CN Female Gnome | Life Oracle 1 | HP 10/10 | AC 19, Touch 12, FF 18 CMD 8 | Fort +2 Ref +1 Will +1 | Init +1 | Perception +1 | Speed 15ft | Conditions:
Usable/day:
Dancing Lights 1/1, Flare 1/1, Prestidigitation 1/1, Produce Flame 1/1, Channel 6/6, Volatile Conduit 0/1, 1st 1/5 Is it though? I'll just cast spells every now and then. Advice on getting diplo trained?
CN Female Gnome | Life Oracle 1 | HP 10/10 | AC 19, Touch 12, FF 18 CMD 8 | Fort +2 Ref +1 Will +1 | Init +1 | Perception +1 | Speed 15ft | Conditions:
Usable/day:
Dancing Lights 1/1, Flare 1/1, Prestidigitation 1/1, Produce Flame 1/1, Channel 6/6, Volatile Conduit 0/1, 1st 1/5 Only if i choose to heal.
CN Female Gnome | Life Oracle 1 | HP 10/10 | AC 19, Touch 12, FF 18 CMD 8 | Fort +2 Ref +1 Will +1 | Init +1 | Perception +1 | Speed 15ft | Conditions:
Usable/day:
Dancing Lights 1/1, Flare 1/1, Prestidigitation 1/1, Produce Flame 1/1, Channel 6/6, Volatile Conduit 0/1, 1st 1/5 Ugh but its a huge wall of text.
Hattori Aiko wrote:
If I had to guess, too obvious.
Lol reminds me when I built a character around attacking with a pair of large novelty scissors.
I've made some tweaks to Sabs to fit the build rules and guidance a bit more. I added an advancement section but as I say there I don't usually plan out my builds ahead of time. I usually just go with what seems interesting at the time of level up. Oxnard Kettlebeak wrote: 200 gold- I said this at some point but since I forgot to say it in the first post it's kind of buried in there and easy to miss. I have about 120 gold left over from this. Would you allow buying a partial wand of bless with say 5 charges? Alternately I could buy 4 scrolls of bless.
CN Female Gnome | Life Oracle 1 | HP 10/10 | AC 19, Touch 12, FF 18 CMD 8 | Fort +2 Ref +1 Will +1 | Init +1 | Perception +1 | Speed 15ft | Conditions:
Usable/day:
Dancing Lights 1/1, Flare 1/1, Prestidigitation 1/1, Produce Flame 1/1, Channel 6/6, Volatile Conduit 0/1, 1st 1/5 Im down with recruiting more people. As far as introducing people we can start over. Or you can summarize the events so far and the new people can be handwaved in.
CN Female Gnome | Life Oracle 1 | HP 10/10 | AC 19, Touch 12, FF 18 CMD 8 | Fort +2 Ref +1 Will +1 | Init +1 | Perception +1 | Speed 15ft | Conditions:
Usable/day:
Dancing Lights 1/1, Flare 1/1, Prestidigitation 1/1, Produce Flame 1/1, Channel 6/6, Volatile Conduit 0/1, 1st 1/5 @GM you still with us?
CN Female Gnome | Life Oracle 1 | HP 10/10 | AC 19, Touch 12, FF 18 CMD 8 | Fort +2 Ref +1 Will +1 | Init +1 | Perception +1 | Speed 15ft | Conditions:
Usable/day:
Dancing Lights 1/1, Flare 1/1, Prestidigitation 1/1, Produce Flame 1/1, Channel 6/6, Volatile Conduit 0/1, 1st 1/5 I'm still around just don't want to forge ahead without the rest of the players
CN Female Gnome | Life Oracle 1 | HP 10/10 | AC 19, Touch 12, FF 18 CMD 8 | Fort +2 Ref +1 Will +1 | Init +1 | Perception +1 | Speed 15ft | Conditions:
Usable/day:
Dancing Lights 1/1, Flare 1/1, Prestidigitation 1/1, Produce Flame 1/1, Channel 6/6, Volatile Conduit 0/1, 1st 1/5 We can always recruit more people. This seems to be a pretty common problem. In the game I'm running there is only 1 original player, one of which we lost during my watch, and I'm the third GM. And I've joined 3 games that have since died and another that is looking like it will lose its GM. Since it's an original adventure will count as another dead game. How we proceed is up to SamuraiNitta. But if you want to be selective about it I can ask the players in my game since I know they're reliable posters. Fair warning they prefer a brisk game.
