Sabina Merrin

Saya Teynr's page

112 posts. Alias of Spazmodeus.


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Grand Lodge

Human Monk ( Zen archer - Quigonn) HP:13/13 AC:16/16/14 F+3 R+4 W+6 Init:+7 Perception: +9

Yeah, probably should have dm-pc'ed Mivvy to keep things moving along.

Grand Lodge

Human Monk ( Zen archer - Quigonn) HP:13/13 AC:16/16/14 F+3 R+4 W+6 Init:+7 Perception: +9

Indeed. Hope all goes well. Take care if your wife...and yourself.

Grand Lodge

Human Monk ( Zen archer - Quigonn) HP:13/13 AC:16/16/14 F+3 R+4 W+6 Init:+7 Perception: +9

Saya's eyes narrow as the half-orc knocks down another of her companions...and another arrow flies...

Arrow 1: 1d20 + 2 ⇒ (7) + 2 = 9
Damage: 1d8 + 1 ⇒ (2) + 1 = 3

Arrow 2: 1d20 + 2 ⇒ (17) + 2 = 19
Damage: 1d8 + 1 ⇒ (6) + 1 = 7

Grand Lodge

Human Monk ( Zen archer - Quigonn) HP:13/13 AC:16/16/14 F+3 R+4 W+6 Init:+7 Perception: +9

oops...sorry

Saya continues her barrage of arriwd on the dangerous half-orc...

arrow1: 1d20 + 2 ⇒ (16) + 2 = 18
damage: 1d8 + 1 ⇒ (7) + 1 = 8

arrow2: 1d20 + 2 ⇒ (3) + 2 = 5
damage: 1d8 + 1 ⇒ (5) + 1 = 6

Grand Lodge

Human Monk ( Zen archer - Quigonn) HP:13/13 AC:16/16/14 F+3 R+4 W+6 Init:+7 Perception: +9

Round 1

Saya's eyes widen as Yumiki is brought down in a spray of blood.

Recognizing the danger the first mate poses to each of them, she aims for his heart....

Arrow 1: 1d20 + 2 ⇒ (19) + 2 = 21
Damage: 1d8 + 1 ⇒ (6) + 1 = 7
Arrow 2: 1d20 + 2 ⇒ (9) + 2 = 11
Damage: 1d8 + 1 ⇒ (5) + 1 = 6

Grand Lodge

Human Monk ( Zen archer - Quigonn) HP:13/13 AC:16/16/14 F+3 R+4 W+6 Init:+7 Perception: +9

Whoops....sorry, totally forgot about this....ScorchedOne, I might suggest, in the interest of keeping things moving and not waiting on us, for you to roll everyone's initiative. I've seen it work quite well in other campaigns...

Initiative: 1d20 + 7 ⇒ (9) + 7 = 16

Grand Lodge

Human Monk ( Zen archer - Quigonn) HP:13/13 AC:16/16/14 F+3 R+4 W+6 Init:+7 Perception: +9

There's a slight creak as Saya draws her bow back to her ear, the knocked arrow pointed at the captain's chest, "I suggest you comply..."

Grand Lodge

Human Monk ( Zen archer - Quigonn) HP:13/13 AC:16/16/14 F+3 R+4 W+6 Init:+7 Perception: +9

Saya's a bit more circumspect about her pathfinder insignia, keeping it on loop of thin leather around her neck, usually tucked into her tunic to avoid unwanted detection...

Having run as much water out of her clothes as she could, Saya stood with the others, "Yes, bring the captain..."

Grand Lodge

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Human Monk ( Zen archer - Quigonn) HP:13/13 AC:16/16/14 F+3 R+4 W+6 Init:+7 Perception: +9

Her lungs burning, Saya kicks hard against the water....seeking the surface and the life giving air...

swim: 1d20 + 1 ⇒ (20) + 1 = 21

Yay !!!

Grand Lodge

Human Monk ( Zen archer - Quigonn) HP:13/13 AC:16/16/14 F+3 R+4 W+6 Init:+7 Perception: +9

Yeah sucks when bad rolls derail a game....was waiting on the gm to drive things forward....

Drive away, Gm, Drive away !!!! :)

Grand Lodge

Human Monk ( Zen archer - Quigonn) HP:13/13 AC:16/16/14 F+3 R+4 W+6 Init:+7 Perception: +9

oops...sorry

Saya kicks her legs hard, striving for the surface...

