Chung Po

Ryuchi's page

95 posts. Organized Play character for Alex Mack.


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Grand Lodge

male Human Flowing Monk 1 Perception +6 Init: +2 HP: 10 AC: 14 (T 14/ FF 12) CMD: 16 CMB +6 FORT +3 REF +4 WIL +4

Thanks for running!

Day Job 1d20 + 6 ⇒ (19) + 6 = 25

Grand Lodge

male Human Flowing Monk 1 Perception +6 Init: +2 HP: 10 AC: 14 (T 14/ FF 12) CMD: 16 CMB +6 FORT +3 REF +4 WIL +4

Wow DC 17 is rough at level 1...

Wil 1d20 + 4 ⇒ (16) + 4 = 20

Years of hard work and concentration pay off as Ryuchi rigoursly ignores the powerful illusion and kicks the prone spider twice for good measure.

Flurry vs prone 1d20 + 9 ⇒ (12) + 9 = 21 Damage 1d6 + 4 ⇒ (6) + 4 = 10
Flurry vs prone 1d20 + 9 ⇒ (11) + 9 = 20 Damage 1d6 + 4 ⇒ (4) + 4 = 8

Grand Lodge

male Human Flowing Monk 1 Perception +6 Init: +2 HP: 10 AC: 14 (T 14/ FF 12) CMD: 16 CMB +6 FORT +3 REF +4 WIL +4

Inspired by Liriels blessings Ryuchi attempts to knock down the spider.

Flurry and attempt to trip first trip includes guidance

Trip 1d20 + 7 + 2 ⇒ (10) + 7 + 2 = 19

Not sure if this hits so second attack is either a trip or attack on the prone spider. I will roll both and you take the appropriate roll.

Trip 1d20 + 6 + 2 ⇒ (6) + 6 + 2 = 14
Attack versus prone 1d20 + 8 + 2 ⇒ (13) + 8 + 2 = 23 Damage 1d6 + 4 ⇒ (4) + 4 = 8

Also once she is prone Ryuchi gets an AoO off of Vicious stomp. At a higher attack bonus as the flurry penalty doesn't count in here...

Stomp 1d20 + 9 + 2 ⇒ (11) + 9 + 2 = 22Damage 1d6 + 4 ⇒ (4) + 4 = 8

Edit: Forgot to factor in the +2 from flanking on all roles...

Grand Lodge

male Human Flowing Monk 1 Perception +6 Init: +2 HP: 10 AC: 14 (T 14/ FF 12) CMD: 16 CMB +6 FORT +3 REF +4 WIL +4

That is 100% not a proper use of that spell...come on folks you know that...Ryuchi double moves. Placed myself in order to allow Jules a flank.

Ryuchi unaffected by any foul magics rushes into the room intent on conronting the Spider.

Grand Lodge

male Human Flowing Monk 1 Perception +6 Init: +2 HP: 10 AC: 14 (T 14/ FF 12) CMD: 16 CMB +6 FORT +3 REF +4 WIL +4

Perception1d20 + 6 ⇒ (11) + 6 = 17

Ryuchi looks behind the rugs.

Grand Lodge

male Human Flowing Monk 1 Perception +6 Init: +2 HP: 10 AC: 14 (T 14/ FF 12) CMD: 16 CMB +6 FORT +3 REF +4 WIL +4

I suggest we try and speak to some of the slaves and see if we can get them to speak/ wake them from their magical comma. That would help greatly!

Grand Lodge

male Human Flowing Monk 1 Perception +6 Init: +2 HP: 10 AC: 14 (T 14/ FF 12) CMD: 16 CMB +6 FORT +3 REF +4 WIL +4

Dispanding quickly might be more convenient. Ryuchi suggests, but his sense of lawfulness prevails Then again. These men were fould slavers, subjugating the people of the town. Their crimes must be brought to light!

Grand Lodge

male Human Flowing Monk 1 Perception +6 Init: +2 HP: 10 AC: 14 (T 14/ FF 12) CMD: 16 CMB +6 FORT +3 REF +4 WIL +4

Pretty sure graxus killed him there but otherwise get up as a move and attackas a standard action

Ryuchi rises and aims a kick at the man's midsection.

