Damiel

Talan the Dunedrake's page

116 posts. Organized Play character for Suede.


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Silver Crusade

I have this 4 Core Sorcerer I could throw into a low level core game as well if there are still openings.

Silver Crusade

Half-Elf Sorcerer 4 | HP 30/30 | AC 16 | Incorporeal 15 | T 11 | FF 15 | CMD 14 | F +4 | R +3 | W +6 | +2 vs. enchantment, Immune: Sleep | Init +3 | Percep +0 (low-light vision) | SM -2 | Claws 9/9 | Lvl 1 Sp: 8/8 | Lvl 2 5/5
Active Spells:
Mage Armor, Endure Elements

The gem one is on Season 7, I think. But it specifically asks you to find a Sage gem, and this is about the only scenario that involves one. Since you have a Season 8 one you don't have to worry about that.

Silver Crusade

Half-Elf Sorcerer 4 | HP 30/30 | AC 16 | Incorporeal 15 | T 11 | FF 15 | CMD 14 | F +4 | R +3 | W +6 | +2 vs. enchantment, Immune: Sleep | Init +3 | Percep +0 (low-light vision) | SM -2 | Claws 9/9 | Lvl 1 Sp: 8/8 | Lvl 2 5/5
Active Spells:
Mage Armor, Endure Elements

Thanks from me as well. And also don't worry about rushing, this character has no immediate plans.

Doubly thanks for running all three scenarios, that's a heck of an undertaking!

Silver Crusade

Half-Elf Sorcerer 4 | HP 30/30 | AC 16 | Incorporeal 15 | T 11 | FF 15 | CMD 14 | F +4 | R +3 | W +6 | +2 vs. enchantment, Immune: Sleep | Init +3 | Percep +0 (low-light vision) | SM -2 | Claws 9/9 | Lvl 1 Sp: 8/8 | Lvl 2 5/5
Active Spells:
Mage Armor, Endure Elements

"We're not having a long journey home, my friend. These two aren't Osprey, I think they'd be willing to give us a lift back to a pathfinder lodge for them, considering we recovered 2 sage gems and a lead onto the last one for them."

Silver Crusade

Half-Elf Sorcerer 4 | HP 30/30 | AC 16 | Incorporeal 15 | T 11 | FF 15 | CMD 14 | F +4 | R +3 | W +6 | +2 vs. enchantment, Immune: Sleep | Init +3 | Percep +0 (low-light vision) | SM -2 | Claws 9/9 | Lvl 1 Sp: 8/8 | Lvl 2 5/5
Active Spells:
Mage Armor, Endure Elements

Talan is at work and can't do a long post, but thinks dragons are savvy and votes for Tahon. He also points out that Urias had the topaz gem.

Silver Crusade

Half-Elf Sorcerer 4 | HP 30/30 | AC 16 | Incorporeal 15 | T 11 | FF 15 | CMD 14 | F +4 | R +3 | W +6 | +2 vs. enchantment, Immune: Sleep | Init +3 | Percep +0 (low-light vision) | SM -2 | Claws 9/9 | Lvl 1 Sp: 8/8 | Lvl 2 5/5
Active Spells:
Mage Armor, Endure Elements

"Well... we know there's the one you found, Urias. And they presumably sold another one somewhere. We have 4 out of the 5 already. We just need to find people to give them to."

Talan listens with moderate interest as they debate the structure of the sages and eventually holds up a scaled hand to interrupt them. "Beg your pardon, but no one seems to have heard of you before, and the room before didn't show anything about a diamond sage. While I don't doubt you have good intentions... why do you presume to know what's best for the other sages when you haven't ever been a part of them? It's rather rude to show up in someone else's home and start dictating their actions."

Silver Crusade

Half-Elf Sorcerer 4 | HP 30/30 | AC 16 | Incorporeal 15 | T 11 | FF 15 | CMD 14 | F +4 | R +3 | W +6 | +2 vs. enchantment, Immune: Sleep | Init +3 | Percep +0 (low-light vision) | SM -2 | Claws 9/9 | Lvl 1 Sp: 8/8 | Lvl 2 5/5
Active Spells:
Mage Armor, Endure Elements

Talan, having been marginally less than useful against the statues, mutters to himself about needing to practice more and the unfairness of the randomality of the universe.

Still the foes are defeated, everyone is alive, and the wizards have managed to work out the trickery with the statues. He will follow behind Zax to explore the next rooms, drawing out his wand of magic missile just in case. His other options are rather spent at this point.

Silver Crusade

Half-Elf Sorcerer 4 | HP 30/30 | AC 16 | Incorporeal 15 | T 11 | FF 15 | CMD 14 | F +4 | R +3 | W +6 | +2 vs. enchantment, Immune: Sleep | Init +3 | Percep +0 (low-light vision) | SM -2 | Claws 9/9 | Lvl 1 Sp: 8/8 | Lvl 2 5/5
Active Spells:
Mage Armor, Endure Elements

i am stuck at a work event tonight and just on my phone, so please pardon this lame post, but I don't want you guys waiting for me!

Talan is stubborn as a mule and continues to try to fling magic missiles at he statue with the dwindling vestiges of his own power!

MM damage: 2d4 + 2 ⇒ (1, 2) + 2 = 5

SR check!: 1d20 + 3 ⇒ (9) + 3 = 12

Silver Crusade

Half-Elf Sorcerer 4 | HP 30/30 | AC 16 | Incorporeal 15 | T 11 | FF 15 | CMD 14 | F +4 | R +3 | W +6 | +2 vs. enchantment, Immune: Sleep | Init +3 | Percep +0 (low-light vision) | SM -2 | Claws 9/9 | Lvl 1 Sp: 8/8 | Lvl 2 5/5
Active Spells:
Mage Armor, Endure Elements

Talan's situation has not changed, and he doesn't have the mythical energy to pull out a more unique spell from the ether, so he repeats his previous action.

