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Sardel's page

Organized Play Member. 22 posts. 2 reviews. No lists. No wishlists. 1 Organized Play character.


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Hello,

I saw that the price point was corrected and that the premium sets are no longer tied to the the Pathfinder Battles Subscription. Please consider my question resolved. Thank you.


Hello,

Can you please confirm if my order of the Pathfinder Battles - City of Lost Omens Case comes with the Dragon and Thieves' Guild premium incentives?

As noted by others customers there appears to be a price discrepancy between my preorder and the price of the miniature case.

Please confirm what is coming in this order. Thank you.


Is the Subscription for the City of Lost Omens going to include the option for both the Dragons Premium set and the Thieves Guild?


Fumarole wrote:
Sardel wrote:
Is there a product page to order the City of Lost Omens set? I can't seem to find one and the Pathfinder Battles subscription isn't letting me select this set. Thank you.
Here you go.

Thanks, Fumarole. It's not showing as available on the subscription page so I'll have to keep an eye on that.


Is there a product page to order the City of Lost Omens set? I can't seem to find one and the Pathfinder Battles subscription isn't letting me select this set. Thank you.


1 person marked this as a favorite.

I'm really looking forward to this one. I finished running this Adventure Path for my group two years ago and I'm thrilled to get an opportunity to play through the AP myself.


David knott 242 wrote:

And I pledged on day one as a Spymaster (Ruler equivalent).

Since this campaign has just over a day left to go, I want to be sure that nobody is missing out on anything before the whole thing shuts down.

I'm noticing the same thing. I pledged at the Spymaster level and the Kingdom Tracker has not been added to my pledge.


Are the Ruler level add-ons being added to pledges as they are unlocked or will they be added at the end of the campaign?

I pledged at the Spymaster level and I can see that the Kingdom Management Screen has been added to my pledges but the Kingmaker Poster Map Folio has not.

Has anyone else see the Map Folio added to their pledges or is this something I should be contacting customer support about?


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I'd like to throw in my unsolicited support for a 1E hardcover edition. Yes, I know that I can get pdfs for Kingmaker but I don't enjoy running my games while using a pdf. I like having the physical book and the physical copies for Kingmaker are out of print and difficult to get (i.e. expensive).

The argument telling people to move on to 2E really reminds me off the D&D transition from 3.5 to 4E. Paizo was able to step in and fill a gap because there was a sizable demand to continue supporting 3.5. It seems to me like the same type of thing is going to happen with Pathfinder 1E if Paizo chooses to not end support for 1E (which after June, I think they are)


Hello,

Are there any Flip-Mats that are specifically intended to be used with the various Adventure Paths? For example, Flip-Mat: Town Square is used with Rise of the Runelords. I was curious if any of the other APs use this type of synergy.

Thank you.


The coins looks pretty fantastic. I'll be picking one up for my game.


I have a question for anyone who has played through the Kingmaker AP.

This question contains spoilers for the Kingmaker AP, CRPG and the Carrion Crown.

My question:
I ran into an NPC at Oleg's trading post who mentions that she adventured with Adivion Ardissant. Is he actually referenced in the Kingmaker AP or was this just an addition for the Kingmaker CRPG?


Mustachioed wrote:

My level 2 characters TOTALLY got wrecked by two spider swarms. Tried it a few times, started using torches to do fire damage, but... Gah! Will try it again at level 3. Also playing the "challenging" rules which is more in line with RAW pathfinder.

But the game is great. So faithful to PF. Love it.

I had the same experience. I ended up with four characters that don't have an AOE attacks. That fight destroyed my party. I couldn't figure out how to flee so I had to reload. I'm going to try and go back with Aclhemist's fire.

Despite my failure, I'm really enjoying the game.


Hello,

I had a question about the Unchained Monk's style strike, Leg Sweep. Specifically I was wondering what you roll for the trip attempt. Here is the text for the ability:

Leg Sweep: The monk attempts to sweep his foe’s leg, knocking the opponent down. If the attack hits, the monk can make a free trip attempt against the target of this strike (using the base attack bonus of the attack used to hit the foe). This trip attempt does not provoke an attack of opportunity. The monk must attack with a kick to use this style strike.

Is the trip roll just the Monk's base attack bonus or do you use the base attack bonus of the attack as part of their CMB?

I'd appreciate any help with this. Thank you.


The half-orc magus looks fantastic. I'm looking forward to putting that guy into play.


Perfect timing! I just started my Strange Aeons campaign.


For navigating the Ineluctable Prison, the players are able to make a DC 30 Survival check to choose the correct path when moving from one connection to another.

Does anyone have a good explanation of how that works? I'd rather not have a skill check when I can't explain the RP element of what's going on and for the life of me I can't think of a good reason why Survival would help.


Thanks for the replies. I forgot to mention that I was using the weapon one-handed and I'll make sure to include more info if I have any more questions.


Hello,

I was hoping to get some help with double checking some damage calculations. I'm playing in a high level campaign and some of these numbers seem rather high. Any assistance would be greatly appreciated.

Here is the information that I used for my calculations.

STR: 24
Base Atk: +16
Feats: Power Attack, Vital Strike, Improved Critical: Longsword, Improved Vital Strike
Mythic Feats: Power Attack (M), Improved Critical: Longsword (M), Vital Strike (M)
Weapon: +3 Evil-Outside Bane Longsword

Based on that info I came up with the following numbers vs Evil Outsiders.

Standard: 1d8+12+2d6
Vital Strike: 3d8+36+2d6
Power Attack: 1d8+27+2d6
Vital Strike + Power Attack: 3d8+81+2d6

Standard [Critical]: 3d8+36+2d6
Vital Strike [Critical]: 5d8+60+2d6
Power Attack [Critical]: 3d8+126+2d6
Vital Strike + Power Attack [Critical]:5d8+210+2d6

I know that's a lot of number crunching but I would appreciate the help.

Thank you.


benthic wrote:

Books 1, 2, 3: no encounters.

Book 4: only encountered in a dream.
Book 5: Maximum required = 1 or 3. Kaklatath the Seeded, although the corpses of many other yithians can be found nearby in the stasis chambers. There are three graven guardians as well, which are carved into the shape of idealized yithians.
Book 6: no encounters.

So, really, you'd need 3, if only to represent the graven guardians, but only 1 is ever actually encountered in its "true form".

Thank you for the information, it's greatly appreciated.


This is a question for those who have played through the complete Adventure Path or run it.

I have a question about how many miniatures of a certain type of monster that I'll need.

Spoiler:
How many Yithian miniatures do you need? From what I saw, you won't ever encounter more than one at a time. Did I miss something or are they rarely used in their true form?


1 person marked this as FAQ candidate.

Hello,

My players will be fighting some Flesh Golems rather soon and I had a question about their Immunity to Magic that I was hoping someone could shed some light on.

I get that they are immune to spells or spell-like abilities that allow spell resistance. It's the part about magical attacks that deal cold or fire damage that is confusing me.

Does the spell actually have to deal damage to affect the golem? Or would a spell that deals fire or cold damage but allows SR affect the golem? I figure the spell has to actually deal damage but I don't want to cheat my players out of being able to slow the golems.

Any help on this matter would be appreciated. Thank you.