19/19 Max || AC: 13 (17 with Mage Armor) T: 13FF: 11 CMD: 12 || Fort: +3 Refl: +4 Will: +4 +2 vs. enchantments || Init:+2 Perception:+9 || Alignment CG F Elf Witch 3||
Makes sense. Thanks This has been a blast of a run, and I've enjoyed it immensely. Thank you everyone for being such great players, and Blake for being such an awesome GM.
19/19 Max || AC: 13 (17 with Mage Armor) T: 13FF: 11 CMD: 12 || Fort: +3 Refl: +4 Will: +4 +2 vs. enchantments || Init:+2 Perception:+9 || Alignment CG F Elf Witch 3||
I've played Shalendra for all three sections. I'll take the extra XP. I've wondered why someone would give up the XP. Does anyone know?
19/19 Max || AC: 13 (17 with Mage Armor) T: 13FF: 11 CMD: 12 || Fort: +3 Refl: +4 Will: +4 +2 vs. enchantments || Init:+2 Perception:+9 || Alignment CG F Elf Witch 3||
Shalendra looks carefully at the boards. "Thank you for your help Maria." She still trips. Once she hits the kitchen. "I will never eat in here." She just manages to avoid the rats in the kitchen. Perception: 1d20 + 9 + 2 ⇒ (2) + 9 + 2 = 13
19/19 Max || AC: 13 (17 with Mage Armor) T: 13FF: 11 CMD: 12 || Fort: +3 Refl: +4 Will: +4 +2 vs. enchantments || Init:+2 Perception:+9 || Alignment CG F Elf Witch 3||
Shalendra tries to dive under the barrels. "Those hands hurt. How much more before we can get out of here?" Constitution: 1d20 + 1 ⇒ (6) + 1 = 7
19/19 Max || AC: 13 (17 with Mage Armor) T: 13FF: 11 CMD: 12 || Fort: +3 Refl: +4 Will: +4 +2 vs. enchantments || Init:+2 Perception:+9 || Alignment CG F Elf Witch 3||
Shalendra attempts to avoid the grasping hands. She doesn't make it and gets caught up in their grip. Acrobatics: 1d20 - 1 ⇒ (4) - 1 = 3
19/19 Max || AC: 13 (17 with Mage Armor) T: 13FF: 11 CMD: 12 || Fort: +3 Refl: +4 Will: +4 +2 vs. enchantments || Init:+2 Perception:+9 || Alignment CG F Elf Witch 3||
Shanedra casts Ill Omen on the creature. "We shall destroy you." Basically he has to roll twice on his next d20 roll and take the lower of the two.
19/19 Max || AC: 13 (17 with Mage Armor) T: 13FF: 11 CMD: 12 || Fort: +3 Refl: +4 Will: +4 +2 vs. enchantments || Init:+2 Perception:+9 || Alignment CG F Elf Witch 3||
Shalendra will fire her crossbow at the merchant now that she finally has a clear shot, but she misses. She continues to Cackle. Crossbow: 1d20 + 2 ⇒ (2) + 2 = 4
19/19 Max || AC: 13 (17 with Mage Armor) T: 13FF: 11 CMD: 12 || Fort: +3 Refl: +4 Will: +4 +2 vs. enchantments || Init:+2 Perception:+9 || Alignment CG F Elf Witch 3||
"It's a vermlek. An outsider." She cackles to extend her evil eye and gives him another one. This one for attacks. Questions:
Know Weaknesses, Immunities? DC 15 Will or -2 to Saves for 7 rounds otherwise 2 rounds because of Cackle
19/19 Max || AC: 13 (17 with Mage Armor) T: 13FF: 11 CMD: 12 || Fort: +3 Refl: +4 Will: +4 +2 vs. enchantments || Init:+2 Perception:+9 || Alignment CG F Elf Witch 3||
Shalendra tries to identify the creature. "You are an odd one. What are you?" She give him the evil eye again. Know, Arcana, Planes Both are at the same plus: 1d20 + 9 ⇒ (16) + 9 = 25
19/19 Max || AC: 13 (17 with Mage Armor) T: 13FF: 11 CMD: 12 || Fort: +3 Refl: +4 Will: +4 +2 vs. enchantments || Init:+2 Perception:+9 || Alignment CG F Elf Witch 3||
Shalendra takes a step back away from the front line combat. She pulls out and loads her crossbow. "I don't like him. Someone do something about him, please."
