Stage Magician

Shien's page

99 posts. Alias of Jarred Henninger.


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Ranger 4 | HP 41/41 | AC 18/13/15 | F +7 R +8 W +4 | Init +5 | Perc +10 | CMB +9 CMD 22 | 30 ft

ha

Shien smiles as he goes after the other arm

Get'em: 1d20 + 9 ⇒ (13) + 9 = 22


Ranger 4 | HP 41/41 | AC 18/13/15 | F +7 R +8 W +4 | Init +5 | Perc +10 | CMB +9 CMD 22 | 30 ft

I thought it was kinda fun


Ranger 4 | HP 41/41 | AC 18/13/15 | F +7 R +8 W +4 | Init +5 | Perc +10 | CMB +9 CMD 22 | 30 ft

i was helping tessara


Ranger 4 | HP 41/41 | AC 18/13/15 | F +7 R +8 W +4 | Init +5 | Perc +10 | CMB +9 CMD 22 | 30 ft

Not having anything better to do, Shien jumps into the Frey with Tessara.
grapple: 1d20 + 9 ⇒ (9) + 9 = 18


Ranger 4 | HP 41/41 | AC 18/13/15 | F +7 R +8 W +4 | Init +5 | Perc +10 | CMB +9 CMD 22 | 30 ft

Chupacabracon. It's a small one in Austin.


Ranger 4 | HP 41/41 | AC 18/13/15 | F +7 R +8 W +4 | Init +5 | Perc +10 | CMB +9 CMD 22 | 30 ft

going to a local con this weekend, so will be a little light on post, sorry.


Ranger 4 | HP 41/41 | AC 18/13/15 | F +7 R +8 W +4 | Init +5 | Perc +10 | CMB +9 CMD 22 | 30 ft

rar!


Ranger 4 | HP 41/41 | AC 18/13/15 | F +7 R +8 W +4 | Init +5 | Perc +10 | CMB +9 CMD 22 | 30 ft

im waiting to see what i need to do to catch a fool outfit.


Ranger 4 | HP 41/41 | AC 18/13/15 | F +7 R +8 W +4 | Init +5 | Perc +10 | CMB +9 CMD 22 | 30 ft

Same


Ranger 4 | HP 41/41 | AC 18/13/15 | F +7 R +8 W +4 | Init +5 | Perc +10 | CMB +9 CMD 22 | 30 ft

can I just take 10 on it?

if I can't:

Perception!!!!: 1d20 + 10 ⇒ (1) + 10 = 11
Well poop.
I'm off to chase a fool outfit.


Ranger 4 | HP 41/41 | AC 18/13/15 | F +7 R +8 W +4 | Init +5 | Perc +10 | CMB +9 CMD 22 | 30 ft

ohh, games. I like this island.


Ranger 4 | HP 41/41 | AC 18/13/15 | F +7 R +8 W +4 | Init +5 | Perc +10 | CMB +9 CMD 22 | 30 ft

yeah, no worries.


Ranger 4 | HP 41/41 | AC 18/13/15 | F +7 R +8 W +4 | Init +5 | Perc +10 | CMB +9 CMD 22 | 30 ft

Woohooo!
Shien exclaims as he eats his mushroom.


Ranger 4 | HP 41/41 | AC 18/13/15 | F +7 R +8 W +4 | Init +5 | Perc +10 | CMB +9 CMD 22 | 30 ft

are those mushrooms edible?
Shien askes after relinquishing a stone to Tessara.


Ranger 4 | HP 41/41 | AC 18/13/15 | F +7 R +8 W +4 | Init +5 | Perc +10 | CMB +9 CMD 22 | 30 ft

GM:

Nothing really specific, mostly what kind he is, maybe how old. Shien's never heard of a dragon with a cane before so maybe he's not a full dragon? things like that.

Turning to Eleanis

You did not get stab because of the stone. You were attacked because of the weak mind of the user, and i would love some help in figuring out what these stones do. Remember when you asked me to wait a day so everyone could be prepared in case something happened, and then everyone left the ship.

So what was i supposed to do? Wait till after the day of exploring when spells have been used and everyone's tired? nah, that would result in another 'wait till later' response, and here we are.

After listening to Hal

I'll get rid of one, I don't want to have to keep exposing myself to the initial influence of the stones as Tessara examines them.


