Abra Lopati

Ringo George's page

184 posts. Organized Play character for Y. Duskwalker.


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Grand Lodge

Male CN Human Ranger 1 |HP: 12/12| AC:24 (16T, 18FF) | CMB: +4, CMD: 20 | F: +3(+5 v Cold Weather), R: +4, W: +2 | Init: +4 | Perc: +6(+2 vs Human), SM: +7(+2 vs Human) |Speed: (20)/30 | Reroll(+2) 1/1 | Active Cond:

Kyle
Ringo George, lvl 1
111907-12
Grand Lodge
Prof:Soldier: 1d20 + 6 ⇒ (8) + 6 = 14
Reroll
Prof:Soldier: 1d20 + 6 + 2 ⇒ (13) + 6 + 2 = 21

Grand Lodge

Male CN Human Ranger 1 |HP: 12/12| AC:24 (16T, 18FF) | CMB: +4, CMD: 20 | F: +3(+5 v Cold Weather), R: +4, W: +2 | Init: +4 | Perc: +6(+2 vs Human), SM: +7(+2 vs Human) |Speed: (20)/30 | Reroll(+2) 1/1 | Active Cond:

If it looks like the fey will outpace chasing it down:
”Drat, it’s getting away.” Ringo says disappointedly.

He looks around at the room and it’s present occupants, ”What say we see what’s hiding in here?”

Take 20 Perception = 26

Grand Lodge

Male CN Human Ranger 1 |HP: 12/12| AC:24 (16T, 18FF) | CMB: +4, CMD: 20 | F: +3(+5 v Cold Weather), R: +4, W: +2 | Init: +4 | Perc: +6(+2 vs Human), SM: +7(+2 vs Human) |Speed: (20)/30 | Reroll(+2) 1/1 | Active Cond:

Ringo watches the critter scurry across the room and moves in tandem, swinging his guisarme once in position.

PA Guisarme: 1d20 + 4 - 1 ⇒ (18) + 4 - 1 = 212d4 + 4 + 3 ⇒ (3, 3) + 4 + 3 = 13

Grand Lodge

Male CN Human Ranger 1 |HP: 12/12| AC:24 (16T, 18FF) | CMB: +4, CMD: 20 | F: +3(+5 v Cold Weather), R: +4, W: +2 | Init: +4 | Perc: +6(+2 vs Human), SM: +7(+2 vs Human) |Speed: (20)/30 | Reroll(+2) 1/1 | Active Cond:

”Hmm, maybe this will help? A little splash might help reveal our opponent!” Ringo draws an acid flask from his belt pouch while moving closer to the corner. I can’t seem to move my token, 4 spaces down/south please
He then throws it at the space adjacent south/below Gronak.

thrown acid flask at target square: 1d20 + 3 ⇒ (11) + 3 = 141 = 1

”Sorry about the burn, Gronak!”

Grand Lodge

Male CN Human Ranger 1 |HP: 12/12| AC:24 (16T, 18FF) | CMB: +4, CMD: 20 | F: +3(+5 v Cold Weather), R: +4, W: +2 | Init: +4 | Perc: +6(+2 vs Human), SM: +7(+2 vs Human) |Speed: (20)/30 | Reroll(+2) 1/1 | Active Cond:

Ringo looks around the room for the source of whatever made his company take a nap.
Perception: 1d20 + 6 ⇒ (19) + 6 = 25(+2 human?)

if target spotted:
Ringo moves to a clear line of sight, quick drawing another javelin and throwing it at the target. thrown javelin: 1d20 + 3 ⇒ (1) + 3 = 41d6 + 3 ⇒ (5) + 3 = 8 He then resumes his two hand grip on the guisarme.

otherwise:
Ringo moves diagonally adjacent to Gronak and attempts to wake him. Get up silly, now isn’t the time for a nap!

Grand Lodge

Male CN Human Ranger 1 |HP: 12/12| AC:24 (16T, 18FF) | CMB: +4, CMD: 20 | F: +3(+5 v Cold Weather), R: +4, W: +2 | Init: +4 | Perc: +6(+2 vs Human), SM: +7(+2 vs Human) |Speed: (20)/30 | Reroll(+2) 1/1 | Active Cond:

Ringo drops his shield and javelin, quick-drawing his guisarme, while stepping over.

