Whispershade

Solian Rook's page

53 posts. Alias of Tharasiph.


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Monk (Master of many style) 2, Warpriest of Lathander (Sacred Fist) 3

Still have spells, final equipment and to add class abilities, but the story and the rest is all done.

Tis all in the alias.

His primary goal is to rescue is family and to do that he is gathering resources and contacts.

He has spent the last 6 months to a year doing various works to get influence and resources in the Impiltur/Damara region, this is how he will have run across anyone.


Earth Genasi Monk (MoMs) 2 War priest 3 HP:38/38|AC:17|T:16|FF:11|CMB:+7|CMD:21|Fort:+8|Ref:+8|Will:+10|Init:+3|Per c:+7| Stunning Fist 2:2 Blessings 4:4 Fervor 5:5

Just to keep things going i'll get something up tomorrow.. no time atm.


Earth Genasi Monk (MoMs) 2 War priest 3 HP:38/38|AC:17|T:16|FF:11|CMB:+7|CMD:21|Fort:+8|Ref:+8|Will:+10|Init:+3|Per c:+7| Stunning Fist 2:2 Blessings 4:4 Fervor 5:5

im waiting for the other group to catchup.. or are they ahead?


Earth Genasi Monk (MoMs) 2 War priest 3 HP:38/38|AC:17|T:16|FF:11|CMB:+7|CMD:21|Fort:+8|Ref:+8|Will:+10|Init:+3|Per c:+7| Stunning Fist 2:2 Blessings 4:4 Fervor 5:5

Solian looks to make sure only they can hear, playing up the noble merchant playing at intrigue. Then he leans in close and says

"I need it delivered to Akleta, a client there needs the item very badly and it is not dangerous it just can't be touched. It will come in a carry case that ideally should not be opened as that may lead to touching and the ruining on the item."

Bluff: 1d20 + 18 ⇒ (9) + 18 = 27 If needed


Earth Genasi Monk (MoMs) 2 War priest 3 HP:38/38|AC:17|T:16|FF:11|CMB:+7|CMD:21|Fort:+8|Ref:+8|Will:+10|Init:+3|Per c:+7| Stunning Fist 2:2 Blessings 4:4 Fervor 5:5

Solian assumes a serious looking business talk pose

"I was advised that this ship and it's captain is very good at getting extremely valuable and possibly dangerous cargo to it's destination intact. This is very important as I have found that a few unsavoury types that have been want to have the cargo be lost at "sea". Was my contact correct?"

Bluff: 1d20 + 18 ⇒ (2) + 18 = 20


Earth Genasi Monk (MoMs) 2 War priest 3 HP:38/38|AC:17|T:16|FF:11|CMB:+7|CMD:21|Fort:+8|Ref:+8|Will:+10|Init:+3|Per c:+7| Stunning Fist 2:2 Blessings 4:4 Fervor 5:5

Solian will gather the rest of the team and go with them with the Captain to the office.


Earth Genasi Monk (MoMs) 2 War priest 3 HP:38/38|AC:17|T:16|FF:11|CMB:+7|CMD:21|Fort:+8|Ref:+8|Will:+10|Init:+3|Per c:+7| Stunning Fist 2:2 Blessings 4:4 Fervor 5:5

I can't find the name of the ship in any posts so i'm making it up, feel free to count the Blue Ell as Solian saying whatever the ships real name is

Solian shakes of any lingering dislike of the situation and when all are ready he walks up to the ship and rather loudly says while looking at it

"Ah mates this appears to be the correct ship, The Blue Eel, yes that's it,"

Solian then looks up at the ship and picks out the most likely candidate for Captain

"Hello Captain of the Blue Eel. I have a business proposition for you, would you care to come down and chat, there'll be a fair bit of gold in it for you."

He stands there looking resplendent in his Noble outfit, with various jewellery and expensive clothes

Diplomacy Bluff: 1d20 + 18 ⇒ (15) + 18 = 33

Uses Social Panache to help get the captain attention Social Panache: 1d6 ⇒ 6

Social Panache extra dice due to roll of 6: 1d6 ⇒ 1

I need a likely town to be shipping goods to from this port please and the name of the barman from the bar we were at.


