Fey Animal

Shaggy - Riding Dog's page

46 posts. Alias of Mage of the Wyrmkin.


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Medium N Animal Riding Dog | HP 13/13 | AC 13 Incorp T 12 T 12 FF 11| CMB +3 CMD 15 (19 vs Trip)| F +5 R +5 W +1|Init +2| PER +8 Low Light Vision, Scent| Speed 40' Acrobatics +6 (+14 Jumping)|Active Conditions:

Shaggy looks up at Sylvester with big puppy eyes as his master leaves him behind for his own good.


Medium N Animal Riding Dog | HP 13/13 | AC 13 Incorp T 12 T 12 FF 11| CMB +3 CMD 15 (19 vs Trip)| F +5 R +5 W +1|Init +2| PER +8 Low Light Vision, Scent| Speed 40' Acrobatics +6 (+14 Jumping)|Active Conditions:

Shaggy looks around the group to see if he find a familiar face or two.


Medium N Animal Riding Dog | HP 13/13 | AC 13 Incorp T 12 T 12 FF 11| CMB +3 CMD 15 (19 vs Trip)| F +5 R +5 W +1|Init +2| PER +8 Low Light Vision, Scent| Speed 40' Acrobatics +6 (+14 Jumping)|Active Conditions:

Shaggy stands well groomed and clean. The muscular and attractive dog carries Sylvester around with ease.


Medium N Animal Riding Dog | HP 13/13 | AC 13 Incorp T 12 T 12 FF 11| CMB +3 CMD 15 (19 vs Trip)| F +5 R +5 W +1|Init +2| PER +8 Low Light Vision, Scent| Speed 40' Acrobatics +6 (+14 Jumping)|Active Conditions:

Shaggy looks on with interest at the discussion. The powerfully built but friendly hound stands by quietly as the humanoids speak their meaningless words.


Medium N Animal Riding Dog | HP 13/13 | AC 13 Incorp T 12 T 12 FF 11| CMB +3 CMD 15 (19 vs Trip)| F +5 R +5 W +1|Init +2| PER +8 Low Light Vision, Scent| Speed 40' Acrobatics +6 (+14 Jumping)|Active Conditions:

Shaggy attempts to advance through the storm in an attempt to search the room for their hidden opponent.

Acrobatics, DC 10: 1d20 + 6 ⇒ (4) + 6 = 10

Scent 30' radius.


Medium N Animal Riding Dog | HP 13/13 | AC 13 Incorp T 12 T 12 FF 11| CMB +3 CMD 15 (19 vs Trip)| F +5 R +5 W +1|Init +2| PER +8 Low Light Vision, Scent| Speed 40' Acrobatics +6 (+14 Jumping)|Active Conditions:

Shaggy is ridden into the room and he attempts to smell his opponent.

Acrobatics to move half speed, DC 10: 1d20 + 6 ⇒ (4) + 6 = 10

Standard action is used to use the Scent ability.


Medium N Animal Riding Dog | HP 13/13 | AC 13 Incorp T 12 T 12 FF 11| CMB +3 CMD 15 (19 vs Trip)| F +5 R +5 W +1|Init +2| PER +8 Low Light Vision, Scent| Speed 40' Acrobatics +6 (+14 Jumping)|Active Conditions:

Shaggy tries not to fall over. He slows down but is still able to easily complete his task.

Acrobatics check DC 10 for Grease: 1d20 + 6 ⇒ (6) + 6 = 12

I kept the same roll but I changed the modifier from Reflex save to Acrobatics. I moved them back on the map to reflect his reduced movement for the turn. :)


Medium N Animal Riding Dog | HP 13/13 | AC 13 Incorp T 12 T 12 FF 11| CMB +3 CMD 15 (19 vs Trip)| F +5 R +5 W +1|Init +2| PER +8 Low Light Vision, Scent| Speed 40' Acrobatics +6 (+14 Jumping)|Active Conditions:

Shaggy contributes a bark to the conversation not wishing to be left out.