Another magic missile!

MM damage: 2d4 + 2 ⇒ (2, 3) + 2 = 7

SR Check: 1d20 + 3 ⇒ (7) + 3 = 10

Silver Crusade

Half-Elf Sorcerer 4 | HP 30/30 | AC 16 | Incorporeal 15 | T 11 | FF 15 | CMD 14 | F +4 | R +3 | W +6 | +2 vs. enchantment, Immune: Sleep | Init +3 | Percep +0 (low-light vision) | SM -2 | Claws 9/9 | Lvl 1 Sp: 8/8 | Lvl 2 5/5
Active Spells:
Mage Armor, Endure Elements

Talan doesn't have many options at this point, having exhausted the last of the Sage's borrowed power to end their previous fight. Fortunately the brutes of the group seem to be manhandling the walking statues rather handily.

Still, he refuses to be entirely useless and decides to risk his luck against their resistance to magic, sending a pair of force attacks licking from his fingertips into the constructs face.

Standard to cast magic missile.

MM Damage: 2d4 + 2 ⇒ (1, 4) + 2 = 7

SR Check: 1d20 + 3 ⇒ (4) + 3 = 7

Silver Crusade

Half-Elf Sorcerer 4 | HP 30/30 | AC 16 | Incorporeal 15 | T 11 | FF 15 | CMD 14 | F +4 | R +3 | W +6 | +2 vs. enchantment, Immune: Sleep | Init +3 | Percep +0 (low-light vision) | SM -2 | Claws 9/9 | Lvl 1 Sp: 8/8 | Lvl 2 5/5
Active Spells:
Mage Armor, Endure Elements

Talan looks over the pair of further Aspis one last time. "I guess this is your entrance exam. If you're still here when we come back, then we know you're sincere and you're in. If not, then I guess that's that. The Behir should be mellowed out if you go back that way."

With that, Talan follows after the others, pausing to introduce himself to the crystal by mention of representing the Ruby sage, or part of it, for the moment.

Perception: 1d20 + 0 ⇒ (6) + 0 = 6

Perception: 1d20 + 0 ⇒ (5) + 0 = 5

The sorcerer approaches the statue the others have pointed out and reaches out to poke it with a finger. "Are you sure? Just looks like a random sculpture to me." He then turns to Amenopheus. "This is your place, apparently. What do we do now? Looks like the crystal is in our way.

Silver Crusade

Half-Elf Sorcerer 4 | HP 30/30 | AC 16 | Incorporeal 15 | T 11 | FF 15 | CMD 14 | F +4 | R +3 | W +6 | +2 vs. enchantment, Immune: Sleep | Init +3 | Percep +0 (low-light vision) | SM -2 | Claws 9/9 | Lvl 1 Sp: 8/8 | Lvl 2 5/5
Active Spells:
Mage Armor, Endure Elements

"Well, keep thinking about it. Some on our team has taken notice of your talents, and I think the society would welcome you with open arms." He manages to just barely keep a straight face as Monterey bumbles through the conversation, but there is the hint of an eyebrow twitching in frustration.

"Right then." Talan brushes his hands together loudly. "We do need to take them gem from you, and I think our superior is going to want those scraps of papers. I apologize for that. But we aren't going to strip you naked." He stands up and glances about the room he's in. "I suppose we wait here for a bit for Amenopheus. If you two want to join the society you may as well keep us company. I'm hoping to get a free trip back to town out of him, and you two could do with a faster return yourselves."

Silver Crusade

Half-Elf Sorcerer 4 | HP 30/30 | AC 16 | Incorporeal 15 | T 11 | FF 15 | CMD 14 | F +4 | R +3 | W +6 | +2 vs. enchantment, Immune: Sleep | Init +3 | Percep +0 (low-light vision) | SM -2 | Claws 9/9 | Lvl 1 Sp: 8/8 | Lvl 2 5/5
Active Spells:
Mage Armor, Endure Elements

"Gentlemen... listen." He pauses to sigh, rubbing his forehead with one hand. "I appreciate your level of duplicity, it's really rather impressive. But first, why even lie about selling the gem my friend now holds? You wouldn't have run all the way here of you had."

He then peers over his shoulder at Silgil, then back to the captives. "Secondly, my dwarven friend's surprise is warranted. Just 6000 gold? That thing has the knowledge and power one of Osirion's greatest mages embedded in it. You could make 100 times that selling it to the right person."

"You really should consider a new membership over with the Pathfinders. You're skilled, useful, and you could go join the Exchange and they'd really help you rake in some profit if that's your goal."

Diplomacy: 1d20 + 7 ⇒ (18) + 7 = 25

Silver Crusade

Half-Elf Sorcerer 4 | HP 30/30 | AC 16 | Incorporeal 15 | T 11 | FF 15 | CMD 14 | F +4 | R +3 | W +6 | +2 vs. enchantment, Immune: Sleep | Init +3 | Percep +0 (low-light vision) | SM -2 | Claws 9/9 | Lvl 1 Sp: 8/8 | Lvl 2 5/5
Active Spells:
Mage Armor, Endure Elements

"Pathfinders. We're representing the interests of the Ruby and Sapphire sages. We were sent to recover their jewels, but apparently you ran off with them before we arrived."

