 = 19
Initiative Nurpuls: 1d20 + 2 ⇒ (16) + 2 = 18
Initiative Teregem: 1d20 + 6 ⇒ (4) + 6 = 10
Initiative Cuddles: 1d20 ⇒ 9

Round 1:
Glab
Goma
Nurpuls
Teregem
Cuddles

Everyone can act!

The Exchange

Male Goblin Druid/1 (HP 9/9 | AC:15 | T:15 | FF:11 | CMB: -2 | CMD:12 | Fort:+2 | Ref:+3 | Will:+5 | Init:+4 | Perc: +7)
Prepared spells:
Level 0: Detect Magic, Flare, Virtue | Level 1: -

"Yakkaloomba!" Glab shoots a bolt at the horrifying Cuddles.

Shoot bolt: 1d20 + 3 + 1 + 1 ⇒ (7) + 3 + 1 + 1 = 12
Damage: 1d6 ⇒ 5

A moment after Glab's shot the bolt, Gurgle charges past Glab and attacks the dog with his tusks.

Gore: 1d20 + 1 + 1 ⇒ (8) + 1 + 1 = 10
Damage: 1d6 + 1 ⇒ (3) + 1 = 4

Sczarni

(Society # 24258-8) Goblin Alchemist /1 (HP 8/8 | AC:17 | T:15 | FF:13 | CMD:14 | Fort:+2 | Ref:+6 | Will:1 | Init:+6 | Perc: +5 | Stealth:+12 |

Hearing the beast burst though the door, Teregem quickly slings his crossbow over his shoulder and climbs up the ladder and moves into posision.


Goma:
Male Goblin Summoner/1 | HP 20/20 | AC:18 | Fort:+1 | Ref:+3 | Will:+3 | Init:+3 | Perc: +1
Tuk Tuk:
Eidolon/1 | HP 13/14| AC:16(20)| Fort:+3 | Ref:+4 | Will:+0 | Init:+2 | Perc: +4

Tuk Tuk: Is that thing still a dog? Do we still hate it?
Goma: It looks like a dog, I think it's fair to assess a certain amount of hate to it.
Tuk Tuk: A certain amount? So we only hate it a little?
Goma: Actually since it looks like it's about to eat us we should probably hate it a lot.
Tuk Tuk: Fair enough.

Tuk Tuk
bite: 1d20 + 3 ⇒ (13) + 3 = 16
damage: 1d6 + 3 ⇒ (6) + 3 = 9

Goma cast acid splash
ranged touch: 1d20 + 3 ⇒ (7) + 3 = 10
damage: 1d3 ⇒ 3

Dark Archive

Glab fires at the beast while Goma and Tuk Tuk close in for battle. The dog is used to fights and is able to deftly dodge the arrow and outmaneuver crude attack lashing out at Goma mauling the goblin's arm.

Bite/Damage: 1d20 + 4 ⇒ (14) + 4 = 181d6 + 4 ⇒ (2) + 4 = 6

Everyone may act, (Nurplus can act twice if he post before everyone else finishes posting, otherwise he forgoes his turn on the previous round.)


Goma:
Male Goblin Summoner/1 | HP 20/20 | AC:18 | Fort:+1 | Ref:+3 | Will:+3 | Init:+3 | Perc: +1
Tuk Tuk:
Eidolon/1 | HP 13/14| AC:16(20)| Fort:+3 | Ref:+4 | Will:+0 | Init:+2 | Perc: +4

Goma will move across the deck and cast acid splash
ranged touch: 1d20 + 3 ⇒ (10) + 3 = 13
damage: 1d3 ⇒ 3

Tuk Tuk will take a 5' step to the square north of the dog
bite: 1d20 + 3 ⇒ (9) + 3 = 12
1d6 + 3 ⇒ (5) + 3 = 8

Sczarni

(Society # 24258-8) Goblin Alchemist /1 (HP 8/8 | AC:17 | T:15 | FF:13 | CMD:14 | Fort:+2 | Ref:+6 | Will:1 | Init:+6 | Perc: +5 | Stealth:+12 |

Teregem reacts quickly pulling out his. Crossbow and arming it.


Male Goblin Inquisitor 1hp 5|9/AC 18/ touch 14/ flat-footed 15 /CMB -1/ CMD 12/ F +3/ R +2/ W+5/per+7/stealth+7

Nurpals moves and swings at the dog

melee: 1d20 + 1 ⇒ (10) + 1 = 11 damage: 1d6 ⇒ 6

melee: 1d20 + 1 ⇒ (20) + 1 = 21 damage: 1d6 ⇒ 3

confirm: 1d20 + 1 ⇒ (20) + 1 = 21 crit damage: 1d6 ⇒ 1

Dark Archive

Tergem may also fire his crossbow this round if he choses to you, you would have used your move action to load the crossbow so you have a standard action left to fire.

Sczarni

(Society # 24258-8) Goblin Alchemist /1 (HP 8/8 | AC:17 | T:15 | FF:13 | CMD:14 | Fort:+2 | Ref:+6 | Will:1 | Init:+6 | Perc: +5 | Stealth:+12 |

I used a move to draw it and a move to load it. I'm out of time. Here is the roll though if you want it however.
attack: 1d20 + 1 ⇒ (3) + 1 = 4
damage: 1d8 + 1 ⇒ (2) + 1 = 3

The Exchange

Male Goblin Druid/1 (HP 9/9 | AC:15 | T:15 | FF:11 | CMB: -2 | CMD:12 | Fort:+2 | Ref:+3 | Will:+5 | Init:+4 | Perc: +7)
Prepared spells:
Level 0: Detect Magic, Flare, Virtue | Level 1: -

Gurgle continues his attack on the dog, but misses.

Gore: 1d20 + 1 + 1 ⇒ (7) + 1 + 1 = 9
Damage: 1d6 + 1 ⇒ (3) + 1 = 4

After reloading his crossbow Glab points a finger at the dog. "You mofe too much!"

Mumbling a few words Glab casts flare, and a burst of light appears in front of the dog.

Dark Archive

The goblins and their animals converge on the dogbeast attacking from every direction. Tuk Tuk and Grugle attack with tusks and fangs. They are unable to score a hit but distract the beast long enough for Nurpuls to move in and and with a slash of his blade inflict a nasty wound on the creatures face, blood dripping down it. Glab fires of a flare dazzling the beast while Teregem fires a crossbow bolt but is unable to fire find a clear shot with all the creatures converging on the beast and the bolt goes wide.

The dog is enraged and attacks the closest creature going for Nurpuls neck, his teeth finding their mark and the bringing the goblin down. Goblin and dog blood cover the deck.

Fort Save: 1d20 + 6 ⇒ (2) + 6 = 8 vs 13

Bite: 1d20 + 4 - 1 ⇒ (20) + 4 - 1 = 231d6 + 4 ⇒ (6) + 4 = 10

Confirmation: 1d20 + 4 - 1 ⇒ (20) + 4 - 1 = 231d6 + 4 ⇒ (3) + 4 = 7

Cuddles: 9 Damage

having some issue with google docs cant create Tuk Tuk right now.

Everyone is up.

Nurpuls DC 18 fort save (-8 health) to stabalize or you will continue to bleed, unless someone casts a heal spell on you.

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