19/19 Max || AC: 13 (17 with Mage Armor) T: 13FF: 11 CMD: 12 || Fort: +3 Refl: +4 Will: +4 +2 vs. enchantments || Init:+2 Perception:+9 || Alignment CG F Elf Witch 3||
Will: 1d20 + 4 ⇒ (11) + 4 = 15 "No more hexes then." She casts Boneshaker on the Merchant. Damage: 4d6 ⇒ (4, 1, 6, 2) = 13
19/19 Max || AC: 13 (17 with Mage Armor) T: 13FF: 11 CMD: 12 || Fort: +3 Refl: +4 Will: +4 +2 vs. enchantments || Init:+2 Perception:+9 || Alignment CG F Elf Witch 3||
Shalendra moves closer to the battle, and gives Sir Pervydude the Evil Eye. "You clearly are not pure of heart, and you made us hurt that poor fey back there." -2 to Saves for 7 rounds unless he makes a DC 15 Will Save or it's one round
19/19 Max || AC: 13 (17 with Mage Armor) T: 13FF: 11 CMD: 12 || Fort: +3 Refl: +4 Will: +4 +2 vs. enchantments || Init:+2 Perception:+9 || Alignment CG F Elf Witch 3||
Shalendra turns around and gives they fey her evilist eye she can. "We'll help your baby, but you can't go around fixing people." DC 15 Will or -2 to attacks for 7 rounds otherwise one round.
19/19 Max || AC: 13 (17 with Mage Armor) T: 13FF: 11 CMD: 12 || Fort: +3 Refl: +4 Will: +4 +2 vs. enchantments || Init:+2 Perception:+9 || Alignment CG F Elf Witch 3||
"That looks terribly dangerous." Shalendra cats Mage Armor on herself. "I have an idea it may be a terrible one, but it's an idea. What if we threw oil in and caught the webs on fire. It might clear out the way for us a bit."
19/19 Max || AC: 13 (17 with Mage Armor) T: 13FF: 11 CMD: 12 || Fort: +3 Refl: +4 Will: +4 +2 vs. enchantments || Init:+2 Perception:+9 || Alignment CG F Elf Witch 3||
"Here let me help you Alyssia" Shalendra moves into the staganet water and uses her wand of cure light wounds several on the merfolk. "I'm afraid I have nothing to help with the other damage. I'm sorry." CLW: 1d8 + 1 ⇒ (1) + 1 = 2
19/19 Max || AC: 13 (17 with Mage Armor) T: 13FF: 11 CMD: 12 || Fort: +3 Refl: +4 Will: +4 +2 vs. enchantments || Init:+2 Perception:+9 || Alignment CG F Elf Witch 3||
"What did your baby look like?" she gives Faust a long look as if to say this isn't going to end well. Our luck it's going to be the mite we killed in the bedroom.
19/19 Max || AC: 13 (17 with Mage Armor) T: 13FF: 11 CMD: 12 || Fort: +3 Refl: +4 Will: +4 +2 vs. enchantments || Init:+2 Perception:+9 || Alignment CG F Elf Witch 3||
Shalendra studies the small woman on the bed. "You've done an excellent job of keeping it clean, but a mite had found it's way inside. We took care of it for you. I don't have any scissors I'm afraid just this very small knife." Go ahead Faust be the bad cop. I for one am used to his snark by now.
19/19 Max || AC: 13 (17 with Mage Armor) T: 13FF: 11 CMD: 12 || Fort: +3 Refl: +4 Will: +4 +2 vs. enchantments || Init:+2 Perception:+9 || Alignment CG F Elf Witch 3||
Know Nature: 1d20 + 8 ⇒ (2) + 8 = 10 Shalendra carefully moves into the room, "I have a dagger. Would that help?" Shalendra pulls it out of it's sheath and shows her.
19/19 Max || AC: 13 (17 with Mage Armor) T: 13FF: 11 CMD: 12 || Fort: +3 Refl: +4 Will: +4 +2 vs. enchantments || Init:+2 Perception:+9 || Alignment CG F Elf Witch 3||
"I wonder what that is from?" She'll cast detect magic on the bed just in case, and then see if Dumont would be so kind as to push the bed out of the way to look for secret doors and such.
19/19 Max || AC: 13 (17 with Mage Armor) T: 13FF: 11 CMD: 12 || Fort: +3 Refl: +4 Will: +4 +2 vs. enchantments || Init:+2 Perception:+9 || Alignment CG F Elf Witch 3||
Shalendra enters and casts detect magic on the room. "Be careful a locked room usually means something. In my experience it's usually bad for the person coming through the door."
19/19 Max || AC: 13 (17 with Mage Armor) T: 13FF: 11 CMD: 12 || Fort: +3 Refl: +4 Will: +4 +2 vs. enchantments || Init:+2 Perception:+9 || Alignment CG F Elf Witch 3||
Yep the Evil Eye lasts one round if the target saves. Otherwise it's 7 rounds on this character. "That was fun. At least it didn't try to bite me. Should we keep looking or go back to the cobra?"