Attack1d20 + 4 ⇒ (14) + 4 = 18 Damage 1d6 + 4 ⇒ (1) + 4 = 5

Grand Lodge

male Human Flowing Monk 1 Perception +6 Init: +2 HP: 10 AC: 14 (T 14/ FF 12) CMD: 16 CMB +6 FORT +3 REF +4 WIL +4

Reflexes1d20 + 4 ⇒ (1) + 4 = 5

Grand Lodge

male Human Flowing Monk 1 Perception +6 Init: +2 HP: 10 AC: 14 (T 14/ FF 12) CMD: 16 CMB +6 FORT +3 REF +4 WIL +4

Looks like the ladder is blocked so just a single move. Otherwise move Ryuchi to upper deck

Grand Lodge

male Human Flowing Monk 1 Perception +6 Init: +2 HP: 10 AC: 14 (T 14/ FF 12) CMD: 16 CMB +6 FORT +3 REF +4 WIL +4

Flurry1d20 + 3 + 4 ⇒ (11) + 3 + 4 = 18 Damage 1d6 + 4 ⇒ (6) + 4 = 10
Flurry1d20 + 3 + 4 ⇒ (8) + 3 + 4 = 15 Damage 1d6 + 4 ⇒ (6) + 4 = 10

Ryuchi executes a series of swift kicks at the man lying on the ground.

Grand Lodge

male Human Flowing Monk 1 Perception +6 Init: +2 HP: 10 AC: 14 (T 14/ FF 12) CMD: 16 CMB +6 FORT +3 REF +4 WIL +4

Ryuchi will flurry and attempt to trip both of the shadow dudes. I'll be roling CBM checks at a -2 penalty here. The subsequent AoO should to the best of my knowledge be at full BAB and with a +4 bonus from prone.

Ryuchi spins quickly and aims a low blow at both shadows hoping he can bring them down and make life easier for his companions.

Trip Blue dude 1d20 + 4 ⇒ (11) + 4 = 15
Trip yellow dude 1d20 + 4 ⇒ (18) + 4 = 22
Vicious stomp Blue 1d20 + 8 ⇒ (6) + 8 = 14 Damage 1d6 + 4 ⇒ (4) + 4 = 8
Visious Stomp Yellow 1d20 + 8 ⇒ (5) + 8 = 13 Damage 1d6 + 4 ⇒ (4) + 4 = 8

Grand Lodge

male Human Flowing Monk 1 Perception +6 Init: +2 HP: 10 AC: 14 (T 14/ FF 12) CMD: 16 CMB +6 FORT +3 REF +4 WIL +4

Ryuchi eyes the shadowy creatures wearily as he shakes his head. All the while he is studying the going ons on the Sailswift intently. Then the Monk moves past the small creatures to inspect the ship.

Noticed that Ryuchi still at -5 can I get a CLW from someone before the final fight?

Grand Lodge

male Human Flowing Monk 1 Perception +6 Init: +2 HP: 10 AC: 14 (T 14/ FF 12) CMD: 16 CMB +6 FORT +3 REF +4 WIL +4

What about talking to Senlokto?

Grand Lodge

male Human Flowing Monk 1 Perception +6 Init: +2 HP: 10 AC: 14 (T 14/ FF 12) CMD: 16 CMB +6 FORT +3 REF +4 WIL +4

Come on folks! Aid another for Liriel!

Grand Lodge

male Human Flowing Monk 1 Perception +6 Init: +2 HP: 10 AC: 14 (T 14/ FF 12) CMD: 16 CMB +6 FORT +3 REF +4 WIL +4

Perception 1d20 + 6 ⇒ (1) + 6 = 7

Ryuchi aids in searching the theatre but seems to be a bit distracted by Liriel buzzing about.

Grand Lodge

male Human Flowing Monk 1 Perception +6 Init: +2 HP: 10 AC: 14 (T 14/ FF 12) CMD: 16 CMB +6 FORT +3 REF +4 WIL +4

Ryuchi attempts to knock the gnome to the ground with a flurrying spin and follows that up with a wicked kick to the kidney.

Trip1d20 + 6 ⇒ (19) + 6 = 25
Attack from Vicious stomp +4 to hit vs. prone1d20 + 8 ⇒ (11) + 8 = 19 Damage 1d6 + 4 ⇒ (6) + 4 = 10

Grand Lodge

male Human Flowing Monk 1 Perception +6 Init: +2 HP: 10 AC: 14 (T 14/ FF 12) CMD: 16 CMB +6 FORT +3 REF +4 WIL +4

Ryuchi watches those more skilled with words talk.