CN Female Gnome | Life Oracle 1 | HP 10/10 | AC 19, Touch 12, FF 18 CMD 8 | Fort +2 Ref +1 Will +1 | Init +1 | Perception +1 | Speed 15ft | Conditions:
Usable/day:
Dancing Lights 1/1, Flare 1/1, Prestidigitation 1/1, Produce Flame 1/1, Channel 6/6, Volatile Conduit 0/1, 1st 1/5 Just an fyi going on a real big girl vacation in a week. So while I will very likely have extra time to play while on vacation the week lead up (now) I will be quite busy getting ready. I'll check in when I can but please bot me if you need a response from me and its been over 24 hours
CN Female Gnome | Life Oracle 1 | HP 10/10 | AC 19, Touch 12, FF 18 CMD 8 | Fort +2 Ref +1 Will +1 | Init +1 | Perception +1 | Speed 15ft | Conditions:
Usable/day:
Dancing Lights 1/1, Flare 1/1, Prestidigitation 1/1, Produce Flame 1/1, Channel 6/6, Volatile Conduit 0/1, 1st 1/5 perception: 1d20 + 1 ⇒ (4) + 1 = 5 Unless we are pressed for time for some reason, also someone better at observing things should roll too... ahem.
CN Female Gnome | Life Oracle 1 | HP 10/10 | AC 19, Touch 12, FF 18 CMD 8 | Fort +2 Ref +1 Will +1 | Init +1 | Perception +1 | Speed 15ft | Conditions:
Usable/day:
Dancing Lights 1/1, Flare 1/1, Prestidigitation 1/1, Produce Flame 1/1, Channel 6/6, Volatile Conduit 0/1, 1st 1/5 SamuraiNitta could you redescribe the room Kidlat and Sabs are in? I also don't remember if we got one for the room Butoka and Chakki are in or if that one was the room Sabs searched earlier.
CN Female Gnome | Life Oracle 1 | HP 10/10 | AC 19, Touch 12, FF 18 CMD 8 | Fort +2 Ref +1 Will +1 | Init +1 | Perception +1 | Speed 15ft | Conditions:
Usable/day:
Dancing Lights 1/1, Flare 1/1, Prestidigitation 1/1, Produce Flame 1/1, Channel 6/6, Volatile Conduit 0/1, 1st 1/5 Sabs smiles just a tad too widely to be normal and comfortable, "I'm Sabrina Sara Sierra Sablesash. You can call me Sabs if you have alliteration problems. I'm Astivan's foremost expert on human physiology and sociology! And I'm here to study you!" Sabs pounts directly at Ela'in, "And your other elusive swamp human tribemates!" She goes back to assessing any injuries. When Kidlat mentions his horse she brightens up and asks, "Have you discovered animal husbandry? I don't think a horse would be too useful for swamp land, not enough room for them to run. And the goblins that frequent these lands would surely try to kill them! Amazing!" cure light wounds vs Ela'in: 1d8 + 3 ⇒ (1) + 3 = 4 Sabs also casts recharge innate magic.
CN Female Gnome | Life Oracle 1 | HP 10/10 | AC 19, Touch 12, FF 18 CMD 8 | Fort +2 Ref +1 Will +1 | Init +1 | Perception +1 | Speed 15ft | Conditions:
Usable/day:
Dancing Lights 1/1, Flare 1/1, Prestidigitation 1/1, Produce Flame 1/1, Channel 6/6, Volatile Conduit 0/1, 1st 1/5 Satisfied with her work on the goblin Sabs examines the state of the injuries of the rest of the party. IIRC Ela'in and Sabs are the only ones who need healing, if that's the case then I want to cast cure light on Ela'in but if someone else got hit I'll channel instead.