Ranger 4 | HP 41/41 | AC 18/13/15 | F +7 R +8 W +4 | Init +5 | Perc +10 | CMB +9 CMD 22 | 30 ft

the dragon looking thing


Ranger 4 | HP 41/41 | AC 18/13/15 | F +7 R +8 W +4 | Init +5 | Perc +10 | CMB +9 CMD 22 | 30 ft

hah, i like him
Shien laughs at the old one's joke, speaking to no one in particular.
K(Nature): 1d20 + 5 ⇒ (17) + 5 = 22

Editi feel like this question will come up, yes i still have the stones around my head.


Ranger 4 | HP 41/41 | AC 18/13/15 | F +7 R +8 W +4 | Init +5 | Perc +10 | CMB +9 CMD 22 | 30 ft

Tent!
perception: 1d20 + 10 ⇒ (11) + 10 = 21
do I see people?


Ranger 4 | HP 41/41 | AC 18/13/15 | F +7 R +8 W +4 | Init +5 | Perc +10 | CMB +9 CMD 22 | 30 ft

we have very different definitions of friends. "People I meet yesterday" is not quite the same level as friend in my book. Besides if the magics types won't look at them what am I supposed to do?


Ranger 4 | HP 41/41 | AC 18/13/15 | F +7 R +8 W +4 | Init +5 | Perc +10 | CMB +9 CMD 22 | 30 ft

deal, but if nothing happens will you try one on as well?


Ranger 4 | HP 41/41 | AC 18/13/15 | F +7 R +8 W +4 | Init +5 | Perc +10 | CMB +9 CMD 22 | 30 ft

hey! They float. I'm really just doing it to see what happens, the kobolds were focused when under the affects of the stones but we just attacked randomly. We know they were fully under the effects because there eyes weren't flashing red, totally ooc knowledge but cl 7 potions of jump seems way to much for them all to have had 1, seems suspicious.


Ranger 4 | HP 41/41 | AC 18/13/15 | F +7 R +8 W +4 | Init +5 | Perc +10 | CMB +9 CMD 22 | 30 ft

Yay! We're off, and I'm keeping the rocks on.


Ranger 4 | HP 41/41 | AC 18/13/15 | F +7 R +8 W +4 | Init +5 | Perc +10 | CMB +9 CMD 22 | 30 ft

well i suppose the ship needs guarding too.


Ranger 4 | HP 41/41 | AC 18/13/15 | F +7 R +8 W +4 | Init +5 | Perc +10 | CMB +9 CMD 22 | 30 ft

hmmm, they both want me to fight. But they seem to independent of each other, and yet the urge is stronger then when there was only one stone. Interesting, hey are my eyes still red?

gm:
can I talk to the stones? Do they say anything specific? Or is it just general urges?


Ranger 4 | HP 41/41 | AC 18/13/15 | F +7 R +8 W +4 | Init +5 | Perc +10 | CMB +9 CMD 22 | 30 ft

Eleanis is right, i got a 20 and a 23. also i don't know what I'll learn, that's why I'm doing it.


Ranger 4 | HP 41/41 | AC 18/13/15 | F +7 R +8 W +4 | Init +5 | Perc +10 | CMB +9 CMD 22 | 30 ft

With my hands?


Ranger 4 | HP 41/41 | AC 18/13/15 | F +7 R +8 W +4 | Init +5 | Perc +10 | CMB +9 CMD 22 | 30 ft

not easier but it heals at the same time as lethal.
so 4 points of healing will heal 4 lethal damage and 4 non lethal damage.
Wand generally heal for minimum, so Cure light is 1d8+1


Ranger 4 | HP 41/41 | AC 18/13/15 | F +7 R +8 W +4 | Init +5 | Perc +10 | CMB +9 CMD 22 | 30 ft

huh, interesting I felt angry and the need to fight, but it wasn't strong enough to make me just lash out at people. If you don't feel comfortable grabbing one that's fine, I'm going to grab 2 this time.

