male Human Flowing Monk 1 Perception +6 Init: +2 HP: 10 AC: 14 (T 14/ FF 12) CMD: 16 CMB +6 FORT +3 REF +4 WIL +4
Wow DC 17 is rough at level 1... Wil 1d20 + 4 ⇒ (16) + 4 = 20 Years of hard work and concentration pay off as Ryuchi rigoursly ignores the powerful illusion and kicks the prone spider twice for good measure. Flurry vs prone 1d20 + 9 ⇒ (12) + 9 = 21 Damage 1d6 + 4 ⇒ (6) + 4 = 10
male Human Flowing Monk 1 Perception +6 Init: +2 HP: 10 AC: 14 (T 14/ FF 12) CMD: 16 CMB +6 FORT +3 REF +4 WIL +4
Inspired by Liriels blessings Ryuchi attempts to knock down the spider. Flurry and attempt to trip first trip includes guidance Trip 1d20 + 7 + 2 ⇒ (10) + 7 + 2 = 19 Not sure if this hits so second attack is either a trip or attack on the prone spider. I will roll both and you take the appropriate roll. Trip 1d20 + 6 + 2 ⇒ (6) + 6 + 2 = 14
Also once she is prone Ryuchi gets an AoO off of Vicious stomp. At a higher attack bonus as the flurry penalty doesn't count in here... Stomp 1d20 + 9 + 2 ⇒ (11) + 9 + 2 = 22Damage 1d6 + 4 ⇒ (4) + 4 = 8 Edit: Forgot to factor in the +2 from flanking on all roles...
male Human Flowing Monk 1 Perception +6 Init: +2 HP: 10 AC: 14 (T 14/ FF 12) CMD: 16 CMB +6 FORT +3 REF +4 WIL +4
That is 100% not a proper use of that spell...come on folks you know that...Ryuchi double moves. Placed myself in order to allow Jules a flank. Ryuchi unaffected by any foul magics rushes into the room intent on conronting the Spider.
male Human Flowing Monk 1 Perception +6 Init: +2 HP: 10 AC: 14 (T 14/ FF 12) CMD: 16 CMB +6 FORT +3 REF +4 WIL +4
Dispanding quickly might be more convenient. Ryuchi suggests, but his sense of lawfulness prevails Then again. These men were fould slavers, subjugating the people of the town. Their crimes must be brought to light!
male Human Flowing Monk 1 Perception +6 Init: +2 HP: 10 AC: 14 (T 14/ FF 12) CMD: 16 CMB +6 FORT +3 REF +4 WIL +4
Pretty sure graxus killed him there but otherwise get up as a move and attackas a standard action Ryuchi rises and aims a kick at the man's midsection. Attack1d20 + 4 ⇒ (14) + 4 = 18 Damage 1d6 + 4 ⇒ (1) + 4 = 5
male Human Flowing Monk 1 Perception +6 Init: +2 HP: 10 AC: 14 (T 14/ FF 12) CMD: 16 CMB +6 FORT +3 REF +4 WIL +4
Flurry1d20 + 3 + 4 ⇒ (11) + 3 + 4 = 18 Damage 1d6 + 4 ⇒ (6) + 4 = 10
Ryuchi executes a series of swift kicks at the man lying on the ground.
male Human Flowing Monk 1 Perception +6 Init: +2 HP: 10 AC: 14 (T 14/ FF 12) CMD: 16 CMB +6 FORT +3 REF +4 WIL +4
Ryuchi will flurry and attempt to trip both of the shadow dudes. I'll be roling CBM checks at a -2 penalty here. The subsequent AoO should to the best of my knowledge be at full BAB and with a +4 bonus from prone. Ryuchi spins quickly and aims a low blow at both shadows hoping he can bring them down and make life easier for his companions. Trip Blue dude 1d20 + 4 ⇒ (11) + 4 = 15
male Human Flowing Monk 1 Perception +6 Init: +2 HP: 10 AC: 14 (T 14/ FF 12) CMD: 16 CMB +6 FORT +3 REF +4 WIL +4
Ryuchi eyes the shadowy creatures wearily as he shakes his head. All the while he is studying the going ons on the Sailswift intently. Then the Monk moves past the small creatures to inspect the ship. Noticed that Ryuchi still at -5 can I get a CLW from someone before the final fight?