CN Female Gnome | Life Oracle 1 | HP 10/10 | AC 19, Touch 12, FF 18 CMD 8 | Fort +2 Ref +1 Will +1 | Init +1 | Perception +1 | Speed 15ft | Conditions:
Usable/day:
Dancing Lights 1/1, Flare 1/1, Prestidigitation 1/1, Produce Flame 1/1, Channel 6/6, Volatile Conduit 0/1, 1st 1/5 perception, DC 6, hear conversation, distance, through door: 1d20 + 1 ⇒ (11) + 1 = 12 After stowing her gear Sabs climbs the ladder to meet Kidlat. At the top she covers her ear, "Aaaagh! No need to yell new friend!" She enters the room and continues, "It would only be peculiar if they meant they were skeletons without the corresponding soft tissue you would expect from a living creature. I can revive this goblin for questioning any time you want!" Sabs then goes to make sure the goblin doesn't die while the party debates the merits of healing it. heal to stabalize: 1d20 + 3 ⇒ (8) + 3 = 11 And fails miserably!
CN Female Gnome | Life Oracle 1 | HP 10/10 | AC 19, Touch 12, FF 18 CMD 8 | Fort +2 Ref +1 Will +1 | Init +1 | Perception +1 | Speed 15ft | Conditions:
Usable/day:
Dancing Lights 1/1, Flare 1/1, Prestidigitation 1/1, Produce Flame 1/1, Channel 6/6, Volatile Conduit 0/1, 1st 1/5 I'm a token moving queen
CN Female Gnome | Life Oracle 1 | HP 10/10 | AC 19, Touch 12, FF 18 CMD 8 | Fort +2 Ref +1 Will +1 | Init +1 | Perception +1 | Speed 15ft | Conditions:
Usable/day:
Dancing Lights 1/1, Flare 1/1, Prestidigitation 1/1, Produce Flame 1/1, Channel 6/6, Volatile Conduit 0/1, 1st 1/5 Sabs drops down from the ladder picks up her shield and then readies it. She winces as if in pain when she slips the shield on. 5ft step, move and move Bless 4 rounds left
CN Female Gnome | Life Oracle 1 | HP 10/10 | AC 19, Touch 12, FF 18 CMD 8 | Fort +2 Ref +1 Will +1 | Init +1 | Perception +1 | Speed 15ft | Conditions:
Usable/day:
Dancing Lights 1/1, Flare 1/1, Prestidigitation 1/1, Produce Flame 1/1, Channel 6/6, Volatile Conduit 0/1, 1st 1/5 If I let go of the ladder to drop down is that a move or can it be a 5ft step?
CN Female Gnome | Life Oracle 1 | HP 10/10 | AC 19, Touch 12, FF 18 CMD 8 | Fort +2 Ref +1 Will +1 | Init +1 | Perception +1 | Speed 15ft | Conditions:
Usable/day:
Dancing Lights 1/1, Flare 1/1, Prestidigitation 1/1, Produce Flame 1/1, Channel 6/6, Volatile Conduit 0/1, 1st 1/5 And a second damage roll.
CN Female Gnome | Life Oracle 1 | HP 10/10 | AC 19, Touch 12, FF 18 CMD 8 | Fort +2 Ref +1 Will +1 | Init +1 | Perception +1 | Speed 15ft | Conditions:
Usable/day:
Dancing Lights 1/1, Flare 1/1, Prestidigitation 1/1, Produce Flame 1/1, Channel 6/6, Volatile Conduit 0/1, 1st 1/5 Yes touch attacks can crit.
CN Female Gnome | Life Oracle 1 | HP 10/10 | AC 19, Touch 12, FF 18 CMD 8 | Fort +2 Ref +1 Will +1 | Init +1 | Perception +1 | Speed 15ft | Conditions:
Usable/day:
Dancing Lights 1/1, Flare 1/1, Prestidigitation 1/1, Produce Flame 1/1, Channel 6/6, Volatile Conduit 0/1, 1st 1/5 Would have been helpful if I followed the rules now wouldn't it?! Anyway from now on I will. Also I'm glad to say all my classwork is 15 years behind me and I have a job that lets me slack off and play silly online games.