unless arioch also grabs a stone I'm going for 2, if he does we'll see how they interact

will: 1d20 + 4 ⇒ (16) + 4 = 20
Just In case
will: 1d20 + 4 ⇒ (19) + 4 = 23


Ranger 4 | HP 41/41 | AC 18/13/15 | F +7 R +8 W +4 | Init +5 | Perc +10 | CMB +9 CMD 22 | 30 ft

hey! stop that. Actually come grab one too, need to figure out why the kobolds didn't attack each other if they felt that.
Shien seems mildly annoyed at the thought of fighting off the stones influence again


Ranger 4 | HP 41/41 | AC 18/13/15 | F +7 R +8 W +4 | Init +5 | Perc +10 | CMB +9 CMD 22 | 30 ft

just one, if they are different sizes the biggest one first then i grab another


Ranger 4 | HP 41/41 | AC 18/13/15 | F +7 R +8 W +4 | Init +5 | Perc +10 | CMB +9 CMD 22 | 30 ft

DM:

my favorite words ever!
will: 1d20 + 4 ⇒ (11) + 4 = 15


Ranger 4 | HP 41/41 | AC 18/13/15 | F +7 R +8 W +4 | Init +5 | Perc +10 | CMB +9 CMD 22 | 30 ft

Shien plays with the stones!


Ranger 4 | HP 41/41 | AC 18/13/15 | F +7 R +8 W +4 | Init +5 | Perc +10 | CMB +9 CMD 22 | 30 ft

A slightly angry half-orc emerges from below deck, bow in hand.
What's with all the noise? are we fighting someone?


Ranger 4 | HP 41/41 | AC 18/13/15 | F +7 R +8 W +4 | Init +5 | Perc +10 | CMB +9 CMD 22 | 30 ft

so i woke up this morning to 55 new posts, thanks for that guys. i'm just going to post my ic stuff in gameplay.

EDIT: and now im conflicted, i know what i want to do, but injecting what i would have done is going to cause to much confusion, so i'm just gonna play this like it actually happened.

moe edits: 1d10 ⇒ 2

wow that sucks, ive rolled a 1, 2, 3, and 10 for my hp so far


Ranger 4 | HP 41/41 | AC 18/13/15 | F +7 R +8 W +4 | Init +5 | Perc +10 | CMB +9 CMD 22 | 30 ft

fine, we shall all experiment together tomorrow!
Shien returns to his room, a little disappointed with the focus on safety the crew has.


Ranger 4 | HP 41/41 | AC 18/13/15 | F +7 R +8 W +4 | Init +5 | Perc +10 | CMB +9 CMD 22 | 30 ft

shien wants to play with the floating stones during the trip! figure out what they do.


Ranger 4 | HP 41/41 | AC 18/13/15 | F +7 R +8 W +4 | Init +5 | Perc +10 | CMB +9 CMD 22 | 30 ft

I volunteer for any and all guinea pig duties

Side question about the loot:
Does the gauntlet cast healing and restoration spells through the hand? or can you just cast your healing and restoration magic through the hand.

does the bow allow you to cast crushing despair with the range of the bow? or does it fire crushing despairrows, witch we can use with rapid shot?

Does the katana function like the magus spellstrike class ability?

I ask these questions because I'm planning to experiment with the loot as was suggested.


Ranger 4 | HP 41/41 | AC 18/13/15 | F +7 R +8 W +4 | Init +5 | Perc +10 | CMB +9 CMD 22 | 30 ft

woh!
well that was cool, i wonder what i can use it for?
Shien looks at Arioch with a bit of confusion.
Well i don't think i told it to do that but lets see if i can do it again.
and Shien points the glove at the railing of the other ship, hoping the hand will hit it, or grab it. Both outcomes would be acceptable.


Ranger 4 | HP 41/41 | AC 18/13/15 | F +7 R +8 W +4 | Init +5 | Perc +10 | CMB +9 CMD 22 | 30 ft

Shien takes advantage of the bickering to put the shiny glove on.


Ranger 4 | HP 41/41 | AC 18/13/15 | F +7 R +8 W +4 | Init +5 | Perc +10 | CMB +9 CMD 22 | 30 ft

now i just need a pet lizard. wonder if works on dragons?
Shien begins helping Hal unload the captain's chamber.
Shien picks up the bow and looks at it happily
oh, shiny.