Earth Genasi Monk (MoMs) 2 War priest 3 HP:38/38|AC:17|T:16|FF:11|CMB:+7|CMD:21|Fort:+8|Ref:+8|Will:+10|Init:+3|Per c:+7| Stunning Fist 2:2 Blessings 4:4 Fervor 5:5

"I am not one for the subtle arts, I would have to stay apart from my charges. Leaving them in danger." he says with concern


Earth Genasi Monk (MoMs) 2 War priest 3 HP:38/38|AC:17|T:16|FF:11|CMB:+7|CMD:21|Fort:+8|Ref:+8|Will:+10|Init:+3|Per c:+7| Stunning Fist 2:2 Blessings 4:4 Fervor 5:5

My guy is very socially adept, he just has no idea wtf is going on and he is just hanging around protecting his charges atm.


Earth Genasi Monk (MoMs) 2 War priest 3 HP:38/38|AC:17|T:16|FF:11|CMB:+7|CMD:21|Fort:+8|Ref:+8|Will:+10|Init:+3|Per c:+7| Stunning Fist 2:2 Blessings 4:4 Fervor 5:5

Solian practises this a few times trying to get it right

"дили бавуљудомада.. дили бавуљудомада.. дили бавуљудомада"


Earth Genasi Monk (MoMs) 2 War priest 3 HP:38/38|AC:17|T:16|FF:11|CMB:+7|CMD:21|Fort:+8|Ref:+8|Will:+10|Init:+3|Per c:+7| Stunning Fist 2:2 Blessings 4:4 Fervor 5:5

"How do I say grim heart in infernal then I suppose as I don't know it." Solian asks honestly


Earth Genasi Monk (MoMs) 2 War priest 3 HP:38/38|AC:17|T:16|FF:11|CMB:+7|CMD:21|Fort:+8|Ref:+8|Will:+10|Init:+3|Per c:+7| Stunning Fist 2:2 Blessings 4:4 Fervor 5:5

"Tough choice.. navigating the games of the drow and inevitable betrayal or facing demonic wrath."


Earth Genasi Monk (MoMs) 2 War priest 3 HP:38/38|AC:17|T:16|FF:11|CMB:+7|CMD:21|Fort:+8|Ref:+8|Will:+10|Init:+3|Per c:+7| Stunning Fist 2:2 Blessings 4:4 Fervor 5:5

"It seems we shall have to be on our toes and use all the tools at our disposal if we come up against these Rakshasa."

He then alters his form to that of an Orc and then back "It appears the game may be affoot."


Earth Genasi Monk (MoMs) 2 War priest 3 HP:38/38|AC:17|T:16|FF:11|CMB:+7|CMD:21|Fort:+8|Ref:+8|Will:+10|Init:+3|Per c:+7| Stunning Fist 2:2 Blessings 4:4 Fervor 5:5

Solian listens to Sul'Tak as she speaks and when she has finished gives her a nod in acknowledgement of her words


Earth Genasi Monk (MoMs) 2 War priest 3 HP:38/38|AC:17|T:16|FF:11|CMB:+7|CMD:21|Fort:+8|Ref:+8|Will:+10|Init:+3|Per c:+7| Stunning Fist 2:2 Blessings 4:4 Fervor 5:5

Solian perks up and looks intently as the woman after her words then he speaks

"Perhaps you should provide us with all the information you have available so that we may judge and you do not get my clients political leanings for free."

Bluff Diplomacy: 1d20 + 18 ⇒ (8) + 18 = 26

Using social panache deed he spends a point and add a dice

Bluff Diplomacy: 1d6 ⇒ 4


Earth Genasi Monk (MoMs) 2 War priest 3 HP:38/38|AC:17|T:16|FF:11|CMB:+7|CMD:21|Fort:+8|Ref:+8|Will:+10|Init:+3|Per c:+7| Stunning Fist 2:2 Blessings 4:4 Fervor 5:5

Solian observes and takes notes in his head.. all future fodder for playing the game.