CN Female Gnome | Life Oracle 1 | HP 10/10 | AC 19, Touch 12, FF 18 CMD 8 | Fort +2 Ref +1 Will +1 | Init +1 | Perception +1 | Speed 15ft | Conditions:
Usable/day:
Dancing Lights 1/1, Flare 1/1, Prestidigitation 1/1, Produce Flame 1/1, Channel 6/6, Volatile Conduit 0/1, 1st 1/5 Got you covered. Sadly you're not flanking, Sabs is threatening no one right now since she had to drop her brass knucks, which admittedly is the only reason she has them. Incidentally my AC is 15 right now since I'm sure I count as climbing, no shield, no dex
CN Female Gnome | Life Oracle 1 | HP 10/10 | AC 19, Touch 12, FF 18 CMD 8 | Fort +2 Ref +1 Will +1 | Init +1 | Perception +1 | Speed 15ft | Conditions:
Usable/day:
Dancing Lights 1/1, Flare 1/1, Prestidigitation 1/1, Produce Flame 1/1, Channel 6/6, Volatile Conduit 0/1, 1st 1/5 Kidlat Jäger wrote:
This is why the trip combat maneuver is potent. Trip + reach is especially brutal.
CN Female Gnome | Life Oracle 1 | HP 10/10 | AC 19, Touch 12, FF 18 CMD 8 | Fort +2 Ref +1 Will +1 | Init +1 | Perception +1 | Speed 15ft | Conditions:
Usable/day:
Dancing Lights 1/1, Flare 1/1, Prestidigitation 1/1, Produce Flame 1/1, Channel 6/6, Volatile Conduit 0/1, 1st 1/5 Forgot to count down bless, 5 rds left.
CN Female Gnome | Life Oracle 1 | HP 10/10 | AC 19, Touch 12, FF 18 CMD 8 | Fort +2 Ref +1 Will +1 | Init +1 | Perception +1 | Speed 15ft | Conditions:
Usable/day:
Dancing Lights 1/1, Flare 1/1, Prestidigitation 1/1, Produce Flame 1/1, Channel 6/6, Volatile Conduit 0/1, 1st 1/5 Sabs drops her shield, brass knuckles, and her gloves, anyone who is looking can see that her hands are badly and freshly burned. She climbs the ladder and when she is at the top rung she holds onto the ladder with one hand and casts burning hands with the other. The fire at first is a red-orange color but grows in intensity taking on a blue color finally. Drew my intended AoE on the map Reflex DC 16, half
CN Female Gnome | Life Oracle 1 | HP 10/10 | AC 19, Touch 12, FF 18 CMD 8 | Fort +2 Ref +1 Will +1 | Init +1 | Perception +1 | Speed 15ft | Conditions:
Usable/day:
Dancing Lights 1/1, Flare 1/1, Prestidigitation 1/1, Produce Flame 1/1, Channel 6/6, Volatile Conduit 0/1, 1st 1/5 Got you moved, whats with it everyone rushing into buildings I'm about to burn down? At least I'll be able to avoid getting Kidlat in the AoE
CN Female Gnome | Life Oracle 1 | HP 10/10 | AC 19, Touch 12, FF 18 CMD 8 | Fort +2 Ref +1 Will +1 | Init +1 | Perception +1 | Speed 15ft | Conditions:
Usable/day:
Dancing Lights 1/1, Flare 1/1, Prestidigitation 1/1, Produce Flame 1/1, Channel 6/6, Volatile Conduit 0/1, 1st 1/5 Sabs takes another swing at the goblin she's next to, but remains wary of further attack. attack, fighting defensively, bless: 1d20 - 5 + 1 - 4 ⇒ (11) - 5 + 1 - 4 = 3
She then moves next to the ladder near Ela'in. AC is 21 until start of my next turn, I probably provoke from yellow border, but can't remember what kind of weapon it has. Bless rounds 6
CN Female Gnome | Life Oracle 1 | HP 10/10 | AC 19, Touch 12, FF 18 CMD 8 | Fort +2 Ref +1 Will +1 | Init +1 | Perception +1 | Speed 15ft | Conditions:
Usable/day:
Dancing Lights 1/1, Flare 1/1, Prestidigitation 1/1, Produce Flame 1/1, Channel 6/6, Volatile Conduit 0/1, 1st 1/5 Sorry for the confusion! It be an issue sometimes especially in this situation where the Goblin would be dead if Chakki's action was resolved sooner. Then the goblin wouldn't have been in the way when you went to post your action. I should have guessed that's what you wanted to know and waited for SamuraiNitta to clarify how he wanted to handle things. Rather than say look it up.