He swings at the creature on the table:
PA Guisarme: 1d20 + 4 - 1 ⇒ (11) + 4 - 1 = 142d4 + 4 + 3 ⇒ (3, 4) + 4 + 3 = 14

Grand Lodge

Male CN Human Ranger 1 |HP: 12/12| AC:24 (16T, 18FF) | CMB: +4, CMD: 20 | F: +3(+5 v Cold Weather), R: +4, W: +2 | Init: +4 | Perc: +6(+2 vs Human), SM: +7(+2 vs Human) |Speed: (20)/30 | Reroll(+2) 1/1 | Active Cond:

”What creature, most foul, is this?” Ringo calls out in alarm. He raises his shield defensively again and attempts to move around the table for better vantage.
NW 1, W 3

Grand Lodge

Male CN Human Ranger 1 |HP: 12/12| AC:24 (16T, 18FF) | CMB: +4, CMD: 20 | F: +3(+5 v Cold Weather), R: +4, W: +2 | Init: +4 | Perc: +6(+2 vs Human), SM: +7(+2 vs Human) |Speed: (20)/30 | Reroll(+2) 1/1 | Active Cond:

Based on my Perception roll, I didn’t see anything. But I would like to reroll the fort save
”Ouch!” Ringo yelps in pain. reroll fort: 1d20 + 2 + 3 ⇒ (8) + 2 + 3 = 13

He looks under the table while favoring the wounded foot…

Grand Lodge

Male CN Human Ranger 1 |HP: 12/12| AC:24 (16T, 18FF) | CMB: +4, CMD: 20 | F: +3(+5 v Cold Weather), R: +4, W: +2 | Init: +4 | Perc: +6(+2 vs Human), SM: +7(+2 vs Human) |Speed: (20)/30 | Reroll(+2) 1/1 | Active Cond:

Ringo moves up, ”If this is a treasure room…” disgust rolling off the words. He takes his javelin and lightly pokes the table in the center of the room, looking under and around it.
Perception: 1d20 + 6 ⇒ (1) + 6 = 7

Grand Lodge

Male CN Human Ranger 1 |HP: 12/12| AC:24 (16T, 18FF) | CMB: +4, CMD: 20 | F: +3(+5 v Cold Weather), R: +4, W: +2 | Init: +4 | Perc: +6(+2 vs Human), SM: +7(+2 vs Human) |Speed: (20)/30 | Reroll(+2) 1/1 | Active Cond:

Ringo keeps pace with the group, looking around in case he needs to spring into action.

perception: 1d20 + 6 ⇒ (20) + 6 = 26

Grand Lodge

Male CN Human Ranger 1 |HP: 12/12| AC:24 (16T, 18FF) | CMB: +4, CMD: 20 | F: +3(+5 v Cold Weather), R: +4, W: +2 | Init: +4 | Perc: +6(+2 vs Human), SM: +7(+2 vs Human) |Speed: (20)/30 | Reroll(+2) 1/1 | Active Cond:

Ringo looks around the room for anything suspicious, anything moving aside from his comrades.
Perception: 1d20 + 6 ⇒ (17) + 6 = 23
He begins to move in to offer Ver’Yanion some cover.

Grand Lodge

Male CN Human Ranger 1 |HP: 12/12| AC:24 (16T, 18FF) | CMB: +4, CMD: 20 | F: +3(+5 v Cold Weather), R: +4, W: +2 | Init: +4 | Perc: +6(+2 vs Human), SM: +7(+2 vs Human) |Speed: (20)/30 | Reroll(+2) 1/1 | Active Cond:

”Nicely done, it’s like you’ve been doing that for ages!” Ringo heartily complimenting Ver’Yanion.
He also readies himself in case trouble comes through the door.

Grand Lodge

Male CN Human Ranger 1 |HP: 12/12| AC:24 (16T, 18FF) | CMB: +4, CMD: 20 | F: +3(+5 v Cold Weather), R: +4, W: +2 | Init: +4 | Perc: +6(+2 vs Human), SM: +7(+2 vs Human) |Speed: (20)/30 | Reroll(+2) 1/1 | Active Cond:

Rings advances along with Lugrok and Urk, javelin and shield ready in case something starts to shoot at them again.