Earth Genasi Monk (MoMs) 2 War priest 3 HP:38/38|AC:17|T:16|FF:11|CMB:+7|CMD:21|Fort:+8|Ref:+8|Will:+10|Init:+3|Per c:+7| Stunning Fist 2:2 Blessings 4:4 Fervor 5:5

Solian then follows Mardoni .. to guard.. but maybe to help if he can


Earth Genasi Monk (MoMs) 2 War priest 3 HP:38/38|AC:17|T:16|FF:11|CMB:+7|CMD:21|Fort:+8|Ref:+8|Will:+10|Init:+3|Per c:+7| Stunning Fist 2:2 Blessings 4:4 Fervor 5:5

I'll contribute to others missions mine is currently guard Mardoni and Aria


Earth Genasi Monk (MoMs) 2 War priest 3 HP:38/38|AC:17|T:16|FF:11|CMB:+7|CMD:21|Fort:+8|Ref:+8|Will:+10|Init:+3|Per c:+7| Stunning Fist 2:2 Blessings 4:4 Fervor 5:5

Via message

"Master Raseb asked me to escort you here and also to find Cormick Edgerton a human and Hezrog Occorum a half-orc.."


Earth Genasi Monk (MoMs) 2 War priest 3 HP:38/38|AC:17|T:16|FF:11|CMB:+7|CMD:21|Fort:+8|Ref:+8|Will:+10|Init:+3|Per c:+7| Stunning Fist 2:2 Blessings 4:4 Fervor 5:5

Aah ok


Earth Genasi Monk (MoMs) 2 War priest 3 HP:38/38|AC:17|T:16|FF:11|CMB:+7|CMD:21|Fort:+8|Ref:+8|Will:+10|Init:+3|Per c:+7| Stunning Fist 2:2 Blessings 4:4 Fervor 5:5

Perception: 1d20 + 12 ⇒ (15) + 12 = 27

Solian also searches the room.


Earth Genasi Monk (MoMs) 2 War priest 3 HP:38/38|AC:17|T:16|FF:11|CMB:+7|CMD:21|Fort:+8|Ref:+8|Will:+10|Init:+3|Per c:+7| Stunning Fist 2:2 Blessings 4:4 Fervor 5:5

Without a reasonable suspicion of something going on Solian won't stop them going to the room, he will warn though

Solian approaches and in a low tone tells the group

"A young man with fair features, armed with A greatsword and longbow is sitting at a table. Across from him is a shorter man with a dull looking face, eyes somewhat droopy. They seemed to have been paying us alot of attention."


Earth Genasi Monk (MoMs) 2 War priest 3 HP:38/38|AC:17|T:16|FF:11|CMB:+7|CMD:21|Fort:+8|Ref:+8|Will:+10|Init:+3|Per c:+7| Stunning Fist 2:2 Blessings 4:4 Fervor 5:5

Solian looks them over quickly

kn local: 1d20 + 4 ⇒ (18) + 4 = 22 to see if he can figure anything about the pair


Earth Genasi Monk (MoMs) 2 War priest 3 HP:38/38|AC:17|T:16|FF:11|CMB:+7|CMD:21|Fort:+8|Ref:+8|Will:+10|Init:+3|Per c:+7| Stunning Fist 2:2 Blessings 4:4 Fervor 5:5

Solian will scan the room looking for people he needs to see.

Perception: 1d20 + 12 ⇒ (7) + 12 = 19


Earth Genasi Monk (MoMs) 2 War priest 3 HP:38/38|AC:17|T:16|FF:11|CMB:+7|CMD:21|Fort:+8|Ref:+8|Will:+10|Init:+3|Per c:+7| Stunning Fist 2:2 Blessings 4:4 Fervor 5:5

I'm not sure of where I can contribute at the moment, it appears to be a business deal.. but I'm just an escort atm.. and I don't know what your doing so i'm kinda standing around.


Earth Genasi Monk (MoMs) 2 War priest 3 HP:38/38|AC:17|T:16|FF:11|CMB:+7|CMD:21|Fort:+8|Ref:+8|Will:+10|Init:+3|Per c:+7| Stunning Fist 2:2 Blessings 4:4 Fervor 5:5

Solian is also staying silent, but wondering at how these people make deals..


Earth Genasi Monk (MoMs) 2 War priest 3 HP:38/38|AC:17|T:16|FF:11|CMB:+7|CMD:21|Fort:+8|Ref:+8|Will:+10|Init:+3|Per c:+7| Stunning Fist 2:2 Blessings 4:4 Fervor 5:5

Solian will enter the room and take a up an observatory position, but he is also keenly listening and analysing the people involved.