Grand Lodge

male Human Flowing Monk 1 Perception +6 Init: +2 HP: 10 AC: 14 (T 14/ FF 12) CMD: 16 CMB +6 FORT +3 REF +4 WIL +4

Good thing _Ryuchi is going into retirement soon... sucks being useless in so many social encounters

Ryuchi stands around in anattempt to look threatening.

Aid on Intimidate 1d20 - 2 ⇒ (5) - 2 = 3

Grand Lodge

male Human Flowing Monk 1 Perception +6 Init: +2 HP: 10 AC: 14 (T 14/ FF 12) CMD: 16 CMB +6 FORT +3 REF +4 WIL +4

Agreed! Lyriel you are so charming. Surely you can sweet talk him a bit!

Grand Lodge

male Human Flowing Monk 1 Perception +6 Init: +2 HP: 10 AC: 14 (T 14/ FF 12) CMD: 16 CMB +6 FORT +3 REF +4 WIL +4

I'd prefer he doesn't know what we are up to and instead follow up on some other leads and come back when he closes shop...

Aid Dipomacy for info gathering1d20 - 2 ⇒ (19) - 2 = 17

Grand Lodge

male Human Flowing Monk 1 Perception +6 Init: +2 HP: 10 AC: 14 (T 14/ FF 12) CMD: 16 CMB +6 FORT +3 REF +4 WIL +4

Shall we wait outside? Ryuchi inquires as he studies the shop from outside.

Grand Lodge

male Human Flowing Monk 1 Perception +6 Init: +2 HP: 10 AC: 14 (T 14/ FF 12) CMD: 16 CMB +6 FORT +3 REF +4 WIL +4

On a general not you should consider taking 10 from time to time. Sadly Ryuchi can't roll for Kn(Local)

Grand Lodge

male Human Flowing Monk 1 Perception +6 Init: +2 HP: 10 AC: 14 (T 14/ FF 12) CMD: 16 CMB +6 FORT +3 REF +4 WIL +4

Ryuchi is a bit too shy too approach people and ask them about people he doesn't know. But he does tag along in the hopes of being of any help

Aid another on Diplomacy to gather info1d20 - 2 ⇒ (15) - 2 = 13

Grand Lodge

male Human Flowing Monk 1 Perception +6 Init: +2 HP: 10 AC: 14 (T 14/ FF 12) CMD: 16 CMB +6 FORT +3 REF +4 WIL +4

Got mine! Thank you!

Grand Lodge

male Human Flowing Monk 1 Perception +6 Init: +2 HP: 10 AC: 14 (T 14/ FF 12) CMD: 16 CMB +6 FORT +3 REF +4 WIL +4

I'm down for part 2.

PFS # 37010 -3.

Wow too bad he's dead already ;)

Day Job1d20 + 6 ⇒ (12) + 6 = 18

Grand Lodge

male Human Flowing Monk 1 Perception +6 Init: +2 HP: 10 AC: 14 (T 14/ FF 12) CMD: 16 CMB +6 FORT +3 REF +4 WIL +4

Quick we must act!There might still be Pathfinders inside. Ryuchi insists.

Grand Lodge

male Human Flowing Monk 1 Perception +6 Init: +2 HP: 10 AC: 14 (T 14/ FF 12) CMD: 16 CMB +6 FORT +3 REF +4 WIL +4

Sadly Ryuchi sucks at social situations...

Grand Lodge

male Human Flowing Monk 1 Perception +6 Init: +2 HP: 10 AC: 14 (T 14/ FF 12) CMD: 16 CMB +6 FORT +3 REF +4 WIL +4

Ryuchi would be doomed to failure :(

Grand Lodge

male Human Flowing Monk 1 Perception +6 Init: +2 HP: 10 AC: 14 (T 14/ FF 12) CMD: 16 CMB +6 FORT +3 REF +4 WIL +4

So this is where the massacre took place Ryuchi comments. We should examine it. But we must be wary, more hobgoblins are likely around and aware of our presence.

Grand Lodge

male Human Flowing Monk 1 Perception +6 Init: +2 HP: 10 AC: 14 (T 14/ FF 12) CMD: 16 CMB +6 FORT +3 REF +4 WIL +4

Ryuchi growing slightly frustrated continues to throw punches.