Flickers of electricity still dance over Talan's scaled arms as he drops to his haunches beside the pair. "We're your competition, I'm afraid. Though you're both pretty good, if you're looking for better employment and nice benefits, we may have an opening or two." He pats poor Kafar on the arm. "Good medical plan, too. I'll throw in a scroll of lesser restoration and let my wiser companions see about fixing up those wormy bites you got, if you like. The paladin is probably going to do it anyways. You know the sort." He gives a conspiratorial wink.

Talan will start searching the them for goods, in particular the missing 2 sage jewels from the previous temple/tomb they visited.

Diplomacy: 1d20 + 7 ⇒ (3) + 7 = 10
Vanei's Friend: 1d20 + 7 ⇒ (11) + 7 = 18

Using my once per scenario reroll on a social check vs Aspis.

Silver Crusade

Half-Elf Sorcerer 4 | HP 30/30 | AC 16 | Incorporeal 15 | T 11 | FF 15 | CMD 14 | F +4 | R +3 | W +6 | +2 vs. enchantment, Immune: Sleep | Init +3 | Percep +0 (low-light vision) | SM -2 | Claws 9/9 | Lvl 1 Sp: 8/8 | Lvl 2 5/5
Active Spells:
Mage Armor, Endure Elements

Talan is frustrated. He has sand in his boots, was tricked by illusions, had to climb over, around and through all kinds of nonsense put forth by this pair.

He draws upon the unnatural magical power of his piece of the Ruby Sage's gem once more and charges both his hands with a shocking grasp, then barrels into the room with electricity darting up and down scaled arms. His goal is to try and lay hands on one of the pair they've been after.

His laying of hands isn't very nice.

Burning 3 Mythic points to access Shocking Grasp twice at +2 CL and give myself a second standard action. Then I'm going to attempt to touch both of them to one of the pair. If either is wearing/holding metal I will favor them for the +3 bonus to hit.

So move action to approach them, stand action to cast and touch shocking grasp, bonus action to cast and touch shocking grasp.

1st Shocking Grasp Touch Attack (+3 on metal): 1d20 + 3 + 3 ⇒ (7) + 3 + 3 = 13
1st Shocking Grasp Damage: 5d6 ⇒ (6, 5, 5, 5, 3) = 24

2nd Shocking Grasp Touch Attack (+3 on metal): 1d20 + 3 + 3 ⇒ (7) + 3 + 3 = 13
2nd Shocking Grasp Damage: 5d6 ⇒ (4, 4, 6, 2, 4) = 20

Silver Crusade

Half-Elf Sorcerer 4 | HP 30/30 | AC 16 | Incorporeal 15 | T 11 | FF 15 | CMD 14 | F +4 | R +3 | W +6 | +2 vs. enchantment, Immune: Sleep | Init +3 | Percep +0 (low-light vision) | SM -2 | Claws 9/9 | Lvl 1 Sp: 8/8 | Lvl 2 5/5
Active Spells:
Mage Armor, Endure Elements

Talan absentmindedly thwacks Silgil on the top of his head with his Mage Armor wand, providing him with the buff before refreshing his own with a tap to the chest.

He'll give the view before them a once over, roll his shoulders and flex his fingers to work out any stiffness, then follow after their paladin. "Our little friends are still around here, so be ready."

Silver Crusade

Half-Elf Sorcerer 4 | HP 30/30 | AC 16 | Incorporeal 15 | T 11 | FF 15 | CMD 14 | F +4 | R +3 | W +6 | +2 vs. enchantment, Immune: Sleep | Init +3 | Percep +0 (low-light vision) | SM -2 | Claws 9/9 | Lvl 1 Sp: 8/8 | Lvl 2 5/5
Active Spells:
Mage Armor, Endure Elements

Survival: 1d20 - 2 ⇒ (7) - 2 = 5

Talan doesn't see anything abnormal and simply to a halt in the middle of the apparent dead end. He has a confused look on his face and starts glancing to either side looking for a passage he missed.

He eventually will try perceiving the wall, running his hands along it looking for some hidden passage, even though it's not his forte.

Rolling a will save, since the chase map kind of gives it away.

Will Save: 1d20 + 5 ⇒ (10) + 5 = 15

"I have no idea where they went, I can't find a switch or lever, or crack... nothing."

Silver Crusade

Half-Elf Sorcerer 4 | HP 30/30 | AC 16 | Incorporeal 15 | T 11 | FF 15 | CMD 14 | F +4 | R +3 | W +6 | +2 vs. enchantment, Immune: Sleep | Init +3 | Percep +0 (low-light vision) | SM -2 | Claws 9/9 | Lvl 1 Sp: 8/8 | Lvl 2 5/5
Active Spells:
Mage Armor, Endure Elements

Oh well! Seemed like as good a time as any to take advantage of it!

Silver Crusade

Half-Elf Sorcerer 4 | HP 30/30 | AC 16 | Incorporeal 15 | T 11 | FF 15 | CMD 14 | F +4 | R +3 | W +6 | +2 vs. enchantment, Immune: Sleep | Init +3 | Percep +0 (low-light vision) | SM -2 | Claws 9/9 | Lvl 1 Sp: 8/8 | Lvl 2 5/5
Active Spells:
Mage Armor, Endure Elements

I think since Silgil cleared my square I just get to run through it as a move, and then make an attempt on the next? If I'm wrong then I just run through and you can ignore the rest of this!

Talan watches Silgil's abuse of the wall and lets out a low whistle before using the new handholds to scale the slope like a monkey. Once he reaches the narrow pass he'll stop and ponder a moment, watching the chase get further away with each moment.

He then scoffs in frustration, squeezes his hands together in two fists as if grabbing something to tear between them. With a surge of bright, kaleidoscopic light around his body he yells and tears his hands apart. The passage is ripped apart, the edges sliding away with a shuddering through the ground and large chunks of rock being tossed high to land across the terrain for several hundred feet.