Sense motive: 1d20 + 12 ⇒ (20) + 12 = 32

Perception: 1d20 + 12 ⇒ (18) + 12 = 30


Earth Genasi Monk (MoMs) 2 War priest 3 HP:38/38|AC:17|T:16|FF:11|CMB:+7|CMD:21|Fort:+8|Ref:+8|Will:+10|Init:+3|Per c:+7| Stunning Fist 2:2 Blessings 4:4 Fervor 5:5

Are we all supposed to be entering the room?


Earth Genasi Monk (MoMs) 2 War priest 3 HP:38/38|AC:17|T:16|FF:11|CMB:+7|CMD:21|Fort:+8|Ref:+8|Will:+10|Init:+3|Per c:+7| Stunning Fist 2:2 Blessings 4:4 Fervor 5:5

Solian stays silent looking like the escort that he is, well dressed escort.


Earth Genasi Monk (MoMs) 2 War priest 3 HP:38/38|AC:17|T:16|FF:11|CMB:+7|CMD:21|Fort:+8|Ref:+8|Will:+10|Init:+3|Per c:+7| Stunning Fist 2:2 Blessings 4:4 Fervor 5:5

Solian, suprised at Aerins words approaches and whispers to her

"Not me, I'm just the help, possibly Lady Aria and Master Mardoni Valentino."


Earth Genasi Monk (MoMs) 2 War priest 3 HP:38/38|AC:17|T:16|FF:11|CMB:+7|CMD:21|Fort:+8|Ref:+8|Will:+10|Init:+3|Per c:+7| Stunning Fist 2:2 Blessings 4:4 Fervor 5:5

Solian follows, keeping an eye out for his own contacts that he needs to find and any potential dangers to his charges.


Earth Genasi Monk (MoMs) 2 War priest 3 HP:38/38|AC:17|T:16|FF:11|CMB:+7|CMD:21|Fort:+8|Ref:+8|Will:+10|Init:+3|Per c:+7| Stunning Fist 2:2 Blessings 4:4 Fervor 5:5

At a whisper to the group "I spotted a female gnome 1 level up and maybe 40 feet away giving us sidelong looks, but she's gone through a door now, just to keep it in mind."


Earth Genasi Monk (MoMs) 2 War priest 3 HP:38/38|AC:17|T:16|FF:11|CMB:+7|CMD:21|Fort:+8|Ref:+8|Will:+10|Init:+3|Per c:+7| Stunning Fist 2:2 Blessings 4:4 Fervor 5:5

Solian Steps to the side to get out of the way but also interposes himself between the dwarf and his charges Aria and Mardoni as much as possible.


Earth Genasi Monk (MoMs) 2 War priest 3 HP:38/38|AC:17|T:16|FF:11|CMB:+7|CMD:21|Fort:+8|Ref:+8|Will:+10|Init:+3|Per c:+7| Stunning Fist 2:2 Blessings 4:4 Fervor 5:5

Solian close image

"Please Lady Aria can you introduce us to your friends?"

Solian bows to the newcomers, sweeping his plumed hat off as he does.

"Greetings, I am Solian Rook, I am contracted to escort Lady Aria and Master Marconi in their dealings."


Earth Genasi Monk (MoMs) 2 War priest 3 HP:38/38|AC:17|T:16|FF:11|CMB:+7|CMD:21|Fort:+8|Ref:+8|Will:+10|Init:+3|Per c:+7| Stunning Fist 2:2 Blessings 4:4 Fervor 5:5

Solians activities up to getting to Issust Hold:

Solian has met up with Miss Aria Stellar and Mr Mardoni Valentino
He has traveled as an escort with them to Issust Hold as part of a caravan.

They have safely arrived all escorted, Solian would have needed to see his contact in bar to arrange for the delivery of the good he was escorting and Aria and Mardoni likely accompanied him for a drink and to familiarise themselves with the hold.

Solian notices Aria's look of recognition at seeing the interesting group.

"Not something you see every day." Solian says in Aria's direction


Earth Genasi Monk (MoMs) 2 War priest 3 HP:38/38|AC:17|T:16|FF:11|CMB:+7|CMD:21|Fort:+8|Ref:+8|Will:+10|Init:+3|Per c:+7| Stunning Fist 2:2 Blessings 4:4 Fervor 5:5

Solian is all done


Earth Genasi Monk (MoMs) 2 War priest 3 HP:38/38|AC:17|T:16|FF:11|CMB:+7|CMD:21|Fort:+8|Ref:+8|Will:+10|Init:+3|Per c:+7| Stunning Fist 2:2 Blessings 4:4 Fervor 5:5

Hello all.

