HP: 56/56; AC: 26, T: 14; FF: 22; Fort: +7, Ref: +5, Will: +7 (+4 vs Enchantments); Init: +3; Perception: +10
"You are making little sense," Sareash says. "We are no pawns."
HP: 56/56; AC: 26, T: 14; FF: 22; Fort: +7, Ref: +5, Will: +7 (+4 vs Enchantments); Init: +3; Perception: +10
"I am also not fond of people attacking from the shadows," Sareash chimes in.
HP: 56/56; AC: 26, T: 14; FF: 22; Fort: +7, Ref: +5, Will: +7 (+4 vs Enchantments); Init: +3; Perception: +10
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HP: 56/56; AC: 26, T: 14; FF: 22; Fort: +7, Ref: +5, Will: +7 (+4 vs Enchantments); Init: +3; Perception: +10
"We will see you at home, Toska," Sareash says, offering her own supportive smile.
HP: 56/56; AC: 26, T: 14; FF: 22; Fort: +7, Ref: +5, Will: +7 (+4 vs Enchantments); Init: +3; Perception: +10
"There is a inn of sorts here in town," Sareash replies. "We will ask the leader of the paladins to provide you with shelter and food when he returns."
HP: 56/56; AC: 26, T: 14; FF: 22; Fort: +7, Ref: +5, Will: +7 (+4 vs Enchantments); Init: +3; Perception: +10
"We humbly ask that, when you are released, you remain here for the night and we journey back to your island together," Sareash suggests. "We promise not to do you any further harm while you are with us."
HP: 56/56; AC: 26, T: 14; FF: 22; Fort: +7, Ref: +5, Will: +7 (+4 vs Enchantments); Init: +3; Perception: +10
"We are not seeking any further violence," Sareash answers. "We realize that we are enemies, but we would like to seek a peaceful resolution with your leader."
Diplomacy: 1d20 + 11 ⇒ (14) + 11 = 25
HP: 56/56; AC: 26, T: 14; FF: 22; Fort: +7, Ref: +5, Will: +7 (+4 vs Enchantments); Init: +3; Perception: +10
"Perhaps I can speak with them," Sareash suggests. "Though it might have gone better if we didn't kill one of them."
HP: 56/56; AC: 26, T: 14; FF: 22; Fort: +7, Ref: +5, Will: +7 (+4 vs Enchantments); Init: +3; Perception: +10
"Maybe we can convince them to stay until morning?" Sareash asks.
HP: 56/56; AC: 26, T: 14; FF: 22; Fort: +7, Ref: +5, Will: +7 (+4 vs Enchantments); Init: +3; Perception: +10
HP: 56/56; AC: 26, T: 14; FF: 22; Fort: +7, Ref: +5, Will: +7 (+4 vs Enchantments); Init: +3; Perception: +10
"Are you alright, Toska?" Sareash asks.
HP: 56/56; AC: 26, T: 14; FF: 22; Fort: +7, Ref: +5, Will: +7 (+4 vs Enchantments); Init: +3; Perception: +10
"That is fortunate," Sareash chimes in.
HP: 56/56; AC: 26, T: 14; FF: 22; Fort: +7, Ref: +5, Will: +7 (+4 vs Enchantments); Init: +3; Perception: +10
"You can go with him, Toska," Sareash says. "Auric and I shall be fine waiting."
HP: 56/56; AC: 26, T: 14; FF: 22; Fort: +7, Ref: +5, Will: +7 (+4 vs Enchantments); Init: +3; Perception: +10
"It appears this building is quite old," Sareash notes.
HP: 56/56; AC: 26, T: 14; FF: 22; Fort: +7, Ref: +5, Will: +7 (+4 vs Enchantments); Init: +3; Perception: +10
"Shall we wait inside?" Sareash says. "The sun is beginning to set and the air is getting colder."
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HP: 56/56; AC: 26, T: 14; FF: 22; Fort: +7, Ref: +5, Will: +7 (+4 vs Enchantments); Init: +3; Perception: +10
Sareash goes to the one Auric revived and picks him up, keeping a firm hand on his shoulder. "Be on your best behavior."
HP: 56/56; AC: 26, T: 14; FF: 22; Fort: +7, Ref: +5, Will: +7 (+4 vs Enchantments); Init: +3; Perception: +10
"We'll have to secure another rowboat, I think," Sareash says.
HP: 56/56; AC: 26, T: 14; FF: 22; Fort: +7, Ref: +5, Will: +7 (+4 vs Enchantments); Init: +3; Perception: +10
Sareash lands and attempts to beat the opponent into unconsciousness.
Attack: 1d20 + 13 - 4 ⇒ (10) + 13 - 4 = 19; N.L. Damage: 2d6 + 5 ⇒ (4, 2) + 5 = 11
HP: 56/56; AC: 26, T: 14; FF: 22; Fort: +7, Ref: +5, Will: +7 (+4 vs Enchantments); Init: +3; Perception: +10
Sareash flies down to the enemy who struck Wulfgran and attacks.