19/19 Max || AC: 13 (17 with Mage Armor) T: 13FF: 11 CMD: 12 || Fort: +3 Refl: +4 Will: +4 +2 vs. enchantments || Init:+2 Perception:+9 || Alignment CG F Elf Witch 3||
Shalendra gives the mite the evil eye. "That was a very big mistake little one." DC 15 Will Save or -2 to Attack rolls for 7 rounds.
19/19 Max || AC: 13 (17 with Mage Armor) T: 13FF: 11 CMD: 12 || Fort: +3 Refl: +4 Will: +4 +2 vs. enchantments || Init:+2 Perception:+9 || Alignment CG F Elf Witch 3||
Shalendra steps into the room and looks around it, under the bed, and behind the dressers looking for the little creature. "If it climbed out the window that's good for us. I'd like to be sure though." Perception: 1d20 + 9 ⇒ (5) + 9 = 14
19/19 Max || AC: 13 (17 with Mage Armor) T: 13FF: 11 CMD: 12 || Fort: +3 Refl: +4 Will: +4 +2 vs. enchantments || Init:+2 Perception:+9 || Alignment CG F Elf Witch 3||
"Can we scoop it up and throw it in a bag?" Shalendra calls from the hallway. She's stubbornly refusing to move until the mite is found or not found in the room she's next to.
19/19 Max || AC: 13 (17 with Mage Armor) T: 13FF: 11 CMD: 12 || Fort: +3 Refl: +4 Will: +4 +2 vs. enchantments || Init:+2 Perception:+9 || Alignment CG F Elf Witch 3||
Shalendra moves and stops next to of the double doors on the balcony. She reloads her crossbow. "I'll watch from here just in case."
19/19 Max || AC: 13 (17 with Mage Armor) T: 13FF: 11 CMD: 12 || Fort: +3 Refl: +4 Will: +4 +2 vs. enchantments || Init:+2 Perception:+9 || Alignment CG F Elf Witch 3||
Shalendra moves toward the stairs as far as she can. "Let's get the little thing." She looks a little amazed at Maria's lack of acrobatic ability. "Are you doing all right?" she asks the elf. Double Move
19/19 Max || AC: 13 (17 with Mage Armor) T: 13FF: 11 CMD: 12 || Fort: +3 Refl: +4 Will: +4 +2 vs. enchantments || Init:+2 Perception:+9 || Alignment CG F Elf Witch 3||
Shalendra moves while pulling out her wand of cure light wounds. She taps Maria with it. "No need for you to be injured just in case the mite takes a liking to you again." CLW: 1d8 + 1 ⇒ (3) + 1 = 4
19/19 Max || AC: 13 (17 with Mage Armor) T: 13FF: 11 CMD: 12 || Fort: +3 Refl: +4 Will: +4 +2 vs. enchantments || Init:+2 Perception:+9 || Alignment CG F Elf Witch 3||
Shalendra moves in and fires her crossbow at the blue centipede. Crossbow: 1d20 + 2 ⇒ (20) + 2 = 22
Crossbow Crit Confirm: 1d20 + 2 ⇒ (12) + 2 = 14
19/19 Max || AC: 13 (17 with Mage Armor) T: 13FF: 11 CMD: 12 || Fort: +3 Refl: +4 Will: +4 +2 vs. enchantments || Init:+2 Perception:+9 || Alignment CG F Elf Witch 3||
Shalendra takes her place in line and thinks of any males they have seen in paintings, and around the mansion. "There were the remains of the adolescent in the mausoleum, and paintings of both Baron Marcius Sarini; Marcius’s father, Baron Lucius Sarini. Do any of those ring a bell to your friend Takumi?"
19/19 Max || AC: 13 (17 with Mage Armor) T: 13FF: 11 CMD: 12 || Fort: +3 Refl: +4 Will: +4 +2 vs. enchantments || Init:+2 Perception:+9 || Alignment CG F Elf Witch 3||
"Takumi what is your friend need from us? Faust what is so important about that book?" She'll examine the room waiting for everyone to be ready to move on. I'm fine with continuing to move forward.
19/19 Max || AC: 13 (17 with Mage Armor) T: 13FF: 11 CMD: 12 || Fort: +3 Refl: +4 Will: +4 +2 vs. enchantments || Init:+2 Perception:+9 || Alignment CG F Elf Witch 3||
I didn’t hear anything. It may be a spirit or you have began to hear things. Do you have a history of auditory hallucinations.” she isn’t assuming he’s hearing things that aren’t there, but feels she has to check.
19/19 Max || AC: 13 (17 with Mage Armor) T: 13FF: 11 CMD: 12 || Fort: +3 Refl: +4 Will: +4 +2 vs. enchantments || Init:+2 Perception:+9 || Alignment CG F Elf Witch 3||
"Who would like to search in here?" Shalendra casts Detect Magic as she examines the drawing room. "You never know when a cloak is going to attack." Shalendra replies to Faust dryly.
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