"Get the Hell Back Here You Aspis Thieves!" He points a determined finger at the pair fleeing and his words seem to hold some extra power that's not quite Mythic.

I move through the square Silgil Cleared, I burn 2 Mythic Points (One to surge and clear the path and one destroy the obstacle)

and finally I use an immediate action from the previous round when they made their checks to force the one that rolled the Nat 20 to reroll his escape artist check to get past the crack in the mountain using my "Nemesis of the Aspis" boon. It's a one off use to force an Aspis agent to reroll a single D20 and take the worse result.

Evading: 1d20 + 3 ⇒ (10) + 3 = 13
Surging: 1d6 + 1 ⇒ (2) + 1 = 3

Silver Crusade

Half-Elf Sorcerer 4 | HP 30/30 | AC 16 | Incorporeal 15 | T 11 | FF 15 | CMD 14 | F +4 | R +3 | W +6 | +2 vs. enchantment, Immune: Sleep | Init +3 | Percep +0 (low-light vision) | SM -2 | Claws 9/9 | Lvl 1 Sp: 8/8 | Lvl 2 5/5
Active Spells:
Mage Armor, Endure Elements

Initiative: 1d20 + 6 ⇒ (18) + 6 = 24

I think I get 1 square with that!

Talan isn't as aware as Monterey, nor as spry as the bizarrely fast gnome. But he's still on top of things enough to not let the duo get a bigger lead.

He kicks up quite a bit of dust and sand as he suddenly bolts off after fleeing Aspis "Move it, folks! They're getting away!"

Silver Crusade

Half-Elf Sorcerer 4 | HP 30/30 | AC 16 | Incorporeal 15 | T 11 | FF 15 | CMD 14 | F +4 | R +3 | W +6 | +2 vs. enchantment, Immune: Sleep | Init +3 | Percep +0 (low-light vision) | SM -2 | Claws 9/9 | Lvl 1 Sp: 8/8 | Lvl 2 5/5
Active Spells:
Mage Armor, Endure Elements

Fortitude: 1d20 + 4 ⇒ (9) + 4 = 13
Surge: 1d6 + 1 ⇒ (2) + 1 = 3

Total roll of 16!

Talan has gotten a bit lax in maintaining his own personal health through the dependency on magic, and winds up tapping into the sage's power even just for comfort when traveling in the mountains.

He finds himself a stick and pokes at the worms on the gauze.

"Well, if it's one of our men, we have ourselves a possible bargaining chip in trying to heal them up."

Silver Crusade

Half-Elf Sorcerer 4 | HP 30/30 | AC 16 | Incorporeal 15 | T 11 | FF 15 | CMD 14 | F +4 | R +3 | W +6 | +2 vs. enchantment, Immune: Sleep | Init +3 | Percep +0 (low-light vision) | SM -2 | Claws 9/9 | Lvl 1 Sp: 8/8 | Lvl 2 5/5
Active Spells:
Mage Armor, Endure Elements

Talan is still resisting the elements through magical means and natural resistance to fire, thus ignores the heat. He gives the sickly Urias a look. "If we can find a way to cool you off, like a pool of water, and then heal you up, you'd be doing a lot better."

Silver Crusade

Half-Elf Sorcerer 4 | HP 30/30 | AC 16 | Incorporeal 15 | T 11 | FF 15 | CMD 14 | F +4 | R +3 | W +6 | +2 vs. enchantment, Immune: Sleep | Init +3 | Percep +0 (low-light vision) | SM -2 | Claws 9/9 | Lvl 1 Sp: 8/8 | Lvl 2 5/5
Active Spells:
Mage Armor, Endure Elements

"If they had a boro bead... then if the poison and herb purchases in town didn't make us suspicious, then I think we know for certain now that one is an alchemist. He's got to accept that we're probably coming back through to go home, if we're making that sort of deal."

Talan is terrible at searching, but follows Monterey in his scouting just so no one isn't wandering too far alone.

Silver Crusade

Half-Elf Sorcerer 4 | HP 30/30 | AC 16 | Incorporeal 15 | T 11 | FF 15 | CMD 14 | F +4 | R +3 | W +6 | +2 vs. enchantment, Immune: Sleep | Init +3 | Percep +0 (low-light vision) | SM -2 | Claws 9/9 | Lvl 1 Sp: 8/8 | Lvl 2 5/5
Active Spells:
Mage Armor, Endure Elements

"While I appreciate that it may be some sort of distant relative of mine, it did attempt to zap the life out of all of us just for walking by. It may be better to make sure it stays down."

Talan dismisses the mist he'd summoned for cover and gathers closer to the felled creature. "Maybe make sure it's stable and then leave it to the whims of the desert."

Silver Crusade

Half-Elf Sorcerer 4 | HP 30/30 | AC 16 | Incorporeal 15 | T 11 | FF 15 | CMD 14 | F +4 | R +3 | W +6 | +2 vs. enchantment, Immune: Sleep | Init +3 | Percep +0 (low-light vision) | SM -2 | Claws 9/9 | Lvl 1 Sp: 8/8 | Lvl 2 5/5
Active Spells:
Mage Armor, Endure Elements

Silgil started casting enlarge on him last round, so it just finished and now he is.

Silver Crusade

Half-Elf Sorcerer 4 | HP 30/30 | AC 16 | Incorporeal 15 | T 11 | FF 15 | CMD 14 | F +4 | R +3 | W +6 | +2 vs. enchantment, Immune: Sleep | Init +3 | Percep +0 (low-light vision) | SM -2 | Claws 9/9 | Lvl 1 Sp: 8/8 | Lvl 2 5/5
Active Spells:
Mage Armor, Endure Elements

Talan opts to rely on his own power for this round and moves back to the edge of the mist to hurl another pair of missiles at the beast on the wall. He eagerly awaits stronger magical options when he grows in power again.