"Woof!"


Medium N Animal Riding Dog | HP 13/13 | AC 13 Incorp T 12 T 12 FF 11| CMB +3 CMD 15 (19 vs Trip)| F +5 R +5 W +1|Init +2| PER +8 Low Light Vision, Scent| Speed 40' Acrobatics +6 (+14 Jumping)|Active Conditions:

Shaggy wags his tail contently at all the treats he has been able to snag today. A more stern master would surely reprimand him but he knows that Sylvester will not do so today or ever.


Medium N Animal Riding Dog | HP 13/13 | AC 13 Incorp T 12 T 12 FF 11| CMB +3 CMD 15 (19 vs Trip)| F +5 R +5 W +1|Init +2| PER +8 Low Light Vision, Scent| Speed 40' Acrobatics +6 (+14 Jumping)|Active Conditions:

Shaggy looks up at the two. He barks a hello to the bard recognising him immediately. He eyes the woman's pastry but he is too well trained to beg for it in public.

"Woof!"


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Medium N Animal Riding Dog | HP 13/13 | AC 13 Incorp T 12 T 12 FF 11| CMB +3 CMD 15 (19 vs Trip)| F +5 R +5 W +1|Init +2| PER +8 Low Light Vision, Scent| Speed 40' Acrobatics +6 (+14 Jumping)|Active Conditions:

Shaggy makes a single quiet bark agreeing with Red's statement of impromptu violence.

"Woof!"

I love the way that dogs try to participate in our conversations even though they clearly cannot possibly understand what we are saying. It is so cute. :)


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Medium N Animal Riding Dog | HP 13/13 | AC 13 Incorp T 12 T 12 FF 11| CMB +3 CMD 15 (19 vs Trip)| F +5 R +5 W +1|Init +2| PER +8 Low Light Vision, Scent| Speed 40' Acrobatics +6 (+14 Jumping)|Active Conditions:

With all the excitement over Shaggy stops his whimpering and comes back to Sylvester. He does not really understand what has just happened but being a dog he does not dwell on it.

"Woof! Woof!"


Medium N Animal Riding Dog | HP 13/13 | AC 13 Incorp T 12 T 12 FF 11| CMB +3 CMD 15 (19 vs Trip)| F +5 R +5 W +1|Init +2| PER +8 Low Light Vision, Scent| Speed 40' Acrobatics +6 (+14 Jumping)|Active Conditions:

Shaggy is so confused but will the confusion continue?

Will vs Mouther: 1d20 + 1 ⇒ (5) + 1 = 6

Man's best friend is still confused but what does he do?

Confusion %: 1d100 ⇒ 5

Shaggy retreats away from the bad noises that this scary creature is making while begging his owner for forgiveness as he whimpers away.

As Shaggy was not attacked by anyone last turn he gets to roll again to see what he might do. Normally Sylvester should use Handle Animal to command his animal but under the circumstances I think that Shaggy would probably prefer to run away and not be confused. :)


Medium N Animal Riding Dog | HP 13/13 | AC 13 Incorp T 12 T 12 FF 11| CMB +3 CMD 15 (19 vs Trip)| F +5 R +5 W +1|Init +2| PER +8 Low Light Vision, Scent| Speed 40' Acrobatics +6 (+14 Jumping)|Active Conditions:

Shaggy is assaulted by the strange sounds coming from that strange creature but being a purchased animal he has no additional resources to draw upon.

Will save: 1d20 + 1 ⇒ (10) + 1 = 11

Confusion %: 1d100 ⇒ 91

Shaggy turns on his owner and attempts to bite him.

Sylvester is the closest target. :)

Bite: 1d20 + 3 ⇒ (1) + 3 = 4

But clearly his heart is not in it and he misses terribly.