CN Female Gnome | Life Oracle 1 | HP 10/10 | AC 19, Touch 12, FF 18 CMD 8 | Fort +2 Ref +1 Will +1 | Init +1 | Perception +1 | Speed 15ft | Conditions:
Usable/day:
Dancing Lights 1/1, Flare 1/1, Prestidigitation 1/1, Produce Flame 1/1, Channel 6/6, Volatile Conduit 0/1, 1st 1/5 how high up are the rest of the party with respect to Sabs?
CN Female Gnome | Life Oracle 1 | HP 10/10 | AC 19, Touch 12, FF 18 CMD 8 | Fort +2 Ref +1 Will +1 | Init +1 | Perception +1 | Speed 15ft | Conditions:
Usable/day:
Dancing Lights 1/1, Flare 1/1, Prestidigitation 1/1, Produce Flame 1/1, Channel 6/6, Volatile Conduit 0/1, 1st 1/5 You could delay which means you're taken out of initiative order until you're ready to act or you can ready an action as a standard action. I recommend that you read up on how exactly they work since there is the potential to loose a turn of action.
CN Female Gnome | Life Oracle 1 | HP 10/10 | AC 19, Touch 12, FF 18 CMD 8 | Fort +2 Ref +1 Will +1 | Init +1 | Perception +1 | Speed 15ft | Conditions:
Usable/day:
Dancing Lights 1/1, Flare 1/1, Prestidigitation 1/1, Produce Flame 1/1, Channel 6/6, Volatile Conduit 0/1, 1st 1/5 Seeing Ela'in stabbed she exclaims, Goblin:
"Hey! Pick on someone your own size! Also humans are skeletons, that just not the whole of what they are." She steps up to one of goblins with a shortbow and her hand bursts into brilliant fire. She winds up and tries to throw a ball of fire at the other goblin wielding a shortbow, aiming for the face. Produce flame, ranged touch attack, bless: 1d20 + 2 + 1 ⇒ (6) + 2 + 1 = 9
The fire disappears from her hand and she then slips on her brass knuckles. AO if goblin provokes:
AO: 1d20 - 5 ⇒ (6) - 5 = 1
Damage: 1d2 - 2 ⇒ (1) - 2 = -1 Otherwise known as 1 nonlethal 5ft step, Standard: Cast produce flame as a spell-like ability, attack with touch spell as a part of casting, Move: Draw weapon Rounds left on bless: 7
CN Female Gnome | Life Oracle 1 | HP 10/10 | AC 19, Touch 12, FF 18 CMD 8 | Fort +2 Ref +1 Will +1 | Init +1 | Perception +1 | Speed 15ft | Conditions:
Usable/day:
Dancing Lights 1/1, Flare 1/1, Prestidigitation 1/1, Produce Flame 1/1, Channel 6/6, Volatile Conduit 0/1, 1st 1/5 Fixed the size, horses are large ;) Sabs also has a bad feeling
CN Female Gnome | Life Oracle 1 | HP 10/10 | AC 19, Touch 12, FF 18 CMD 8 | Fort +2 Ref +1 Will +1 | Init +1 | Perception +1 | Speed 15ft | Conditions:
Usable/day:
Dancing Lights 1/1, Flare 1/1, Prestidigitation 1/1, Produce Flame 1/1, Channel 6/6, Volatile Conduit 0/1, 1st 1/5 Oops I missed that he wasn't there. I was just looking for some filler. We should probably have a horse token in the map anyway. Which would help with these issues.