Move to edge of Obscuring mist, standard to cast magic missile.

Magic Missile: 2d4 + 2 ⇒ (4, 1) + 2 = 7

Silver Crusade

Half-Elf Sorcerer 4 | HP 30/30 | AC 16 | Incorporeal 15 | T 11 | FF 15 | CMD 14 | F +4 | R +3 | W +6 | +2 vs. enchantment, Immune: Sleep | Init +3 | Percep +0 (low-light vision) | SM -2 | Claws 9/9 | Lvl 1 Sp: 8/8 | Lvl 2 5/5
Active Spells:
Mage Armor, Endure Elements

Knowledge(Arcana): 1d20 + 6 ⇒ (4) + 6 = 10
Knowledge(Arcana) RALLY: 1d20 + 6 ⇒ (10) + 6 = 16

Talan was staring at the monster through the mist, trying to identify it. It's tough to say if he knows anything about it, the fog kept getting in his eyes.

And then he got distracted, and wound up spending several moments just staring at Zax, utterly deadpan expression and a slight twitch dominating his face.

"Oh for crying out loud..."

The sorcerer taps into the sage magic fueling him and brings forth a new spell, causing magical grease to smear on the cliff face beneath the dragon thing.

Standard to cast grease, moving back into the fog to hide afterwards.

Grease DC 18, Cost 1 Mythic Point, counts as CL 5

Silver Crusade

Half-Elf Sorcerer 4 | HP 30/30 | AC 16 | Incorporeal 15 | T 11 | FF 15 | CMD 14 | F +4 | R +3 | W +6 | +2 vs. enchantment, Immune: Sleep | Init +3 | Percep +0 (low-light vision) | SM -2 | Claws 9/9 | Lvl 1 Sp: 8/8 | Lvl 2 5/5
Active Spells:
Mage Armor, Endure Elements

Talan will use the mist for cover and approach the edge of it, allow it to make him harder to hit in case Silgil's spell has failed.

He'll take a moment of consideration before firing a magic missile at the thing still clinging to the wall.

"Any of you even know what this thing is?

Move action to reposition to edge of mist, standard to cast magic missile.

Magic Missile: 2d4 + 2 ⇒ (3, 3) + 2 = 8

Silver Crusade

Half-Elf Sorcerer 4 | HP 30/30 | AC 16 | Incorporeal 15 | T 11 | FF 15 | CMD 14 | F +4 | R +3 | W +6 | +2 vs. enchantment, Immune: Sleep | Init +3 | Percep +0 (low-light vision) | SM -2 | Claws 9/9 | Lvl 1 Sp: 8/8 | Lvl 2 5/5
Active Spells:
Mage Armor, Endure Elements

Fort vs Poison: 1d20 + 4 ⇒ (18) + 4 = 22

Talan gags on the spores pluming out of the corpse, but a several good mouthfuls of spit and he doesn't seem worse for the wear beyond watery eyes.

He move away from the sporish area, drawing on his own talent and a mix of the sage jewel's power to generate an obscuring mist at his new location.

Move to new location, Mythic point to Legendary Spell up Obscuring Mist and a standard to cast it.

Silver Crusade

Half-Elf Sorcerer 4 | HP 30/30 | AC 16 | Incorporeal 15 | T 11 | FF 15 | CMD 14 | F +4 | R +3 | W +6 | +2 vs. enchantment, Immune: Sleep | Init +3 | Percep +0 (low-light vision) | SM -2 | Claws 9/9 | Lvl 1 Sp: 8/8 | Lvl 2 5/5
Active Spells:
Mage Armor, Endure Elements

Perception: 1d20 + 0 ⇒ (11) + 0 = 11

Talan will follow the group, utilizing his own wand of mage armor to maintain his buff as he follows the party.

"I'm almost more concerned that it killed this thing, and then didn't bother to eat it." He gives the carcass a large berth, both for smell and fear of infection.

Silver Crusade

Half-Elf Sorcerer 4 | HP 30/30 | AC 16 | Incorporeal 15 | T 11 | FF 15 | CMD 14 | F +4 | R +3 | W +6 | +2 vs. enchantment, Immune: Sleep | Init +3 | Percep +0 (low-light vision) | SM -2 | Claws 9/9 | Lvl 1 Sp: 8/8 | Lvl 2 5/5
Active Spells:
Mage Armor, Endure Elements

Survival: 1d20 - 2 ⇒ (4) - 2 = 2

Talan has been quiet while investigation and tearing up the floor occurred, and one hopes he remains quiet now, since he seems largely uncertain what to make of the tunnels around them or tracking the path of their prey.

Knowledge(Arcana): 1d20 + 6 ⇒ (9) + 6 = 15

"I think he means something that produces acid naturally used it to melt through the rocks. I'm not certain what it'd be, but it's large and we shouldn't be in here when it shows back up."

Talan will do his best to urge the party on more quickly, he doesn't want to be a lunch.

Silver Crusade

Half-Elf Sorcerer 4 | HP 30/30 | AC 16 | Incorporeal 15 | T 11 | FF 15 | CMD 14 | F +4 | R +3 | W +6 | +2 vs. enchantment, Immune: Sleep | Init +3 | Percep +0 (low-light vision) | SM -2 | Claws 9/9 | Lvl 1 Sp: 8/8 | Lvl 2 5/5
Active Spells:
Mage Armor, Endure Elements

Talan keeps himself at the ready for a moment longer, the hand that fired his last blast of magic still held before him. Once he's certain nothing else is going to jump out of a corner he relaxes and rolls his shoulder.