Medium N Animal Riding Dog | HP 13/13 | AC 13 Incorp T 12 T 12 FF 11| CMB +3 CMD 15 (19 vs Trip)| F +5 R +5 W +1|Init +2| PER +8 Low Light Vision, Scent| Speed 40' Acrobatics +6 (+14 Jumping)|Active Conditions:

Shaggy looks around the battlefield. He is glad that his master is not asking him to attack that really strange and scary looking monster. Sylvester's Light spell continues to emanate from Shaggy's saddle.

Just a heads up to everyone that Shaggy is a light source.


Medium N Animal Riding Dog | HP 13/13 | AC 13 Incorp T 12 T 12 FF 11| CMB +3 CMD 15 (19 vs Trip)| F +5 R +5 W +1|Init +2| PER +8 Low Light Vision, Scent| Speed 40' Acrobatics +6 (+14 Jumping)|Active Conditions:

Shaggy barks hello at both Corey and Ledt as they pet him.

"Woof! Woof!"


Medium N Animal Riding Dog | HP 13/13 | AC 13 Incorp T 12 T 12 FF 11| CMB +3 CMD 15 (19 vs Trip)| F +5 R +5 W +1|Init +2| PER +8 Low Light Vision, Scent| Speed 40' Acrobatics +6 (+14 Jumping)|Active Conditions:

Sylvester's loyal companion meets the gaze of the other pathfinders. He is well trained enough not to bark a greeting or beg for food.


Medium N Animal Riding Dog | HP 13/13 | AC 13 Incorp T 12 T 12 FF 11| CMB +3 CMD 15 (19 vs Trip)| F +5 R +5 W +1|Init +2| PER +8 Low Light Vision, Scent| Speed 40' Acrobatics +6 (+14 Jumping)|Active Conditions:

You should definitely make an alias for your loyal companion. You can track all of your buffs for your companion and even post your attacks under that alias as well. This helps to reduce the amount of work the GM has to do and is so much nicer for your AC for role playing purposes as well. I am purchased animal and looks what my nice gnome master has done for me. Of course it is your choice, it is just a suggestion. :)


Medium N Animal Riding Dog | HP 13/13 | AC 13 Incorp T 12 T 12 FF 11| CMB +3 CMD 15 (19 vs Trip)| F +5 R +5 W +1|Init +2| PER +8 Low Light Vision, Scent| Speed 40' Acrobatics +6 (+14 Jumping)|Active Conditions:

After a couple of weeks of travel Shaggy has warmed up to their guide. The dog does not understand Taldane but he can read their body language well enough. He barks a good bye.

"Woof! Woof!


Medium N Animal Riding Dog | HP 13/13 | AC 13 Incorp T 12 T 12 FF 11| CMB +3 CMD 15 (19 vs Trip)| F +5 R +5 W +1|Init +2| PER +8 Low Light Vision, Scent| Speed 40' Acrobatics +6 (+14 Jumping)|Active Conditions:

A beautifully maintained wolf hound with a deep fawn coat looks around at all the new people. He is content to simply stand and watch for now. As most dogs he seems friendly enough.


Medium N Animal Riding Dog | HP 13/13 | AC 13 Incorp T 12 T 12 FF 11| CMB +3 CMD 15 (19 vs Trip)| F +5 R +5 W +1|Init +2| PER +8 Low Light Vision, Scent| Speed 40' Acrobatics +6 (+14 Jumping)|Active Conditions:

Shaggy seems to rather enjoy the river-boat ride. Especially at times when the wind seems to pick up and blow against his fur.


Medium N Animal Riding Dog | HP 13/13 | AC 13 Incorp T 12 T 12 FF 11| CMB +3 CMD 15 (19 vs Trip)| F +5 R +5 W +1|Init +2| PER +8 Low Light Vision, Scent| Speed 40' Acrobatics +6 (+14 Jumping)|Active Conditions:

Shaggy wags his tail. He can tell from Relgar's manner that these people are acceptable so he allows them to pet him.