CN Female Gnome | Life Oracle 1 | HP 10/10 | AC 19, Touch 12, FF 18 CMD 8 | Fort +2 Ref +1 Will +1 | Init +1 | Perception +1 | Speed 15ft | Conditions:
Usable/day:
Dancing Lights 1/1, Flare 1/1, Prestidigitation 1/1, Produce Flame 1/1, Channel 6/6, Volatile Conduit 0/1, 1st 1/5 If the only goblins that are left are unconscious then we should be able to either capture or murder them, full round action to coup de grace. My opinion would be the later because I don't want to lug around goblin prisoners and we gave them a chance to be peaceful.
CN Female Gnome | Life Oracle 1 | HP 10/10 | AC 19, Touch 12, FF 18 CMD 8 | Fort +2 Ref +1 Will +1 | Init +1 | Perception +1 | Speed 15ft | Conditions:
Usable/day:
Dancing Lights 1/1, Flare 1/1, Prestidigitation 1/1, Produce Flame 1/1, Channel 6/6, Volatile Conduit 0/1, 1st 1/5 Yep everyone should have been in range. Chakki too on her ray of frost, so the result should have been a 5 rather than a 4. Not much you can do when you roll 3s. I thought about trying to go around to get behind them so I could flank, but it would take several rounds to get there and possibly chain pull several monster closets. So instead I got out of the way since I can't contribute too much until everyone gets horribly injured.
CN Female Gnome | Life Oracle 1 | HP 10/10 | AC 19, Touch 12, FF 18 CMD 8 | Fort +2 Ref +1 Will +1 | Init +1 | Perception +1 | Speed 15ft | Conditions:
Usable/day:
Dancing Lights 1/1, Flare 1/1, Prestidigitation 1/1, Produce Flame 1/1, Channel 6/6, Volatile Conduit 0/1, 1st 1/5 Not sure if Kidlat remembered bless is going or if it would have mattered. Sabs declares, "I'm not much more help here! Should have listened goblins!" She then jumps down next to Kabayo and takes a fresh date out of one of her rations. She offers it to the horse. Round left on bless: 9
CN Female Gnome | Life Oracle 1 | HP 10/10 | AC 19, Touch 12, FF 18 CMD 8 | Fort +2 Ref +1 Will +1 | Init +1 | Perception +1 | Speed 15ft | Conditions:
Usable/day:
Dancing Lights 1/1, Flare 1/1, Prestidigitation 1/1, Produce Flame 1/1, Channel 6/6, Volatile Conduit 0/1, 1st 1/5 Ela'in is in the square where you need to be to get 3 goblins. RAW I think you can't end your movement there, I've always thought that was a little silly especially if the current occupant is an ally and allows you in. So up to GM if its actually possible and what penalties might apply, squeezing comes to mind. You won't be able to edit your post. You can only edit up to an hour after its posted. Just say last post didn't happen and that should avoid confusion. I think hitting Butoka with color spray is fine so long as he's cool with it. Color spraying allies is a fine tradition.
CN Female Gnome | Life Oracle 1 | HP 10/10 | AC 19, Touch 12, FF 18 CMD 8 | Fort +2 Ref +1 Will +1 | Init +1 | Perception +1 | Speed 15ft | Conditions:
Usable/day:
Dancing Lights 1/1, Flare 1/1, Prestidigitation 1/1, Produce Flame 1/1, Channel 6/6, Volatile Conduit 0/1, 1st 1/5 Chakki Harochic wrote:
From where Chakki is positioned on the map she's color spraying right into a wall affecting no one. She could possibly move to the door but she would get only two goblins while avoiding Butoka. I would have gone burning hands if it was possible to get all three while missing Butoka. Not sure how Butoka feels about getting color sprayed but he's prolly got the best will save of us. Edit: I drew the two configurations for 15ft cones on the map if you wanted to see how the area of effect should look and how you might want to cast the spell
CN Female Gnome | Life Oracle 1 | HP 10/10 | AC 19, Touch 12, FF 18 CMD 8 | Fort +2 Ref +1 Will +1 | Init +1 | Perception +1 | Speed 15ft | Conditions:
Usable/day:
Dancing Lights 1/1, Flare 1/1, Prestidigitation 1/1, Produce Flame 1/1, Channel 6/6, Volatile Conduit 0/1, 1st 1/5 Yes you'll stop getting notifications if you don't post in a thread for a certain period of time. I've had that trouble with the game I'm running. The way I handle it, as a GM, is if we're in combat and we're waiting on someone for 24 hours I'll send them a PM. Then if there is no response for another 24 hours I'll either bot them or have the character delay. If they delay for 2 rounds or more I'll typically allow them to do 2 actions at once. It's up to SamuraiNitta ultimately, but that's how I typically handle things. This is by no means a complaint. I don't mind a slower paced game, it lets me recharge my energy so I can play Sabs properly.