"I'm fine, nothing managed to touch me. We should search the area for clues, though. Hopefully these things didn't kick away all the tracks."

Perception: 1d20 + 0 ⇒ (1) + 0 = 1

Silver Crusade

Half-Elf Sorcerer 4 | HP 30/30 | AC 16 | Incorporeal 15 | T 11 | FF 15 | CMD 14 | F +4 | R +3 | W +6 | +2 vs. enchantment, Immune: Sleep | Init +3 | Percep +0 (low-light vision) | SM -2 | Claws 9/9 | Lvl 1 Sp: 8/8 | Lvl 2 5/5
Active Spells:
Mage Armor, Endure Elements

Talan is noticeably disappointed his flames only seemed to work on the skeleton, but it fades quickly as he realizes just how much fire he was able to create with this power. He'll move further into the room to get site on the pain causing creature and fall back to non-elemental attacks to strike at it. He raises a hand and chants with abnormal force, causing an excessively strong trio of magic missiles to fly from his hand.

Move to new location, Standard with use of 1 Mythic Point to cast a legendary spell Magic Missile at Purple Whatever it is, boosting the CL by 2.

Magic Missile CL 5: 3d4 + 3 ⇒ (1, 1, 3) + 3 = 8

Silver Crusade

Half-Elf Sorcerer 4 | HP 30/30 | AC 16 | Incorporeal 15 | T 11 | FF 15 | CMD 14 | F +4 | R +3 | W +6 | +2 vs. enchantment, Immune: Sleep | Init +3 | Percep +0 (low-light vision) | SM -2 | Claws 9/9 | Lvl 1 Sp: 8/8 | Lvl 2 5/5
Active Spells:
Mage Armor, Endure Elements

Talan was brushing a hand over a pictograph on the floor while Silgil spread the knowledge he had to the party and the creatures decided to rise up. With a skeleton standing directly before him he hesitates only a moment, then raises his hand between them and unleashes a gout of flame accompanied by an incantation. "You're too close for comfort, and in the way of something flashier"

He then steps up over the collapsed pillar before him and raises his other hand, a second gout of flame shooting from his other hand, angled to only singe Zax but hit both the strange dog and the skeleton.

Standard Burning Hands at the Skeleton, Move action to put the skeleton within 15ft, Free action to activate amazing initiative for 1 mythic power to gain a second standard, second standard to cast a second burning flames.

1st Burning Hands (Green Skeleton): 3d4 + 4 ⇒ (1, 2, 3) + 4 = 10

2nd Burning Hands (Purple Arkada and Red Skeleton): 3d4 + 4 ⇒ (4, 2, 4) + 4 = 14

DC 20 for both spells

Silver Crusade

Half-Elf Sorcerer 4 | HP 30/30 | AC 16 | Incorporeal 15 | T 11 | FF 15 | CMD 14 | F +4 | R +3 | W +6 | +2 vs. enchantment, Immune: Sleep | Init +3 | Percep +0 (low-light vision) | SM -2 | Claws 9/9 | Lvl 1 Sp: 8/8 | Lvl 2 5/5
Active Spells:
Mage Armor, Endure Elements

Talan seems to be enjoying the desert far more than the rest, and he looks moderately surprised at Urias's words. "What's wrong with the heat? It's nice out and you could use a bit more sun. You seem pale."

The sorcerer peers over the dwarf's shoulder and into the crack. "Well, if they went this way, we may as well see what's down there. But weapons out, probably some desert bear living in it."

Silver Crusade

Half-Elf Sorcerer 4 | HP 30/30 | AC 16 | Incorporeal 15 | T 11 | FF 15 | CMD 14 | F +4 | R +3 | W +6 | +2 vs. enchantment, Immune: Sleep | Init +3 | Percep +0 (low-light vision) | SM -2 | Claws 9/9 | Lvl 1 Sp: 8/8 | Lvl 2 5/5
Active Spells:
Mage Armor, Endure Elements

Survival: 1d20 - 2 ⇒ (12) - 2 = 10

Talan feels the heat of the desert slam into his face after Amenopheus's finger wiggling Talan pulls out his wand of always comfortable and uses it to place endure elements on himself.

He then sets a hand on his hip, puts the other to his brow, and looks off into the desert. "Gentlemen, we're in the desert.

Silver Crusade

Half-Elf Sorcerer 4 | HP 30/30 | AC 16 | Incorporeal 15 | T 11 | FF 15 | CMD 14 | F +4 | R +3 | W +6 | +2 vs. enchantment, Immune: Sleep | Init +3 | Percep +0 (low-light vision) | SM -2 | Claws 9/9 | Lvl 1 Sp: 8/8 | Lvl 2 5/5
Active Spells:
Mage Armor, Endure Elements

Diplomacy to Gather: 1d20 + 7 ⇒ (13) + 7 = 20

Talan arrived only fashionably late, adjusting clothes that seem just a bit finer than before, though it may just be the way he's wearing them. He listens to Amenopheus's brief brief, then coughs to interject at Monterey's question. "I did a little asking around earlier about people who may have been heading off with what we're after... from what I know the Kafar fellow recently went to an herbalist and apothecary. So there might be poisons about. Someone in a bar near the gates also mentioned they were complaining about the Aspis, but I'm not sure in what context."

He then turns back to the Sapphire sage for his own concern. "Do you know anything about the pillars or things that might live there?"