Medium N Animal Riding Dog | HP 13/13 | AC 13 Incorp T 12 T 12 FF 11| CMB +3 CMD 15 (19 vs Trip)| F +5 R +5 W +1|Init +2| PER +8 Low Light Vision, Scent| Speed 40' Acrobatics +6 (+14 Jumping)|Active Conditions:

A powerfully built and rather large wolf hound looks at the humans with interest. He wags his tail and barks to announce his presence.

"Woof,woof."


Medium N Animal Riding Dog | HP 13/13 | AC 13 Incorp T 12 T 12 FF 11| CMB +3 CMD 15 (19 vs Trip)| F +5 R +5 W +1|Init +2| PER +8 Low Light Vision, Scent| Speed 40' Acrobatics +6 (+14 Jumping)|Active Conditions:

Shaggy is not quite sure what Petro is saying but he feels that he is going to like it.

"Woof! Woof!


Medium N Animal Riding Dog | HP 13/13 | AC 13 Incorp T 12 T 12 FF 11| CMB +3 CMD 15 (19 vs Trip)| F +5 R +5 W +1|Init +2| PER +8 Low Light Vision, Scent| Speed 40' Acrobatics +6 (+14 Jumping)|Active Conditions:

Shaggy looks up at his master as he gets a magical blow-dry.

"Woof?"


Medium N Animal Riding Dog | HP 13/13 | AC 13 Incorp T 12 T 12 FF 11| CMB +3 CMD 15 (19 vs Trip)| F +5 R +5 W +1|Init +2| PER +8 Low Light Vision, Scent| Speed 40' Acrobatics +6 (+14 Jumping)|Active Conditions:

Shaggy barks when Selfi approaches the boat.

"Woof! Woof!"

Clearly the elf did not get the memo that he is on a guard duty.

What are you trying to do? Get a defenceless dog killed with dragon breath? Shame on you!


Medium N Animal Riding Dog | HP 13/13 | AC 13 Incorp T 12 T 12 FF 11| CMB +3 CMD 15 (19 vs Trip)| F +5 R +5 W +1|Init +2| PER +8 Low Light Vision, Scent| Speed 40' Acrobatics +6 (+14 Jumping)|Active Conditions:

With the obvious tension over Shaggy barks a hello to the new comers and wags his tail furiously.

"Woof!"


Medium N Animal Riding Dog | HP 13/13 | AC 13 Incorp T 12 T 12 FF 11| CMB +3 CMD 15 (19 vs Trip)| F +5 R +5 W +1|Init +2| PER +8 Low Light Vision, Scent| Speed 40' Acrobatics +6 (+14 Jumping)|Active Conditions:

Shaggy looks at the water thinking that jumping in might be a fun idea but he can easily sense that some people in the party are in some sort of danger so he stays quiet and alert waiting for instruction from Sylvester.


Medium N Animal Riding Dog | HP 13/13 | AC 13 Incorp T 12 T 12 FF 11| CMB +3 CMD 15 (19 vs Trip)| F +5 R +5 W +1|Init +2| PER +8 Low Light Vision, Scent| Speed 40' Acrobatics +6 (+14 Jumping)|Active Conditions:

The poor dog get jostled around the boat. The four legged canine keeps his balance.

Reflex: 1d20 + 5 ⇒ (13) + 5 = 18

@GM Mauve - How high is the ceiling of the cave?


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Medium N Animal Riding Dog | HP 13/13 | AC 13 Incorp T 12 T 12 FF 11| CMB +3 CMD 15 (19 vs Trip)| F +5 R +5 W +1|Init +2| PER +8 Low Light Vision, Scent| Speed 40' Acrobatics +6 (+14 Jumping)|Active Conditions:

Shaggy has no clue what everyone is talking about but he wants to participate in the conversation anyways so he barks in a friendly affirmative manner.

"Woof, woof."