Swimming: 1d20 + 1 ⇒ (4) + 1 = 5

...but another wave slaps her back down.

oh boy!

Grand Lodge

Human Monk ( Zen archer - Quigonn) HP:13/13 AC:16/16/14 F+3 R+4 W+6 Init:+7 Perception: +9

Just as Saya hit the water, her perfect dive was interrupted by a wave hitting her side.

Thrown awry, she splashed into the water as inelegantly as possible, getting her head up , only to get a face full of wave.

Arms and legs churning the water, she strove to gain the surface...

Swim: 1d20 + 1 ⇒ (5) + 1 = 6

LOL

Grand Lodge

Human Monk ( Zen archer - Quigonn) HP:13/13 AC:16/16/14 F+3 R+4 W+6 Init:+7 Perception: +9

Saya watches as Carrel plunges into the water, then waits a moment for him to surface.

When he doesn't, she drops her pack to the deck, leans her bow across it and dives into the water below...

Swim: 1d20 + 1 ⇒ (2) + 1 = 3

Oh boy...

Grand Lodge

Human Monk ( Zen archer - Quigonn) HP:13/13 AC:16/16/14 F+3 R+4 W+6 Init:+7 Perception: +9

Says ships the oars and lets the boat bump gently against the larger ship. Holding the boat against the barnacle'd timbers of the larger ship, she give her companions a steadier foothold.

Then , taking some extra rope, she ties their dingy to the ladder, secures her own gear, and follows the others up the ladder....

Grand Lodge

Human Monk ( Zen archer - Quigonn) HP:13/13 AC:16/16/14 F+3 R+4 W+6 Init:+7 Perception: +9

Ready as well....

Grand Lodge

Human Monk ( Zen archer - Quigonn) HP:13/13 AC:16/16/14 F+3 R+4 W+6 Init:+7 Perception: +9

Ack, sorry guys, lost total track ... darn holidays..

Saya frowns as the others blithely agree to the noblewoman's request, but she journeys with her friends to the harbormaster's.

She stands out side, arms crossed, studiously not paying attention to the other's liberation of the docking certificate.

With a sigh of resignation, she joins the others on the rowboar, pulling hard on the oars....

Grand Lodge

Human Monk ( Zen archer - Quigonn) HP:13/13 AC:16/16/14 F+3 R+4 W+6 Init:+7 Perception: +9

Sorry guys for my absence...

Saya listened attentively as the others related their discoveries to Lady Darchana, the nods at the proposed plan to get aboard the At Sea. She frowns however, at the Lady's proposal, "If I may, Lady, but would not such a certificate have been procured lawfully, if it was in the possession of the Harbormaster?"

Grand Lodge

Human Monk ( Zen archer - Quigonn) HP:13/13 AC:16/16/14 F+3 R+4 W+6 Init:+7 Perception: +9

Saya frowns at the man's obstinacy, he merely had to walk away, but he made his choice...

Arrow 1: 1d20 + 2 ⇒ (16) + 2 = 18
Damage: 1d8 + 1 ⇒ (7) + 1 = 8

Arrow 1: 1d20 + 2 ⇒ (8) + 2 = 10
Damage: 1d8 + 1 ⇒ (8) + 1 = 9

Grand Lodge

Human Monk ( Zen archer - Quigonn) HP:13/13 AC:16/16/14 F+3 R+4 W+6 Init:+7 Perception: +9

Saya's bow creaks as she draws its string back to her ear, her face is blank as her fingers release...then another arrow is knocked , and pulled...and released...

Aiming at the thug at the corner, to the left of Mivvy.

Arrow 1: 1d20 + 2 ⇒ (13) + 2 = 15
Damage: 1d8 + 1 ⇒ (3) + 1 = 4

Arrow 2: 1d20 + 2 ⇒ (6) + 2 = 8
Damage: 1d8 + 1 ⇒ (8) + 1 = 9

Grand Lodge

Human Monk ( Zen archer - Quigonn) HP:13/13 AC:16/16/14 F+3 R+4 W+6 Init:+7 Perception: +9

As Mivvy talked, Saya slowly eased her way into the room, trying to give herself sightlines to all of their possible adversaries.

When thing predictably go sour, she's ready...