Flurry1d20 + 3 ⇒ (8) + 3 = 11Damage 1d6 + 4 ⇒ (1) + 4 = 5
Flurry1d20 + 3 ⇒ (1) + 3 = 4Damage 1d6 + 4 ⇒ (2) + 4 = 6

Grand Lodge

male Human Flowing Monk 1 Perception +6 Init: +2 HP: 10 AC: 14 (T 14/ FF 12) CMD: 16 CMB +6 FORT +3 REF +4 WIL +4

Seeing that he's been able to do some damage with his fist Ryuchi strikes out again.

Flurry 1d20 + 3 ⇒ (7) + 3 = 10Damage1d6 + 4 ⇒ (3) + 4 = 7
Flurry 1d20 + 3 ⇒ (20) + 3 = 23Damage1d6 + 4 ⇒ (1) + 4 = 5
Confirm crit 1d20 + 3 ⇒ (12) + 3 = 15Damage1d6 + 4 ⇒ (4) + 4 = 8

Grand Lodge

male Human Flowing Monk 1 Perception +6 Init: +2 HP: 10 AC: 14 (T 14/ FF 12) CMD: 16 CMB +6 FORT +3 REF +4 WIL +4

Ryuchi aims a fierce punch and kick at the window.

Flurry1d20 + 3 ⇒ (18) + 3 = 21Damage 1d6 + 4 ⇒ (4) + 4 = 8
Flurry1d20 + 3 ⇒ (5) + 3 = 8Damage 1d6 + 4 ⇒ (6) + 4 = 10

Grand Lodge

male Human Flowing Monk 1 Perception +6 Init: +2 HP: 10 AC: 14 (T 14/ FF 12) CMD: 16 CMB +6 FORT +3 REF +4 WIL +4

Ryuchi readies himself for an attack.

AoO with reach 1d20 + 4 ⇒ (9) + 4 = 13Damage 1d6 + 6 ⇒ (6) + 6 = 12
Readied attack with reach 1d20 + 4 ⇒ (5) + 4 = 9Damage 1d6 + 6 ⇒ (2) + 6 = 8

Grand Lodge

male Human Flowing Monk 1 Perception +6 Init: +2 HP: 10 AC: 14 (T 14/ FF 12) CMD: 16 CMB +6 FORT +3 REF +4 WIL +4

Assuming Liriel heard Ryuchi. 1d8 + 1 ⇒ (3) + 1 = 4 -->10/10 HP

Grand Lodge

male Human Flowing Monk 1 Perception +6 Init: +2 HP: 10 AC: 14 (T 14/ FF 12) CMD: 16 CMB +6 FORT +3 REF +4 WIL +4

Ryuchi steps up to Liriel.

I would need a bit of healing as well

Grand Lodge

male Human Flowing Monk 1 Perception +6 Init: +2 HP: 10 AC: 14 (T 14/ FF 12) CMD: 16 CMB +6 FORT +3 REF +4 WIL +4

I'm on holidays and will be a bit slow the next week so please bot as needed. Ryuchi is at 7/10. A wand charge would be very appreciated.

Ryuchi still has a bleeding wound where the hobgoblin's arrow struck but tries not to make anything of it.

Grand Lodge

male Human Flowing Monk 1 Perception +6 Init: +2 HP: 10 AC: 14 (T 14/ FF 12) CMD: 16 CMB +6 FORT +3 REF +4 WIL +4

Sora technically you are no longer shooting into melee as Jules is down. Hey two sides to every coin :) On my initiative Ryuchi will double move back.

Grand Lodge

male Human Flowing Monk 1 Perception +6 Init: +2 HP: 10 AC: 14 (T 14/ FF 12) CMD: 16 CMB +6 FORT +3 REF +4 WIL +4

By the rules Jules is dead. And yeah CON 10 very dangerous...

Grand Lodge

male Human Flowing Monk 1 Perception +6 Init: +2 HP: 10 AC: 14 (T 14/ FF 12) CMD: 16 CMB +6 FORT +3 REF +4 WIL +4

7/10 after Liriel's heal. Close with archer trip him.

Trip1d20 + 6 ⇒ (19) + 6 = 25

Assuming that is succesful. Vicious stomp. +4 to hit due to prone condition. When he tries to get up he provokes another AoO. Also Ryuchi threatens 10 feet with his double kama, should he decide to run :) should he attempt to shoot likewise AoO

Stomp1d20 + 8 ⇒ (11) + 8 = 19 Damage 1d6 + 4 ⇒ (5) + 4 = 9

AoO 1d20 + 4 ⇒ (9) + 4 = 13 Damage 1d6 + 4 ⇒ (3) + 4 = 7

AoO 1d20 + 4 ⇒ (15) + 4 = 19 Damage 1d6 + 4 ⇒ (1) + 4 = 5

Grand Lodge

male Human Flowing Monk 1 Perception +6 Init: +2 HP: 10 AC: 14 (T 14/ FF 12) CMD: 16 CMB +6 FORT +3 REF +4 WIL +4

Fine by me. However if he'd like Graxus can take the lead.