Perception: 1d20 + 6 ⇒ (3) + 6 = 9

Grand Lodge

Male CN Human Ranger 1 |HP: 12/12| AC:24 (16T, 18FF) | CMB: +4, CMD: 20 | F: +3(+5 v Cold Weather), R: +4, W: +2 | Init: +4 | Perc: +6(+2 vs Human), SM: +7(+2 vs Human) |Speed: (20)/30 | Reroll(+2) 1/1 | Active Cond:

"I don't believe we are where we need to be, from what our instructions indicate... It must be further down the main tunnel."

Ringo says as he moves back to the intersection.

Grand Lodge

Male CN Human Ranger 1 |HP: 12/12| AC:24 (16T, 18FF) | CMB: +4, CMD: 20 | F: +3(+5 v Cold Weather), R: +4, W: +2 | Init: +4 | Perc: +6(+2 vs Human), SM: +7(+2 vs Human) |Speed: (20)/30 | Reroll(+2) 1/1 | Active Cond:

Ringo looks around the area, looks over the directions, looks around again, Is the floor in this area we are in appear to be paved or not?

Grand Lodge

Male CN Human Ranger 1 |HP: 12/12| AC:24 (16T, 18FF) | CMB: +4, CMD: 20 | F: +3(+5 v Cold Weather), R: +4, W: +2 | Init: +4 | Perc: +6(+2 vs Human), SM: +7(+2 vs Human) |Speed: (20)/30 | Reroll(+2) 1/1 | Active Cond:

"Think we can force the door open or break it down?"

Grand Lodge

Male CN Human Ranger 1 |HP: 12/12| AC:24 (16T, 18FF) | CMB: +4, CMD: 20 | F: +3(+5 v Cold Weather), R: +4, W: +2 | Init: +4 | Perc: +6(+2 vs Human), SM: +7(+2 vs Human) |Speed: (20)/30 | Reroll(+2) 1/1 | Active Cond:

Perception: 1d20 + 6 ⇒ (4) + 6 = 10
"Alright, back down the other path..." Ringo says sadly, shrugging his shoulders, after taking a quick look at the end of the hall. He turns and moves back to the main junction where the group was ambushed."

Grand Lodge

Male CN Human Ranger 1 |HP: 12/12| AC:24 (16T, 18FF) | CMB: +4, CMD: 20 | F: +3(+5 v Cold Weather), R: +4, W: +2 | Init: +4 | Perc: +6(+2 vs Human), SM: +7(+2 vs Human) |Speed: (20)/30 | Reroll(+2) 1/1 | Active Cond:

Ringo moves up and pokes the corpse of the tiny, annoying creature, shrugs, and gets ready to follow down the hall.
Perception: 1d20 + 6 ⇒ (12) + 6 = 18

Grand Lodge

Male CN Human Ranger 1 |HP: 12/12| AC:24 (16T, 18FF) | CMB: +4, CMD: 20 | F: +3(+5 v Cold Weather), R: +4, W: +2 | Init: +4 | Perc: +6(+2 vs Human), SM: +7(+2 vs Human) |Speed: (20)/30 | Reroll(+2) 1/1 | Active Cond:

"Well, after all that, let's see what may be back here before continuing on."

Grand Lodge

Male CN Human Ranger 1 |HP: 12/12| AC:24 (16T, 18FF) | CMB: +4, CMD: 20 | F: +3(+5 v Cold Weather), R: +4, W: +2 | Init: +4 | Perc: +6(+2 vs Human), SM: +7(+2 vs Human) |Speed: (20)/30 | Reroll(+2) 1/1 | Active Cond:

Ringo moves over and picks up the tiny bolt, looking it over, attempting to identify what might be shooting at then from the darkness.
"Hmmm,"

Grand Lodge

Male CN Human Ranger 1 |HP: 12/12| AC:24 (16T, 18FF) | CMB: +4, CMD: 20 | F: +3(+5 v Cold Weather), R: +4, W: +2 | Init: +4 | Perc: +6(+2 vs Human), SM: +7(+2 vs Human) |Speed: (20)/30 | Reroll(+2) 1/1 | Active Cond:

"Eww, why'd ya have to make such a mess!" Ringo says as he sees bits of goo drip from his shield.

Keeping his shield raised defensively, Ringo steps back into the main tunnel, trying to get a look at/for whatever took a shot at Ver'yanion.