Initiative: 1d20 + 7 ⇒ (17) + 7 = 24

Grand Lodge

Human Monk ( Zen archer - Quigonn) HP:13/13 AC:16/16/14 F+3 R+4 W+6 Init:+7 Perception: +9

Saya scans the street as the others enter, then with an arrow knocked, follows into the slaver's offices...

Perception: 1d20 + 9 ⇒ (3) + 9 = 12

Grand Lodge

Human Monk ( Zen archer - Quigonn) HP:13/13 AC:16/16/14 F+3 R+4 W+6 Init:+7 Perception: +9

"Saya Teynr" Saya says by way of introduction, bowing slightly from the waist, giving each newcomer a bright, welcoming smile.

Dressed plainly, her garb and weapons are utilitarian and well kept, she's obviously not one for ostentation.

She nods to Carrel, "Indeed, the solicitor seems the next person to talk to."

Grand Lodge

Human Monk ( Zen archer - Quigonn) HP:13/13 AC:16/16/14 F+3 R+4 W+6 Init:+7 Perception: +9

Says listens carefully to both the Venture-Captain and her associates, "I think our first avenue should be the majordomo...then the solicitor." she offers, hands clasped behind her back.

Grand Lodge

Human Monk ( Zen archer - Quigonn) HP:13/13 AC:16/16/14 F+3 R+4 W+6 Init:+7 Perception: +9

I haven't played any at all, so I'm safe :)
Welky Carrel & Yumiki!

Grand Lodge

Human Monk ( Zen archer - Quigonn) HP:13/13 AC:16/16/14 F+3 R+4 W+6 Init:+7 Perception: +9

I'm still here and willing to continue...

Grand Lodge

Human Monk ( Zen archer - Quigonn) HP:13/13 AC:16/16/14 F+3 R+4 W+6 Init:+7 Perception: +9

Saya feels a great swell of pride as the final blow fells the great Minotaur. Seeing all was well in hand tending to the fallen, she drops to one knee, places her bow on the ground and fetches her charcoal and paper, quickly sketching the final scene : the Pathfinder and her companions strew around the menacing Minotaur, nimble Mivvy facing it down, majestic Drea following through with her great swords, brave Shaya standing her ground...With quick strokes , the combat takes form, rough but with energy and the danger conveyed.

Finished, she trots across the bridge to help minister to the others...

-----

Saya beams when presented with her own Pathfinder, bowing her head as she was blessed with the name herself.

Shyly she submits her drawings from the cave to Master of Scrolls...

Grand Lodge

Human Monk ( Zen archer - Quigonn) HP:13/13 AC:16/16/14 F+3 R+4 W+6 Init:+7 Perception: +9

Saya nods to herself, glad that Drea manages to extricate herself from the river and that one of her arrows found purchase.

She was worried , however, that two of thier companions had been felled by the beast.

Wishing to end the battle, she sends another volley through the air..

Arrow 1: 1d20 + 2 ⇒ (19) + 2 = 21
Damage: 1d8 + 1 ⇒ (6) + 1 = 7

Arrow 2: 1d20 + 2 ⇒ (4) + 2 = 6
Damage: 1d8 + 1 ⇒ (8) + 1 = 9

Grand Lodge

Human Monk ( Zen archer - Quigonn) HP:13/13 AC:16/16/14 F+3 R+4 W+6 Init:+7 Perception: +9

Saya frowns a bit as her previous shots go wide, but smiles as Mivvy scores a hit on the great beast.

Taking a deep breath and centering herself, Saya sights again and fires...

arrow 1: 1d20 + 2 ⇒ (11) + 2 = 13
damage: 1d8 + 1 ⇒ (6) + 1 = 7

arrow 2: 1d20 + 2 ⇒ (17) + 2 = 19
damage: 1d8 + 1 ⇒ (7) + 1 = 8

Grand Lodge

Human Monk ( Zen archer - Quigonn) HP:13/13 AC:16/16/14 F+3 R+4 W+6 Init:+7 Perception: +9

Ak! Sorry guys.....

Saya winces as the beast strikes down the Pathfinder, but her artist's eye can't resist noting the terrible beauty the minotaur embodies in it's rage.

Re-focusing, she sights downher drawn arrow and lets fly...

arrow 1: 1d20 + 2 ⇒ (10) + 2 = 12
damage: 1d8 + 1 ⇒ (1) + 1 = 2

arrow 2: 1d20 + 2 ⇒ (5) + 2 = 7
damage: 1d8 + 1 ⇒ (5) + 1 = 6

Grand Lodge

Human Monk ( Zen archer - Quigonn) HP:13/13 AC:16/16/14 F+3 R+4 W+6 Init:+7 Perception: +9

Saya charges out of the cave and stops this side of the creek, firing at the minotaur looming over thier Pathfinder friend..