Grand Lodge

male Human Flowing Monk 1 Perception +6 Init: +2 HP: 10 AC: 14 (T 14/ FF 12) CMD: 16 CMB +6 FORT +3 REF +4 WIL +4

Sure Graxus...

Ryuchi replies with a smile.

Grand Lodge

male Human Flowing Monk 1 Perception +6 Init: +2 HP: 10 AC: 14 (T 14/ FF 12) CMD: 16 CMB +6 FORT +3 REF +4 WIL +4

I say we take the southern secret door.

It's anyones guess which of the secret doors will be the most convenient for us. I say we take that one

Grand Lodge

male Human Flowing Monk 1 Perception +6 Init: +2 HP: 10 AC: 14 (T 14/ FF 12) CMD: 16 CMB +6 FORT +3 REF +4 WIL +4

Explorer's or chickens?

Ryuchi steps forward and opens the door then looks at Jules slightly confused. Wondering what was so difficult about that.

Grand Lodge

male Human Flowing Monk 1 Perception +6 Init: +2 HP: 10 AC: 14 (T 14/ FF 12) CMD: 16 CMB +6 FORT +3 REF +4 WIL +4

Ryuchi moves to the side of Jules and aids her in her search as best he can.

Perception Aid another1d20 + 6 ⇒ (4) + 6 = 10

Grand Lodge

male Human Flowing Monk 1 Perception +6 Init: +2 HP: 10 AC: 14 (T 14/ FF 12) CMD: 16 CMB +6 FORT +3 REF +4 WIL +4

One thing Ryuchi had learned in the years at the temple performing monotone tasks was patience.

AoO w. reach1d20 + 4 ⇒ (4) + 4 = 8 Damage 1d6 + 6 ⇒ (3) + 6 = 9
Readied attack1d20 + 4 ⇒ (4) + 4 = 8 Damage 1d6 + 6 ⇒ (6) + 6 = 12

Grand Lodge

male Human Flowing Monk 1 Perception +6 Init: +2 HP: 10 AC: 14 (T 14/ FF 12) CMD: 16 CMB +6 FORT +3 REF +4 WIL +4

Ryuchi is prepared when the elemental comes floating back in.

AoO w. reach1d20 + 4 ⇒ (13) + 4 = 17Damage1d6 + 6 ⇒ (3) + 6 = 9
Radied attack1d20 + 4 ⇒ (2) + 4 = 6Damage1d6 + 6 ⇒ (4) + 6 = 10

Grand Lodge

male Human Flowing Monk 1 Perception +6 Init: +2 HP: 10 AC: 14 (T 14/ FF 12) CMD: 16 CMB +6 FORT +3 REF +4 WIL +4

Actually we just had two minutes of waiting...

Ryuchi flincehes a the blow of the elemental which almost took the wind out of his sails.

The young man from Tian-Xa stands at the ready to defend against any further attacks.

AoO 1d20 + 4 ⇒ (10) + 4 = 14 Damage1d6 + 6 ⇒ (2) + 6 = 8
Readied Attack 1d20 + 4 ⇒ (14) + 4 = 18 Damage1d6 + 6 ⇒ (3) + 6 = 9

Grand Lodge

male Human Flowing Monk 1 Perception +6 Init: +2 HP: 10 AC: 14 (T 14/ FF 12) CMD: 16 CMB +6 FORT +3 REF +4 WIL +4

Ryuchi stands at the ready prepared to deal with the air creature should it pass.

AoO from reach weapon1d20 + 4 ⇒ (11) + 4 = 15 Damage 1d6 + 6 ⇒ (6) + 6 = 12
Readied attack 1d20 + 4 ⇒ (13) + 4 = 17 Damage 1d6 + 6 ⇒ (1) + 6 = 7

Grand Lodge

male Human Flowing Monk 1 Perception +6 Init: +2 HP: 10 AC: 14 (T 14/ FF 12) CMD: 16 CMB +6 FORT +3 REF +4 WIL +4

Being deaf I'd prefer we wait two minutes

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