Perception: 1d20 + 6 ⇒ (8) + 6 = 14

Grand Lodge

Male CN Human Ranger 1 |HP: 12/12| AC:24 (16T, 18FF) | CMB: +4, CMD: 20 | F: +3(+5 v Cold Weather), R: +4, W: +2 | Init: +4 | Perc: +6(+2 vs Human), SM: +7(+2 vs Human) |Speed: (20)/30 | Reroll(+2) 1/1 | Active Cond:

"Urk, you might not want to try tasting this thing, you'll likely get hurt trying..." Ringo calls over to his porcine companion, noticing the drool coming out of his snout.
"Don't let it touch your flesh, unless you're looking for some personal weight loss!"

Grand Lodge

Male CN Human Ranger 1 |HP: 12/12| AC:24 (16T, 18FF) | CMB: +4, CMD: 20 | F: +3(+5 v Cold Weather), R: +4, W: +2 | Init: +4 | Perc: +6(+2 vs Human), SM: +7(+2 vs Human) |Speed: (20)/30 | Reroll(+2) 1/1 | Active Cond:
GM Leesa wrote:
Is Ringo telling the party what it is?

As much as I can

Grand Lodge

Male CN Human Ranger 1 |HP: 12/12| AC:24 (16T, 18FF) | CMB: +4, CMD: 20 | F: +3(+5 v Cold Weather), R: +4, W: +2 | Init: +4 | Perc: +6(+2 vs Human), SM: +7(+2 vs Human) |Speed: (20)/30 | Reroll(+2) 1/1 | Active Cond:

dungeoneering: 1d20 + 1 ⇒ (18) + 1 = 19
Ringo raises his shield defensively again and moves along the side of the plant, to setup a flank.
"This looks rather squishy, and gooey, compared to the last ones." Ringo calls out with a hint of trepidation in his voice.
single move, provoking @ front corner square, Full defense

Grand Lodge

Male CN Human Ranger 1 |HP: 12/12| AC:24 (16T, 18FF) | CMB: +4, CMD: 20 | F: +3(+5 v Cold Weather), R: +4, W: +2 | Init: +4 | Perc: +6(+2 vs Human), SM: +7(+2 vs Human) |Speed: (20)/30 | Reroll(+2) 1/1 | Active Cond:

Rubbing his eyes again before looking around, "Yeah, it wouldn't do to have another of those things come at us from behind."
After scanning the intersection, perception: 1d20 + 6 ⇒ (13) + 6 = 19, Ringo looks at Urk, "Do you smell anything big guy?"

Shield and javelin at the ready, Ringo takes point ready to advance down the right corridor.

Grand Lodge

Male CN Human Ranger 1 |HP: 12/12| AC:24 (16T, 18FF) | CMB: +4, CMD: 20 | F: +3(+5 v Cold Weather), R: +4, W: +2 | Init: +4 | Perc: +6(+2 vs Human), SM: +7(+2 vs Human) |Speed: (20)/30 | Reroll(+2) 1/1 | Active Cond:

Ringo blinks his eyes in pain for several moments before locating his water pouch to try washing out the offending material.

"Uck, pthewie, what the heck is this!"

Grand Lodge

Male CN Human Ranger 1 |HP: 12/12| AC:24 (16T, 18FF) | CMB: +4, CMD: 20 | F: +3(+5 v Cold Weather), R: +4, W: +2 | Init: +4 | Perc: +6(+2 vs Human), SM: +7(+2 vs Human) |Speed: (20)/30 | Reroll(+2) 1/1 | Active Cond:

"What he said!" Ringo adds as he swings again at the large plant creature.
PA big plant: 1d20 + 4 + 2 - 1 ⇒ (17) + 4 + 2 - 1 = 222d6 + 4 + 3 ⇒ (6, 6) + 4 + 3 = 19 slashing damage.

"What's up with the other two snoozing at a time like this?"

If the big one drops, move over to the small one.

Grand Lodge

Male CN Human Ranger 1 |HP: 12/12| AC:24 (16T, 18FF) | CMB: +4, CMD: 20 | F: +3(+5 v Cold Weather), R: +4, W: +2 | Init: +4 | Perc: +6(+2 vs Human), SM: +7(+2 vs Human) |Speed: (20)/30 | Reroll(+2) 1/1 | Active Cond:

Ringo drops his javelin and shield, quick drawing his great sword and takes a hack at the large plant:

PA big plant: 1d20 + 4 + 2 - 1 ⇒ (5) + 4 + 2 - 1 = 102d6 + 4 + 3 ⇒ (2, 1) + 4 + 3 = 10

"This seems to be a slippery one, argh!" Ringo calls out, frustration in his voice.