Arrow 1: 1d20 + 2 ⇒ (9) + 2 = 11
Arrow 2: 1d20 + 2 ⇒ (16) + 2 = 18

Damage 2: 1d8 + 1 ⇒ (6) + 1 = 7

Grand Lodge

Human Monk ( Zen archer - Quigonn) HP:13/13 AC:16/16/14 F+3 R+4 W+6 Init:+7 Perception: +9

initiative: 1d20 + 9 ⇒ (5) + 9 = 14

Grand Lodge

Human Monk ( Zen archer - Quigonn) HP:13/13 AC:16/16/14 F+3 R+4 W+6 Init:+7 Perception: +9

Saya rushes across the shallow river to meet the others, "Yes , let's go! "

Grand Lodge

Human Monk ( Zen archer - Quigonn) HP:13/13 AC:16/16/14 F+3 R+4 W+6 Init:+7 Perception: +9

Did my 16 hit ?

Grand Lodge

Human Monk ( Zen archer - Quigonn) HP:13/13 AC:16/16/14 F+3 R+4 W+6 Init:+7 Perception: +9

Round 2

Saya takes a deep breath and re-center's herself and once again fires a volley at the attacking reptiles...

Arrow 1: 1d20 + 2 ⇒ (14) + 2 = 16
Arrow 2: 1d20 + 2 ⇒ (1) + 2 = 3

Damage 1: 1d8 + 1 ⇒ (1) + 1 = 2
Damage 2: 1d8 + 1 ⇒ (2) + 1 = 3

Grand Lodge

Human Monk ( Zen archer - Quigonn) HP:13/13 AC:16/16/14 F+3 R+4 W+6 Init:+7 Perception: +9

Round 1

Saya winces at the pain the rock causes , but moves smoothy to the side, taking aim and sending two arrows at their foe..

Arrow 1: 1d20 + 2 ⇒ (6) + 2 = 8
Arrow 2: 1d20 + 2 ⇒ (3) + 2 = 5

Damage, arrow 1: 1d8 + 1 ⇒ (2) + 1 = 3
Damage, arrow 2: 1d8 + 1 ⇒ (3) + 1 = 4

Grand Lodge

Human Monk ( Zen archer - Quigonn) HP:13/13 AC:16/16/14 F+3 R+4 W+6 Init:+7 Perception: +9

Initative: 1d20 + 7 ⇒ (12) + 7 = 19

Saya's left foot is inches from descending , when a light touch from Shaya on her arm stops her, it was then that she noticed the trap. With a smile, she retreated a step....then saw their foes lying in wait.

Grand Lodge

Human Monk ( Zen archer - Quigonn) HP:13/13 AC:16/16/14 F+3 R+4 W+6 Init:+7 Perception: +9

OK with Saya in front...

Says knocks an arrow, and moves forward carefully, eyes scanning side to side, up and down....especially up.

Perception: 1d20 + 9 ⇒ (8) + 9 = 17

Grand Lodge

Human Monk ( Zen archer - Quigonn) HP:13/13 AC:16/16/14 F+3 R+4 W+6 Init:+7 Perception: +9

Saya turns back in surprise as the gillman speaks, listening carefully...

Sense motive: 1d20 + 8 ⇒ (6) + 8 = 14

Grand Lodge

Human Monk ( Zen archer - Quigonn) HP:13/13 AC:16/16/14 F+3 R+4 W+6 Init:+7 Perception: +9

Saya watches the other's attempt to communicate with the silent gill-man, then moves to check out the other passageway...

Perception: 1d20 + 9 ⇒ (14) + 9 = 23

Grand Lodge

Human Monk ( Zen archer - Quigonn) HP:13/13 AC:16/16/14 F+3 R+4 W+6 Init:+7 Perception: +9

"Indeed, Miss Janira is an experience Pathfinder, I believe she'll find us soon enough, " Saya said, looking down at her hands. Then she shrugs and picks up her bow from where it leaned against the stone wall.

She resists the urge to sketch the unlikely scene of Virog poking his wand into Drea's wound, but lends a hand to Shaya's interesting idea..