male Human Flowing Monk 1 Perception +6 Init: +2 HP: 10 AC: 14 (T 14/ FF 12) CMD: 16 CMB +6 FORT +3 REF +4 WIL +4
Ryuchi attempts to knock the gnome to the ground with a flurrying spin and follows that up with a wicked kick to the kidney. Trip1d20 + 6 ⇒ (19) + 6 = 25
male Human Flowing Monk 1 Perception +6 Init: +2 HP: 10 AC: 14 (T 14/ FF 12) CMD: 16 CMB +6 FORT +3 REF +4 WIL +4
Good thing _Ryuchi is going into retirement soon... sucks being useless in so many social encounters Ryuchi stands around in anattempt to look threatening. Aid on Intimidate 1d20 - 2 ⇒ (5) - 2 = 3
male Human Flowing Monk 1 Perception +6 Init: +2 HP: 10 AC: 14 (T 14/ FF 12) CMD: 16 CMB +6 FORT +3 REF +4 WIL +4
Ryuchi is a bit too shy too approach people and ask them about people he doesn't know. But he does tag along in the hopes of being of any help Aid another on Diplomacy to gather info1d20 - 2 ⇒ (15) - 2 = 13
male Human Flowing Monk 1 Perception +6 Init: +2 HP: 10 AC: 14 (T 14/ FF 12) CMD: 16 CMB +6 FORT +3 REF +4 WIL +4
Seeing that he's been able to do some damage with his fist Ryuchi strikes out again. Flurry 1d20 + 3 ⇒ (7) + 3 = 10Damage1d6 + 4 ⇒ (3) + 4 = 7
male Human Flowing Monk 1 Perception +6 Init: +2 HP: 10 AC: 14 (T 14/ FF 12) CMD: 16 CMB +6 FORT +3 REF +4 WIL +4
I'm on holidays and will be a bit slow the next week so please bot as needed. Ryuchi is at 7/10. A wand charge would be very appreciated. Ryuchi still has a bleeding wound where the hobgoblin's arrow struck but tries not to make anything of it.
male Human Flowing Monk 1 Perception +6 Init: +2 HP: 10 AC: 14 (T 14/ FF 12) CMD: 16 CMB +6 FORT +3 REF +4 WIL +4
7/10 after Liriel's heal. Close with archer trip him. Trip1d20 + 6 ⇒ (19) + 6 = 25 Assuming that is succesful. Vicious stomp. +4 to hit due to prone condition. When he tries to get up he provokes another AoO. Also Ryuchi threatens 10 feet with his double kama, should he decide to run :) should he attempt to shoot likewise AoO Stomp1d20 + 8 ⇒ (11) + 8 = 19 Damage 1d6 + 4 ⇒ (5) + 4 = 9 AoO 1d20 + 4 ⇒ (9) + 4 = 13 Damage 1d6 + 4 ⇒ (3) + 4 = 7 AoO 1d20 + 4 ⇒ (15) + 4 = 19 Damage 1d6 + 4 ⇒ (1) + 4 = 5
male Human Flowing Monk 1 Perception +6 Init: +2 HP: 10 AC: 14 (T 14/ FF 12) CMD: 16 CMB +6 FORT +3 REF +4 WIL +4
One thing Ryuchi had learned in the years at the temple performing monotone tasks was patience. AoO w. reach1d20 + 4 ⇒ (4) + 4 = 8 Damage 1d6 + 6 ⇒ (3) + 6 = 9
male Human Flowing Monk 1 Perception +6 Init: +2 HP: 10 AC: 14 (T 14/ FF 12) CMD: 16 CMB +6 FORT +3 REF +4 WIL +4
Ryuchi is prepared when the elemental comes floating back in. AoO w. reach1d20 + 4 ⇒ (13) + 4 = 17Damage1d6 + 6 ⇒ (3) + 6 = 9
male Human Flowing Monk 1 Perception +6 Init: +2 HP: 10 AC: 14 (T 14/ FF 12) CMD: 16 CMB +6 FORT +3 REF +4 WIL +4
Actually we just had two minutes of waiting... Ryuchi flincehes a the blow of the elemental which almost took the wind out of his sails. The young man from Tian-Xa stands at the ready to defend against any further attacks. AoO 1d20 + 4 ⇒ (10) + 4 = 14 Damage1d6 + 6 ⇒ (2) + 6 = 8
male Human Flowing Monk 1 Perception +6 Init: +2 HP: 10 AC: 14 (T 14/ FF 12) CMD: 16 CMB +6 FORT +3 REF +4 WIL +4
Ryuchi stands at the ready prepared to deal with the air creature should it pass. AoO from reach weapon1d20 + 4 ⇒ (11) + 4 = 15 Damage 1d6 + 6 ⇒ (6) + 6 = 12
|