Attack: 1d20 + 13 ⇒ (8) + 13 = 21; Damage: 2d6 + 5 ⇒ (1, 4) + 5 = 10
HP: 56/56; AC: 26, T: 14; FF: 22; Fort: +7, Ref: +5, Will: +7 (+4 vs Enchantments); Init: +3; Perception: +10
Sareash takes off to join the battle.
HP: 56/56; AC: 26, T: 14; FF: 22; Fort: +7, Ref: +5, Will: +7 (+4 vs Enchantments); Init: +3; Perception: +10
"It had almost been a waste of time and life," Sareash says. "Forgive me, Auric, but we should press on."
HP: 56/56; AC: 26, T: 14; FF: 22; Fort: +7, Ref: +5, Will: +7 (+4 vs Enchantments); Init: +3; Perception: +10
Sareash lands next to Auric. "I agree with Gyrthr. This was not part of our mission."
HP: 56/56; AC: 26, T: 14; FF: 22; Fort: +7, Ref: +5, Will: +7 (+4 vs Enchantments); Init: +3; Perception: +10
Sareash flies over to Drago, pulling the dhampir out of the water and rising thirty more feet in the air to stay out of the snake's reach.
HP: 56/56; AC: 26, T: 14; FF: 22; Fort: +7, Ref: +5, Will: +7 (+4 vs Enchantments); Init: +3; Perception: +10
"We have to get Auric free, Toska, or he will not survive," Sareash says, her voice filled with dread. "Somehow we need to give him enough time to switch places with me."
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HP: 56/56; AC: 26, T: 14; FF: 22; Fort: +7, Ref: +5, Will: +7 (+4 vs Enchantments); Init: +3; Perception: +10
"We are all unique, Wulfgran," Sareash remarks, waiting for Drago to make his move.
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HP: 56/56; AC: 26, T: 14; FF: 22; Fort: +7, Ref: +5, Will: +7 (+4 vs Enchantments); Init: +3; Perception: +10
Sareash protectively picks up the halfling and puts him on her shoulders.
HP: 56/56; AC: 26, T: 14; FF: 22; Fort: +7, Ref: +5, Will: +7 (+4 vs Enchantments); Init: +3; Perception: +10
STR: 1d20 + 5 ⇒ (8) + 5 = 13
HP: 56/56; AC: 26, T: 14; FF: 22; Fort: +7, Ref: +5, Will: +7 (+4 vs Enchantments); Init: +3; Perception: +10
"I can row with someone else, Auric," Sareash says before addressing Gyrthr. "I will do my best to ensure your and Svanna's safety."
HP: 56/56; AC: 26, T: 14; FF: 22; Fort: +7, Ref: +5, Will: +7 (+4 vs Enchantments); Init: +3; Perception: +10
"I'm glad to see you so motivated, Auric," Sareash says.
HP: 56/56; AC: 26, T: 14; FF: 22; Fort: +7, Ref: +5, Will: +7 (+4 vs Enchantments); Init: +3; Perception: +10
HP: 56/56; AC: 26, T: 14; FF: 22; Fort: +7, Ref: +5, Will: +7 (+4 vs Enchantments); Init: +3; Perception: +10
"I am simply created that way, Toska," Sareash says. "I am nothing special."
HP: 56/56; AC: 26, T: 14; FF: 22; Fort: +7, Ref: +5, Will: +7 (+4 vs Enchantments); Init: +3; Perception: +10
"You seem rather pleased to know that, Toska," Sareash comments.
HP: 56/56; AC: 26, T: 14; FF: 22; Fort: +7, Ref: +5, Will: +7 (+4 vs Enchantments); Init: +3; Perception: +10
"Nothing other than typical physical attacks," Sareash answers. "I am fairly capable of fighting."
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HP: 56/56; AC: 26, T: 14; FF: 22; Fort: +7, Ref: +5, Will: +7 (+4 vs Enchantments); Init: +3; Perception: +10
Sareash appears in a flash of light. "I am at your service, Auric. Is something wrong?"
HP: 56/56; AC: 26, T: 14; FF: 22; Fort: +7, Ref: +5, Will: +7 (+4 vs Enchantments); Init: +3; Perception: +10
"It is fine, Auric," Sareash responds. "Whenever you need me, I shall be available."
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3 people marked this as a favorite.
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HP: 56/56; AC: 26, T: 14; FF: 22; Fort: +7, Ref: +5, Will: +7 (+4 vs Enchantments); Init: +3; Perception: +10
An angel appears out of a portal of white light. "Greetings, Auric, I am Sareash."
She then nods at the duskwalker. "It is good to see you again, Toska. And so quickly too."
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