Medium N Animal Riding Dog | HP 13/13 | AC 13 Incorp T 12 T 12 FF 11| CMB +3 CMD 15 (19 vs Trip)| F +5 R +5 W +1|Init +2| PER +8 Low Light Vision, Scent| Speed 40' Acrobatics +6 (+14 Jumping)|Active Conditions:

Shaggy walks happily in the shallow water looking with curiosity at his new surroundings.


Medium N Animal Riding Dog | HP 13/13 | AC 13 Incorp T 12 T 12 FF 11| CMB +3 CMD 15 (19 vs Trip)| F +5 R +5 W +1|Init +2| PER +8 Low Light Vision, Scent| Speed 40' Acrobatics +6 (+14 Jumping)|Active Conditions:

Shaggy perks up at the sight and scent of Petro and gives him a good lick in proper canine fashion.


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Medium N Animal Riding Dog | HP 13/13 | AC 13 Incorp T 12 T 12 FF 11| CMB +3 CMD 15 (19 vs Trip)| F +5 R +5 W +1|Init +2| PER +8 Low Light Vision, Scent| Speed 40' Acrobatics +6 (+14 Jumping)|Active Conditions:

Shaggy wags his tail and looks with anticipation at the prospect of trotting in the mud. The muscular and loyal wolfhound barks up at his master indicating his approval of his current situation.

"Woof, woof."


Medium N Animal Riding Dog | HP 13/13 | AC 13 Incorp T 12 T 12 FF 11| CMB +3 CMD 15 (19 vs Trip)| F +5 R +5 W +1|Init +2| PER +8 Low Light Vision, Scent| Speed 40' Acrobatics +6 (+14 Jumping)|Active Conditions:

The muscular wolf hound wags its tail contently. Unlike his master he enjoys ship board life especially compared to the dank dungeons where they usually find themselves.

"Woof, woof."


Medium N Animal Riding Dog | HP 13/13 | AC 13 Incorp T 12 T 12 FF 11| CMB +3 CMD 15 (19 vs Trip)| F +5 R +5 W +1|Init +2| PER +8 Low Light Vision, Scent| Speed 40' Acrobatics +6 (+14 Jumping)|Active Conditions:

Shaggy walks with confidence as he carries Relgar through the forest. His eyes attune easily to the natural moonlight.

While Darkvision is generally superior to Low light vision natural moonlight is a notable exception.


Medium N Animal Riding Dog | HP 13/13 | AC 13 Incorp T 12 T 12 FF 11| CMB +3 CMD 15 (19 vs Trip)| F +5 R +5 W +1|Init +2| PER +8 Low Light Vision, Scent| Speed 40' Acrobatics +6 (+14 Jumping)|Active Conditions:

The large fawn colored wolf hound walks with purpose. The dog's muscles ripple with every movement belying its considerable strength. The dog walks happily with an occasional wag of the tail. It is obvious from its grooming and disposition that Shaggy has been very well treated.


Medium N Animal Riding Dog | HP 13/13 | AC 13 Incorp T 12 T 12 FF 11| CMB +3 CMD 15 (19 vs Trip)| F +5 R +5 W +1|Init +2| PER +8 Low Light Vision, Scent| Speed 40' Acrobatics +6 (+14 Jumping)|Active Conditions:

Shaggy looks around warily and sniffs the air. He looks back at Sylvester wondering when they can leave this awful place.

Perception: 1d20 + 8 ⇒ (10) + 8 = 18


Medium N Animal Riding Dog | HP 13/13 | AC 13 Incorp T 12 T 12 FF 11| CMB +3 CMD 15 (19 vs Trip)| F +5 R +5 W +1|Init +2| PER +8 Low Light Vision, Scent| Speed 40' Acrobatics +6 (+14 Jumping)|Active Conditions:

The poor burned dog tries to acclimate to the low oxygen level in the room but is unable to.