Perception: 1d20 + 9 ⇒ (2) + 9 = 11

Grand Lodge

Human Monk ( Zen archer - Quigonn) HP:13/13 AC:16/16/14 F+3 R+4 W+6 Init:+7 Perception: +9

I thought Virog covered that....

Saya smiles grimly as They smashes one of the skeletons to bits, redoubling her efforts to do the same.

Attack: 1d20 + 1 ⇒ (2) + 1 = 3
damage: 1d6 + 1 ⇒ (6) + 1 = 7

sigh.....

Grand Lodge

Human Monk ( Zen archer - Quigonn) HP:13/13 AC:16/16/14 F+3 R+4 W+6 Init:+7 Perception: +9

Trying to use the advantage of Mivvy's gambit, Saya strikes....

Attack, Unarmed: 1d20 + 1 + 2 ⇒ (10) + 1 + 2 = 13
Damage: 1d6 + 1 ⇒ (5) + 1 = 6

Grand Lodge

Human Monk ( Zen archer - Quigonn) HP:13/13 AC:16/16/14 F+3 R+4 W+6 Init:+7 Perception: +9

Saya briefly looks down at her hands, thinking Blunt enough I think...

She then strikes out at the skeleton...

attack: 1d20 + 1 ⇒ (5) + 1 = 6
damage: 1d6 + 1 ⇒ (1) + 1 = 2

Grand Lodge

Human Monk ( Zen archer - Quigonn) HP:13/13 AC:16/16/14 F+3 R+4 W+6 Init:+7 Perception: +9

Says ducks under the skeletons clumsy strike, the heel of her right hand coming up to strike it's solar plexus...

Attack: 1d20 + 1 ⇒ (5) + 1 = 6
Damage: 1d6 + 1 ⇒ (2) + 1 = 3

Grand Lodge

Human Monk ( Zen archer - Quigonn) HP:13/13 AC:16/16/14 F+3 R+4 W+6 Init:+7 Perception: +9

Ooops , sorry :)

Saya jumps toward the nearest skeleton, her hand a knife edge cutting the air...

Attack: 1d20 + 1 ⇒ (17) + 1 = 18
damage: 1d6 + 1 ⇒ (5) + 1 = 6

Grand Lodge

Human Monk ( Zen archer - Quigonn) HP:13/13 AC:16/16/14 F+3 R+4 W+6 Init:+7 Perception: +9

Says surges forward, her bow left propped against the wall, a foot striking out at the nearest skeleton...

Unarmed Attack: 1d20 + 1 ⇒ (15) + 1 = 16
Damage: 1d6 + 1 ⇒ (1) + 1 = 2

Grand Lodge

Human Monk ( Zen archer - Quigonn) HP:13/13 AC:16/16/14 F+3 R+4 W+6 Init:+7 Perception: +9

Saya takes one last look at the enigmatic gillman, before following the others down the passage.

Initiative: 1d20 + 7 ⇒ (1) + 7 = 8

Grand Lodge

Human Monk ( Zen archer - Quigonn) HP:13/13 AC:16/16/14 F+3 R+4 W+6 Init:+7 Perception: +9

Perception: 1d20 + 9 ⇒ (6) + 9 = 15

Saya notices the Gillman, but her eyes are only reserved for the beautiful carved city atop the column.

Her fingers itch to begin sketching, but her regard of the carving is interuptted by Virog's tactless introduction.

She sees the Gillman look at Mivvy and Drea, and his complete disregard for thier presence.

"It would appear that he does not care that we are here..." she offers.

Grand Lodge

Human Monk ( Zen archer - Quigonn) HP:13/13 AC:16/16/14 F+3 R+4 W+6 Init:+7 Perception: +9

Saya steps up behind both Drea and Shaya, looking at the weathered carvings with appreciation, "Aroden...it is a shame we cannot look up on these as they were meant to be seen."

She resists the urge to take up her pencils and paper and render some of the more clear carvings, instead turning away and examining the rest of the cavern, especially the passageway with the blue-burning torches.

Perception: 1d20 + 9 ⇒ (13) + 9 = 22

Grand Lodge

Human Monk ( Zen archer - Quigonn) HP:13/13 AC:16/16/14 F+3 R+4 W+6 Init:+7 Perception: +9

DM, is there enough room for the requisite 10 run in order to Jump with a DC of 10 ?

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