Silver Crusade

Half-Elf Sorcerer 4 | HP 30/30 | AC 16 | Incorporeal 15 | T 11 | FF 15 | CMD 14 | F +4 | R +3 | W +6 | +2 vs. enchantment, Immune: Sleep | Init +3 | Percep +0 (low-light vision) | SM -2 | Claws 9/9 | Lvl 1 Sp: 8/8 | Lvl 2 5/5
Active Spells:
Mage Armor, Endure Elements

Dotting!

Silver Crusade

Half-Elf Sorcerer 4 | HP 30/30 | AC 16 | Incorporeal 15 | T 11 | FF 15 | CMD 14 | F +4 | R +3 | W +6 | +2 vs. enchantment, Immune: Sleep | Init +3 | Percep +0 (low-light vision) | SM -2 | Claws 9/9 | Lvl 1 Sp: 8/8 | Lvl 2 5/5
Active Spells:
Mage Armor, Endure Elements

Chronicle: #9
Name:Daniel
AKA: Talan the Dunedrake
Faction: Silver Crusade
PFS: 104845-15
XP: 8
Prestige: 4
Fame: 16
Gold: 605
Day job: None
Spend: Spent 4k on a Headband of Cha +2

History:
Chronicles
#1: #6-16: Scions of the Sky Key Part 3: The Golden Guardian
#2: #4-18: The Veteran's Vault
#3: #7-25: Orders from the Gate (Pregen Credit)
#4: #5-08: The Confirmation
#5: #6-01: Trial by Machine
#6: #4-07: Severing Ties
#7: #5-12: Destiny of the Sands, Part I: A Bitter Bargain
#8: #5-15: Destiny of the Sands, Part 2: Race to Seeker's Folly

Using the Mythic stuff from the sheets:

Mythic Creature
Cha: 24
HP: 35
Mythic Power: 9
Amazing Initiative: +6 total, 1 Mythic Power (Free Action) to take additional standard
Hard to Kill: Auto-stabilize, -28 Con to die
Surge:1 Mythic Power (Immediate Action) - Roll 2 1d6+1 and add higher to any revealed role, can change outcome.
Recuperation:Full heal after 8 hours rest, 1 Mythic Power for Half heal and full nights rest in 1 hour
Absorb Blow: 1 Mythic Power (Immediate Action) - Reduce damage from a single source by 15. DR 1/Epic and 5 Resist/All for 1 minute for every 10 points absorbed.
Legendary Spell: 1 Mythic Power (Swift Action) - Cast any spell on my class list I have the CL to cast without using spell slot. Add +2 CL to spell.

Silver Crusade

Half-Elf Sorcerer 4 | HP 30/30 | AC 16 | Incorporeal 15 | T 11 | FF 15 | CMD 14 | F +4 | R +3 | W +6 | +2 vs. enchantment, Immune: Sleep | Init +3 | Percep +0 (low-light vision) | SM -2 | Claws 9/9 | Lvl 1 Sp: 8/8 | Lvl 2 5/5
Active Spells:
Mage Armor, Endure Elements

Talan will collect up the remains of the gems and then unless someone protests he will use the stone Amenopheus gave them back at the start of this mess to contact him.

"Found old temple. Spirits inside, body of sage, broken gems collected, understanding gained. Torch said others working ahead of us. Awaiting further instructions."

Silver Crusade

Half-Elf Sorcerer 4 | HP 30/30 | AC 16 | Incorporeal 15 | T 11 | FF 15 | CMD 14 | F +4 | R +3 | W +6 | +2 vs. enchantment, Immune: Sleep | Init +3 | Percep +0 (low-light vision) | SM -2 | Claws 9/9 | Lvl 1 Sp: 8/8 | Lvl 2 5/5
Active Spells:
Mage Armor, Endure Elements

Talan continues with what works and flings another barrage of force at the ghost now that he doesn't need to worry about fascinating babble.

Magic Missile: 2d4 + 2 ⇒ (4, 1) + 2 = 7

Silver Crusade

Half-Elf Sorcerer 4 | HP 30/30 | AC 16 | Incorporeal 15 | T 11 | FF 15 | CMD 14 | F +4 | R +3 | W +6 | +2 vs. enchantment, Immune: Sleep | Init +3 | Percep +0 (low-light vision) | SM -2 | Claws 9/9 | Lvl 1 Sp: 8/8 | Lvl 2 5/5
Active Spells:
Mage Armor, Endure Elements

Will Save: 1d20 + 5 ⇒ (19) + 5 = 24

Talan manages to fight off the effects of the creature and opts to go the more direct route, tossing the used up scroll aside with a slight shrug.

With a wiggle of his fingers he sends a pair of force missiles at the creature.

Magic Missile at the baddie.

Magic Missile: 2d4 + 2 ⇒ (4, 1) + 2 = 7

Silver Crusade

Half-Elf Sorcerer 4 | HP 30/30 | AC 16 | Incorporeal 15 | T 11 | FF 15 | CMD 14 | F +4 | R +3 | W +6 | +2 vs. enchantment, Immune: Sleep | Init +3 | Percep +0 (low-light vision) | SM -2 | Claws 9/9 | Lvl 1 Sp: 8/8 | Lvl 2 5/5
Active Spells:
Mage Armor, Endure Elements

UMD(Scroll of Ghostbane Dirge): 1d20 + 11 ⇒ (11) + 11 = 22
UMD(Emulate Wisdom): 1d20 + 11 ⇒ (20) + 11 = 31

Talan was completely content to have a nice conversation with these newcomers until the new creature appears. He spends a moment in dumbfound confusion as Zax's blade passes right through it before collecting himself.