I should have the character sheet done in a day or so. Mostly done all ready just need to get it fine tuned.


I have an applicant for the Merchants, excellent face, great swashbuckler.

Swashbuckler lvl 8 human, Noble fencer archetype if allowed ..

Noble Fencer

Appearance, Background and Personality are in the Alias


Tharasiphs entry Solian Rook/Gerhard Sun

Sylph Vigilante Warlock Archetype (pew pew)

I still have a little equipment to purchase.. wand of cure maybe potions... then basic gear

Am making up his background etc as well.


@Solian - By the "Dragon Blooded" trait do you mean "Blood of Dragons"? Also, which swordmaster's flair are you selecting?

Yes the Blood of Dragons.. i'll fix and dammit I thought you got all four flairs.. hmmm... it's a bit pricey for 2.5k, but i'll go Blue Scarf.. I'll keep the other clothing items as is and just make them into flairs eventually...


Human Swashbuckler Noble Fencer - Solian Rook reporting in.


Ignore the Alias

7 Questions:

******What sort of game are they best suited for?

A game that can run into all sorts of situations.

******What is the characters greatest strength? Greatest weakness?

His arrogance, he believes he is an excellent diplomat, acrobat and fighter and so he is, right up until he isn't but he is also experienced enough not to totally shut down if he is shown something
better than he knows.

******How does the character react to tragedy?

With a sense of determination and hope, resigned to what he could not stop happening, he tries to make the best of the situation

******What is your characters greatest triumph? Greatest mistake?

Finally becoming Captain of a sailing ship with the full trust of his family. Allowing himself to become arrogant and think of others as beneath him, which he has mostly gotten himself out of .. now.

******What sort of person would this character call friend?

Someone who stands up for themself, is loyal and does the right thing at the time, no matter the cost.

******Does this character thrive in chaos or fight desperately to reclaim peace?

This character thrives in chaos even though he doesn't know it himself yet, peace is admirable but a tad boring.

******If circumstances didnt drive them to adventure what would they be doing otherwise?

Being a spoiled noble brat in charge of a Sailing ship and travelling to exotic lands.

Background:

Scion of the wealthy Rook noble family, Solian is a scoundrel and swashbuckler par excellence. Gregorio Lothar Rook was father and patriarch of the Rook family, with 3 sons (Rafaele Dante Rook
(Eldest), Tiberio Salvatore Rook (Youngest)and a daughter Rosaline Flavia Rook. The family was re-knowned for being distantly descended from the line of the Gold Dragon Aerosclughlareth.

Aside from the family estates the Rook family run a significant shipping company, that transported goods across the seas and this is where Solian was primarily involved in the family business. He was captain of the fleet and family ambassador to foreign lands and thus he engaged in sea travel where he was able to build business relationships with merchants in exotic places.

Solian spent a large part of his youth on the family ships and he was re-knowned for getting into all sorts of trouble, one target was the the wizard Orono that the family employed to assist the fleet with magic when needed. Solian would sneak into his rooms and look through his books, scrolls, notes and various implements, hoping to find fantastic magical devices. Well one day Solian managed to set Orono's room on fire with a wand he had found and due to his position Orono could do nothing but instruct the lad on how to use wands and other magical items he might run across, so as to prevent future disasters.

As Solian grew up his father had his armsmen instruct him in fighting techniques that would be most valid in a courtly situation, where he may not have much armour and thus he would need to rely on wit, movement and the capability to get himself out of sticky situations. He was taught the art of swashbuckling and oh how he swashed, he was very impressed with his fighting and agile movement capabilities. He strutted down the streets in all his finery and hand on the pommel of his sword. His father was also impressed and he saw how this young lad so full of gumption would also impress the
Nobility and thus he himself began teaching his son the courtly ways of diplomacy, bluff and intimidation as well as the ability to read your opponents intentions, all so that he would be able to get the best out of the families business dealings.

Solian spent his time aboard ship occupying himself with whatever as long as it did not involve actual work. He was quite dexterous so he was very capable aboard ship he was even able to climb the rigging in those rare times he felt contemplative of life's mysteries in a ridiculously high and dangerous spot such as the crows nest. As part of his plan to win the crew over he studied them and to his own suprise he found that there may be somethings that he could learn from them that would be useful and fun.