Ranger 4 | HP 41/41 | AC 18/13/15 | F +7 R +8 W +4 | Init +5 | Perc +10 | CMB +9 CMD 22 | 30 ft

dm:
if it's natural I can make a Knowledge (Nature): 1d20 + 5 ⇒ (10) + 5 = 15 check. But if it's alchemical or something else no. And totally missed the chest of stones post, sorry.

Having collected what little of value there was below deck, Shien heads back to see if the capitain's quarters has anything of value.


Ranger 4 | HP 41/41 | AC 18/13/15 | F +7 R +8 W +4 | Init +5 | Perc +10 | CMB +9 CMD 22 | 30 ft

as Shien is going around collecting the bitterleaf (what is that by the way?)he keeps an eye out for the stones that flew back to the ship
Perception: 1d20 + 9 ⇒ (8) + 9 = 17


Ranger 4 | HP 41/41 | AC 18/13/15 | F +7 R +8 W +4 | Init +5 | Perc +10 | CMB +9 CMD 22 | 30 ft

That is what it seems like


Ranger 4 | HP 41/41 | AC 18/13/15 | F +7 R +8 W +4 | Init +5 | Perc +10 | CMB +9 CMD 22 | 30 ft

I just steaped inside the door to get cover from the kobold


Ranger 4 | HP 41/41 | AC 18/13/15 | F +7 R +8 W +4 | Init +5 | Perc +10 | CMB +9 CMD 22 | 30 ft

5/32
someone get the one in the rigging
Shien opens the door to the lower deck and steps inside.

Is it locked?:

Realizing its locked Shien grabs a skeleton key from his spring loaded wrist sheath and tries to open the door with it, before stepping inside.
Disable Device: 1d20 + 10 ⇒ (12) + 10 = 22


Ranger 4 | HP 41/41 | AC 18/13/15 | F +7 R +8 W +4 | Init +5 | Perc +10 | CMB +9 CMD 22 | 30 ft

Not appreciating the new piercing this crew has given him, Shien takes a look at the rigging to find his new target.
Perception: 1d20 + 9 ⇒ (16) + 9 = 25
Shien tosses a dagger at the thing on the rigging before moving to the door that (he assumes) leads to the lower deck.
Attack: 1d20 + 7 ⇒ (2) + 7 = 9
Damage: 1d4 + 4 ⇒ (3) + 4 = 7


Ranger 4 | HP 41/41 | AC 18/13/15 | F +7 R +8 W +4 | Init +5 | Perc +10 | CMB +9 CMD 22 | 30 ft

Spellcraft: 1d20 + 8 ⇒ (9) + 8 = 17
Does shaman guy provoke for casting the spell?i'll spoiler an attack of opportunity just in case.

AoO:

Attack: 1d20 + 11 ⇒ (19) + 11 = 30
Damage: 1d8 + 13 ⇒ (7) + 13 = 20

Shien continues his enlightening discussion with spear wielder.
Attack: 1d20 + 11 ⇒ (11) + 11 = 22
Damage: 1d8 + 13 ⇒ (3) + 13 = 16


Ranger 4 | HP 41/41 | AC 18/13/15 | F +7 R +8 W +4 | Init +5 | Perc +10 | CMB +9 CMD 22 | 30 ft

Hey i got a 10, unless a 1 is an auto fail no matter what. Is that the case?

Shien shakes off the sudden grogginess and takes a quick look around, not seeing anything he begins communicating with the spear wielding kobold.
Attack: 1d20 + 13 ⇒ (5) + 13 = 18
Damage: 1d8 + 13 ⇒ (2) + 13 = 15

Draconic:
I turned you're mom into a handbag and gave her to a goblin!

CHARGE!!!!!!!!


Ranger 4 | HP 41/41 | AC 18/13/15 | F +7 R +8 W +4 | Init +5 | Perc +10 | CMB +9 CMD 22 | 30 ft

Finger WIGGLES!
Perception: 1d20 + 9 ⇒ (1) + 9 = 10
Will: 1d20 + 4 ⇒ (12) + 4 = 16

At least the 1 wasn't the save.


Ranger 4 | HP 41/41 | AC 18/13/15 | F +7 R +8 W +4 | Init +5 | Perc +10 | CMB +9 CMD 22 | 30 ft

im asking how did they jump out of the pit, if they had a running start its a DC 80 acrobatics check, and that doubles if they can't get a running start.

the ship to ship thing, well s@++ happens.

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