Grand Lodge

Male CN Human Ranger 1 |HP: 12/12| AC:24 (16T, 18FF) | CMB: +4, CMD: 20 | F: +3(+5 v Cold Weather), R: +4, W: +2 | Init: +4 | Perc: +6(+2 vs Human), SM: +7(+2 vs Human) |Speed: (20)/30 | Reroll(+2) 1/1 | Active Cond:

Continuing to move defensively, Ringo moves past the smaller two remaining plants and positions himself behind the larger one.

"Alright gang, that should free you up to get into better positions!"

Grand Lodge

Male CN Human Ranger 1 |HP: 12/12| AC:24 (16T, 18FF) | CMB: +4, CMD: 20 | F: +3(+5 v Cold Weather), R: +4, W: +2 | Init: +4 | Perc: +6(+2 vs Human), SM: +7(+2 vs Human) |Speed: (20)/30 | Reroll(+2) 1/1 | Active Cond:

Raising his shield in defense (total defense AC 24), Ringo advances up the middle attempting to draw attention from the plants.

Grand Lodge

Male CN Human Ranger 1 |HP: 12/12| AC:24 (16T, 18FF) | CMB: +4, CMD: 20 | F: +3(+5 v Cold Weather), R: +4, W: +2 | Init: +4 | Perc: +6(+2 vs Human), SM: +7(+2 vs Human) |Speed: (20)/30 | Reroll(+2) 1/1 | Active Cond:

Perhaps something is hiding in that foliage...
perception: 1d20 + 6 ⇒ (3) + 6 = 9
"Eh, let's go." Ringo says as he falls in line behind Gronak, shield and javelin at the ready.

Grand Lodge

Male CN Human Ranger 1 |HP: 12/12| AC:24 (16T, 18FF) | CMB: +4, CMD: 20 | F: +3(+5 v Cold Weather), R: +4, W: +2 | Init: +4 | Perc: +6(+2 vs Human), SM: +7(+2 vs Human) |Speed: (20)/30 | Reroll(+2) 1/1 | Active Cond:

I suppose we can check the statue again on our way out.

Ringo's nose wrinkles at the sight and smell of what's before him.
"Not very pleasant down here, let's hurry up so we can get back to the surface."

nature: 1d20 + 5 ⇒ (12) + 5 = 17

Grand Lodge

Male CN Human Ranger 1 |HP: 12/12| AC:24 (16T, 18FF) | CMB: +4, CMD: 20 | F: +3(+5 v Cold Weather), R: +4, W: +2 | Init: +4 | Perc: +6(+2 vs Human), SM: +7(+2 vs Human) |Speed: (20)/30 | Reroll(+2) 1/1 | Active Cond:

Ringo shrugs his shoulders, "Well, when he wakes up, maybe he'll rethink his life choices..." and proceeds into the pipe.

Grand Lodge

Male CN Human Ranger 1 |HP: 12/12| AC:24 (16T, 18FF) | CMB: +4, CMD: 20 | F: +3(+5 v Cold Weather), R: +4, W: +2 | Init: +4 | Perc: +6(+2 vs Human), SM: +7(+2 vs Human) |Speed: (20)/30 | Reroll(+2) 1/1 | Active Cond:

"Shouldn't we see what this one knows about what's on the other side before we go in?" Ringo inquires. "Also, what's up with Urk?" Looking back towards the statue...
perception: 1d20 + 6 ⇒ (9) + 6 = 15

Grand Lodge

Male CN Human Ranger 1 |HP: 12/12| AC:24 (16T, 18FF) | CMB: +4, CMD: 20 | F: +3(+5 v Cold Weather), R: +4, W: +2 | Init: +4 | Perc: +6(+2 vs Human), SM: +7(+2 vs Human) |Speed: (20)/30 | Reroll(+2) 1/1 | Active Cond:

"Sounds good!"

Ringo retrieves his dropped javelin and moves into line to cover the rear as the party begins moving through the sewer pipe.