What he's seen so far is enough to convince him it's incorporeal and thus he pulls out the scroll of Ghostbane dirge from early. Some clever fiddling with it and some fluid mumbling of magic words just barely gets him by at free the magic from the the paper, which he then directs at the spirit.

Move action to draw the scroll, Standard to UMD Ghostbane Dirge at what is probably a ghost. Just barely got it off, whew.

Silver Crusade

Half-Elf Sorcerer 4 | HP 30/30 | AC 16 | Incorporeal 15 | T 11 | FF 15 | CMD 14 | F +4 | R +3 | W +6 | +2 vs. enchantment, Immune: Sleep | Init +3 | Percep +0 (low-light vision) | SM -2 | Claws 9/9 | Lvl 1 Sp: 8/8 | Lvl 2 5/5
Active Spells:
Mage Armor, Endure Elements

Diplomacy: 1d20 + 5 ⇒ (4) + 5 = 9

"Yeah, like by not killing you. We got here first, you have no claim to anything here just by shouting your head off!" Talan makes a few rude gestures in his poor attempt at negotiating and prepares himself to fling a few spells about.

Silver Crusade

Half-Elf Sorcerer 4 | HP 30/30 | AC 16 | Incorporeal 15 | T 11 | FF 15 | CMD 14 | F +4 | R +3 | W +6 | +2 vs. enchantment, Immune: Sleep | Init +3 | Percep +0 (low-light vision) | SM -2 | Claws 9/9 | Lvl 1 Sp: 8/8 | Lvl 2 5/5
Active Spells:
Mage Armor, Endure Elements

Talan doesn't really have time to avoid such an attack, but pent up spirits have a habit of being inaccurate, which is a boon to him. He spends a few moments staring at where they vanished and then inches more carefully past the obelisk.

When Urias keeps continuing foward he holds up a hand. "Be careful! If there's a burnt body in there it might be trapped, be ready to dodge, but I am entirely fine with you taking one for the team."

Perception: 1d20 + 0 ⇒ (13) + 0 = 13

Silver Crusade

Half-Elf Sorcerer 4 | HP 30/30 | AC 16 | Incorporeal 15 | T 11 | FF 15 | CMD 14 | F +4 | R +3 | W +6 | +2 vs. enchantment, Immune: Sleep | Init +3 | Percep +0 (low-light vision) | SM -2 | Claws 9/9 | Lvl 1 Sp: 8/8 | Lvl 2 5/5
Active Spells:
Mage Armor, Endure Elements

Perception: 1d20 + 0 ⇒ (14) + 0 = 14
Know(Arcana0: 1d20 + 6 ⇒ (2) + 6 = 8

Talan will take both scrolls unless someone protests, having finished shaking the water out of his boots by the time Monterey has returned to the damp room. He'll trail along to cavernous room and give the obelisk a glance. "Beats me, but let's keep moving. We haven't found what we came for yet."

And he'll move ahead to cross the bridge, with a bit of haste in his step.

Silver Crusade

Half-Elf Sorcerer 4 | HP 30/30 | AC 16 | Incorporeal 15 | T 11 | FF 15 | CMD 14 | F +4 | R +3 | W +6 | +2 vs. enchantment, Immune: Sleep | Init +3 | Percep +0 (low-light vision) | SM -2 | Claws 9/9 | Lvl 1 Sp: 8/8 | Lvl 2 5/5
Active Spells:
Mage Armor, Endure Elements

If I shoot it at a diagonal out my top-right corner it'll just go into the wall and Silgil is fine.

Silver Crusade

Half-Elf Sorcerer 4 | HP 30/30 | AC 16 | Incorporeal 15 | T 11 | FF 15 | CMD 14 | F +4 | R +3 | W +6 | +2 vs. enchantment, Immune: Sleep | Init +3 | Percep +0 (low-light vision) | SM -2 | Claws 9/9 | Lvl 1 Sp: 8/8 | Lvl 2 5/5
Active Spells:
Mage Armor, Endure Elements

SoH: 1d20 + 1 ⇒ (10) + 1 = 11

Talan is not subtle in his efforts to cast a spell, perhaps if he had taken the proper metamagic understanding to heart. Never the less he raises a hand after shuffling closer and sprays a gout of fire from his fingers.

Burning Hands DC 18: 3d4 + 3 ⇒ (3, 2, 2) + 3 = 10

Silver Crusade

Half-Elf Sorcerer 4 | HP 30/30 | AC 16 | Incorporeal 15 | T 11 | FF 15 | CMD 14 | F +4 | R +3 | W +6 | +2 vs. enchantment, Immune: Sleep | Init +3 | Percep +0 (low-light vision) | SM -2 | Claws 9/9 | Lvl 1 Sp: 8/8 | Lvl 2 5/5
Active Spells:
Mage Armor, Endure Elements

"It's decision time. We either use some resources to talk to it, just leave, or kill the thing so we can keep exploring. They're not my resources, so if someone wants to burn them do it, if you want to get this out of the way then smack it and I'll back you up."

Silver Crusade

Half-Elf Sorcerer 4 | HP 30/30 | AC 16 | Incorporeal 15 | T 11 | FF 15 | CMD 14 | F +4 | R +3 | W +6 | +2 vs. enchantment, Immune: Sleep | Init +3 | Percep +0 (low-light vision) | SM -2 | Claws 9/9 | Lvl 1 Sp: 8/8 | Lvl 2 5/5
Active Spells:
Mage Armor, Endure Elements

Talan watches Urias strip down with mild amusement, distracted from his failed attempts at breaching the language barrier for a few quiet moments. "Well, I say we either try the scroll or leave the room. There doesn't seem to be much else in here except her fountain... Urias will need to get dressed, though."

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