Fort DC 15: 1d20 + 5 ⇒ (3) + 5 = 8


Medium N Animal Riding Dog | HP 13/13 | AC 13 Incorp T 12 T 12 FF 11| CMB +3 CMD 15 (19 vs Trip)| F +5 R +5 W +1|Init +2| PER +8 Low Light Vision, Scent| Speed 40' Acrobatics +6 (+14 Jumping)|Active Conditions:

Shaggy takes his master away from the area of concern further up the staircase into the other room but is careful to avoid being right at the edge of the open pit in the previous room.

@GM Aerondor - I put a red arrow to indicate movement up the stairs as I do not know how far the stairs go up until you are in the previous room. As it is a single move action up the stairs the maximum Shaggy can move is 4 squares.


Medium N Animal Riding Dog | HP 13/13 | AC 13 Incorp T 12 T 12 FF 11| CMB +3 CMD 15 (19 vs Trip)| F +5 R +5 W +1|Init +2| PER +8 Low Light Vision, Scent| Speed 40' Acrobatics +6 (+14 Jumping)|Active Conditions:

Shaggy barks back at the nasty wolves and is glad they are getting what they deserve. He is directed by Sylvester just outside of the reach of the nasty nearby creature.

(5' Step)


Medium N Animal Riding Dog | HP 13/13 | AC 13 Incorp T 12 T 12 FF 11| CMB +3 CMD 15 (19 vs Trip)| F +5 R +5 W +1|Init +2| PER +8 Low Light Vision, Scent| Speed 40' Acrobatics +6 (+14 Jumping)|Active Conditions:

Shaggy looks a bit surprised as his master speaks to what appears to him to be oversized nasty dogs. He barks back in a whisper to Sylvester.

Canine:
"I thought you could only talk to me."


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Medium N Animal Riding Dog | HP 13/13 | AC 13 Incorp T 12 T 12 FF 11| CMB +3 CMD 15 (19 vs Trip)| F +5 R +5 W +1|Init +2| PER +8 Low Light Vision, Scent| Speed 40' Acrobatics +6 (+14 Jumping)|Active Conditions:

The canine gives his master a confused look as the water keeps disappearing from his outstretched tongue. Shaggy is not quite sure what exactly is going on but suspects that Sylvester is behind it somehow.


Medium N Animal Riding Dog | HP 13/13 | AC 13 Incorp T 12 T 12 FF 11| CMB +3 CMD 15 (19 vs Trip)| F +5 R +5 W +1|Init +2| PER +8 Low Light Vision, Scent| Speed 40' Acrobatics +6 (+14 Jumping)|Active Conditions:

Sylvester's travelling companion is a cream haired and muscular Wolfhound. He wags his tail contently and barks a greeting to the group.

"Woof,woof!"

Shaggy is a bog standard Riding Dog and not an animal companion as this is a Core game. :)


Medium N Animal Riding Dog | HP 13/13 | AC 13 Incorp T 12 T 12 FF 11| CMB +3 CMD 15 (19 vs Trip)| F +5 R +5 W +1|Init +2| PER +8 Low Light Vision, Scent| Speed 40' Acrobatics +6 (+14 Jumping)|Active Conditions:

"Woof,woof..."


Medium N Animal Riding Dog | HP 13/13 | AC 13 Incorp T 12 T 12 FF 11| CMB +3 CMD 15 (19 vs Trip)| F +5 R +5 W +1|Init +2| PER +8 Low Light Vision, Scent| Speed 40' Acrobatics +6 (+14 Jumping)|Active Conditions:

Shaggy does not share his master's appraisal of the situation but his whimpering subsides and he begins to move with more confidence.


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Medium N Animal Riding Dog | HP 13/13 | AC 13 Incorp T 12 T 12 FF 11| CMB +3 CMD 15 (19 vs Trip)| F +5 R +5 W +1|Init +2| PER +8 Low Light Vision, Scent| Speed 40' Acrobatics +6 (+14 Jumping)|Active Conditions:

Shaggy barks excitedly at the party. While young and full of vigor he seems exceptionally well-trained. The light golden-brown coat of the dog glistens. The muscularity and sheer size of the canine is impressive.

"Woof! Woof!