Grand Lodge

Male CN Human Ranger 1 |HP: 12/12| AC:24 (16T, 18FF) | CMB: +4, CMD: 20 | F: +3(+5 v Cold Weather), R: +4, W: +2 | Init: +4 | Perc: +6(+2 vs Human), SM: +7(+2 vs Human) |Speed: (20)/30 | Reroll(+2) 1/1 | Active Cond:

Ringo moves to stabilize Pellius (take10=16) before taking some rope to tie him up. He then places Pellius into a seated position against the wall.

"So, what's up with the funky statue?"

Grand Lodge

Male CN Human Ranger 1 |HP: 12/12| AC:24 (16T, 18FF) | CMB: +4, CMD: 20 | F: +3(+5 v Cold Weather), R: +4, W: +2 | Init: +4 | Perc: +6(+2 vs Human), SM: +7(+2 vs Human) |Speed: (20)/30 | Reroll(+2) 1/1 | Active Cond:

heal max: 1d20 + 6 ⇒ (3) + 6 = 9
heal Pell: 1d20 + 6 ⇒ (8) + 6 = 14

"Well, I suppose we should check what they have, maybe they've found something already."
perception: 1d20 + 6 ⇒ (10) + 6 = 16

Ringo moves to begin checking pockets after a cursory medical check of the miscreants.

Grand Lodge

Male CN Human Ranger 1 |HP: 12/12| AC:24 (16T, 18FF) | CMB: +4, CMD: 20 | F: +3(+5 v Cold Weather), R: +4, W: +2 | Init: +4 | Perc: +6(+2 vs Human), SM: +7(+2 vs Human) |Speed: (20)/30 | Reroll(+2) 1/1 | Active Cond:

Ringo drops his javelin on the ground, and takes a step back to flank Max with Gronak. He then punches with his cold iron gauntleted hand.

CI Gauntlet: 1d20 + 4 + 2 + 2 ⇒ (8) + 4 + 2 + 2 = 161d3 + 3 + 2 ⇒ (3) + 3 + 2 = 8

"How unkind of you."

Grand Lodge

Male CN Human Ranger 1 |HP: 12/12| AC:24 (16T, 18FF) | CMB: +4, CMD: 20 | F: +3(+5 v Cold Weather), R: +4, W: +2 | Init: +4 | Perc: +6(+2 vs Human), SM: +7(+2 vs Human) |Speed: (20)/30 | Reroll(+2) 1/1 | Active Cond:

Keeping his shield up, in a total defensive posture, Ringo scoots around the two opponents ending in a flank position with Urk, hoping to draw an attack or two.

Two forward, one diagonal, one down. AC 24

Grand Lodge

Male CN Human Ranger 1 |HP: 12/12| AC:24 (16T, 18FF) | CMB: +4, CMD: 20 | F: +3(+5 v Cold Weather), R: +4, W: +2 | Init: +4 | Perc: +6(+2 vs Human), SM: +7(+2 vs Human) |Speed: (20)/30 | Reroll(+2) 1/1 | Active Cond:

"Perhaps this isn't an area you should be...scavenging ...around in." Ringo states, dropping his tone for emphasis.

Grand Lodge

Male CN Human Ranger 1 |HP: 12/12| AC:24 (16T, 18FF) | CMB: +4, CMD: 20 | F: +3(+5 v Cold Weather), R: +4, W: +2 | Init: +4 | Perc: +6(+2 vs Human), SM: +7(+2 vs Human) |Speed: (20)/30 | Reroll(+2) 1/1 | Active Cond:

Shield up and javelin at the ready, Ringo calls out, "Excuse me, just what do you two think you're doing down here?"

Grand Lodge

Male CN Human Ranger 1 |HP: 12/12| AC:24 (16T, 18FF) | CMB: +4, CMD: 20 | F: +3(+5 v Cold Weather), R: +4, W: +2 | Init: +4 | Perc: +6(+2 vs Human), SM: +7(+2 vs Human) |Speed: (20)/30 | Reroll(+2) 1/1 | Active Cond:

Ringo looks around, "I believe so, let us proceed!"

