Sewicked wrote:
I guess as long as their allies are alive, they fight to the death?
Sewicked wrote:
I'm running this weekend. No answer? No one noticed this before I did?
Dark Sasha wrote:
Welcome from me, too.
Sniggevert wrote:
Very late reply, sorry. He only got hit once and he did the save 24 hours later, so no permanent damage.
And here's a nice stupid question. What does Riddywhipple look like? It's been 6 months since I played the scenario & I finally qualified to convince him to be my familiar, so I no longer remember. And he is a 'he', isn't he? Or is he a she? I want to make sure I have a good description of him. Addendum: since I only just bonded with him, do I apply Animal Archives or not?
Chris Danford wrote: My suggestion is similar to one already provided. Make the adventures levels 2, 5, 8, 11 and people can play the adventure if they are one level off. This means one set of monsters/traps no varying dcs. Plus 12th level characters would have more to choose from. And the suggestion from the podcast is just like what we played in RPGA. And I don't miss it AT ALL. If there really is a need to prevent this problem then this one is pretty good. Frankly, the only time I've seen someone playing up or down like this, is to make sure the game makes and to make sure everyone has fun. I think the very best option is to leave it as is.
Bret Koontz wrote: Is there a offical rule on what items a animal companion can use for PFS or is this up to the GM. What about mundane items? For example: animal companion dog or wolf wearing saddle bags (there may be a trick required)? Familiar monkey with a backpack? Familiar fox with saddle bags? Does it follow the same rules as magic items (barding/neck/or specifically for that animal only)?
I ran Accursed Halls on New Year's Day for 4 players; a Ranger 1, Paladin 2, Saurian Shaman 1, & Cavalier 2. With the big halls, the cavalier was able to ride through most of the adventure. I took a PC down to single digits at least twice and managed to tag the paladin with the wight but he made his save and didn't get a negative level. However, thanks to the stirges they did get a chance to really tour the town while the ranger recovered her 7 Constitution damage. On the funny side, the cavalier had a We Be Goblins cert and bluffed their way up to the goblin dice game so they got into melee range before the goblins realized something was wrong. One got away and there was a chase through that narrow tunnel with just enough time for Murgmo and the other goblins to try an ambush. The cavalier tried to bluff the goblins again but Murgmo did not fall for it (I rolled a 20 on her sense motive, allowing her to beat his bluff score by 5). The ranger's riding dog and the druid's stegosaurus made a huge difference. I almost killed the dog twice (the druid healed him more than the rest of the party). ETA: edited for clarity
Chris Mortika wrote:
Ah well. Maybe I'll be able to draw the maps ahead of time. Thank you.
Sewicked wrote:
Never mind, it's in the organized play guide
Doug Miles wrote:
Thanks, Doug. This is a big help. Can someone help out a 'blind' woman? I found the PFS rules for The Midnight Mirror but all it had was the Chronicle. Is that it? The previous ones I've run have had notes about using the module in Society play and a tracking sheet.
Sewicked wrote:
*cough* *cough* She's still showing as Osirion instead of Qadiran. My 3rd character is Osirion so this is now a problem.
Sewicked wrote:
] I'm sorry to be such a pain. She's still showing as Osiran instead of Qadiran.
Sewicked wrote:
I'm sorry to be such a pain. Please change Renshalla Ameina to the Qadiran faction. Thank you.
Joshua J. Frost wrote: There is no "player faction." You choose factions for your characters, not for yourself. If you've possibly made a mistake during the registration of your character on this website and assigned them the wrong faction, that's something we can fix. Let me know! I made a mistake during character registration. Renshalla (my 1st character) is supposed to be Qadiran instead of Andoren. JenJen _is_ Andoren, so she's fine.
And what do you do if you entered your faction instead of the character's faction? My leaning is Andoren but my first character is Qadiran. After a home game, the gm noticed that my character is listed as Andoren. Whoops. Is there a way to change this or have I done something truly unfortunate? Can you tell that I much prefer to look for similar question/discussion to piggyback instead of starting a new thread?
hogarth wrote:
Okay, when the tiger gets pounce, he'll also be able to rake when he does so. I'll now show off my ignorance; since the tiger doesn't have hands, which attack is his 'grapple'? Is it when he manages to bite? When he lands both claws? Is it a completely separate attack using the grapple rules? When/if it does grapple, does the tiger rake in the same round or on the next action?
Sewicked wrote:
So, no answer? Buehler? Buehler?
I'm looking at my druid's medium tiger animal companion. He has rake but from what I read in the Bestiary it cannot be done without grapple. Rake (Ex) A creature with this special attack gains extra natural attacks under certain conditions, typically when it grapples its foe. In addition to the options available to all grapplers, a monster with the rake ability gains two additional claw attacks that it can use only
However, he doesn't get grapple until 7th level. So how does he rake? Am I reading something wrong? Should he have grab instead?
I think I understand, but I want to clarify. I've chosen a tiger for my 1st level druid's animal companion. Tiger in the Bestiary has bite (damage plus grab) & claw (damage plus grab). The base tiger animal companion does not have grab, but does have rake. Rake does not apply unless grapple has succeeded (with bite or both claws). So for my animal companion to rake, it must hit with bite or both claws & then next round make a grapple attack? About Corbrius JankCorbrius Jank
HP: 9/9
Traits: Focused Mind, Mwangi Scholar
Skills:
Scimitar +4 (1d6+3) 18-20 x2
Spell Touch +3
Defensive Casting [dice]1d20 + 10[/dice]
Spellbook:
Memorized:
Gear: Scimitar, Dagger, Chain Shirt (117g)
Interview:
The young man sits nervously in his chair. He looks no older than 19, with olive skin and dark red hair. “My name? My name is Corbrius Jank. If you insist on hearing my story, you have to understand that it's really as much about her as me.” He places his sword on the table and unsheathes it slightly. Though of ancient and ornate design the curved blade has obviously seen better days. Its etchings are faded, its metal a dull gray, and the red gem on the hilt has a crack running down its center. “This is Asilande. She's asleep right now. That's why I have to go to south, to wake her up again.”
With a deep breath he begins to explain. “You see, even though my father was the younger brother he inherited the family business. Jank Trading, out of Absalom, you might have heard of it? That's because my uncle Gabber inherited the family responsibility of guarding Asilande. She's supposed to be an Azlanti blade of power, or something like that, but nothing special had happened in generations. Except uncle Gabber didn't just sit around being a guardian. He went traveling, and when they came back she was awake.” “She was different then. I was just a kid, but I'd never seen anything so beautiful.” His hand gently rests on the blade. “Black as night with a gleaming red eye, sharp enough to cleave granite, and even if I couldn't hear her voice I could feel the life in her.” He pauses as the memories overtake him. “Uncle Gabber said she had a mission for him. That it was why our family had protected her all these years, to help her when she needed to act. So he went south, to the jungles of Mwangi. Only he never came back, and she came back like this.” “I don't know what happened to uncle Gabber, but I think he has to be dead. Asilande wouldn't leave his side otherwise. I also don't think she finished what she needed to do. That's why I've trained in combat and spell work like uncle did, so I can finish what he couldn't.” He frowns, despite himself. “But she still hasn't woken up again. Maybe I need to be stronger, maybe I need to be somewhere she's needed. If I'm going to find either of those it's by going south, where she sent uncle Gabber.” He looks up with a mixture of pleading and determination. “I can read Azlanti runes and understand the arcane workings that still linger in their places. If you're going to be investigating ruins I can be of help with those. I've also trained enough with Asilande that I can hold my own in a fight, even with her in this state. So please, let me join you on your journey. I promise I'll be of use to you.” |