A swarthy fellow named Falim was practicing, what Solian assumed to be a dance, Solian asked the quartermaster Mr Kaapo Cademon why the man was allowed to practise dancing while on duty and he explained that he was practising fighting techniques and that taught other crewmen as part of his duties. Solian was entranced, he had always rated his fighting techniques as masterful but now his mind buzzed with thoughts of the the advantages he would have against opponents who had never beheld this hitherto unknown fighting style.

He summoned Falim to him and instructed the man that he would submit himself to be a student so he could learn Falims fighting style. Solian joined the classes seeing it as a point of favour for him in the eyes of his crew. He threw himself into the learning, only to discover that he did not know as much as he thought and he actually had to practice, he even allowed Falim to speak down to him about his progress. But eventually Solian hit upon the correct formula and his training had caught up with his natural ability and he became something truly graceful.

He found that his fraternising with the men had successfully endeared them to him and a few of the crew members advised him on how he could better his chances at winning a fight even with all his fancy dancing capabilities. They showed him how to fight dirty, how to trick an opponent into thinking you were engaging them in a straight up fight only to use some form of trickery, device or the surrounds to gain an advantage over them. Solian had beheld some truly amazing warriors and fantastical beasts in his time and if the time come that he would have to face one of these opponents he wanted to maximise his chances of staying alive after the encounter.

Finally Solian had been given his golden opportunity, the chance to run a large shipment as captain.

He said his good byes to his family and sailed of to his final crowning glory, which lasted only 5 days as his ship ran into a nasty storm and had to return back to port for repairs.

As they sailed into the port they found that it was deserted, no other ships or people. Solian lead a party around the village until he found a store of bodies in a warehouse guarded by a couple of mercenaries.

They gathered what they needed and made the repairs to the ship, while Solian interrogated the mercenaries. Through brutal torture he found out that they were in the employ of House Gado and that a conglomeration of Houses Gado, Lucent and Freit had attacked House Rooks Estates and the port. They had already taken the ships to be recommissioned as ships of the three treacherous Houses. He also found that his family had been captured and taken away as hostages of House Lucent, to make their claim on the Rook lands more legitimate.

Solian and his crew were all wanted men, none of them would be allowed to stay un-silenced. But the crew would never be in for a suicide mission and Solian knew he could not take on House Lucent by himself, so they searched the port for goods (The secret stash where precious gems and jewels, were kept was found and slipped into Solians pocket) and shipped back to sea and headed to a friendly port.

The journey was treacherous, it was the wrong season, but the crew were very good. They were blown off course into an area thy did not know and within sight of land they were wrecked on a shallow but concealed reef. Solian survived and was able to swim to shore, the surviving crew scavenged what they could and stayed together, after a few days they found a settlement. Luckily they were not too far away from their original destination and a Solian was able to make contact with a merchant he had profitable dealings with for over a decade. Solian found the remaining crew employ as he could not keep them with him. Solian traded his gems, jewels stash and a favour to the Merchant (Ikagi Subumoto) for a place in his family, so that Solian would have some legitimacy in this strange foreign land as he tried to make his fortune and rescue his family, how ever long it took.


Roll: 2d6 + 6 ⇒ (1, 5) + 6 = 12
Roll: 2d6 + 6 ⇒ (4, 2) + 6 = 12
Roll: 2d6 + 6 ⇒ (6, 3) + 6 = 15
Roll: 2d6 + 6 ⇒ (1, 3) + 6 = 10
Roll: 2d6 + 6 ⇒ (4, 2) + 6 = 12
Roll: 2d6 + 6 ⇒ (4, 6) + 6 = 16


Solian Rook Plumekith-Aasimar Inquisitor of Kelinahat, presenting himself for Healing, Sneaking or swordfighting duties.


Reiko Mura wrote:

Let me just fix that for ya...

"Great luck to everybody. May Sarenrae Shizuru, Divine Empress of Heaven, smile upon us!" ;)

I agree wholeheartedly

SHIZURU!!


Might I suggest The World Serpent inn..?


Added answers to GM questions to Alias.

I'll add a few more bits that specifically answer questions asked about background


Fixed spelling of deities name - Shizuru


Good luck to all.


I'd like to enter Jie Cao Aasimar Paladin of Shizaru and man out of his time.


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