Grand Lodge

Male CN Human Ranger 1 |HP: 12/12| AC:24 (16T, 18FF) | CMB: +4, CMD: 20 | F: +3(+5 v Cold Weather), R: +4, W: +2 | Init: +4 | Perc: +6(+2 vs Human), SM: +7(+2 vs Human) |Speed: (20)/30 | Reroll(+2) 1/1 | Active Cond:

"Poor Togg, you just wanted some positive attention, to make some new friends." Ringo says with care.

"Say, there could be some more goodies later if you could tell us about anything else you've seen down here? Like, noises you hear but can't find what made it? Perhaps gooey or slimy things moving around down here?"

Grand Lodge

Male CN Human Ranger 1 |HP: 12/12| AC:24 (16T, 18FF) | CMB: +4, CMD: 20 | F: +3(+5 v Cold Weather), R: +4, W: +2 | Init: +4 | Perc: +6(+2 vs Human), SM: +7(+2 vs Human) |Speed: (20)/30 | Reroll(+2) 1/1 | Active Cond:

"Alright, let's head up and find something, and hopefully be back quick."

Ringo begins to head back to the surface.

Grand Lodge

Male CN Human Ranger 1 |HP: 12/12| AC:24 (16T, 18FF) | CMB: +4, CMD: 20 | F: +3(+5 v Cold Weather), R: +4, W: +2 | Init: +4 | Perc: +6(+2 vs Human), SM: +7(+2 vs Human) |Speed: (20)/30 | Reroll(+2) 1/1 | Active Cond:

diplomacy: 1d20 + 0 ⇒ (12) + 0 = 12

Ringo pulls a few coins from his pocket, jingling them loud enough for Togg to hear.

"These coins will be traded for your treat."

Grand Lodge

Male CN Human Ranger 1 |HP: 12/12| AC:24 (16T, 18FF) | CMB: +4, CMD: 20 | F: +3(+5 v Cold Weather), R: +4, W: +2 | Init: +4 | Perc: +6(+2 vs Human), SM: +7(+2 vs Human) |Speed: (20)/30 | Reroll(+2) 1/1 | Active Cond:

Ringo can be seen counting his fingers in thought.

The number of times Urk could have been used as a distraction...

"Interesting...I could go back to the surface and return with a tasty beverage. Give me a few minutes?"

Grand Lodge

Male CN Human Ranger 1 |HP: 12/12| AC:24 (16T, 18FF) | CMB: +4, CMD: 20 | F: +3(+5 v Cold Weather), R: +4, W: +2 | Init: +4 | Perc: +6(+2 vs Human), SM: +7(+2 vs Human) |Speed: (20)/30 | Reroll(+2) 1/1 | Active Cond:

Ringo stares in disbelief at what has approached the party.

"Uh, like, what are you and exactly do you think is good?"

What the heck is this?

Grand Lodge

Male CN Human Ranger 1 |HP: 12/12| AC:24 (16T, 18FF) | CMB: +4, CMD: 20 | F: +3(+5 v Cold Weather), R: +4, W: +2 | Init: +4 | Perc: +6(+2 vs Human), SM: +7(+2 vs Human) |Speed: (20)/30 | Reroll(+2) 1/1 | Active Cond:

Ringo purchases a wayfinder and a wooden greatclub

"These doors should be trapped?" Ringo questions as he looks over the directions. He follows Ver'Yanion, carefully.

Grand Lodge

Male CN Human Ranger 1 |HP: 12/12| AC:24 (16T, 18FF) | CMB: +4, CMD: 20 | F: +3(+5 v Cold Weather), R: +4, W: +2 | Init: +4 | Perc: +6(+2 vs Human), SM: +7(+2 vs Human) |Speed: (20)/30 | Reroll(+2) 1/1 | Active Cond:

"Lots of bags of flour to dry them out?" Ringo muses as he follows the others.

Grand Lodge

Male CN Human Ranger 1 |HP: 12/12| AC:24 (16T, 18FF) | CMB: +4, CMD: 20 | F: +3(+5 v Cold Weather), R: +4, W: +2 | Init: +4 | Perc: +6(+2 vs Human), SM: +7(+2 vs Human) |Speed: (20)/30 | Reroll(+2) 1/1 | Active Cond:

"Sewers? Really?" Ringo says with a hint of disgust. "Filthy rats, carry diseases, or so I hear. My training didn't include anything about oozes, mainly forest/outdoorsy stuff. What do we need to make sure to have to deal with them?"

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