What party would you build if you were trying to maximize the number of encounters the party could face in each day of gametime? Say for example that you wanted to clear the Emerald Spire Superdungeon in less than a week, and you can bring a party of 5.
Maybe something like:
1) Big Stupid Fighter
3) Archery Ranger (gotta have someone who can use the CLW wand)
5) Unchained Rogue or Swashbuckler with UMD ranks
This is kind of inspired by that common experience of looking back over a campaign and being like "We've been playing for 6 months and only a week of time has elapsed!" So I am wondering about how far we could push that. In the extreme, you would level up from 1-20 in a single day. That seems unrealistic, but if you were trying to do it, how would you go about it?