CN Female Gnome | Life Oracle 1 | HP 10/10 | AC 19, Touch 12, FF 18 CMD 8 | Fort +2 Ref +1 Will +1 | Init +1 | Perception +1 | Speed 15ft | Conditions:
Usable/day:
Dancing Lights 1/1, Flare 1/1, Prestidigitation 1/1, Produce Flame 1/1, Channel 6/6, Volatile Conduit 0/1, 1st 1/5 An evil grin crosses Sab’s face when she sees the goblins bunched up like they are and she starts to take off one of her gloves. Then Butoka butts in in front of her and she complains, ”Hey, but I was… oh fine!” Putting her glove back on she says a divine chant to Nethys to bless her new friends. She then readies her shield and steps away from the door to let the other martial looking human have access to the goblins. Casting Bless, +1 morale bonus to attack rolls and saves vs fear.
CN Female Gnome | Life Oracle 1 | HP 10/10 | AC 19, Touch 12, FF 18 CMD 8 | Fort +2 Ref +1 Will +1 | Init +1 | Perception +1 | Speed 15ft | Conditions:
Usable/day:
Dancing Lights 1/1, Flare 1/1, Prestidigitation 1/1, Produce Flame 1/1, Channel 6/6, Volatile Conduit 0/1, 1st 1/5 Kidlat Jäger wrote: Not sure about any penalties that the mud and ladder would have imposed upon me, would I have any movement left after all that or did I actually go too far? Fairly certain the mud and the ladder would be difficult terrain so you'd move at half speed through those squares.
CN Female Gnome | Life Oracle 1 | HP 10/10 | AC 19, Touch 12, FF 18 CMD 8 | Fort +2 Ref +1 Will +1 | Init +1 | Perception +1 | Speed 15ft | Conditions:
Usable/day:
Dancing Lights 1/1, Flare 1/1, Prestidigitation 1/1, Produce Flame 1/1, Channel 6/6, Volatile Conduit 0/1, 1st 1/5 Are they wielding any weapons other than the fireworks?
CN Female Gnome | Life Oracle 1 | HP 10/10 | AC 19, Touch 12, FF 18 CMD 8 | Fort +2 Ref +1 Will +1 | Init +1 | Perception +1 | Speed 15ft | Conditions:
Usable/day:
Dancing Lights 1/1, Flare 1/1, Prestidigitation 1/1, Produce Flame 1/1, Channel 6/6, Volatile Conduit 0/1, 1st 1/5 Probably appropriate Sense Motive: 1d20 - 1 ⇒ (12) - 1 = 11 Sabs waves at Kidlat and Kabayo, "Hi new friends! We can chat later! There are sneaky goblins that need diplomacizing!" She goes over to the door and opens it, assuming that 11 sense motive isn't enough to dissuade her from that course of action.
CN Female Gnome | Life Oracle 1 | HP 10/10 | AC 19, Touch 12, FF 18 CMD 8 | Fort +2 Ref +1 Will +1 | Init +1 | Perception +1 | Speed 15ft | Conditions:
Usable/day:
Dancing Lights 1/1, Flare 1/1, Prestidigitation 1/1, Produce Flame 1/1, Channel 6/6, Volatile Conduit 0/1, 1st 1/5 Seeing the goblin Sabs cries out, "Found you! Olly olly oxen free!" After the goblin runs away she says in goblin, Goblin:
"Aww I'm sorry goblin! I didn't mean to scare you. Would you come out and talk with us? We won't hurt you! I promise, we can pinky swear if you like." Diplomacy: 1d20 + 10 ⇒ (4) + 10 = 14
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